Apr 28, 2024
Rogalia - TatriX
Patron
Patron's subscription has been expanded.

There are now three levels: Goudron, Patron and Positron.

Goudron is the same level as Patron before this update - 20% bonus for 300 lemons.

Patron gives a 50% bonus at a cost of 1200 lemons. Positron 60% and 1800 lemons.

All existing Patrons will be automatically upgraded to level 2. Thank you for your support :3

Existing Patron boxes have also been updated to level 2.

In addition, we have added a new group "Lemons" to the auction interface, separating them from the "Misc" group.
Auction
Fixed a critical auction bug. Thanks to player Dritty for the detailed bug report!

The default duration is 30 days instead of 7 at the same placement cost.

You can now place orders for 90 days.

The interface has been slightly redesigned.
Hunting and dungeons
Boss respawn time has been accelerated and ranges from 1.5 to 2.5 hours instead of about a day.

Monsters leap has been accelerated.

It is no longer possible to build a respawn at -2 and -3 levels.

High damage to the target leads to a partial rollback of casting progress (this also works for players).

The exp and gold drop at levels -2 and -3 have been rebalanced.

Exp and gold drop rates in the rift have been increased.

You can get infernal scrolls from the Hell Rogalian (very low chances).

You can get dark scrolls from the Prince of Darkness.
Other
The Blacksmith Experiment has been slightly reworked. It should now feel significantly less greedy.

Lucky boxes have been redesigned and may drop energy and sacred offerings.

Updated vendor's selling interface.

Restoring of the map also restores the amount of sand (or other tile resources).

Fixed a bug due to which player-made objects outside of claims were not decaying.

Fixed mana updating when changing character attributes.

The color of nicknames in chat no longer blends into the background.

Chat no longer overlaps skill descriptions.

The time to cast the Scroll of Town Portal and Return Home has been accelerated.

The visual effect of the Omsk debuff is greatly slowed down.

The server code has been optimized, which should reduce lags when a character has thousands of items.
Rogalia - TatriX
Fixed:
1. Cash reward for buyers.
2. Seed planting interface.
3. Blacksmith Experiment accepts old sacrifices.
4. Explicit limit of 64 items at a time for vendor buyups.
5. Option to disable the animation of picking up items in the UI tab.
Apr 19, 2024
Rogalia - TatriX
Patch 0.46.3

Zoom
We've introduced camera zoom setting which now defaults to 150%. You can change it in settings->graphics. You can also toggle "fullscreen" checkbox to revert to previous rendering, when game area is fixed.

Buying system
  • Added over 200 buyer positions to NPC vendors.
  • Each rank upto 10th is guaranteed to open new positions.
  • Maximum rank for buyers is limited to 100.
  • Fix: Cash reward is correctly increased based on the buyer's rank.


Blacksmith experiment
Added dark blacksmith enchant.


The dark blacksmith enchant allows you to improve the quality of items up to 150.

At the moment, the dark scroll can only be obtained by performing a blacksmith experiment in the alchemical transformation circle.

The recipe for the blacksmith experiment involves any 3 blacksmith scrolls + a plate of any material + any sacrifice + energy.

The blacksmith experiment gives extremely unstable results that depend on multiple factors. In addition to scrolls, during the experiment you can obtain a plate of a higher quality or even change the material of the plate.
Karma
Negative actions no longer drop Karma below zero in cases the player had a large positive Karma pool.

Karma was planned as a necessary element for getting a sacred sacrifice, similar to the blood sacrifice, but it require more work on our side. Instead, as a temporary bonus, with high enough karma, players will be able to see other players on the map if they perform any activity.

Trading system & Auction

When viewing orders for buyers and suppliers, the most profitable orders are displayed first in the list (it was available before, if you remember to enable sorting, but you had to sort every time and many did not even knew about it).

Orders with a cost of 1 silver will be forcibly closed when the server is restarted (the goods will not disappear anywhere).

The order placement system has been reworked:
  • Placement tax is 10% of an order value.
  • When trading through Larisa, the buyer or the supplier pays an additional 10% for the delivery. This can be avoided by trading directly with the player's vendor.
  • To create an auction, it is necessary that the cost of such an order starts from 10 platinum.
The tax cannot be less than 5 silver when placing buyups or less than 2 silver per item when selling stuff.

If the buyup has a minimum placement cost, it will not be visible through Larisa.

Thus, the auction should become much cleaner and more convenient for both buyers and sellers.

A separate mechanism is planned in the future for storing and sorting large volumes of goods.
Leveling up
The vitamin formula has been changed to significantly speed up acquisition of first 25 attributes. Further growth will proceed just as quickly, but not as noticeably.

In addition, leveling will not suddenly slow down after attribute reaches value of 80.

Indirectly, this can also affect the speed of getting skills.
Map
Fixed a bug due to which the surface map was not restored correctly. As a result, it will be easier to find plant seeds, ore and clay.
Gutting of animals
In some cases, animals took too long to be gutter; now it is much faster.
Rift
Added a warning about the danger when entering the Rift.


In the red portal you will now have to fight against groups of daemons, as it was originally intended.
Magic

Added the Mana parameter, which regens fully in about 6 minutes of real game time in the absence of hunger or thirst debuffs.

Maximum mana increases as base stats improve, especially from the bottom three.

Added the first basic spell: Heal.

Other
Necklaces are now upgraded with scrolls.

The monsters on the surface have been changed a bit. New players now should have more monsters to hunt.

Mob AI has been readjusted to resemble older behavior.

The radius within which you could get experience in the party has been increased.

Added animation for picking objects up.

Bruno can now exchange raw leather and linen into processed items.

Damage numbers now use nicer animatations.

Added tooltips for items, improved interface throughout.


Clicking on a player in the party selects him as a target.

Hotkeys have been added to sort the container: shift + Q and O.
Bugs
A huge number of interface and visual bugs have been fixed.

Fixed a synchronization bug while on the mount.

On devices that support both touch screen and mouse, touch support will be automatically turned off when the mouse is detected. Previously, this led to a bug where the character would endlessly run after the mouse.
Jul 5, 2023
Rogalia - TatriX
- Character panel now shows level bonuses.
- Each level now gives 1% bonus to the maximum weight
- Ivan took up hunting and started selling bows, spears, a sling and a Healing Cream.
- Bruno now sells leather.

- Added copper nails. They have no skill requirement.

Most NPCs can now buy up various items in exchange for experience and silver.
Long-term work with a specific NPC will open up new sales markets and improve prices of already open buyups.

Here's some things what NPCs are buying:
- Blacksmith Kuzma. He is interested in various metal products.
- Tailor Bruno. Buys cloth, leather and jewelry.
- Alchemist Sabrina. Buys almost everything related to alchemy and herbalism.
- Bertran buys various food and things related to farming/fishing.
- Ivan is interested in the wooden things, as well as various goods obtained by hunting.



Balance fixes:
- Honey Gingerbread: increased carbohydrate to 1.0, energy to 3.5.
- Reduced weight: Hunter root, gears, eggs (raw and cooked).
Jul 4, 2023
Rogalia - TatriX
- Reduce attack time of Shomen [2]
- Make attack sectors brighter
- Improve movement prediction on the client
- Clicking on horses now mounts them
- When horse has as rider do not draw it's hp and name
- Fix issues introduced in the last patch
Jul 2, 2023
Rogalia - TatriX
- Improvement movement system
- New auto-attack based combat system (there's more to come!)
- Minor balance changes
- Crazy trees respawn fixed
Rogalia - TatriX
This patch updates Steam libraries to fix "Error on initializing STEAM API".
Rogalia - 󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡Ichi


Dear Rogalians,

Good news! Today we are opening the one and only server for the game - Pulsar.

It is a community funded server and we look forward to having you play here with us. The aim of the server is to try keep the game alive as long as possible.

We have a donation shop to help with the funding. More details are in the forums https://forum.rogalia.ru/

Again please read the rules and the post about violations, warning and bans.

Tatrix is ​​still the owner and developer but I am the one maintaining things in game.

Enjoy and have fun!

Kziko
Rogalia - TatriX
Dear fellow Rogalians,

Sorry for the long awaited news and as you are aware we have taken the servers down for now.
Currently we are undergoing a transition of finding a suitable server host. Once a suitable host has been found, we will then need to do a few things before launching it to the public.
Some of these are as follows:
- Generate New Map
- Create a new town and NPCs for players
- Test changes and resources to see for server stability
Many thanks for your patience and please stay tuned.
Jun 6, 2021
Rogalia - TatriX
Dear Rogalia Players,

This has been a difficult decision but one that was coming. As you know, I have been incredibly busy with real life and work and have not had any time to work on this project for a long time now. Analytics from the past 6 months have indicated the game is no longer self sustaining in terms of cost. There are 2 options I would like to propose and it is detailed as below:

1) Try and work with players to obtain the required server cost of $15-$20 USD a month for the servers to maintain itself.

- Should this be the result - it will be a brand new server with fresh start and will be the only server. The server location is most likely to be EU based. It will also be a lower specification server (due to increase cost associated with higher specs)

- Each of the servers players can also band together to try and keep their own server should they wish.

2) Do nothing and Rogalia will close at the end of July 2021.

Any proposals please write in the forums: https://forum.rogalia.ru/

I apologies it has come to this. I have enjoyed creating Rogalia and seeing players play the game I built as a hobby.

TatriX

...

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