Quantum League - contact@rockpapershotgun.com (Nic Reuben)

Image of Quantum League's character select screen.

Each fifteen seconds of a match of competitive FPS Quantum League repeats, creating its own timeline of player actions which persist until the end of the third run, or until that timeline is interrupted by the actions of a player in a subsequent run. It’s Clock Blockers, basically. Sometimes, you pull off supremely tactical synchronized plays with versions of your past self. Sometimes, you have to spend your third run killing your second run to stop yourself accidentally blowing up your first run with a grenade launcher. I like it a lot, even if I’m not sure I can adequately explain it.

(more…)

...

Search news
Archive
2025
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002