Rust - contact@rockpapershotgun.com (Dominic Tarason)

From zombie survival to weird naked cave-jerk game to hot air balloons and anti-air missiles, the evolution of Rust has been a strange one to behold. Facepunch’s previous few updates to the sandbox survival craft n’ shooter have focused on new and expanded NPC factions and their territory, but the latest has its head in the clouds. Scattered around Rust’s plains are pre-assembled hot air balloons, ready to fly if you can fuel them up. They can hold items and a handful of passengers, but perhaps aren’t the best weapon of war yet, as you can see in the amusing clip below.

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Rust - contact@rockpapershotgun.com (Dominic Tarason)

From zombie survival to weird naked cave-jerk game to hot air balloons and anti-air missiles, the evolution of Rust has been a strange one to behold. Facepunch’s previous few updates to the sandbox survival craft n’ shooter have focused on new and expanded NPC factions and their territory, but the latest has its head in the clouds. Scattered around Rust’s plains are pre-assembled hot air balloons, ready to fly if you can fuel them up. They can hold items and a handful of passengers, but perhaps aren’t the best weapon of war yet, as you can see in the amusing clip below.

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Rust - contact@rockpapershotgun.com (Matt Cox)

A naked man stands before a tumultuous shore. Shivering, he surveys for trees or heads to bash. There’s more than way to make a fire. He turns, prey in sight – as a foghorn shatters silence and concentration. The man’s rock falls to his side, and the ship comes into view.

There’s a big boat in Rust now. And also a new gun and some gloves. (more…)

Rust - contact@rockpapershotgun.com (Dominic Tarason)

It’s a scary day for Darwinist survival sandbox shooter Rust. For the first time in a long while, everyone’s starting out fresh. Today’s major new update – introducing a whole new NPC-run town – is accompanied by a universal server wipe. Clans are forced to reform, projects to be rebuilt, and reputations to be restored. It’s anarchy out there, and I don’t think Rust’s players would have it any other way. You can check out the extensive patch notes here, although I’ll be breaking down the key points below.

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Rust - contact@rockpapershotgun.com (Dominic Tarason)

Rust

Despite Rust sitting in my Steam library for what feels like forever, I’ve never quite drummed up the courage to dive into its singularly brutal apocalyptic world of angry naked people working their way back out of the stone age in order to shoot each other in the face. This weekend I may finally give it a spin, as its latest update adds a well defended, NPC-run safe zone for players to meet and trade in without fear of a sudden death.

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Rust - contact@rockpapershotgun.com (Alice O'Connor)

Sandbox murderthon Rust has added driveable motorboats in its latest update, elevating it to the highest class of game: one where you and your pals can pootle around a giant world singing songs until hubris causes a crash. The update’s also good news for landlubbers who’d prefer to lead a woodland hike, as it improves and expands forests. I’m sure those are the only big changes in this patch and there’s nothing to murder each other over, such as valuable supply crates dropped by new NPC transport helicopters – nothing like that. (more…)

Feb 12, 2018
Rust - contact@rockpapershotgun.com (Matt Cox)

rustheader

Here, have some arms .

I ve been alive for about 2 minutes, and the first player I ve met in Rust has just chucked a pair of severed human arms at my feet.

I found them on a corpse just over there. I…may have killed him. But then I wasn t hungry, so you can have them. Here s some animal fat too.

Rust is a strange game.

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Rust - contact@rockpapershotgun.com (Matt Cox)

rust4

…but not till early next week. As Early Access ended, there was a server wipe yesterday evening so I’m going to play a bit more now that I can build up my blueprint collection and base knowing that everything isn’t going to be snatched away from me. Rust‘s world of multiplayer survival can be harsh at the best of times, so it’s only fair that I find out if the promise of actual progress can lessen my sorrow.

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Rust - contact@rockpapershotgun.com (Brendan Caldwell)

rust-patches-1

The nasty, brutish and (often) short survival game Rust has finally crept out of its early access cave today and is sauntering around firing shotgun shells of joy into the sky and also into bodies of people it doesn t know and doesn t trust. That s a simplistic reduction of a five-year process which has seen this Prometheus of the survival genre go from being a janky axe-flailer to a more polished gunslinger. How can we possibly chart all the small changes that shaped this game s development? I know! By looking at its patch notes without context. (more…)

Rust - contact@rockpapershotgun.com (Brendan Caldwell)

rust-released-interview-1

In Rust, everything comes from a single rock. From rifles to radiation suits, it s all thanks to a naked caveman hitting things with a big stone. Today, if you were to examine a family tree of the survival genre, you d see Subnautica and No Man’s Sky sitting on the same level. Distant cousins who can t stand to be in the same room as each other. Whether they like it or not, Rust is their common ancestor, their rock. Of course, you can trace Rust s lineage back further into DayZ, Minecraft and eternity. I just wanted a flowery intro metaphor so you d come and read an interview with its chief creator.

Today, Rust leaves early access. So we spoke to Garry Newman, head of Facepunch, about survival, Plunkbat and whether leaving early access even means anything anymore. (more…)

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