Siege of Centauri - Yarlen
Stardock is happy to release a small update today for its tower-defense game, Siege of Centauri:

  • Players should now be able to successfully earn the Destruction Avoided achievement.
Siege of Centauri - Yarlen
Stardock has released v1.08 for its real-time tower defense game, Siege of Centauri. This minor update contains a couple of crash fixes:

  • Fix for a crash that happens on some computers when placing a tower
  • Fix for a rare crash when the Gravity Well's warp effect is being rendered
Siege of Centauri - Yarlen
Stardock has released v1.07 for its tower defense strategy game, Siege of Centauri, today. This update contains a number of performance improvements and fixes for the most common issues players have reported.

Change Log
  • Crash fixes
  • Increased logging if the video card becomes non-responsive
  • Performance improvements
Siege of Centauri - Yarlen
Stardock has released v1.04 of Siege of Centauri today. This small update fixes the following:

  • Fixed an invalid unit on Ulrath
  • Fixed issues that can cause the game to crash on start from:
    • Downloading an invalid scenario
    • If a custom scenario map cant be found
    • If your progress is corrupt

Progress files are now backed up to: \Documents\My Games\Siege of Centauri\Backup to help protect against player loss/corruption.
Siege of Centauri - Yarlen
The crew of the Carpathia have been hard at work and we're happy to release the latest update for Siege of Centauri today!

Change Log
Fixes
  • Crash fixes
  • Fixed an issue where Temporal Shift will put units off of the path.

Performance
  • Improved loading times

Balance
  • Put a max on the amount of metal interest that can be accrued per second
  • Increased the hit points of Hatchlings
Siege of Centauri - Yarlen

Stardock has released the second update for Siege of Centauri today. This patch should resolve several reported hangs and crashes players have mentioned.

Bug Fixes
  • Fix for audio crashes
  • Fix for a hang when running multiple missions in one session
  • Improved performance impact of drone attacks
  • Added a message popup if the game can't write to the "My Games" directory (typically due to anti-virus software)
Siege of Centauri - Yarlen
Stardock and the Siege of Centauri team are happy to announce the release of patch 1 today on Steam. This first update includes various crash fixes, balance updates, UI updates and more.

Change Log
Features
  • Added a DeleteGameplayTimer script function for modders that want to use a gameplay timer in their Mission and clean it up when they are done.

Balance
  • Updated Rul to make it slightly easier.
  • Reduced Heart of the Phoenix shields slightly.
  • Improved Destructor targeting.
  • Improved Nullifier targeting.
  • Pulse Cannon: Instead of having a 1% chance to stun (with the upgrade) the tower now has a 0.5% / 0.75% / 1% chance to stun (per shot) depending on the tower level.
  • Tweaked the starting location of enemies on Gallehault.
  • Reduced Corrosion towers to doing 200 / 600 / 1800 damage over 20 seconds instead of 400 / 810 / 1800 damage over 8 / 9 / 10 seconds.
  • On Training difficulty, the player's damage boost was increased from +60% to +100%.
  • On Beginner difficulty, the player's damage bonus was increased from +50% to +70%.
  • Reduced the objective on Styx from killing 500 enemies with Orbital Strike to killing 200 enemies.
  • Reduced the cooldown on Orbital Strike from 360 seconds to 240 seconds.

Fixes
  • Crash fixes.
  • Fixed an issue that could cause Milton to have a ghosting effect.
  • Fixed an issue where sometimes the objective stars weren't lined up when you got them.
  • Fixed an issue with upvoting where the count started at -1 instead of 0.
  • Fixed an issue with the destruction effect on the Vulture.
  • Fixed an issue that was causing part of the path to be obscured on Caluck.
  • Fixed some incorrect display ranges for some towers.
  • Fixed an issue that can cause the leaderboards to not show on the victory screen.
  • Fixed the air path on Dule.
  • The ever present typo fixes!
  • Fixed an issue that could keep people from being able to upload large missions to the workshop.
  • Updated Corrosion info to correctly state that Corrosion towers can stack.
  • Fixed some issues with how mission upvote was not showing correctly in some situations.

UI
  • Added art to the victory screen based on if you won or lost.
  • Game now defaults to running in a Borderless Window instead of Full Screen.
  • New Mortar sfx.
  • New Ion Cannon vfx.
  • Re-master Zhukov voiceover to sound less mono/tinny.
  • Increased the volume of the colony attack notifications slightly.
  • Changed the font on the done/retry buttons on the victory screen to match the other screens.
  • Improved images on the scenario workshop.
  • Improved lots of tooltips on things players were confused about.
  • Better images will now be shown for missions in the workshop.

Siege of Centauri - IslandDog


Communications to Earth's first interstellar colony in Proxima Centauri have gone dark. In response, Earth has dispatched the Carpathia to investigate. Upon arrival, you find a colony under siege. Your mission: save the colony from these brutal alien invaders.

Siege of Centauri puts you in command of the defense of Earth's first interstellar colony. Set in the Ashes of the Singularity universe, thousands of alien machines are attacking and only you, with your arsenal of deployable defense structures and strategic orbital abilities, can stop them.

Customize the Carpathia in order to best handle the challenges of each individual mission, battle across the surface of an alien world through a series of story-driven campaigns, or see how long you can survive in a doomed region where the enemy waves are truly endless.

The enemy comes in all shapes and sizes, challenging you to counter them with the right defense in the right place. Siege of Centauri combines the best elements of classic tower defense games with the strategic depth Stardock has delivered in past titles, including Sins of a Solar Empire: Rebellion and Ashes of the Singularity.

Features
Defend the Colony
Proxima Centauri is under attack from hordes of alien invaders! Play through a vast campaign full of challenging missions. Deploy defenses, use powerful orbital abilities, and call units at the right time and place in order to win.



Create your own Missions 
Use the in-game workshop, then upload and share them with other players. Download new missions created by other users, too. Get started with the Modder's Guide here.



Customize your Defenses
Choose from dozens of tower upgrades and determine what you need in order to survive. Upgrade your particle cannon to slow its target, your Artillery Post to leave fire in areas it has attacks, or your Corrosion Mortars so that victims infect the allies around them. 



Survive the Onslaught
See how long you can survive against relentless enemy waves in Endless Mode! Try to outlast other players and compare your scores on the leaderboards.



Fight against Dozens of Enemies
The alien invaders have many unique attacks and defenses. Beware the Falling Star that disables defenses when it explodes, or the Heart of the Phoenix that forms a chrysalis when destroyed that can be reborn as a new Heart.



Get Siege of Centauri Today.

https://store.steampowered.com/app/524010
Siege of Centauri - [SD] redskittlesonly
Stardock announced a September 12th release date for its take on the tower defense genre, Siege of Centauri, today. Set in the Ashes of the Singularity universe, the player takes on the role of defender of Earth's first colony on Proxima Centauri.

In Siege of Centauri, players defend their colony against relentless waves of thousands of enemies. In the campaign, they will follow the story of Earth’s defenders and progress through increasingly difficult scenarios in their mission to protect the colony at all costs. Dozens of upgrades are available for the defense towers, leaving the player with important decisions regarding how best to equip their defenses on each map.

"With tens of thousands of enemy machines pouring toward your base, we wanted to give players a very new experience of what it means to defend themselves against overwhelming odds," said lead designer Derek Paxton. "In addition, we’ve incorporated several strategic elements into the genre, including defending resources and deploying rapid response teams to battle. Our goal was to provide players with difficult choices about which areas to defend and which areas to let go, leading to greater strategic depth.”

Players can also create their own missions with the Scenario Workshop, then upload them to Steam for others to try.

“It’s always been important for us here at Stardock to put customization into the hands of the players,” said Paxton. “Now, people who have always wanted to design their own tower defense games can create their own maps and missions.” Players can learn more about how to make their own scenarios with the Modder’s Guide.

Siege of Centauri is currently in early access for $14.99 and will release on September 12, 2019. For more information, visit http://www.siegeofcentauri.com.

https://store.steampowered.com/app/524010










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