RaceRoom Racing Experience - [Sector3] Sonat Ozturk
20/12/2016


Game:
- Fixed an issue where the game would get stuck after skipping a session in a custom championship.
- Fixed an issue where the car setup file was being saved in wrong directory after loading championship.
- Fixed an issue with cars being too spread out in rolling start and almost going off the road.
- Fixed an issue where tyres were changing regardless of player choice during pitstop.
- Fixed so brake bias etc. can only be changed as long as the player's car hasn't finished the race.
- Reduced ffb slip effects for default xbox gamepad control sets.


Multiplayer:
- Removed RaceSeriesFormat from multiplayer (now it always use custom/RRE format).
- Disabled full lap time syncing upon joining a dedicated server. It now only requests the best lap time of each opponent instead of all of them. This should help with people experiencing problems when joining a server at the end of a long practice or qualifying session.
- Fixed an issue where opponents driving certain cars such as Audi TT Cup would appear to have a bad stance, appearing taller.
- Fixed an issue with garage countdown timer still being visible in menus after leaving a MP session during garage phase.
- Fixed an issue with dedis not reporting results to backend.
- Fixed issue with dedis not using correct race length for race 2 & 3.


Sounds, Physics & AI:
- Reduced engine sensitivity to side contacts in mid and rear engine cars
- Sachsenring: Fixed AI hitting the tire wall at pit exit
- Red Bull Ring Spielberg: Added alternative layout Südschleife National Circuit
- Finalized Formula RaceRoom 3 physics and AI for release



Portal & Backend:
- Added option to hide password protected servers to MP browser.
- Added quick search field to MP browser.
- Fixed an issue with competition end countdown being inaccurate for players in different timezones.
- Fixed an issue with an essential pack already owned appearing as purchasable when looking at a car in car selection menus.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
20/12/2016


Game:
- Fixed an issue where the game would get stuck after skipping a session in a custom championship.
- Fixed an issue where the car setup file was being saved in wrong directory after loading championship.
- Fixed an issue with cars being too spread out in rolling start and almost going off the road.
- Fixed an issue where tyres were changing regardless of player choice during pitstop.
- Fixed so brake bias etc. can only be changed as long as the player's car hasn't finished the race.
- Reduced ffb slip effects for default xbox gamepad control sets.


Multiplayer:
- Removed RaceSeriesFormat from multiplayer (now it always use custom/RRE format).
- Disabled full lap time syncing upon joining a dedicated server. It now only requests the best lap time of each opponent instead of all of them. This should help with people experiencing problems when joining a server at the end of a long practice or qualifying session.
- Fixed an issue where opponents driving certain cars such as Audi TT Cup would appear to have a bad stance, appearing taller.
- Fixed an issue with garage countdown timer still being visible in menus after leaving a MP session during garage phase.
- Fixed an issue with dedis not reporting results to backend.
- Fixed issue with dedis not using correct race length for race 2 & 3.


Sounds, Physics & AI:
- Reduced engine sensitivity to side contacts in mid and rear engine cars
- Sachsenring: Fixed AI hitting the tire wall at pit exit
- Red Bull Ring Spielberg: Added alternative layout Südschleife National Circuit
- Finalized Formula RaceRoom 3 physics and AI for release



Portal & Backend:
- Added option to hide password protected servers to MP browser.
- Added quick search field to MP browser.
- Fixed an issue with competition end countdown being inaccurate for players in different timezones.
- Fixed an issue with an essential pack already owned appearing as purchasable when looking at a car in car selection menus.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
09/12/2016


Multiplayer:
- Fixed an issue where weight penalties were automatically enabled in mp when there are multiple race sessions in event.
- Fixed issue with people getting Disqualified on race start. Players are now force moved to their correct start location when countdown phase begins.
- Fixed issue with players starting in garage having to do one more lap in race.
- Fixed Race sessions 2 and 3 showing as Race 1 in Session Info.
- Fixed an issue with dedicated server using reversed qualifying result when setting up race 1.



Sounds, Cameras, Physics, AI
Portimao - Fixed turn 1 cut corridor being too narrow.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
09/12/2016


Multiplayer:
- Fixed an issue where weight penalties were automatically enabled in mp when there are multiple race sessions in event.
- Fixed issue with people getting Disqualified on race start. Players are now force moved to their correct start location when countdown phase begins.
- Fixed issue with players starting in garage having to do one more lap in race.
- Fixed Race sessions 2 and 3 showing as Race 1 in Session Info.
- Fixed an issue with dedicated server using reversed qualifying result when setting up race 1.



Sounds, Cameras, Physics, AI
Portimao - Fixed turn 1 cut corridor being too narrow.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
02/12/2016


Game:
- Disabled “Peer 2 Peer” functionality in Multiplayer for the time being while investigating a problem with opponents disappearing.
- Fixed a rare crash that could occur due to bad data.
- Fixed a crash when loading adac championships.
- Fixed a rare crash that occurred due to the background video in menus.
- Updated localisation.
- Added support for Thrustmaster TS-PC Racer steering wheel.
- Made the Manual Control of Depth of Field bindable in control settings.


Sounds, Cameras, Physics, AI
- Bathurst : New sets of TV cameras


Art
- Hungaroring : Resurface job to reduce bumpiness.


Known Issues:
- In multiplayer player may not be able to refuel. To avoid this issue, please ensure that the dedicated server is set to use “Custom/RRE” for “Race Series Format”.
- In multiplayer players may experience Disqualifications. To avoid this issue please ensure the dedicated server has “Flag Rules” set to OFF and “non ready pitlane start delay” to 0 (OFF).
- In multiplayer players may experience issues with reverse grid working incorrectly. To avoid this issue please ensure the dedicated server has “Reverse Start Order Places” set to OFF.


These are temporary workarounds until we provide you with another hotfix patch hopefully next week.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
02/12/2016


Game:
- Disabled “Peer 2 Peer” functionality in Multiplayer for the time being while investigating a problem with opponents disappearing.
- Fixed a rare crash that could occur due to bad data.
- Fixed a crash when loading adac championships.
- Fixed a rare crash that occurred due to the background video in menus.
- Updated localisation.
- Added support for Thrustmaster TS-PC Racer steering wheel.
- Made the Manual Control of Depth of Field bindable in control settings.


Sounds, Cameras, Physics, AI
- Bathurst : New sets of TV cameras


Art
- Hungaroring : Resurface job to reduce bumpiness.


Known Issues:
- In multiplayer player may not be able to refuel. To avoid this issue, please ensure that the dedicated server is set to use “Custom/RRE” for “Race Series Format”.
- In multiplayer players may experience Disqualifications. To avoid this issue please ensure the dedicated server has “Flag Rules” set to OFF and “non ready pitlane start delay” to 0 (OFF).
- In multiplayer players may experience issues with reverse grid working incorrectly. To avoid this issue please ensure the dedicated server has “Reverse Start Order Places” set to OFF.


These are temporary workarounds until we provide you with another hotfix patch hopefully next week.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
Game
- Fixed an issue with rules presets not functioning in Single Event Mode.
- Made the Manual Control of Depth of Field bindable in control settings.
- Fixed so mandatory pitstop window is now defined by a percentage of the total race time.
- Fixed a rare crash that was occurring when coming back to main menu.
- Added support for Thrustmaster TS-PC Racer steering wheel.


Multiplayer
- Fixed so Race 2 / Race 3 sessions are working as intended.
- Fixed so reversed grid option in MP is working as intended.
- Made a potential fix for cars that would disappear and remain invisible for long periods.




Sounds, Cameras, Physics, AI
- Bathurst : New sets of TV cameras


Art
- Hungaroring : Resurface job to reduce bumpiness.


Portal & Backend
- Various fixes and further optimizations in backend to improve loading times caused by certain packs containing too many items.
- Changed so the packs are no longer re-purchasable after it gets a new content added.
- Added so the Car Class Packs appear under Packs section.
- Fixed cancel and close buttons on some portal popups not working.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
Game
- Fixed an issue with rules presets not functioning in Single Event Mode.
- Made the Manual Control of Depth of Field bindable in control settings.
- Fixed so mandatory pitstop window is now defined by a percentage of the total race time.
- Fixed a rare crash that was occurring when coming back to main menu.
- Added support for Thrustmaster TS-PC Racer steering wheel.


Multiplayer
- Fixed so Race 2 / Race 3 sessions are working as intended.
- Fixed so reversed grid option in MP is working as intended.
- Made a potential fix for cars that would disappear and remain invisible for long periods.




Sounds, Cameras, Physics, AI
- Bathurst : New sets of TV cameras


Art
- Hungaroring : Resurface job to reduce bumpiness.


Portal & Backend
- Various fixes and further optimizations in backend to improve loading times caused by certain packs containing too many items.
- Changed so the packs are no longer re-purchasable after it gets a new content added.
- Added so the Car Class Packs appear under Packs section.
- Fixed cancel and close buttons on some portal popups not working.
RaceRoom Racing Experience - [S3] J-F
18-11-2016


Multiplayer

  • Fixed an issue where “Race Finish Duration” setting couldn’t be saved to values above 30.
  • Fixed the disappearance of the “Non Ready Pitlane Start Delay” setting.

Sounds, Cameras, Physics, AI:
  • Fixed the broken behavior of some 4WD cars
  • Nordschleife 24H layout : AI speed tweaks for Turns 1 and 2
  • Zolder : New set of TV Cameras
RaceRoom Racing Experience - [S3] J-F
18-11-2016


Multiplayer

  • Fixed an issue where “Race Finish Duration” setting couldn’t be saved to values above 30.
  • Fixed the disappearance of the “Non Ready Pitlane Start Delay” setting.

Sounds, Cameras, Physics, AI:
  • Fixed the broken behavior of some 4WD cars
  • Nordschleife 24H layout : AI speed tweaks for Turns 1 and 2
  • Zolder : New set of TV Cameras
...

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