RaceRoom Racing Experience - Georg

The Q2 2025 Update is just around the corner – and it brings a mix of nostalgic racing thrills, modern GT action, and a look into the future of RaceRoom.

Watch the full breakdown in the latest episode of Gridtalk, now live on our YouTube channel.

Two New Super Touring Cars

The golden era of touring car racing is about to expand with the arrival of two icons:

  • Alfa Romeo 156 – Championship-winning heritage, raw Italian performance.

  • Opel Vectra – A true classic from the peak of German touring car history.

The Alfa Romeo 156 is one of the most iconic touring cars of the late 1990s, dominating championships with its sharp handling and distinctive style.

Developed to Super Touring regulations, it became a fan favorite thanks to its aggressive performance and unmistakable Italian flair.

Now faithfully recreated in RaceRoom, the 156 delivers a thrilling drive and brings a new level of authenticity to your Super Touring battles.

A cornerstone of German touring car history, the Opel Vectra was a fierce competitor in the Super Touring era.

Built to the highest standards of the time, the Vectra combined stability, precision, and raw competitiveness, going wheel-to-wheel with the best in the field.

A true icon of classic touring car racing.

Both cars will join the Super Touring class and are ready to battle it out on the grid.

A Historic Track Returns

We’re bringing back Alemannenring, a legendary street circuit that once hosted some of the fiercest Touring Car races of the 1990s. Long straights, tight hairpins, and classic street circuit atmosphere – coming to RaceRoom on June 24.

Once a staple on the German touring car calendar, the Alemannenring is a high-speed street circuit that winds through the heart of Singen.

With long straights, heavy braking zones, and a unique rhythm of flowing corners, it provided the stage for some of the most dramatic races of the era.

Lovingly brought back to life in RaceRoom, this historic venue offers a challenging and atmospheric racing experience like no other.

Lamborghini Huracán GT3 EVO II Joins GTR 3 class

The Lamborghini Huracán GT3 EVO II is being added to the GTR 3 class in this update, complete with a fresh set of liveries. Unleash the V10 on any GT grid and experience this aggressive, championship-ready machine across all game modes.

A Glimpse Into the Future

This Gridtalk episode also takes you behind the scenes of what’s coming next for RaceRoom:

  • Graphics Engine Preview – Get a first look at our move to Physically Based Rendering (PBR). Better lighting, more lifelike materials, and a leap forward in visual realism.

  • Ranked Multiplayer UI Redesign – A sneak peek at our in-progress overhaul of the Ranked UI. Expect a cleaner interface and improved usability to make competitive racing smoother than ever.

  • Hypercars We are working on a number of Hypercars that will be added to the sim later this year!

New Esports and Special Events
  • RaceRoom Super Touring Car Championship

A brand-new championship built around our growing Super Touring lineup. Classic touring cars, close racing, and a nostalgic competition format – more info in the Gridtalk episode.

  • RaceRoom Nürburgring 2.4h Special Event

An endurance challenge at the Nürburgring-Nordschleife. Strategy, pace, and consistency will be key. Full event details will be revealed soon.

The Q2 2025 Update releases June 24 – with something new for every kind of racer.

See you on the grid.

The RaceRoom Team

RaceRoom Racing Experience - J-F
Introduction

Yesterday, we rolled out a new update for RaceRoom! You will find the full list of changes at the bottom of this article.

We're about to deliver the next step of our graphic engine upgrade, which means we have lot of code and art changes that are still WIP and that I couldn't include in the build yesterday.

As a consequence, the changelog revolved solely about physics and AI improvements and therefore the work of our physics & a.i. designer: Alex Hodgkinson – the man behind the feel of the cars in RaceRoom. It was a great opportunity for him to take the stage and share a bit more about what went into this update and give you a closer look at the work involved and help understand what some lines found in the changelog actually mean. Hope you enjoy the read!

Best regards,

J-F

Head of Studio, KW Studios

About Alex Hodgkinson

Hi, I’m Alex – the physics / handling / A.I. guy here at KW Studios. I’ve been deep into real motorsport since I was 10, long circuit kart champion in England and eventually moving up to single-seaters and GT cars. I have a degree in motorsport engineering and before joining RaceRoom, I was teaching at track days.

I’m really passionate about bringing the feeling of real racing cars into sim racing. And that’s exactly what this latest update is about.

What’s new in this update?

As ever, this round of updates has focused on improving the accuracy of our car handling as well as delivering user-friendly base setups. With the vast depth of car selection we have it’s taken a while to be able to return and update some of our older content, but finally it’s happened! Proudly we have managed to bring the KTM X-Bow RR and DTM 2013 to 2016 cars bang up to date. So let’s dive into what’s new with those;

DTM 2013–2016

While some parts had received updates over the years such as engine behaviour, brakes, tyres and aspects of aero behaviour the main handling decider suspension components had remained untouched. Starting afresh and using our (now very large) library of car data, the suspension behaviour has been rebuilt to much more accurately represent cars of this era.

Aerodynamics have been reviewed and updated which adds another layer of dynamic behaviour, especially from the large venturi tunnels underneath these cars.

We also made the decision to keep performance levels across the years the same so that any car from this era can race against each other.

Be warned: any old setups will absolutely not be compatible from here on with these cars.

KTM X-BOW RR

This is a clean slate with absolutely everything updated; there is nothing carried over from previous game iterations of the RR.

It’s worth mentioning to begin with that our version of the car is the first generation cup car. Second generation added a large rear wing and for good reason – it can get very loose at the rear end. However that is something that should be embraced and to master it will develop useful skills which can be applied elsewhere in our car selection. 

This means it stands out somewhat as a loose track-day type car as we don’t have anything else like it in game.

Suspension kinematics & accuracy

You’ll see this note often in relation to physics updates. In the context of suspension kinematics refer to the motion of the various moving components and the arcs they describe when moving. It’s something absolutely critical for car handling as kinematics decide how much camber the tyre has in given conditions, how much load is transferred through springs or geometrically and a lot more.

Updates of this type focus on making this behaviour accurate not necessarily perfect. Often a car’s behaviour quirks are down to design compromises made in this department.  

Damper tuning

Dampers main task on a racing car is to minimise the load variance of the tyres. As tyre load varies so does grip level, and that is something which can make grip unpredictable. If you minimise that load variance a car will become more compliant and profitable at the limit.

Lessons learned from our parent company KW enable us to apply real world solutions to our car’s suspension. These updates are another which are often mentioned and are all about ensuring all of our cars are at an equal level in terms of damper tuning.

Thanks for reading – and enjoy the experience! As always, let us know your feedback!

Best regards,

Alex Hodgkinson

Physics Designer, KW Studios

Full Changelog:

Update details:

Download size = 2.9 GB

Client version = 0.9.6.60

Client BuildID = 18917494

Dedi version = 102.0.1556

Dedi BuildID = 18903086

  • All cars - Updated default gear ratio for all track layouts

  • Aquila - Rear suspension geometry tweaks

  • Audi TT cup - Tuned dampers and improved baseline setup

  • Audi TT RS VLN - A.I. improvements, tuned dampers, improved baseline setup and reduced tyre heating

  • BMW M1 Gr 4 - Tuned dampers, increased accuracy of suspensions, improved baseline setup, adjusted engine cooling

  • BMW M1 Procar - Tuned dampers, increased accuracy of suspensions, improved baseline setup

  • BMW M2 CS - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating

  • BMW M4 GT4 - BoP adjustments

  • Chevrolet Daytona Prototype - Improvements to the baseline setup, updated brake discs composition

  • Chevrolet Greenwood Corvette - Increased accuracy of suspensions

  • Crossle 90F - Increased accuracy of suspensions, tuned dampers and baseline setup

  • DTM 1992 - A.I. improvements

  • DTM 2013 - Physics updated

  • DTM 2014 - Physics updated

  • DTM 2015 - Physics updated

  • DTM 2016 - Physics updated

  • DTM 2020 - A.I. improvements

  • Fabcar 935 - Tuned dampers, tweaked tyre heating curves and baseline setup improvements

  • Formula RaceRoom 2 - Tuned dampers, updated brake discs composition (cooling and inertia), increased accuracy of suspension, tweaked tyre heating curves and baseline setup improvements

  • Formula RaceRoom 3 - Physics updated

  • Formula RaceRoom 90 - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating. Increased downshift blipping.

  • Formula RaceRoom U.S. - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating

  • Formula RaceRoom X-17 - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating

  • Formula RaceRoom X-22 - Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating. Updated brake discs specs.

  • Group C car class - Tuned dampers and baseline setups, tweaked tyre heating curves

  • Group 5 car class - Updated drag sensitivity to body ride height/rake

  • GTE car class - Improved rear suspension kinematics

  • GTO car class - Increased accuracy of suspensions

  • GTR 2 car class - A.I. improvements

  • GTR 3 car class - A.I. improvements

  • GTR 4 car class - Reviewed tyre heating curves, increased accuracy of suspensions, improvement to baseline setups, tuned dampers and radiator cooling

  • Hillclimb Icons car class - Increased accuracy of suspensions, improved baseline setups

  • KTM Xbow RR - Physics updated

  • NSU TTS - A.I. improvements

  • Pagani Zonda - Increased accuracy of suspensions, tuned dampers and baseline setup

  • Porsche 718 Cayman GT4 - Increased accuracy of suspensions, tuned dampers and baseline setup

  • Porsche 911 GT2 RS CS - Baseline setup adjustments

  • Porsche 991.2 GT3 Cup - Increased accuracy of suspensions, tuned dampers and baseline setup

  • Porsche 991.2 GT3 R - Increased accuracy of suspensions, tuned dampers and baseline setup

  • Praga R1 - More downshift blipping in lower gears, tuned dampers, increased accuracy of suspensions, improved baseline setup, reduced radiator cooling

  • RaceRoom Truck - A.I. improvements

  • Silhouette car class - A.I. improvements

  • Super Touring car class - A.I. improvements, Fuel usage tweaks, Dampers tuned and some adjustments to baseline setups

  • Tatuus F4 - Rebalanced dampers

  • Aragon - A.I. improvements

  • Brands Hatch GP - Fixed some starting grid spawns that had gone rogue

  • Brno - A.I. improvements

  • Daytona Road Course - A.I. improvements

  • Dubai - A.I. improvements

  • Hungaroring - Moved time attack spawn

  • Laguna Seca - A.I. improvements

  • Monza - A.I. improvements

  • Motegi East - A.I. improvements, moved time attack spawn

  • Nogaro Caupenne - A.I. improvements

  • Norisring - A.I. improvements

  • Oschersleben - A.I. improvements

  • Road America - A.I. improvements

  • Sachsenring - Moved time attack spawn

  • Silverstone Classic GP - A.I. improvements

  • Zhejiang - Moved time attack spawn

  • Zolder - A.I. improvements

RaceRoom Racing Experience - Georg

From June 12 to June 26, you can race the Mazda RT24-P DPi at Watkins Glen completely free in all game modes.

The Mazda RT24-P is a purebred prototype built for speed, grip and endurance. Take control of this high-downforce machine and push it to the limit at Watkins Glen, one of North America's most legendary road courses.

No unlocks, no purchases, no restrictions. Just get in and drive.

🟢 Unlimited access
🏁 In all game modes
⚡ Prototype performance at its finest

RaceRoom Racing Experience - Georg
From May 29 to June 12, the Mazda MX-5 Cup car and Mid-Ohio Sports Car Course are completely free to play in all game modes.



The MX-5 is a true grassroots racer. It's lightweight, responsive, and a whole lot of fun to drive. Whether you're a beginner learning the ropes or a seasoned driver chasing the perfect line, this car delivers pure joy on track. And where better to race it than at Mid-Ohio, a technical rollercoaster of a circuit that rewards precision and rhythm.

Launch RaceRoom and jump straight in. No purchase needed.

🟢 Unlimited access
🏁 Enabled in all game modes
🔊 Pure spec racing at its best
RaceRoom Racing Experience - Georg
From May 15 to May 29, you can drive the Volvo S40 Super Touring at Silverstone Classic completely free in all game modes.



This is one of the most iconic cars from the golden era of touring cars. It’s fast, nimble, and aggressive – and in RaceRoom, it sounds just as brutal as it should. Experience that signature Super Touring sound bliss and go door-to-door at one of Britain’s most historic circuits.

Just launch RaceRoom and hit the track. No purchase needed.

🟢 Unlimited access
🏁 Full game modes enabled
🔊 Touring car sound at its best
RaceRoom Racing Experience - Georg
Tuning World Bodensee 2025 is taking place from May 1 - 4 at the Messe Friedrichshafen and as is tradition, RaceRoom will be there with a bunch of simulators!

Not sure what to expect? Check last year's impressions on Instagram!

MAIN EVENT: COMMUNITY CUP 2025 powered by BBS
This year BBS will be organizing two competitions with an on-site finale on Saturday, May 3 at the TWB. This is your chance to win exclusive BBS rims worth 2.000,- EUR!



Qualify now for a chance to get invited to the Tuning World Bodensee on May 3, where you'll compete in 2 races (Porsche 934 & 911 GT3)!

The qualifiers for this event takes place in the form of participation on one of two Competition Leaderboards and the top 10 (confirmed) drivers of each leaderboard are invited to the on-site event.



ON-SITE FINAL ON SATURDAY MAY 3
The 10 drivers participate in 2 races on Saturday May 3 on high-end simulators with Ascher Direct Drive wheels and Heusinkveld pedals for various prizes. The event will be recorded and published on YouTube after the event has finished.
RaceRoom Racing Experience - J-F
Update details:
  • Download size = ~300MB
  • Client version = 0.9.6.53
  • Client BuildID = 18234094
  • Dedi version = 101.0.1549
  • Dedi BuildID = 18234179


    Changelog:

    • Audi V8 DTM (92) - Fixed fragile suspension
    • AVUS - AI improvements
    • Brands Hatch GP - AI improvements
    • Ferrari 488 GT3 - Fixed flickering elements in the driverside window
    • Indianapolis - Fixed a strict cut track on the brick stripe
    • Laguna Seca - AI improvements in Corkscrew
    • Monza GP - AI improvements
    • RaceRoom Raceway - AI improvements
    • Sachsenring - Fixed a strict cut track at the entry of the last turn
    • Shanghai - AI improvements
    • Zhuhai - AI improvements
RaceRoom Racing Experience - Georg
🐣 Easter Special 🐣


This Easter, we're giving you free access to some of the best content RaceRoom has to offer.
From April 17 to May 1, race the Porsche 911 GT3 R (992) on the legendary Nordschleife — for free, in all game modes.



Whether you're hotlapping, racing against the AI, or jumping into multiplayer, this combo delivers pure sim racing joy.
No limits. Just get in and drive.
RaceRoom Racing Experience - J-F
Update details:
  • Download size = 1.2 GB
  • Client version = 0.9.6.49
  • Client BuildID = 18021641


    Changelog:

    • Fixed Laguna Seca issues following missing files in the 2024 specs update
    • Alfa 155 DTM 95 - Fixed incorrect rims on Nannini’s #7 and Larini’s #8 cars
    • Sachsenring - AI improvements
    • Zhuhai - AI improvements
RaceRoom Racing Experience - Georg


We're proud to announce a brand-new collaboration between RaceRoom and LowFuelMotorsport (LFM) — and we're kicking it off with a bang:

Bathurst 2H

A special 2-hour GT3 endurance event at the legendary Mount Panorama Circuit!



How It Works:
  • This is a Special Test Event marking the start of RaceRoom's integration on LowFuelMotorsport.
  • All matchmaking and split organization is handled by LFM, based on your leaderboard times.
  • RaceRoom runs the leaderboard competition to seed the grids and give everyone a chance to practice.



🟢 Leaderboard Competition:
Set your fastest lap time before Friday, April 4 at 23:59 CEST
👉 Join the Leaderboard

📝 Race Registration:
Opens on Saturday, April 5 exclusively at LFM
👉 Register on LFM

🏁 Race Day:
Sunday, April 6
Splits and server assignments will be available on the LFM site.
All you need to do is click “Join Server” from the event page once it’s live.





The event will be streamed live on the official RaceRoom channels!
...

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