Rogue Heroes: Ruins of Tasos - Toastie


Hey there Heroes!

Rogue Heroes: Ruins of Tasos is 70% OFF during the Steam Autumn Sale!

You can also grab 60% off the Bomber Class pack DLC!

Check out more of our on sale games here!

Sale ends November 29th
Rogue Heroes: Ruins of Tasos - Lo_Team17


Hey there Heroes!

Rogue Heroes: Ruins of Tasos is 60% OFF during the Team17 Summer Sale!

Rogue Heroes is a topdown, roguelite adventure game inspired by the Zelda franchise. Play solo or team up with your friends to combat procedurally generated dungeons and take down the evil Titans that threaten to overwhelm the land of Tasos!

This offer won’t last forever! Be sure to check out your cart before the July 7th! If this doesn't tickle your fancy, be sure to check out the MAJOR discounts we have across all other Team17 titles!

https://store.steampowered.com/app/787810/Rogue_Heroes_Ruins_of_Tasos/

Keep up to date, with all things Rogue Heroes! :

Rogue Heroes Discord
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Team17 Twitter
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Rogue Heroes: Ruins of Tasos - Lo_Team17
Hey there Heroes!

Thank you for all of your feedback following the Druids and Dungeons update! We received reports of a few bugs, and lots of feedback for improvement! Please find below all of the changes we'll be bringing in this next patch:

User Feedback Changes
  • Game will now no longer pause for other players when another goes into the inventory
  • Fixed an issue where a catacombs room could no be cleared
  • Fixed the issue where other players could controls the druid’s abilities
  • Added an upgrade for the Bomber has been added 'Bomb Proof' which gives them 20% immunity from any bomb damage per level. At the max level of 5 the bomber will no longer take damage from bombs.
  • Sakanamon can now swim for longer and faster, and dash faster in water.
  • The druid’s snake form will now poison faster
  • Auto Aim feature has been refined to target the closest enemy to the player and Non locked on aim will now function more similarly to the bow. With keyboard and mouse the player will face the mouse cursor and fire the spell towards that position. On controller the player will fire the projectile along the movement vector.
  • A change made so the player doesn’t die after losing the snake minigame

Bug Fixes
  • Fixed a texture issue with the fish fountain in the Slalen Ruins.
  • Fixed a texture issues with Tytu.
  • Fixed an issue where the ‘recreational fishing’ achievement would unlock at an incorrect time.
  • Town Icons now appear on the map.
  • Fixed an issue with UI not correctly displaying after a health upgrade in Intori’s Clinic.
  • Fixed a game desync when 2 players try to build something at the same time.
  • A fix for a bug where gold chess sometimes don’t unlock.
  • A fix to the Skull Rock Orb when playing online.

This patch is live now! As always, please feel free to let us know your feedback through the General Discussions on Steam. If you have any issues with this update, please report them to our [url]Report a Problem section![/url]

That’s all for now, Heroes!

As always, if you experience any issues or need assistance, you can contact our Support Team here in the Report a Problem section, who are on hand to help!.

Rogue Heroes Discord
Team17 Discord Rogue Heroes Facebook
Rogue Heroes/Heliocentric Twitter
Team17 Twitter
Team17 Facebook


Rogue Heroes: Ruins of Tasos - Lo_Team17


Hey there Heroes!

Rogue Heroes: Ruins of Tasos is 60% OFF during the Team17 Publisher Sale!

Rogue Heroes is a topdown, roguelite adventure game inspired by the Zelda franchise. Play solo or team up with your friends to combat procedurally generated dungeons and take down the evil Titans that threaten to overwhelm the land of Tasos!

This offer won’t last forever! Be sure to check out your cart before the May 19th! If this doesn't tickle your fancy, be sure to check out the MAJOR discounts we have across all other Team17 titles!

https://store.steampowered.com/app/787810/Rogue_Heroes_Ruins_of_Tasos/

Keep up to date, with all things Rogue Heroes! :

Rogue Heroes Discord
Team17 Discord Rogue Heroes Facebook
Rogue Heroes/Heliocentric Twitter
Team17 Twitter
Team17 Facebook
Rogue Heroes: Ruins of Tasos - Lo_Team17
Hey there Heroes!

Today is the day! The Druids & Dungeons update for Rogue Heroes: Ruins of Tasos has arrived!

This shiny new update comes with a range of new features, that we just cannot wait to share with you!

New Dungeons and Enemies!
Previously inaccessible areas are now available to explore to your heart's content! Experience handmade dungeons with new tilesets, puzzle structures, and enemies! 🦀 💢

  • Venture through the deserts and beaches of Skull Rock, if you feel brave enough!
  • Solve challenging puzzles in the depths of the Mines, and swim through the turbulent waters of Slalen Ruins.
  • Fight endless waves of monsters in the Catacombs, a new infinite combat dungeon!
You can find details of each dungeon and location here.



New Class! 🧙 🌠
Choosing the Druid as your class will allow you to transform into 6 different forms to suit your needs!

  • Dodge attacks and travel with squirrel speed across the overworld, with the agile (and adorable) form of a squirrel!
  • Swimming has never been easier, with a new aquatic fish form!
  • Wade through even the deepest mud with ease, as a toad-like creature.
  • Charm NPCs with your best puppy dog eyes, dig up hidden objects, and de-aggro enemies when you turn into a dog!
  • When you transform into a lemur, you will be able to leap into the air and turn to stone to stun enemies – ouch!
  • Take part in snakey shenanigans – turning into a snake will allow you to both attack and debuff enemies.

    To unlock the Druid class, you'll need to do the following:
    You need to first acquire the Grappling Hook from Dungeon 1 (Terakar Keep), and upgrade it a bit in order to reach the Granite Hills region in the north east of the map. Then you have to beat the Hilltop Mines dungeon in that area and search the cave across the bridge from the dungeon exit. There you'll find the Druid thread, which can be brought to the Rusty Needle just like the other class threads to unlock the class.

New Items, Shops and NPCs!
The quaint little town of Intori just got bigger! The addition of the Goddess Shrine and Monster Shop will see you enhancing your class and selling excess monster parts for gold! 💰 Additionally, you will now be able to move buildings already placed through the Builders Shop!

If you have got the itch for competition, why not stop by the Tavern to wager gems, and take part in exciting mini games? 💎✨

We are also excited to bring you new side quests, items, and difficulty levels, where you will be able to choose between Normal, Hard, and Brutal!

Various Changes and Fixes! 🛠️
Alongside this tasty new content, we have implemented a few changes such as class balance, enemy adjustments, and key fixes! This includes a fix for an issue preventing you from digging in certain spots, as well as some online play issues.

For a comprehensive list of fixes, you can refer to the patch notes for this update here.

That’s all for now, Heroes!

As always, if you experience any issues or need assistance, you can contact our Support Team here in the Report a Problem section, who is on hand to help.

Rogue Heroes Discord
Team17 Discord Rogue Heroes Facebook
Rogue Heroes/Heliocentric Twitter
Team17 Twitter
Team17 Facebook
Rogue Heroes: Ruins of Tasos - Lo_Team17


📢 Calling all Heroes!

We're slashing through monsters, exploring dungeons and more in todays stream over on the Team17 Twitch channel! 🏃💨

Polish your swords, place your bets on how long it'll take us to perish, and join us from 3PM BST for some Rogue Heroes fun! ⚔️✨

📺 Tune in at: Twitch.tv/Team17
Rogue Heroes: Ruins of Tasos - Lo_Team17
Hey there Heroes!

Before our big content update tomorrow, we’d like to drop the details with these patch notes!
This update comes with not only a range of new features, but fixes and other changes. Thank you Heroes for your ongoing feedback, we really appreciate it and are excited to bring you the next update!

Check out all the shiny new things you’ll be seeing below:

New Features
  • Added new enemies! Neuromollusk, Scuttleton, Puffto and more!
  • Added new side quests and difficulty levels! Choose between Normal, Hard and Brutal.
  • Added the Druid Class! Transform into as many as 6 different animal forms.
  • Wager to your hearts content, at the Tavern! Take part in mini games like Slither Scramble, Bullseye and Bombs Away.
  • New shops have arrived in Intori! Enhance your class at the Goddess Shrine Shop, or sell excess monster parts for gold at the Monster Shop.
  • Potion brewing stations are now available in Primary Dungeons.
  • An infinite combat dungeon, the Catacombs, has added to Intori.
  • New items have been added – warp to the overworld fast locations using the Warp Medalion, or break through red rocks blocking the path to the Slalen Ruins with the Flipper.
  • You can now move already placed buildings in the builders shop!
  • Health scaling has been added for all bosses by player count.
  • Complete requests by the villagers for bonus gold! These quests are added randomly as time passes.
  • Added toggle to show building icons in builders shop to show what has already been placed on the map.
Class Changes
  • Added support for upgrade nodes for various class ability modifiers! Movement speed for Hero Sprint, Knight Leap, Pirate Flap, Reaper Skull and class ability duration for Thief Fade, Pirate Flap. Class ability range and cooldown for Ranger Dash.
  • Implemented Witch ability movement speed and ability duration upgrade
  • Implemented Pirate ability movement speed upgrade
  • Lowered magnitude of upgrade effect
  • Changed Thief Steal upgrade to a single upgrade with higher cost.
  • Added second set of class upgrades to the Goddess Shop :
  • Thief - Guaranteed monster part drop on hitting monster from fade.
  • Knight - Bonus weapon reach, increased armour.
  • Ranger - Increase arrows dropped by monsters killed by bow, faster aiming and projectile speed, and reduced movement penalty when aiming.
  • Mage – Bonus rune damage, burst fire (enabling burst fires for all spells), and advanced burst fire (additional projectiles).
  • Pirate - More gems and gold dropped from chests.
  • Reaper - Skulleton type enemies won't aggro the Reaper player until attacked, and increased HP for fallen players skull.
  • Added an ability to hold down the wand input and choose lock on target manually.
  • Rebalanced rune damage.
  • Rebalanced total mana when fully upgraded.

Enemy Adjusttments/Fixes
  • Difficulty adjustments for various enemies have been implemented.
  • Fixed Face enemies continuing to chase players that have moved to another floor layer.
  • Electric Orb – a new bullet type has been added, which slowly homes into the player and zaps/damages on contact! Ouch!
  • Added Weakened (poison) status effect type that causes enemies to take increased damage.
  • Added support for re-engage delay to enemies so they don't re-aggro immediately.
  • Fixed Zellenak not recharging its shell if stunned while its shell is gone.
Bug Fixes
  • Fixed crash issues upon joining an online lobby, and when selecting a save and transferring data
  • Fixed players not being able to put down objects they're carrying in online co-op
  • Fixed not being able to shovel/dig up objects on floor layer 2 in the overworld.
  • Fixed player getting hit by a waking mimic immediately on opening the mimic chest
  • Fixed bottles in the weapon wheel showing the current potion type/appearing empty.
  • Fixed being able to dash while aiming as the Ranger when the class action is on cooldown or not available for other conditions
  • Fixed the input label button for Xbox controllers for the building toggle option in the Builders shop.
  • Fixed stats changes from sword actions (destroying pots, bushes, etc) credit going towards only the primary player online instead of the player who performed the action
  • Adjusted range for engaging with NPCs at a stall.
  • Fixed Hero ability speed upgrade reducing speed instead of increasing
  • Fixed Thief ability duration upgrade causing it to shorten instead of lengthen
  • Fixed Knight stun duration not functioning due to being set as ability duration instead of ability effect duration
  • Fixed Ranger ability range causing the range to decrease instead of increase
  • Fixed Ranger arrow distance upgrade causing the range to decrease instead of increase
  • Fixed Reaper ability movement speed upgrade causing it to decrease instead of increase
  • Fixed Pirate upgrade for ability duration causing it to decrease instead of increase
  • Fixed issues with the kiosk shops having 2 different input panel functions 'Use' and 'Talk'
  • Fixed not being able to close the produce shop with the Escape key while highlighting the for sale bin in the produce stall
  • Fixed issues with dialog setup for Swamp Granny and other NPCs.
  • Fixed player getting stuck in a drowning loop when landing in an ice trap from a jump.
  • Fixed crash when opening the produce shop while the max amount of produce has been sold at once
  • Fixed MP cost under wand runes in status screen to show actual cost once MP cost upgrades are factored in.
  • Fixed floor 3 not being marked as complete.
  • Fixed an issue where certain actions could cause a player to become trapped in Terakar Keep.
  • Fixed an issue where monster health bars were clipping behind parts of the ceiling, as well as clipping issues with flying enemies in Terakar Keep.
  • CaveK1 - Fixed a collision issue causing players to clip through the wall.

That's all for now, Heroes! We can't wait to welcome you back to the land of Tasos on March 31st!

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Rogue Heroes: Ruins of Tasos - Lo_Team17
Welcome back to the land of Tasos, Heroes!

Rogue Heroes is a homage to classic adventure games with our own twist on rogue-lite elements and we're bringing a huge update later this month!



So Heroes, prepare for:

🧙‍♀️A New Class! 🧙

You’ve heard of pet the dog... but what if you’re the one who wants to be petted?



The Druid class allows you to transform into 6 different forms!
  • Make like a fish in water! Transform into an aquatic fish-like form to swim through bodies of water.
  • Wade through deep mud as a Croaker, a large toad-like creature.
  • Turn into a dog to charm NPC’s and de-aggro enemies! You’ll also be able locate and dig up hidden objects.
  • Dodge attacks by turning into a squirrel, and travel across the overworld or dungeons quickly.
  • Transform into a lemur to leap into the air, and turn into stone as you slam down and stun enemies!
  • Transform into a snake to both attack and debuff enemies.
🏰 New Dungeons 🏰

Featuring new handmade dungeons, each of these have a new tileset, puzzle structure, enemies and bosses!



Skull Rock

Location: Overworld A18 (Far Southwest in Overworld)
Monster Level: 20

A desert / beach themed dungeon accessed by completing the Rescue Hank sidequest and getting the crab key. Players will have to find pearls and slot them into pedestals matching the design on each pearl, to unlock the boss room near the entrance!

Mines

Location: Overworld S1(Far Northeast in Overworld)
Monster Level: 70

A mining themed dungeon in the wooded granite hills area! A large three floor dungeon where players will have to activate statues on each floor to unlock the boss room at the bottom. This dungeon features puzzles involving filling and moving minecarts on moveable tracks with pressure plates to activate nearby elements.

Slalen Ruins

Location: Overworld T11 (Far East in the overworld half way between north and south)
Monster Level: 75

A water themed dungeon accessed by the new Flipper equipment. Players will have to raise and lower the water level to access different parts of each room...

Catacombs – Infinite Combat Dungeon

A new infinite dungeon focused on combat has been added to the village! Fight through 26 room types randomly chosen for each floor – the difficulty with increase the further you venture, how long can you survive?

🎁New Shops🎁
Enhance and add elements to your class at the Goddess Shrine Shop, or sell excess monster parts for gold at the Monster Shop! If you’ve got the itch for a little competition, stop by the Tavern!



And More...!

  • New Side Quests
  • Potion Brewing Stations in Primary Dungeons!
  • New difficulty levels! Choose between Normal, Hard and Brutal.
  • New items! Warp to the overworld fast travel locations with the Warp Medalion, or ‘dash’ in the water, and break through damaged red rocks blocking the path to Slalen Ruins with the Flipper!

The Druids and Dungeons Update for Rogue Heroes: Ruins of Tasos launches March 31st on Steam!
Rogue Heroes: Ruins of Tasos - JoeR247_T17


Hello Heroes

We're on the lookout for some Heroes who can help us achieve the ultimate prize! We're aiming to get the Steam Award for "Better With Friends"

Think of all the time you've spent, teamed up with your fellow players exploring dungeons and taking down Titans in your quest to save Tasos when you come to cast your vote in the Steam Awards!



https://store.steampowered.com/app/787810/Rogue_Heroes_Ruins_of_Tasos/
Rogue Heroes: Ruins of Tasos - JoeR247_T17


Hey Heroes!

It's Steam Autumn Sale time which means you and your friends will be able to experience Rogue Heroes: Ruins of Tasos with a tasty 50% discount!

https://store.steampowered.com/app/787810/Rogue_Heroes_Ruins_of_Tasos/

So, if you're looking for adventure, or to grow your Hero Party and introduce your friends to Rogue Heroes: Ruins of Tasos now is a great time for it!

To all our new Heroes that join us during this discount period, welcome - It's great to have you join us!

Ends December 1st at 6pm GMT

We're all about engaging with the community, so if you have any questions or things you'd like to see, please come and say hi on the forum :)

We also have an official Discord should you want to chat with more of the community or just chat about Rogue Heroes with us in real time.
...

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