Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Ramm-Jaeger
We have opened up the beta that we are running which includes content for future updates for Rising Storm and Red Orchestra 2. If you would like to participate just download the "Rising Storm Beta" in your Steam games list. Then keep an eye out for playtest events announced in this game group. The next playtest is in 20 minutes, so if you hurry you can get in to play some new stuff now! Today we'll be playing the new RS map Betio.
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Ramm-Jaeger
We have opened up the beta that we are running which includes content for future updates for Rising Storm and Red Orchestra 2. If you would like to participate just download the "Rising Storm Beta" in your Steam games list. Then keep an eye out for playtest events announced in this game group. The next playtest is in 20 minutes, so if you hurry you can get in to play some new stuff now! Today we'll be playing the new RS map Betio.
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
The first official new Rising Storm map coming your way takes you to the beaches of Betio. Even today the effects of the Japanese capture and American assault of this island in the Tarawa lagoon can still be seen. As part of the American force you will be tasked with pushing off the beach and capturing the island, as the Japanese Special Naval Landing Force you will attempt to drive the attacking Americans back into the sea from dug in bunkers and trench lines. Over the coming weeks we will are looking at opening up the beta to gather more game play balance feedback.

Recently I mentioned we were working on fixing up and officially releasing Campaign mode, but that isn't all! Work has also been going into Skirmish mode. What is Skirmish you ask? Our take on co-op style play, featuring a small group of humans versus a team of enemy AI. And we will have this game mode playable in alpha state at PAX as we gather feedback! So stop on by if you are going to be there.

As always we continue to fix bugs and look at ways we can improve the game moving forward. See you on the battlefield!
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
The first official new Rising Storm map coming your way takes you to the beaches of Betio. Even today the effects of the Japanese capture and American assault of this island in the Tarawa lagoon can still be seen. As part of the American force you will be tasked with pushing off the beach and capturing the island, as the Japanese Special Naval Landing Force you will attempt to drive the attacking Americans back into the sea from dug in bunkers and trench lines. Over the coming weeks we will are looking at opening up the beta to gather more game play balance feedback.

Recently I mentioned we were working on fixing up and officially releasing Campaign mode, but that isn't all! Work has also been going into Skirmish mode. What is Skirmish you ask? Our take on co-op style play, featuring a small group of humans versus a team of enemy AI. And we will have this game mode playable in alpha state at PAX as we gather feedback! So stop on by if you are going to be there.

As always we continue to fix bugs and look at ways we can improve the game moving forward. See you on the battlefield!
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
I am pleased to announce that we have two new weapons entering the fight, with a new weapon for each front! First heading towards the eastern front we have the PPS sub machine gun for the Russians. The PPS was designed as a low cost, easy to produce replacement for the PPsH-41, albeit with a slower rate of fire. This should prove a boon to Russian assault troops who prefer more control.

And heading towards the pacific we have the Type 97 Sniper Rifle for the Japanese. The Type 97 is a marksman rifle based on the Type 38, with a lighter stock and sniper scope. Both weapons are scheduled to be included with our next content patch. Japanese marksmen who prefer the higher velocity of the Type 38 will have a new favorite weapon to bring with them.

Tripwire has also been helping the Vehicle Mod Team, working with them to produce the framework for working multiplayer troop carriers, as well as implementing a spawning system for them. These changes have been integrated into our latest beta builds, and have successfully tested. For testing purposes both teams have been equipped with a Universal Carrier, drivable and capable of carrying infantry. They are also set to spawn at active spawns (and de-spawn from ones that go inactive, as well as ones abandoned in the field). We expect the Vehicle Mod Team will be showing off more on this subject in the future as they continue their hard work to bring more vehicles on line!

We will also be at PAX Prime next week, with 4 stations set up for Rising Storm as well as demoing our up coming Ouya title set in the Killing Floor Universe.

See you on the front! And Moskeeto wants me to point people at this server: 70.42.74.112:7777 to join him in some S&D!
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
I am pleased to announce that we have two new weapons entering the fight, with a new weapon for each front! First heading towards the eastern front we have the PPS sub machine gun for the Russians. The PPS was designed as a low cost, easy to produce replacement for the PPsH-41, albeit with a slower rate of fire. This should prove a boon to Russian assault troops who prefer more control.

And heading towards the pacific we have the Type 97 Sniper Rifle for the Japanese. The Type 97 is a marksman rifle based on the Type 38, with a lighter stock and sniper scope. Both weapons are scheduled to be included with our next content patch. Japanese marksmen who prefer the higher velocity of the Type 38 will have a new favorite weapon to bring with them.

Tripwire has also been helping the Vehicle Mod Team, working with them to produce the framework for working multiplayer troop carriers, as well as implementing a spawning system for them. These changes have been integrated into our latest beta builds, and have successfully tested. For testing purposes both teams have been equipped with a Universal Carrier, drivable and capable of carrying infantry. They are also set to spawn at active spawns (and de-spawn from ones that go inactive, as well as ones abandoned in the field). We expect the Vehicle Mod Team will be showing off more on this subject in the future as they continue their hard work to bring more vehicles on line!

We will also be at PAX Prime next week, with 4 stations set up for Rising Storm as well as demoing our up coming Ouya title set in the Killing Floor Universe.

See you on the front! And Moskeeto wants me to point people at this server: 70.42.74.112:7777 to join him in some S&D!
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
[CGT] 3.0 will be released on Saturday 17th at 19:00 GMT (15:00 NYC)

American Servers:
[2.FJg] 70.42.74.112:7777
[CGT] 192.223.24.206:7777

European Servers:
[HS] : 91.121.21.122:7877
{G.F.A} : 217.163.24.142:7808
[SK] : 217.163.31.244:7787

Australian Servers:
119.252.191.131:7797
119.252.191.131:7798

To join those servers, launch the game, press F3 and type "open ip:port".

See this thread for more details:
http://forums.tripwireinteractive.com/showthread.php?t=94585
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
[CGT] 3.0 will be released on Saturday 17th at 19:00 GMT (15:00 NYC)

American Servers:
[2.FJg] 70.42.74.112:7777
[CGT] 192.223.24.206:7777

European Servers:
[HS] : 91.121.21.122:7877
{G.F.A} : 217.163.24.142:7808
[SK] : 217.163.31.244:7787

Australian Servers:
119.252.191.131:7797
119.252.191.131:7798

To join those servers, launch the game, press F3 and type "open ip:port".

See this thread for more details:
http://forums.tripwireinteractive.com/showthread.php?t=94585
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
<iframe width="560" height="315" src="/www.youtube.com/embed/nLWVGKA5fKo" frameborder="0" allowfullscreen></iframe>

These are some of the best maps you’ll see – adding some great new gameplay. All are included for free for everyone who owns the game. Don’t forget there are more great community maps and content on Steam Workshop, so head on over there now! We’ve also got a trailer for the pack showcasing these awesome new maps.

The second Counterattack Map Contest Pack contains the following new maps:

* Bridges of Druzhina – features asymmetrical gameplay with the Soviets attacking across open country supported by a single tank, through a destroyed city and on to the final bridge.
* Cold Steel – a lethal warren of huge factory buildings, creating both longer-range fire-fights and sudden, brutal close-quarters battles.
* Gumrak Station – a re-imagining of an old favorite from the original Red Orchestra, as the Germans assault through trenches and a small village to the railway station of the title.


You won’t get a better chance to buy the games – so head over to Steam to grab Rising Storm (http://store.steampowered.com/app/234510) and Red Orchestra 2 Game of the Year Edition (http://store.steampowered.com/app/35450/) . Finally, if you’ve got a knack for making maps, the recently announced “Banzai” Mapping Contest for Rising Storm is in full swing. With over $25,000 in cash on the line, the competition is sure to get fierce. You can find more information on the contest here: http://risingstormgame.com/mapping-contest-2013.
Red Orchestra 2: Heroes of Stalingrad with Rising Storm - [TW]Yoshiro
<iframe width="560" height="315" src="/www.youtube.com/embed/nLWVGKA5fKo" frameborder="0" allowfullscreen></iframe>

These are some of the best maps you’ll see – adding some great new gameplay. All are included for free for everyone who owns the game. Don’t forget there are more great community maps and content on Steam Workshop, so head on over there now! We’ve also got a trailer for the pack showcasing these awesome new maps.

The second Counterattack Map Contest Pack contains the following new maps:

* Bridges of Druzhina – features asymmetrical gameplay with the Soviets attacking across open country supported by a single tank, through a destroyed city and on to the final bridge.
* Cold Steel – a lethal warren of huge factory buildings, creating both longer-range fire-fights and sudden, brutal close-quarters battles.
* Gumrak Station – a re-imagining of an old favorite from the original Red Orchestra, as the Germans assault through trenches and a small village to the railway station of the title.


You won’t get a better chance to buy the games – so head over to Steam to grab Rising Storm (http://store.steampowered.com/app/234510) and Red Orchestra 2 Game of the Year Edition (http://store.steampowered.com/app/35450/) . Finally, if you’ve got a knack for making maps, the recently announced “Banzai” Mapping Contest for Rising Storm is in full swing. With over $25,000 in cash on the line, the competition is sure to get fierce. You can find more information on the contest here: http://risingstormgame.com/mapping-contest-2013.
...

Search news
Archive
2024
May   Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002