Sailaway - The Sailing Simulator - richard
There still seems to be confusion about updating a previously bought Sailaway 1 license to Sailaway II

Let's be clear once and for all: There is nothing that Sailaway 1 users had in October 2019 that they do not have access to anymore in Sailaway II. Without having to pay anything.
This was settled 7 months ago. https://steamcommunity.com/app/552920/discussions/0/1637549649095491847/

It is sad to see that people are still deliberately posting negative reviews because they think they need to pay for an update.
Dec 13, 2019
Sailaway - The Sailing Simulator - richard
- Fixed some of the issues with special characters øöé (in some cases it will help to type the text again, because it was stored incorrectly in the database)
- Added a tiny button next to the Depth indicator to overrule the depth. This will help sailing areas that have incorrect depths. It only works if you're not in a race or challenge and do not have other people on board. It also doesn't work when offline.
- The measurement tool in the map didn't always show.
- The foils on the Imoca would show water splashing up at the extended position even though they were half or fully retracted.
- Badges didn't always show in the leader board
- The stars in the night sky were aligned wrong
- The last position of the boat in the boat chooser showed N/S instead of E/W next to the longitude
- The effect of the traveler on the angle of the mainsail was reversed
- The texture and customization settings of the mizzen stay sail on the Ketch were not not saved correctly
Nov 4, 2019
Sailaway - The Sailing Simulator - richard
A major update of Sailaway is released today. All existing users will automatically update and will take all their boats, groups and team memberships with them.

Full release notes can be found here https://sailaway.world/cgi-bin/sailaway.world/post.pl?p=releasenotes

The update contains a full rewrite of the multiplayer communication, the physics, the terrain rendering and the handling of trimlines. This makes the simulation better, smoother and more fun.


Sailaway - The Sailing Simulator - Frandroid
Hello Sailaway Pioneers,

The Irregular Corporation has been honoured to work alongside Richard over the last few years to help bring his passion of sailing to more people but that journey for us has now come to an end as our existing publishing agreement expires.

This might be the end of our journey with Sailaway but Richard has lots of exciting plans to continue to improve Sailaway moving forward so we hope you continue to enjoy your time with Sailaway, Richard and most importantly, sailing.

The whole Irregular Corporation team wishes Richard and Sailaway the best for the future and we look forward to what is coming next!

Happy sails,

The Irregular Corporation
Mar 20, 2019
Sailaway - The Sailing Simulator - Frandroid
Greetings Pioneers!

We have made some improvements to the World Editor. Here's a list of what's been changed.

What's New!
  • Map loads faster now.
  • Land renders faster and has a higher resolution.
  • Improved land textures.
  • Satellite imagery is used to make a difference between the rendering of desert areas and more fertile areas.
  • Accumulated snow is now related to the actual temperature as well as terrain height.
  • OpenStreetMap buildings and objects are constantly repositioned to keep them at the correct position with respect to the camera.
  • OpenStreetMap buidings that are not situated on land are disabled.
  • Added editor for seamarks.

We hope to see you out on the waters soon! Happy sailing everyone!

The Sailaway Team
Sailaway - The Sailing Simulator - Frandroid
Greetings Pioneers!

We have just crossed the Atlantic Ocean and we really wish you were here!

We're just writing to tell you that with our latest update you can now show everyone where you've just sailed to - as a postcard! Capture some amazing screenshots of your voyage and email them to your friends and family!

What's New!

New Features and Changes
  • The screenshot utility now shows your screenshot in a window.
  • Screenshots can be emailed as a postcard to a friend!
  • Challenge organizers can now exclude very fast racing boats to prevent them from taking up the top places in the rankings.
  • When sailing offline, the foils, keel and waterballast are now also auto-adjusted when the autopilot is following the laid out track and the boat has to tack upwind.
  • Goose-winging when sailing down wind has been made a lot easier.
  • Added keyboard shortcuts to flip waterballast, foils and keel.
Bug Fixes
  • The camera would sometimes shake when you were controlling a trimline.
  • Some users notified us of boats becoming too unstable when going downwind.
  • Shortkeys were not disabled when you entered the name of a trip in the trip library.
  • Tooltip TWD shifts fixed



Join the Sailaway Discord crew!

Don't forget we have a Discord server with a dedicated area for all our Sailaway fans!
Discuss the game, meet the developers, and post your epic Sailaway screenshots for all to see!
Join here! --> https://discord.gg/aJYMJpN

We hope to see you on the waters soon! Happy sailing everyone!

The Sailaway Team
Sailaway - The Sailing Simulator - Frandroid
Hello Pioneers!

A new update has landed and it's going to turn your world upside down!

Have you always wanted to see what the underside of your boat looks like? Well now you can!

Your boat can now be tipped over by waves - why not find a storm and find out? Or attempt to not find out.



New Features
  • Foils, Waterballast and Canting keel can be controlled in the navigation window and has a direct effect on boat heel.
  • Your own body weight and that of your crew now has effect on boat heel.
  • Avatar images of the crew members are displayed at the position they are seated when you hover the mouse over it.
  • Waterballast has effect on wet surface and waterline.
  • Keels are tilted visibly.
  • Foils and keels of other boats are now synchronized.
  • A 3rd instrument has been added to the navigation window. It becomes visible when the window is made wide enough for it to fit. The instrument shows GPS position, depth, VMG, windshifts and heel.
  • Computation of boat heel used to have damping at greater angles to prevent boats from tipping over. This damping is removed, and boats can capsize now.
  • Heel is computed with respect to the horizon instead of the boat as it moves in the waves. As one of the results, boats can also be tipped over by waves.
  • When the boat is visible on the map, the optimal course and shortest distance to the location under the cursor are shown. (The optimal course uses the curvature of the earth).



    Changes
  • Foil drag incorporated in the speed algorithm, which makes it disadvantegeous to extend foils at low windspeeds.
  • Foil lift now has more effect on boat wet surface, and angle in the water.
  • Foils give more lift and the nose comes up a bit more.
  • Boat heel has an increased effect on drag, which reduces boat speed.
  • Computation of sideways drift is altered and produces more drift now.
  • Wind drag computations have been altered, which makes planing boats a bit slower downwind.
  • Polars have altered slightly due to the new heel and drag computations.
  • Color correction has been changed so that there is less saturation at night, but better visibility.

    Bug Fixes
  • Navigation window would be displayed above the top edge of the screen after a screen resize.
  • Bottom and top part of navigation window had incorrect height after a screen resize.
  • Latitude lines on the map where a few seconds off near the poles.
  • The displayed angle of boat heading in the map was incorrect near the poles.
  • Gennaker was raised too soon in auto sail mode.
  • Boats would tend to dive down too much.
  • Waterlevel under the boat is artificially lowered to prevent it from showing though the cockpit bottom. But the amount now gets reduced as the (foiling) boat sits higher on the water.
  • Foil lift was not yet implemented in boats of other sailors that were visible on your screen.


Join the Sailaway Discord crew!

We have a Discord server with a dedicated area for all our Sailaway fans!
Discuss the game, meet the developers, and post your epic Sailaway screenshots for all to see!
Join here! --> https://discord.gg/aJYMJpN

We also have a newsletter! Signing up to this will get you information about new updates and releases on Sailaway and all Irregular Corporation games!
Sign up here! --> http://eepurl.com/ctOjwP

Happy sailing once again!

The Sailaway Team
Sailaway - The Sailing Simulator - Frandroid
Hello Pioneers!
A new update has docked and as always, we have added a few new additions and fixes. But we have also added one thing that we know sailors have wanted for a very long time...
Polars!

What's New in 1.1.07!
  • The main menu screen to switch boats now uses the same scrollable interface as other menu options.
  • When selecting a boat, you can choose between team boats and your own boats with a list box.
  • The images of the boats in the main menu are replaced by automatic screenshots of your own boat.
  • All boats in the main menu have an Info button that displays a window with the dimensions of the boat and a computer generated polar diagram.
  • The items in the listboxes in the main menu screens now have the correct height.
  • When quitting the game, all settings that influence sailing offline are checked and displayed on screen.
  • Sometimes going over the start line or passing a buoy is correctly detected by the game and communicated in chat, but not registered in the database. If an error in the connection or handling of the web request occurs, the game will now retry the registration.
  • The display of the boat's log can now be switched on and off in the map. All the map buttons that belong to editing, resetting or selecting voyages have been moved into a small submenu.
  • Automatic adding log entries is now blocked when a tutorial is active.
  • When you hover the mouse over a waypoint in the map, the shortest distance between that waypoint and the previous waypoint is displayed.
  • Badges for completed challenges were not always awarded.
  • Spanish translations of trim info tab have been edited by Tonique.
Join the Discord crew!

We have a Discord server with a dedicated area for all our Sailaway fans!
Discuss the game, meet the developers, and post your epic Sailaway screenshots for all to see!
Join here! --> https://discord.gg/aJYMJpN

But that’s not all!

We also have a newsletter! Signing up to this will get you information about new updates and releases on Sailaway and all Irregular Corporation games!
Sign up here! --> http://eepurl.com/ctOjwP

Happy sailing once again!

The Sailaway Team
Sailaway - The Sailing Simulator - Frandroid
Hello Pioneers!

We have added some great new features, and made some bug fixes.

What's New!
  • New internal registration system for race results and challenge results.

  • New ranking pages for races and challenges that include ranks like "Best sailor of the month", "Best sailor per class", "Best heavy weather sailor", etc.

  • The boat now runs aground gradually when the bottom scrapes the ground. It suddenly slows down and tips forward.

  • Waypoints would become corrupted when a new waypoint was added and removed without ever releasing the mouse.

  • The order in which Terrain Edits were applied to the world was random. They are now applied in the order of their resolution. The smallest edit areas with the highest resolution are now applied last and thus overrule any previous terrain edits with a lower resolution.

  • When checking the depth below the boat a lower resolution of the heightmaps was sometimes used when a higher resolution was not yet downloaded. Occasionally this resulted in incorrect running aground messages.

  • Sometimes the rows of a list were displayed on 1 line. Especially the list of badges in the user profile panel showed this problem often. A new workaround for this bug has been implemented. Please let us know if the problem persists.

  • OSM buildings previously failed to load.

Join the Discord Family

We have a Discord server with a dedicated area for all of our Sailaway fans!
Discuss the game, meet the developers, and post your epic Sailaway screenshots for all to see!
Join here! --> https://discord.gg/aJYMJpN



Happy Sailing!

The Sailaway Team
Sailaway - The Sailing Simulator - Frandroid
Hey Pioneers!

There have been a whole boat load of new fixes and improvements that have gone into both Sailaway and the World Editor.
We have also added a new voting system for edits made using the World Editor.



Sailaway v1.1.04
  • Added about 50,000 new buoys and lights from the OpenSeaMap database, including the ones that were registered as a building instead of a singlepoint node.
  • Yellow lights where imported from the OpenSeaMap database as white.
  • The height of the light beacons was previously incorrect.
  • Fixed glitches on the teak deck of the catamaran.
  • Toggling through the camera positions would skip the helmsman position.
  • Camera was not stable when a line was selected while sailing in tall waves.
  • World edits are now indicated with a white rectangle in the map.
  • World edits have an info panel that is accessible by pressing the white "i" in the map. The info panel offers the opportunity to contact the creator and/or report the edit.



World Editor v1.0.06
  • Deactivate function has been removed.
  • In World Edit list, the text "deactivated" is shown when an edit has been downvoted.
  • Deselecting an 3D object is now possible. When you add a new 3D object when nothing is selected it is possible to remove an OSM building without selecting a 3D model file.
Happy Sailing!

The Sailaway Team
...

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