RaceRoom Racing Experience - [S3] J-F
Update details:
Download size = 55 MB
Client version = 0.9.3.084
Client BuildID = 7928696

Changelog:
  • Fixed the menus not rendering properly on triple screen resolutions. If still experiencing issues, edit My Documents\My Games\SimBin\RaceRoom Racing Experience\UserData\graphics_options.xml with a notepad and change the value for "webMaxScreenHeight" (line 65) to match the vertical resolution of your monitor.
  • Fixed some strange rev bar behaviour that was occurring when giving fast throttle inputs

RaceRoom Racing Experience - [S3] J-F
Update details:
Download size = 55 MB
Client version = 0.9.3.083
Client BuildID = 7919305

Changelog:
  • Fixed the issue loading old replay and ghost files

RaceRoom Racing Experience - [S3] J-F
It seems we broke a couple things in our saturday update.
We will be rolling out fixes over the next 2 days.

Here is the first one!

Update details:
Download size = 55 MB
Client version = 0.9.3.082
Client BuildID = 7915029

Changelog:
  • Fixed a game crash when joining a multiplayer session as a spectator

RaceRoom Racing Experience - [S3] J-F
Update details:
Download size = 5.1 GB
Client version = 0.9.3.081
Client BuildID = 7906845
Dedi version = 78.0.1331
Dedi BuildID = 7906604


Changelog:
  • Prepared for upcoming content releases and competitions
  • New CEF version with hardware acceleration. To enable hardware acceleration of web menus, the game can be started with -cefEnableGPU (however, depending on GPU and driver, the performance can be disappointing, sometimes even worse)
  • Web overlays performance - If resolution is higher than 1080, the in-game browser is restrained to 1080. Web textures are scaled up to fit the screen. Optimized browser textures to be between 20% and 50% faster.
  • Allowed access to display settings also while in VR (except true fullscreen mode)
  • Made VR restart with new resolution if altered in menus
  • Added a setting to define the maximum resolution of web UI elements
  • Improvements to AI controlled rolling starts to further reduce potential gaps between cars
  • Improved audio for drivetrain oscillations - this update deploys the changes to most popular cars. The same improvement to the rest of our cars will be deployed in future updates.
  • Fixed Free Camera losing ability to zoom in/out when enabled while inside the cockpit.
  • Fixed camera not always resetting the camera state when disabled
  • Removed ability to switch to other cars via numpad + and numpad -
  • Fixed AI thinking they were running out of battery when driving electric engines
  • Fixed position bar setting not being applied properly
  • Fixed a case where AI could get a valid laptime without doing any lap on Tourist layout of the Nuerburgring
  • Fixed AI selecting the wrong engine power map when switching race sessions
  • Audi TT cup - Reduced to 2 spark emitters between front wheels and 2 more between the rear wheels. (side skirts and sills were wrongly emitting sparks before)
  • Audi TT RS VLN - Reduced to 2 spark emitters between front wheels and 2 more between the rear wheels. (side skirts and sills were wrongly emitting sparks before)
  • BMW M235i - Reviewed and updated spark emitters
  • DTM 1992 - Improved AI at low speed and fine tuning of their braking for BMW and Mercedes
  • DTM 2003 - Added spark emitters
  • DTM 2005 - Added spark emitters
  • DTM 13-16 - Fixed front axis breaking at highest steerlock angles
  • Formula RaceRoom 2 - Reworked the base setup to be a bit less edgy, Reviewed and updated spark emitters
  • Formula RaceRoom 3 - Allowed 3 more degrees of steerlock to go around Macau’s hairpin, Reviewed and updated spark emitters
  • Tatuus F4 - Allowed 3 more degrees of steerlock to go around Macau’s hairpin. Moved to a single central spark skid block/spark emitter
  • Formula RaceRoom 90 - Fixed caster that was giving 0.1 degree too much by default. Tweaks to AI in slower turns, Reviewed and updated spark emitters
  • Formula RaceRoom U.S. - disallowed mixed tyre compounds, tweaked friction and wear rates to give slightly bigger differences between compounds. Improved automatic gearbox/AI gearbox behaviour. Tweaks to AI in slow corners. Reviewed and updated spark emitters
  • Formula RaceRoom X-17 - disallowed mixed tyre compounds
  • Group C - AI improvements, ironed out some issues with braking and locking brakes
  • GT3 - Reconfigured spark emitters so that rocker panels and side sills no longer generate sparks. All cars now have spark emitters between the front wheels and between the rear wheels. Some cars have spark emitters at side exhausts.
  • GT4 - Spark emitters between the front wheels and between the rear wheels
  • Improved automatic gearbox/AI gearbox behaviour so car remains in higher gears in slow turns for: TCR, Group C, Group 4, Touring Classics, DTM 92, GT3, GT4, Hillclimb, DTM 2020, Carrera Cup, DTM 1995, Formula RaceRoom X-17, Formula RaceRoom 90, BMW M235i, Aquila, TT cup, TT RS VLN, 911 GT3 Cup, Silhouettes, Group 5, GT2
  • IMSA GTO Classics - Complete physics overhaul
  • Porsche 911 RSR GTE - Fixed undertray feelers and added spark emitters between the axles.
  • Touring Classics - Fixed a bad spark emitter on the Volvo 240
  • WTCC TC1 - BOP adjustments to close up differences in aero and power to weight ratios across all cars. Increased drag for the Citroen. Equalised fuel use and updated fuel estimates for all cars.
  • Brands Hatch - Tweaks to AI cornering
  • Daytona - Moved the rolling start spawn locators back a bit. Moved some waypoints to reduce AI sway during rolling starts.
  • Dubai - Tweaks to AI cornering
  • Hockenheimring - Moved the time attack spawn location to a part where the track is straighter
  • Hungaroring - Tweaks to AI cornering. Fixed wrong lighting of the cars when real time reflections were disabled.
  • Imola - Track updates to 2021, added the Ayrton Senna wall painting, updated curbs and runoffs. AI improvements.
  • Indianapolis - Reviewed cut detections
  • Lausitzring - Fixed AI wobbling at the start/finish line
  • Monza - Tweaks to AI cornering at Ascari and Lesmo 2 where they were seen running wide and having trouble
  • Norisring - Tweaks to AI cornering in first and last turns
  • Nuerburgring Muellenbach - TV camera and pit sounds
  • Nuerburgring - Moved the time attack spawn locators to a part where the track is straighter. Tweaks to AI to sort their tendency to mix the apex at turn 4.
  • Nuerburgring Spring Chicane - Moved some waypoints to reduce AI sway during rolling starts
  • RedBull Ring - Tweaks to fuel estimates
  • Road America - Fixed a cut detection that was a bit too harsh on the outside.
  • Suzuka - Tweaks to AI cornering
  • Zandvoort - Tweaks to AI cornering in slow turns
  • Zhuhai - Reworked the AI lines and fuel use values. Tweaked the position of the time attack spawn
  • Zolder - Tweaks to AI cornering

Sep 17, 2021
RaceRoom Racing Experience - [S3] J-F
BuildID = 7376598
Client version = 0.9.3.30


- Nogaro - Fixed HUD trackmap alignments
- Formula RaceRoom U.S. - Fixed a crash when using Hard compound tyres
- Fixed an issue with the AUTO setting of steering angle for the Fanatec CSL DD
- Fixed a masked camera that could show up when cycling through onboard cameras using Insert key
- Fixed a "Disconnected" message that would appear on the lower left side of the screen when spectating a multiplayer race using an ultrawide resolution ratio.
RaceRoom Racing Experience - [S3] J-F


Update details:
Download size = 1.5 GB
Client version = 0.9.3.029
Client BuildID = 7369857
Dedi version = 78.0.1328
Dedi BuildID = 7369871


Changelog:
  • New track release: Nogaro (Circuit Paul Armagnac) - Known issue : HUD trackmaps are misaligned and will be fixed in an upcoming hotfix.
  • New layout for Nuerburgring : Muellenbachschleife (free upgrade to all owners of Nuerburgring)
  • Added logging to further investigate reports of crashes at the end of Multiplayer race sessions
  • Fixed a game crash that could occur when switching the game from one monitor to another
  • Paul Ricard - Red and Blue runoff material properties are now simulated
  • Formula RaceRoom U.S. - Car setup polish
  • Tatuus F4 - Car setup polish to make it less edgy
  • AI - Porsche 964 - Reduced AI pace a bit in high speed turns
  • AI - Volkswagen Scirocco - Reduced AI pace a bit in high speed turns
  • AI - Spa-Francorchamps AI tweaks
  • AI - Monza GP AI Tweaks
  • Controllers - Default profile for Fanatec CSL DD now uses the deviceID for the wheelbase while it’s set to PC mode instead of CSW Compatible mode

RaceRoom Racing Experience - [S3] J-F



Update details:
Download size = 2.7 GB
Client version = 0.9.3.028
Client BuildID = 7330489
Dedi version = 77.0.1325
Dedi BuildID = 7330164


Changelog:
  • New layout for Dekra Lausitzring : Banked turn 1 as raced in DTM 2021
  • New layout for Motorland Aragon : WTCR
  • Fixed FFB going wild when wheels were lifted in the air during a pitstop
  • Shared Memory - Changed wheelrps and speed to more accurate values regading wheel speed differences in 3rd party applications
  • Fixed a broken options menu that could occur while using certain controlsets
  • Fixed an occasional micro-freeze at the end of a single player race caused by large aiadaptation.xml files.
  • Fixed an engine sound issue that was triggered by activating Instant Replay while refuelling with engine off during a pitstop
  • Sounds - Fixed some loud gearshift sound sample that was still playing even though the car is electrically powered
  • Audi V8 DTM 1992 - Fixed jolted upshifting
  • Canhard R51 & R52 - +5mm front ride height, adjusted default tyre pressures
  • Formula RaceRoom X-17 - Complete physics overhaul (leaderboards are cleared)
  • Formula RaceRoom U.S. - Complete physics overhaul (leaderboards are cleared)
  • KTM X-Bow RR - Fixed a collision box issue that could see the car hit very low objects and curbs with its undertray.
  • VW ID.R - Increased power consumtion in all engine modes
  • Nordschleife - AI improvements in pitlane on the Nordschleife-only layout
  • Nordschleife - AI improvements on the 24H layout
  • Road America - AI improvements in pitlane
  • Zandvoort - Fixed pitlane exit detection that was still not perpendicular to the track and led to small advantage when driving close to pitwall
  • Zolder - AI improvements in pitlane
RaceRoom Racing Experience - [S3] J-F
Update details:
Download size = 2.7 GB
Client version = 0.9.3.021
Client BuildID = 7266984
Dedi version = 76.0.1323
Dedi BuildID = 7262221


Changelog:
  • Free Camera - More realistic zoom curve with a slower zoom in and a faster zoom out
  • Free Camera - Reduced mouse movement sensitivity when zooming in
  • Controllers - Added default profile for the Fanatec CSL DD
  • Controllers - Improved support for Simagic
  • Adjusted base BOP for Silhouette cars
  • Adjusted front and rear track widths for the Ford Mustang GT3, Nissan GT R GT3, Alpina B6 GT3
  • Added spark emitters for Touring Classics
  • Added spark emitters for Porsche GT3 Cup Sprint & Enduro
  • Added spark emitters for IMSA GTO
  • Added spark emitters for DTM 2013-2014-2015-2016
  • Added spark emitters for VW Scirocco
  • Added spark emitters for Tatuus F4
  • Added spark emitters for Aquila CR 1
  • Added spark emitters for Audi TT cup
  • Added spark emitters for Audi TT RS VLN
  • Rolled back on cut detection changes on Bilster Berg that had been made stricter
  • Adjusted orientation of the first 15 grid positions on Daytona for cases where user really wants a standing start there
  • Macau - Updated with many art fixes. The construction site at the Solitude Esses is finally completed.
  • Removed a cut track detection that would not always be handed when going too wide before the last turn of Autodrom Most
  • Fixed Audi R8 LMS GT3 Evo's excessive spark emissions
  • Fixed an audio glitch when on throttle with the Tatuus F4
  • Fixed an issue where loading a replay could sometimes result in a weird TV camera
  • Fixed virtual mirror being enabled when loading a replay right after a race
  • Fixed an occasional crash upon loading replay files
  • Fixed incorrect rake on the Volvo S60 TC1
  • Fixed incorrect rake on the Audi TT RS VLN
RaceRoom Racing Experience - [S3] J-F
Update details:
Download size = 3 GB
Client version = 0.9.3.019
Client BuildID = 7190019
Dedi version = 76.0.1320
Dedi BuildID = 7184930


Changelog:
  • DTM 2020 - Cleared leaderboard laptimes following DRS modifications
  • DTM 1992 - Added spark emitters
  • Hillclimb Icons - Added spark emitters
  • Multiplayer - Fixed a case where the client side could sometimes fail to transition to next session
  • Multiplayer - Fixed an issue in spectator mode where switching from one camera group to another would fail and switch focus to the car that first joined the server
  • Electric Engines - Fixed battery consumption issues as well as some negative torque outputs in certain situations
  • HUD - Improvement on projection of nametags above opponent cars, their flickering and their relative position when using non default field of view settings.
  • Standing Start - Removed a high tolerance to vehicle movement prior to a standing start that would result in no penalty handed to players jumping the start by a couple meters.
  • Bilster Berg - Changed material properties of curbs
  • Brands Hatch - Fixed a curb at the exit of turn 1 that could damage suspensions
  • Chang ( Buriram ) - AI improvements
  • Macau - AI improvements
  • Ningbo - AI improvements
  • Spa-Francorchamps - AI improvements around the pit entrance of the GP layout
  • Zandvoort - Fixed a hole spotted near a rescue vehicle that could see cars falling through the world
  • Zhejiang - Fixed a hole spotted in a remote location that could see cars falling through the world
RaceRoom Racing Experience - [S3] J-F
Update details:
Download size = 530MB
Client version = 0.9.3.012
Client BuildID = 7009920


Changelog:
  • VR - Disabled fly-by cameras as background of menus to prevent motion sickness
  • Prevented the Pause keybind from being available initially on garage menu
  • DTM 2020 - Fixed DRS / Aero issues, smoother gearchanges, improvements to default car setup
  • Tatuus F4 - Tweaks to default car setup for increased stability
  • Nordschleife 24H - AI improvements
  • Zandvoort - Extended the pitwall at the exit of the pitlane to prevent an exploit
...

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