Sid Meier's Civilization® V - contact@rockpapershotgun.com (Alec Meer)

When we first heard about the Facebook version of Civilization a couple of years back, the prospect was enormously exciting – a persistent online Civ, played from any PC, any time. Of course, back then we perhaps weren’t fully aware of the route Facebook games were broadly taking – the pay/spam friends/wait model popularised by FarmVille. There’s absolutely nothing to say that model can’t be successful and entertaining, but it does mean that Civ World, as the now fully-revealed Facebook Civ has been retitled, is necessarily a very different prospect to Civ itself. In-game footage and dev commentary below…
(more…)

Sid Meier's Civilization® V - contact@rockpapershotgun.com (Quintin Smith)

Wow! It’s a good day for passable games getting additional modes. Civilization V, which Alec and I both saw eye to eye about, will be getting updated with a hot seat mode within the next couple of months (hotseat being a multiplayer mode where several players take turns taking… uh, turns on the same PC). Which might seem like a long time to wait for a feature that appeared in Sid Meier’s Civnet way back in 1995, but presumably the technology behind it is now so old and irrelevant that nobody understands it anymore, like the tech behind the Apollo space program or the recipe for Greek Fire. Is that likely? I think so.

...

Search news
Archive
2024
Nov   Oct   Sep   Aug   Jul   Jun  
May   Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002