Shoppe Keep 2 - James Clements


Hey crafters!

Craftlands Workshoppe has now been out for a couple of days and we are a tad overwhelmed by the response so far! As of time of writing, we are sitting at a 91% positive Steam review score - thank you all so much for playing and for letting us know what you think of the game.

Work is of course underway on the first update, which will include some bug fixes and balancing adjustments.

The game is still on a 30% off launch discount until 20 October, along with an additional 10% off for you Shoppe Keep 1/2 owners, so it's a great time to jump in if you haven't already.

https://store.steampowered.com/app/1197820/Craftlands_Workshoppe__The_Funny_Indie_Capitalist_RPG_Trading_Adventure_Game/

We look forward to working on more updates and reading more of your feedback!

In the mean time, happy crafting!
Shoppe Keep 2 - James Clements


Craftlands Workshoppe is now available in Early Access. We very much hope you enjoy playing this new fantasy business adventure game and we cannot wait to hear your feedback. This is just the beginning for Craftlands Workshoppe, and we have plenty of cool new content planned - and of course plenty of room to take on board your suggestions and feedback.

Launch Discounts

If you pick up the game this week, you'll snag a sweet 30% launch discount. PLUS, if you own either Shoppe Keep or Shoppe Keep 2, you'll be able to enjoy an additional 10% off for the first week.

https://store.steampowered.com/app/1197820

Please do let us know what you think of the game via the Steam forums, our Discord, and social media!

Happy crafting!
Shoppe Keep 2 - James Clements


Hello all,

Craftlands Workshoppe, from the lead developer of Shoppe Keep 1 & 2, will launch in Early Access on 13 October. But you can try the game right now for free in the Steam Game Festival: Autumn Edition!

Visit the Craftlands Workshoppe store page to play the demo between 7 - 13 October:

https://store.steampowered.com/app/1197820

We really think you'll enjoy Craftlands Workshoppe if you enjoyed Shoppe Keep 2 and we would love to hear your feedback, so please do jump into the Craftlands Workshoppe forum and let us know what you think after playing the demo!



Other cool bits and bobs:

  • Your save data from the demo will transfer over to the main game, which releases in Early Access shortly after the game festival ends, so you can pick up right where you left off!
  • We will be running a one week launch discount - add the game to your Steam wishlist to be notified at release and make sure you don't miss out on a good price!

We hope you'll give the free demo a go, and look forward to hearing your thoughts on Craftlands Workshoppe!
Shoppe Keep 2 - James Clements
Hello all,

We have a Shoppe Keep 2 bug fixing and polishing update for you today. As always, let us know if you run into any issues, as we will continue to keep an eye on the forums!



  • Clicking on the map waypoint too much will no longer exponentially grow the waypoint marker
  • Front right side shoppe modular roof now properly changes texture depending on what type is chosen
  • When town level is changed customers now get refreshed and should not appear stuck at new zones
  • Fixed an issue where clients would not see container names renamed, possibly could cause all containers in older save files to become "Unnamed", but can be renamed when launched
  • Steam invite button only works with Steam lobbies, hence it will now be hidden in Direct connection
  • Fixed 25% crafting speed boost during the crafter event when adding recipes
  • You can now use left shift to buy 10 of an item from npcs via dialogue
  • Left Alt + Left Shift + Right click imprints full display
  • Armour stand shows both shoulders when placing armour on the stand
  • Fixed an issue where Mercenary info got carried with the original character into a new world, old saves will remain unaffected, but new worlds will no longer have the issue
  • Sir Shell now offers the crab bow recipe
  • Ranged weapons now properly drop extra items with extra loot skill
  • Fixed unplacable decorations on second floor modules on the back left/right
  • Kiki will no longer offer daily quests once the research is complete (Requires completing it once more to trigger the check)
  • Watering can more accessible in level 2+ of cook
  • Hunter achievement should work with ranged weapons
  • Heart jewel Y axis offset in displays fixed
  • Hunter legs are now a medium sized item
  • Bone piece now shows place-able visual mesh on displays when selected
  • Removed some unobtainable items from the sales journal
  • When second floor is created, the displays near stairs should properly fit around the stairs and not get deleted with each load.
  • Created a whole bunch of descriptions for items - if I missed any do notify us

Thanks,
The Shoppe Keep 2
Shoppe Keep 2 - James Clements


Welcome to Craftlands Workshoppe, from the lead developer of Shoppe Keep 1 & 2, Arvydas Žemaitis!

You are invited to sacrifice even more of your social life in his most otherworldly adventure yet! But can you keep the cash registers ringing long enough to master three noble crafts and solve its former owner’s mysterious disappearance?



Craftlands Workshoppe, a new game set in the Shoppe Keep universe, arrives in Early Access in Summer 2020 - so sharpen your knives, fire up your forge and get your cauldron bubbling as you embark on a journey to master all the crafts.

https://store.steampowered.com/app/1197820

https://youtu.be/o-fEK8sa3GE

Play the Beta!

Beta start time: 9 April (4pm BST/8am PDT)
Beta end time: 14 April (10am BST/2am PDT)

To play the Beta Test, simply join the Craftlands Workshoppe Discord server and head to the #announcements channel, where you'll need to react with the specified emoji in order to be sent a Steam code via Discord DMs.

There are just 4000 codes available for this Beta Test, and they're being distributed on a first come first served basis, so get in quick to make sure you get a code. All codes will be revoked once the Beta Test has come to an end. Take a read of the Beta Test announcement on the Discord for all the details.



With Craftlands Workshoppe, we want to get feedback and impressions from you all as soon as we can, especially as Shoppe Keep players, which is why we are holding a Beta Test this weekend. Once you have received a code you'll see specific channels for feedback and bug reports on the Discord.



We hope you'll join us on this brand new fantasy business adventure in the clouds, starting with the Beta Test over the weekend! Remember to add Craftlands Workshoppe to your Steam wishlist, and keep up to date with the latest news!

Steam
Discord
Twitter
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Mailing List Sign Up (scroll to the bottom of the page)
Shoppe Keep 2 - James Clements


Hello all,

We've just launched a small Shoppe Keep 2 update which fixes some issues and makes a few improvements.

Thank you all for your continued support, and make sure to keep letting us know what you think!


Full 1st November Patch Notes
  • You are now able to label your containers
  • A secret mailbox somewhere in the world added now drops a Crab bow
  • Sale Journal modified, all items should be obtainable and sold. removed hard to obtain items from it like Christmas stuff
  • Helper bots repair Jotunn displays properly
  • Chris no longer lets you buy helper bot dock when you own at least 1
  • Players no longer have access to the bed in Multiplayer
  • Spider armor pieces rotations fixed
  • No longer able to keep selling the same item repeatedly to the same customer
  • Wilted mushroom texture fixed
  • Fixed Back Left/Right first floor decoration placement on the wall

Thanks,
The Shoppe Keep Team
Shoppe Keep 2 - James Clements


Hello all,

We're very excited to announce the next step in the Shoppe Keep universe: a brand new game called Craftlands Workshoppe!

Craftlands Workshoppe will launch in the first half of 2020.



Get ready for a new adventure in the Shoppe Keep universe!

Become an alchemist, a blacksmith or a chef as you’re handed the role of running Allcraft’s Workshoppe in a new fantasy world amongst the clouds.
  • Strangefire Studios’ next game takes the Shoppe Keep universe in a bold new direction
  • Craft and sell potions, weapons and meals
  • Train and hire employees to expand your fantasy Shoppe
  • Explore a brand new world amongst the clouds and get to know the locals




As you'll notice from the name and the logo, this is a brand new game, with a hint of Shoppe Keep. The game is a fantasy business sim of sorts, and is developed by head developer of the Shoppe Keep games, Arvydas Žemaitis.

That said, this is a brand new game which stands apart from Shoppe Keep in a lot of ways - it's isometric, for instance. It revolves not so much around running a Shoppe yourself but instead hiring, training and managing employees. The game allows you to choose from three routes/classes at the beginning of the game: alchemist, blacksmith or chef.



Don't expect a Shoppe Keep 3, because that's not what this game is. Craftlands Workshoppe is a brand new game, with a hint of Shoppe Keep.

To keep up to date, you can sign up for the Craftlands Workshoppe mailing list towards the bottom of this page, like us on Facebook, follow us on Twitter or join the official Craftlands Workshoppe Discord.
Shoppe Keep 2 - James Clements
Hello all,

We have an exciting opportunity for those of you who are artsy! This is your chance to get your artwork featured in Shoppe Keep 2 and to win a very limited edition physical Shoppe Keep 2 art book.



Shoppe Keep 2 Fan Art Competition

We're looking for all of your great Shoppe Keep fan art! With submissions open until 18 July 2019, we want to see all of your lovely fan art uploaded HERE.

Shortly after the submission period, we will pick our favourite piece of fan art and contact the winner. The winning entry will be featured in Shoppe Keep 2 itself, and the artist will win a very limited edition physical Shoppe Keep 2 artbook!

There are just a few simple rules on content below, but other than those feel free to be creative!

Competition Rules
  • The image should be square (1:1)
  • The submitted image should be a PNG file and should be 1024px or greater in size
  • No NSFW or contentious materials
  • No copyrighted or branded materials
  • Artwork should be your own
  • Art should be representative of Shoppe Keep 2, the Shoppe Keep lore or franchise
Shoppe Keep 2 - James Clements
Hello all,

A new Shoppe Keep 2 update has just gone live, which makes a few quality of life improvements.

  • Thief zapper modified to work better when Squalo debuff is not active
  • Plant notification no longer shows up if a plant is already planted
  • Hovering over farm spot will now display growth status and let you know whether or not the plant has begun wilting
  • Localised text updated

Thanks,
The Shoppe Keep 2 Team
Shoppe Keep 2 - James Clements
Hello all,

Excalibur Games, the publisher of Shoppe Keep 2, have just launched a brand new road trip driving simulation game called Road to Guangdong!

Check it out:

https://store.steampowered.com/app/995840/Road_to_Guangdong__Road_Trip_Car_Driving_Simulator_StoryBased_Indie_Game/

Note: DEVELOPMENT OF SHOPPE KEEP 2 IS IN NO WAY IMPACTED BY ROAD TO GUANGDONG. STRANGEFIRE, SHOPPE KEEP 2'S DEVELOPER, HAS NO INVOLVEMENT WITH ROAD TO GUANGDONG.
...

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