Sheltered - Faye
Today we’re excited to announce Sheltered 2, in partnership with Unicube.  

Prepare to manage scarce resources and maintain your base to survive in a relentless world. Filled with factions, hostiles and environmental threats, the wasteland will challenge all those who seek shelter. 



Forge life-saving relationships!

Sheltered 2’s new factions system will be pivotal to a base’s success; players are able to send out expeditions to explore the vast and unforgiving wilderness, enabling them to forge relationships or ignite bitter rivalries that will be catastrophic if not navigated correctly.

Players can also trade resources with other factions, allowing both bases to survive and thrive together; or they can go head-to-head with rivals in an expanded combat system, using force to grow their foothold in the wasteland.  

Key Features: 
  • Factions: The factions system allows players to forge relationships with other groups to provide their base with resources and support, or they can grab their weapons and take things the old-fashioned way 

  • Resource Management: Players will balance the needs and wants of their survivors, manage scarce resources, craft items needed to maintain the shelter, and build equipment to keep their group alive  

  • Permadeath: New for Sheltered 2. The leader is the most important member of the shelter, so permadeath means that if they die, the game is over. Starvation, asphyxiation, extreme temperatures, and combat are just some of the challenges players will face in the harsh wasteland  

  • Combat & Weapons: When negotiations fail, players will wield a huge variety of makeshift weaponry against hostile outsiders, fighting to the death in turn-based combat to win the critical resources needed to survive  

  • Characters: Survivors have their own personalities, traits, desires, and skills to acquire, and the ability to customise each individually means every faction member is unique.

Join the Sheltered Community

To keep up to speed with all things Sheltered, be sure to join the wider community at the following locations:

Follow Sheltered on Twitter
Follow Unicube on Twitter 
Like Unicube on Facebook 
Join the Sheltered Discord

Wishlist on Steam
https://store.steampowered.com/app/1289380/Sheltered_2/

… … transmission terminated 
Sheltered - Greg_Team17
Survive and thrive in a dystopian reality! ⚒️​

​Sheltered is 75% off for a limited time in the @Team17ltd Steam Publisher Sale!​

Sheltered is a deep and emotional survival management game. You take on the role of protecting four family members who, after a global apocalypse, have found their way to a deserted shelter.

https://store.steampowered.com/app/356040/Sheltered/

Sheltered - Jonno
Hey Survivors,

We hope you’re all comfortable and well fed within your bunkers!
The team have just released a new hotfix patch for the game, fixing some bugs and adding further quality of life improvements.

Full details can be found below:
  • Added d-pad button shortcut for answering radio
  • Added controller icons to the recycling output panel
  • Removed the buttons from the bottom of the customisation page (when using gamepad)
  • Fixed an issue where a second incinerator would appear in Surrounded mode
  • Fixed an issue with the Scientist’s speech bubble in Stasis
  • Fixed an issue where the generator would duplicate itself
  • Change to camera pan position for Macroy’s cutscene
  • Boss avatar image fix in Surrounded
  • Removed green circle marker for combat
  • Fixed an issue where the wardrobe was removing hazmat suit textures
  • Fixed an issue to the character’s avatar when you customise appearance using the wardrobe whilst wearing a hazmat suit
  • Fixed an issue with locations not being lootable when an NPC runs from an intimidation attempt
  • Fixed an issue where the item bin would duplicate meat
  • Fix for hazmat suit 1 not saving in the hazmat bay
  • Updated size of text boxes for items needed (lab, ammo, upgrade panels)
  • Equipping binoculars on the map equipment screen will now have immediate effect on the parties’ sight range
  • Fixed an issue with the Stasis Power Core cutscene
  • Fixed an issue in Stasis for family members forgetting they were dead when returning from a lost expedition
  • Fixed an issue where the player could click the radio icon when there is another panel on the stack
  • Items that are crafted but cannot to be added to inventory are now added to item bin
  • Fixed an issue where an expedition party would not return when a mutant lurker is present at shelter and there are no surviving members left in the shelter
  • Players cannot deconstruct shelter storage if it would result in item loss to stop them from losing items
  • Fixed several issues with the missing family member quest
  • Bug fix for expedition set up running out of grid space for food, meats and water
  • Fixed an issue where NPC’s are assigned the same trait
  • Fixed an issue where characters could become stuck when leaving the shelter
  • Missing family member quest will no longer spawn when scanning on the radio when no family members are missing
  • Players are no longer be able to start an encounter with a mutant by the radio and then start a second one on the surface during the transition period between encounters
  • Minor localisation fixes to items
  • Fixed an issue where the dog was showing as having ammo on first turn during combat
  • Fixed an issue with the Boss cutscene in Surrounded
  • Fixed an issue where dead characters would be able to enter shelter combat
  • Small text changes throughout the game
  • Fixed an issue where parties would become stuck if they tried to start a quest that had been removed.
  • Fixed an issue where laser weapons where showing up with useable combat items
We hope these fixes and tweaks make your life in the apocalyptic ruins of Earth that little bit more comfortable.

Happy scavenging!

Steam Week Long Deal – 75% off!

If you’re reading these patch notes and are yet to move into your own family sized apocalyptic bunker, there’s never been a better time as Sheltered is currently 75% off until 22nd July.

https://store.steampowered.com/app/356040/Sheltered/
Sheltered - Ash_Team17


With E3 approaching and Hell Let Loose releasing on the 6th of June, it’s fair to say that Team17 has a very busy week ahead! In fact, next week we’ll be unveiling not just one but TWO BRAND NEW GAME ANNOUNCEMENTS!

You’re not going to want to miss these announcements, and we really can’t wait to share the trailers with you. To ensure that you’re the first to hear about these new games right here on Steam, make sure to follow the Team17 Publisher Page.

In the meantime, you can find a couple of cryptic clues in the image above, and if you hop over to the Team17 Twitter account, make your predictions, follow and re-tweet then you’ll be entered into a prize draw to win a copy of these two games, and Hell Let Loose, upon release!

Thanks for reading, and we’ll see you next week!
Sheltered - Jonno


Hey survivors,

We hope you're all enjoying Sheltered's newest scenario, Stasis!

Following the release of the Stasis update, the team have been working on some bug and quality of life fixes for the game.

We're pleased to say that the following changes are now in effect:
  • Surrounded - The boss avatars sprites have been corrected in Surrounded.
  • Surrounded - Fixed a crash that could happen at the end of combat when finishing a fight with a full inventory.
  • Fixed an issue regarding hazmat suits not being removed correctly.
  • Avatar sprites now updates correctly when you change your appearance with the wardrobe whilst wearing a hazmat suit.
  • Items within the item bin will no longer duplicate.
  • Stasis - The suits within the hazmat suit bay will now correctly save and load its stats.
  • The item grid present within item transfer menus will now refresh correctly when altered.

Thank you to everyone who has been playing, giving us their feedback and joining the discussion over on the Steam forums - it's great hearing about your experiences with Sheltered as we continue to develop it.

Also a HUGE hello to our new Sheltered players who have joined us through the sale. If you have any questions as you attempt to survive the apocalypse, don't be afraid to ask!

Good luck out there.
Sheltered - Jonno


New Game Mode – Stasis

Survivors,

Earth is dying. There will be no recovering from the apocalypse that man has unleashed onto the world.

The land is swarming with mutated people and animals, the weather conditions become more extreme week by week and resources have become all but non-existent.

Earth is no longer a home, you must reach out to the stars and find a new one…



Sheltered: Stasis - Objectives

In Stasis, our second scenario for Sheltered, you’ll be tasked with building and launching a rocket to leave Earth.

The game will be complete if you successfully find all the rocket parts and launch the rocket, or, if your family dies/become unconscious. There are eight different endings for Stasis, depending on the success, or failure, of your mission.

You’ll have 75 days to complete your mission before your shelter can no longer protect your family.



New Features

Wardrobe
This allows the player to change the outfits/colours of their characters during the game. It must first be crafted by the player using the crafting bench.

New planter functionality (With new fertilizer item)
  • The planter now has a new added state - ‘Wilting’, before it dies.
  • The planter can now use fertiliser to increase the yield of harvest.
  • The planter can now be harvested at any time (so long as there is something to harvest)
New UI label is displayed on the map for visited locations showing what items the location can contain (survival mode only).
  • This also tells the player which equipment they’ll need to unlock a hidden item (Stasis AND Survival).
Changing a party members loadout (weapon, equipped items and load carrying items) is now possible during an expedition (Using view map).

Clipboard now shows more information.
  • There is a second tab on the clipboard panel. It shows the family stats and needs.
Unlockable, hidden items at locations (Require lockpick set, prospectors kit etc)
    Locations with hidden items now show a question mark icon, which tells the player what they need to do to unlock the hidden items. The player can come back with appropriate equipment to unlock it.
Radio auto resolves now give the player more information (If someone was lost in the wasteland etc)

Characters lost in the wasteland now spawn a quest in which you can release them from a prison. The character will then return to the shelter.

Characters can now eat meat from animal traps without having to first create a freezer.
  • Other items harvested (leather) at that time will go into storage like normal
New Icon & text for damage taken from bleeding, suffocation and radiation will display when a character is in the shelter.
  • -1 health will appear above their head as floating text
Players can now reload their gun during combat (wasteland only). Ammunition is now present on the UI during combat, as is equipped armour.
  • We display ammo in the clip and ammo in party storage
Item Bin
  • The item bin is a new addition to the main survival mode. It is a solution to a problem we’ve had with player’s having to lose items when they return, and their storage is full. Now, any excess items not added to the main storage are added to the item bin on the surface. When it contains items, the lid appears off. When it’s empty the lid is on. Items contained are essentially an extended storage for the player, but items are regularly taken by passing people on the surface. The more items in the bin, when the bin men arrive, the more items they take.

Bug Fixes

Survival
  • Fix for missing child quest locking the game up when finding the child.
  • Fix for gas masks not showing up on character sprites during encounters (if equipped).
  • Fix for items going missing when an expedition returns if their inventory was full and they equipped a gas mask.
  • Fix for crash sites re-spawning at the same location when completed.
  • Characters permanently becoming sideways when deconstructing a bed that is being slept in.
  • Glitch where a single frame of the climbing out of the hatch animation would disappear.
  • Fix for weapons going missing when equipping them mid-expedition (using the map screen) if the player has full inventory and already has a weapon equipped.
  • Fix for NPC's weapons not appearing at the feet of the character who dropped them when disarmed in combat.
  • Hidden items should now work as expected when using a controller.
  • Journal/ Family status panel full controller support added.
  • Updated the planter’s hover-over text to have “plant condition” & “soil condition”
  • Fixed an issue with the planter where un-fertilised seeds would give less food/seeds/plants on stage 3 than stage 2
  • Fixed a bug where you wouldn’t be able to search a location which only had hidden items in it
  • Other minor bug fixes and improvements

One Last Thing…

We’d like to say a huge thank you to all our players who took part in the Stasis beta and shared their feedback with us. You rock!

To those survivors looking to escape Earth for the first time… Good luck, the wasteland just got a lot more dangerous.
Sheltered - Jonno


Hello Survivors,

Thank you to everyone who has been playing and sharing their feedback with us in regards to the Sheltered: Stasis Beta!

The team have been working hard taking on board your feedback. This has enabled us to identify and remove various bugs, as well as add some quality of life tweaks.

The full patch notes can be found below:

Stasis
  • Fix for items going missing at labs if the player leaves anything behind and returns at a later date.
  • Fix for completed laboratory quests re spawning when save loading a game.
  • Fix for callers missing localisation when a party is defeated using the auto resolve option.
  • Fix for the cryo chamber images all changing to the silhouette of a child when starting a new save, exiting and then starting another new save for stasis.
  • Added a new colour (blue) blinking light to the hazmat suit bay to show it is recharging. The red blinking light is now for repairing
  • Fixed a bug with the hazmat suit upgrades where it would not recharge the suit when the upgrade had been applied
  • Fixed a bug where it was possible the recharge of a hazmat suit would get stuck (After save/load)
Survival
  • Fix for missing child quest locking the game up when finding the child.
  • Fix for gas masks not showing up on character sprites during encounters (if equipped).
  • Fix for items going missing when an expedition returns if their inventory was full and they equipped a gas mask.
  • Fix for crash sites re-spawning at the same location when completed.
Both
  • Fix for weapons going missing when equipping them mid-expedition (using the map screen) if the player has full inventory and already has a weapon equipped.
  • Fix for NPC's weapons not appearing at the feet of the character who dropped them when disarmed in combat.
  • Fabricator panel controller support fixed, scrolling and general navigation.
  • Hidden items should now work as expected when using a controller.
  • Journal/ Family status panel full controller support added.
  • Updated the planter’s hover-over text to have “plant condition” & “soil condition”
  • Fixed an issue with the planter where un-fertilised seeds would give less food/seeds/plants on stage 3 than stage 2
  • Fixed a bug where you wouldn’t be able to search a location which only had hidden items in it
  • Fixed localisation of Rusty Nail item

The Beta isn't over yet, so your continued feedback is greatly appreciated.

Good luck escaping Earth!
Sheltered - Ash_Team17


With the release of PLANET ALPHA on 4th September 2018, Team17 will have released 100 games! This landmark includes games developed and/or published here at Team17, ranging from our early Amiga days with the likes of Alien Breed, Body Blows and Project X, through the explosion in popularity of the Worms series, our work-for-hire period on franchises like Lemmings and Leisure Suit Larry right through to the modern age and our indie games label featuring The Escapists, Overcooked and Yooka-Laylee!

https://youtu.be/CfGBMGPl_5s

Our celebration begins today with the retrospective video above, as well as a new trailer for PLANET ALPHA, available to pre-order now with a 10% discount!

There's more to come too! Keep an eye on Team17's Facebook and Twitter channels for more activities throughout the year, including behind-the-scenes retropspectives, competitions and fun with friends!

What's your favourite Team17 game of all time? Why not join us in the official Team17 Discord server and let us know?
Sheltered - Lauren_Team17


It’s been a busy week here at Team17 Towers! Overcooked! 2 launched last Tuesday, Sword Legacy: Omen was released this Monday, Forged Battalion has just come out of Early Access and now… We’ve decided to put almost everything we have on Steam on sale! There’s even an extra game in there that we didn’t publish. How ace is that?

In total, you’ll find 75 items on sale from August 14th – 17th 2018 with discounts of up to 90% across the likes of Worms, Overcooked, The Escapists, Alien Breed, Yooka-Laylee and early access title My Time At Portia! In amongst these sales you’ll also find launch discounts for Sword Legacy: Omen and Forged Battalion as well as 10% off pre-orders on PLANET ALPHA Deluxe Edition!

Check out the full list of discounts below and make sure to check our Publisher Sale Page before August 17th to take advantage.

  • Alien Breed 2: Assault - 80%
  • Alien Breed 3: Descent - 80%
  • Alien Breed Trilogy - 90%
  • Alien Breed: Impact - 80%
  • Aven Colony - 70%
  • Aven Colony – Cerulean Vale - 50%
  • Aven Colony – Soundtrack - 50%
  • Beyond Eyes - 75%
  • Dangerous Golf (Published by Three Fields Entertainment) - 75%
  • Flockers - 90%
  • Forged Battalion (Released from Early Access Discount) - 20%
  • Interplanetary: Enhanced Edition - 75%
  • LA Cops - 75%
  • Lethal VR - 75%
  • Light - 90%
  • Mugsters - 25%
  • My Time at Portia - 20%
  • Overcooked - 75%
  • Overcooked – The Lost Morsel - 75%
  • Overruled! - 75%
  • Overruled! (4 for the price of 3 Friends Pack) - 75%
  • Penarium - 75%
  • PLANET ALPHA (Pre-order Discount) - 10%
  • RAGING JUSTICE - 40%
  • Sheltered - 75%
  • Sword Legacy: Omen (Launch Discount) - 20%
  • The Escapists - 75%
  • The Escapists + The Escapists: The Walking Dead Deluxe - 75%
  • The Escapists – Alcatraz - 66%
  • The Escapists – Duct Tapes are Forever - 66%
  • The Escapists – Escape Team - 66%
  • The Escapists – Fhurst Peak Correctional Facility - 66%
  • The Escapists 2 - 45%
  • The Escapists 2: Big Top Breakout - 25%
  • The Escapists 2: Dungeons and Duct Tape - 25%
  • The Escapists 2: Season Pass - 25%
  • The Escapists 2: The Glorious Regime - 25%
  • The Escapists 2: Wicked Ward - 25%
  • The Escapists: The Walking Dead - 75%
  • The Escapists: The Walking Dead Deluxe - 75%
  • Worms - 75%
  • Worms Armageddon - 80%
  • Worms Blast - 75%
  • Worms Clan Wars - 80%
  • Worms Clan Wars 4-Pack - 80%
  • Worms Crazy Golf - 75%
  • Worms Pinball - 75%
  • Worms Reloaded - 80%
  • Worms Reloaded – GOTY - 80%
  • Worms Reloaded – GOTY Upgrade - 75%
  • Worms Reloaded Fort Booster Pack - 75%
  • Worms Reloaded Puzzle Pack - 75%
  • Worms Reloaded Retro Pack - 75%
  • Worms Reloaded Time Attack Pack - 75%
  • Worms Reloaded: The “Pre-order Forts and Hats” DLC Pack - 75%
  • Worms Revolution - 80%
  • Worms Revolution – Customization Pack - 75%
  • Worms Revolution – Funfair - 75%
  • Worms Revolution – Mars DLC - 75%
  • Worms Revolution – Medieval Tales - 75%
  • Worms Revolution – Season Pass - 75%
  • Worms Revolution 4-pack - 80%
  • Worms Revolution Gold - 80%
  • Worms Ultimate Mayhem - 80%
  • Worms Ultimate Mayhem – Customization Pack - 75%
  • Worms Ultimate Mayhem – Deluxe Edition - 75%
  • Worms Ultimate Mayhem – Four Pack - 75%
  • Worms Ultimate Mayhem – Multiplayer Pack - 75%
  • Worms W.M.D - 66%
  • Worms World Party Remastered - 80%
  • Yoku’s Island Express - 33%
  • Yooka-Laylee - 70%
  • Yooka-Laylee Digital Artbook - 66%
  • Yooka-Laylee Digital Deluxe Edition - 70%
  • Yooka-Laylee Soundtrack - 70%
Sheltered - Jonno


Survivors,

Earth is dying. There will be no recovering from the apocalypse that man has unleashed onto the world.

The land is swarming with mutated people and animals, the weather conditions become more extreme week by week and resources have become all but non-existent.

Earth is no longer a home, you must reach out to the stars and find a new one…

Introducing – Sheltered: Stasis

In Stasis, the next game mode for Sheltered, you’ll be tasked with building and launching a rocket to leave Earth.

The game will be complete if you successfully find all the rocket parts and launch the rocket, or, if your family dies/become unconscious. There are eight different endings for Stasis, depending on the success, or failure, of your mission.

You’ll have 75 days to complete your mission before your shelter can no longer protect your family.

How to access the Stasis Beta

IMPORTANT – If you decide to participate in the Stasis Beta, please back up your save data for the original game as save data may be affected.

Beta Branch Password: ShelteredStasis

Password Input Location: Game Library > Right click Sheltered > Properties > BETAS > Input password > Select Stasis Beta.

New Features

Added new Scenario game mode – Stasis
  • Wardrobe: Players can now change the outfits/colours of their family during the game.

  • New planter functionality (With new fertilizer item)
    ○ The planter now has a new added state - ‘Wilting’, before it dies.
    ○ The planter can now use fertiliser to increase the yield of harvest.
    ○ The planter can now be harvested at any time (so long as there is something to harvest)

  • New UI label is displayed on the map for visited locations showing what items the location can contain (survival mode only). This also tells the player which equipment they’ll need to unlock a hidden item (Stasis AND Survival).

  • Changing a party members loadout (weapon, equipped items and load carrying items) is now possible during an expedition (Using view map).

  • Clipboard now shows more information.

  • Unlockable, hidden items at locations (Require lockpick set, prospectors kit etc)

  • Radio auto resolves now give the player more information (If someone was lost in the wasteland etc)

  • Characters lost in the wasteland now spawn a quest in which you can release them from a prison. The character will then return to the shelter.

  • Characters can now eat meat from animal traps without having to first create a freezer.

  • New Icon & text for damage taken from bleeding, suffocation and radiation will display when a character is in the shelter.

  • Players can now reload their gun during combat (wasteland only). Ammunition is now present on the UI during combat, as is equipped armour.

  • Item Bin: The item bin is a new addition to survival mode. It’s a solution to a problem we’ve had with player’s having to lose items when they return and their storage is full. Now, any excess items not added to the main storage are added to the item bin on the surface. When it contains items, the lid appears off. When it’s empty the lid is on. Items contained are essentially an extended storage for the player, but items are regularly taken by passing people on the surface. The more items in the bin, when the bin men arrive, the more items they take.

Bug Fixes
  • Fixed spelling mistakes in localisation.
  • Characters permanently becoming sideways when deconstructing a bed that is being slept in.
  • Glitch where a single frame of the climbing out of the hatch animation would disappear.
There you have it survivors!

There’s even more new content, both helpful and…Not so helpful, that we’ve added into Stasis that hasn’t been listed in the patch notes. We wanted to leave some surprises for you to discover…

Your feedback is important to us, you can share all your experiences and suggestions in the Stasis feedback thread HERE. Please submit any bugs you find in the ‘Report a Problem’ sub-forum HERE.


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