Sep 3, 2020
Receiver - Autious
We just released a minor update to Receiver improving the mod experience, fixing rendering issues on MacOSX and some other quality of life improvements.

  • Made chambering execute after slide lock
  • Eject rounds if a magazine is ejected and a round is still loading
  • Upgrade from Unity 2019.4.1f1 to Unity 2019.4.8f1
  • Default Mac build to OpenGL renderer instead of Metal, which fixes some rendering artefacts on mac.
  • New radio buttons for setting Steam item visibility.
  • Improved error handling for incompatible mods
  • Default item visibility to public when uploading or updating mods
  • Removed the stance requirement for the Gewehr98
  • Display how many mods are being loaded right now
  • Print the starting weapon and print mod enabled state
  • Fadeout slomo warning the same way as start info
  • Display current weapon for the first 5 seconds of a round
  • Made it possible to change help text opacity
Receiver - Jack 'Moz' Morris

We just added full Steam Workshop support to Receiver!

• Discord - https://discord.gg/Wolfire
• Reddit - http://www.reddit.com/r/Receiver
• Instagram - https://www.instagram.com/WolfireGram
• Twitter - http://www.twitter.com/Wolfire
• Facebook - https://www.facebook.com/ReceiverGameOfficial
Apr 14, 2020
Receiver - Moz

https://store.steampowered.com/app/1129310/Receiver_2/
https://store.steampowered.com/app/1280510/Receiver_2_Soundtrack
Our brand new game Receiver 2 is now available on Steam. All of us here at Wolfire are super excited to let you get your hands it, and we really hope you like it. The game will be at a 10% discount for the next week for all you people who purchase at launch!

• Discord - https://discord.gg/Wolfire
• Reddit - http://www.reddit.com/r/Receiver
• Instagram - https://www.instagram.com/WolfireGram
• Twitter - http://www.twitter.com/Wolfire
• Facebook - https://www.facebook.com/ReceiverGameOfficial
Receiver - Moz
https://store.steampowered.com/app/1129310/Receiver_2/
Receiver 2 simulates every internal part of each firearm based on manufacturer schematics and gunsmithing resources. Learn exactly how each sidearm works, including how to load and unload them, clear malfunctions, and operate their safety features.
Receiver - Jezzmoz

https://store.steampowered.com/app/1129310/Receiver_2/
We take a look at a vintage Receiver mod that adds a bunch of new guns to the game.

Get it here - https://receiver.fandom.com/wiki/Mods

• Discord - https://discord.gg/Wolfire
• Reddit - http://www.reddit.com/r/Receiver
• Instagram - https://www.instagram.com/WolfireGram
• Twitter - http://www.twitter.com/Wolfire
• Facebook - https://www.facebook.com/ReceiverGameOfficial

Shotgun Advert Music from https://filmmusic.io
"The Entertainer" by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
Dec 13, 2019
Receiver - Jezzmoz

https://store.steampowered.com/app/1129310/Receiver_2
About

The most realistic gun simulator ever returns in Receiver 2, which will launch early 2020 and you can add it to your Steam wishlist right now!

Receiver 2 will launch with eight different sidearms, including the Beretta 92FS, Colt Single-Action Army, and the iconic Desert Eagle. While the original game simulated the major moving parts of each gun, Receiver 2 simulates every single internal mechanism down to each spring and screw. Every enemy can be destroyed by a single well-placed shot, using ballistic simulation based on data from shooting incident reconstruction textbooks.

Practice the Receiver virtues of resilience, focus, and courage to resist the Threat.

Features

  • Sidearms modeled down to every spring and pin.
  • Enemies with physically-based damage models.
  • Ballistic modeling of ricochets, penetration, and bullet drop.
  • Train your mind to defend against the Mindkill.
  • Become literate in how guns actually operate.
Links

WebsiteDiscordNewsletterInstagramTwitterFacebook
Sep 14, 2019
Receiver - Jezzmoz
About
We just released a brand new update for Receiver! There have been *many* improvements to the engine since we launched the game that we wanted to take advantage of, especially with regards to performance. This update should also fix a few annoying little bugs and make the game look a bit nicer overall.

Update Video


Changelog
- Much smoother performance
- Eliminated loading 'hitch' when entering new rooms
- Added post effects (TXAA, SSAO, bloom, color grading, automatic eye exposure adjustment)
- Fixed problem with doorways not always aligning perfectly
- Moved an awkward pipe obstacle
- Fixed a problem with shell casings going to sleep in midair
- Converted from Unityscript to C#
- Updated from Unity 2012 to 2019

Bugs
If you find any bugs, please email a full description along with your system specs to bugs@wolfire.com

Discord
If you'd like to get even more involved in our community you can join our Discord server here!
...

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