Sep 4, 2024
Pro Wrestling X - wishnowski
Various bug fixes and new animations! Strikes, taunts, and more!
Pro Wrestling X - wishnowski
We've just added new strikes and taunts! Check em out! This Patreon update will go live for everyone else in a few days. THANK YOU for your kind support!
Jun 11, 2024
Pro Wrestling X - wishnowski
v1.32 is LIVE now on Steam for all of our powerful and attractive supporters! Enjoy!

Notes from PWX Programmer Burning Devil:
- Improved Scaffold Physics Bounds
- Fixed Ground Actions Synch issues
- Added the ability to use Screenshot mode while falling from Scaffold
- Added Dramatic Cam for Scaffold Fall
- Enabled the ability to keep Spirit HUD visible when in Screenshot mode
- Added the ability to Override Options Spirit Hub visibility with in-game pause option
- Prevented the CPU from running back into the ring in Hardcore Matches
- Fixed CAW Profile Snapshot not saving Thumbs pic
- Fixed "SCREENSHOT SAVED" message sometimes stays on screen when gameplay resumes
- Manual pin and submission breakup for the Attacker with pressing the Right Bumper Button
- Fixed and prevented CPU going for pins and submissions in Scaffold, Cage and First Blood Matches
- Added Auto Climbing for Platforms
- Fixed Table Physics when applied force from player. Tables are now less likely to fly into the air and jump around like rubber super balls when pinned between players and level geometry.
- Added Ragdoll From Stage Platforms (!!!!) and fixed landing height after returning from ragdoll
So, I hope you guys enjoy this build and leave feedback. I think its time to now start focusing on (redacted by Dave because it's super cool and super secret for now) we can add to the game and make that final push to get out of Early Access finally. Let me know what you think.
Pro Wrestling X - wishnowski
Can I get a FUCK YEAH!! Oh my god I just knocked a guy off the scaffold and ragdolled him through a table on the way down EPIC EPIC EPIC! The new build with ragdoll KO’s os live on Steam for Patreon supporters NOW and will be live for everyone else later this weekend.
Release notes for v1.31:
- Fixed Dropkick to downed opponent when within striking distance
- Fixed Clothesline connecting from wrong side
- Fixed Cutter animation rotating away from running opponent
- Fixed Sharpshooter sync issues
- Updated the temporary Apron Suplex In animation with the new official animated Suplex
- Added Ring Out Count option to the Match Setup Menu for certain match types. For special and hardcore matches, it has no effect
- Added the ability to return to the top of CAW Edit menu with the UP direction while in Character edit mode
- Improved the Scale and space of Scaffold Platforms. Made them all bigger and wider for more room to move around without glitching.
- Added proper animations to the Scaffold platforms when being slammed
- Lowered Footsteps volume when on Scaffold platform
-Replaced manual Scaffold Climbing with Faster Auto Climbing
- Added the ability to Knock opponent off Scaffold with Strikes
- Fixed the direction the opponent travel when being struck by opponent in Ragdoll
- Improved Grapple and Strike collisions
- Added newest Crowd Signs
- Increased unique Crowd Signs from 10 to 20

New Scaffold Shit!
********************
So, how do you do the new stuff on the scaffold to create some sick new highspots, what are the known issues, and what are we planning on adding and improving already for the next update? Read on!
You can still win a Scaffold match the old fashioned way by performing a Special Grapple at the right time and location. It’s almost f’n impossible. So, are intrepid lead programmer, Burning Devil, spent a shit ton of time adding the ability to knock off the scaffold with a strike and win that way as well. Simple? Yes. Easy? Also yes! All you want to do is get your opponent into a standing stunned state near the edge of the scaffold platform and give him a solid strike to watch him fly off the scaffold in real time ragdoll physics reaction. You can even try to set it up juuuuuuuust right to see him smash through a table on the way down or (if you’re really talented) get him to bounce off the top rope New Jack style lol!

HOWEVER! We already see lots of cool areas that we can improve on. So, before you spend your sexy and valuable free time writing up a comment about something we’re already planning for check these notes of known issues for the next update:

-We plan to add the option for you to choose exactly with how much force and in what direction the opponent reacts when he ragdolls.
-For such a big epic moment the scaffold ragdoll could be more dramatic so we’re already planning on adding a dramatic camera option to Ragdoll KO’s similar to what you see when blood happens and the camera zooms in etc.
-We want Screenshot Mode to give you more control over capturing that moment so we intend to extend the screenshot camera options.
-We want to add this INSANELY AWESOME new ragdoll KO mechanic to to other match moments where it could be awesome such as the Cell match, fighting on the entrance stage platforms, and the upcoming ladder match.

Enjoy!
Pro Wrestling X - wishnowski
New update is here for Patreon supporters including killer new way to win a Scaffold Match! This update will be available to all Pro Wrestling X Steam customers in just a few short days!

Improvements and additions include:

- Fixed Dropkick to downed opponent when within striking distance

- Fixed Clothesline connecting from wrong side

- Fixed Cutter animation rotating away from running opponent

- Fixed Sharpshooter sync issues

- Updated the temporary Apron Suplex In animation with the new official animated Apron Suplex

- Added Ring Out Count option to the Match Setup Menu for certain match types. For special and hardcore matches, it has no effect

- Added the ability to return to the top of CAW Edit menu with the UP direction while in Character edit mode

- Improved the Scale and space of Scaffold Platforms to allow more action without glitching

- Added proper animations to the Scaffold platforms when being slammed

- Lowered Footsteps volume when on Scaffold platform

-Replaced manual Scaffold Climbing with Faster Auto Climbing

- Added the ability to Knock opponent off Scaffold with Strikes. Pick up a downed opponent with shoulder button to put them in a standing stunned state and then use any strike to ragdoll them off the platform for the win!

- Fixed the direction the opponent travel when being struck by opponent in Ragdoll

- Improved Grapple and Strike collisions

- Added newest Crowd Signs

- Increased Crowd Sign population from 10 to 20

ENJOY and thank you again for your kind an patient support!
Dec 19, 2023
Pro Wrestling X - wishnowski
Hey everyone!
The crew and I all hope you're having a wicked holiday season and we wanted to gift you with this small update to help celebrate. Enjoy on Steam later today!

- Reactivated the Xmas Tree and Candy Cane weapons for the holiday
- Game Options Difficulty settings now effect how Aggressive the CPU react
- Fixed missing animation error
- Fixed Corner Tables colliding with Scaffold
- Fixed opponent sliding glitch when in pinning loop
- Added the ability to interrupt the rope bounce animation with a running strike
Pro Wrestling X - wishnowski


Just in time for Halloween we've made some improvements and the TAIPEI DEATH MATCH now has instant blood from the very first punch and LOTS of it! Enjoy, you sick bastards!

ECDUB! ECDUB!
Pro Wrestling X - wishnowski


Hey y'all!

An early look at the new v1.29 build will be live in Steam just a few minutes after you read this! WOOHOO!

This build includes the new 'knockback' ability for ragdoll selling when you strike an opponent who is in a STUNNED state. Quick way to get them in that state is to simply pick them up from the mat after a big move and you'll have a quick STUNNED window to send them flying!

Now, about the TaiPei match...I kinda fucked up.

Do you see that awesome new blood in the screenshot above? Sick, eh! We've got this new blood system that will send blood splatter flying and it will stick to damn near everything it lands on. Ropes, opponent, drip down the apron, and more. But we have to dial it back and optimize it because it's really hard on the frame rate. So in this build the blood doesn't look like this screenshot YET.

And one more dumbass thing I did. I didn't realize until just a few days ago that we want the blood to start right from the first punch to the head without wearing your opponent down first. The instant blood is sorta the whole point of this match and right now it's not behaving quite the way we want. We're working on it but I wanted to show you where we're at today and the next update likely later this week is intended to have the full on instant blood and brutal blood bath effects as well.

So thank you again for your kind patience and support while you check out this build for Patreon supporters only right now :)

Build notes:

- Added new Taipei Death Match to match select menu

- Added new Corner Grapple punching animation. When your opponent is thrown into turn buckle, grapple, then press the A button(Strike) to perform corner strikes

- Added new Taipei Death Match Type. Very bloody match but very cool to play. A simple Hardcore match but now with Taipei Wraps in shattered glass make the damage even more intense. Perform the Corner Strikes in this match type will cause more damage and have your opponent bleeding uncontrollably.

- Replaced blood system with the new Volumetric Blood FX. This amazing and can be used in many great Hardcore matches. I kind of toned down a few things to make it not too over the top but the results are pretty nice. Cant wait to fully optimize this asset for more amazing things in the future.

- Added new RagDoll Graphic

- Added tutorial info to pre-match loading screens

- Added new KTFO Graphic

- Added new Power Cutter Animation under Special Moves

- Added new FacePaint selections


There it is! Thanks again and please share as much feedback as you'd like because it really helps us improve each update!


-Dave
Pro Wrestling X - wishnowski
Halloween update coming soon!

In keeping with our long running tradition of releasing a special update every Halloween we've been working on something super special for ya this year. On top of a lot of bug fixes, improvements, new CAW assets and animations, we've got something really special planned in the form of a new bloody hardcore match type that has never EVARRRRRR been in a wrestling game before and it's a damn shame.

Can you guess what it is from the pic attached?




Axl and Ian would be very proud ;)

Stay tuned!!!
Pro Wrestling X - wishnowski
New Build! V1.28 Now LIVE!


We've made more than a few updates since our last public Steam build and we want to thank our AMAZING Patreon supporters for taking these internal test builds for bug testing and helping us improve everything for y'all. Here we go!

- Updated Main Menu with updated selectable modes

- Improved Climbing Speed in Cell Match

- Remapped Weapon Grab from crowd to X or Square button

- Fixed Arial Attack over shooting opponent while standing

- Added apron reversal mechanic, the ability to Suplex your opponent back in the ring when opponent is on Apron

- Added Auto Top Rope Attack when spamming the Attack button while climbing the turnbuckle

- Added the Ability to Cancel any Ground Submission or Pin with the RB Button

- Added Disable AI Reversals and AI Follow Only modes. You can find both these features in the Debug Menu and Toggle Each Button inside the menu

- Fixed Wrestler going through ramp when triggered RagDoll

- Fixed Apron Grapples not properly connecting to opponent

- Improved Striking Ragdoll. You can now Trigger your opponent Ragdoll while Dazed with Heavy Strikes and Running Attacks more easily. There are no special stipulation to trigger the ragdoll, just attack opponent while he is dazed. Also each time your opponent enters ragdoll, it increases the Knockout meter, which as a result will trigger the lucky knockout with one of the Attacks.

- Made Knockouts easier. Once your opponent Knockout meter is Maxed out completely, it will trigger the Knockout Feature, which ends the match but with post match beatdowns, you will be able to still attack your opponent for 60 seconds.

- Opponent can now attack you while you are on turnbuckle via PWX Uprising RackemUP Animation

- Fixed Teleport Bug when Taunting

- Increased the player rotate speed in CAW preview

- Renamed Eye Color selections

- Renamed Skin Type selections

- Renamed Skin Type Label to Body Type

- Fixed Hair transparency issues

- Disabled the Color option in CAW until the feature is ready

- Added Flying Elbow Drop as an Top Rope Aerial Attack

- Added new Rag Doll Knockout feature.

- Knockout are enabled by default but can be switched off or on in the option menu in the main menu

- Knockouts only occur when Wrestler has gained a special and Opponent is in Stunned Idle

- Strong Strikes, Running Attacks, Flying Attacks and Weapon Attacks can all trigger Knockouts

- Knockouts can only occur in certain matches and disabled by default with matches such as First Blood and Cage, etc.

- Post match beatdowns are enabled by default to allow you to beat up on you opponent for 60 seconds until game over menu appear

- Instead of a replay feature, I decided to do a Quick Slow-mo effect when knockout occurs and continue the ring bell after the match alerting chaos lol.

- Replaced broken glass Image with the high quality image that was provided

- Added new music to Credits menu

- Added the ability to preview music themes in CAW Edit mode

- Expanded Theme music by adding new songs to the library

- Assigned new things to specific wrestlers

- Fix the bug of going back directly to main screen after match setup while in character select screen

- Added the ability to switch rows on the main menu with with the left and right direction on the analog stick or using the Left and Right Bumpers

- Renamed the 2 arenas to PWX CLASSIC and PWX STADIUM in anticipation of new daytime open air PWX STADIUM

- Renamed each Ring selection

- Changed the layout and navigation to Ring select mode

- Removed the fade in Arena select mode

- Added the ability to control the Credits scroll speed with Right analog stick

- Added interactive and animated tables to the game. Now you have more control over how you can use the tables

- Changed the Default Arena and Ring back to PWX Standard since its no longer Halloween

- Removed Split Cam feature for now and rolled backed to the previous camera until needed for the new local and online multiplayer

- Fixed Ring Name Issue

- Added new Table functionality. To use the new Tables, here are the controls :

**** Grab Table from Under Ring = Press X Button near any Apron while outside of Ring to Spawn a new Table from underneath ring

**** Pickup Table = Press X Button while near Table to pickup Table either folded or non-folded position.

**** Set the Table = Press X Button while holding the Table to set the table up

**** Throw Table = Press RB while holding the Table to Throw Table in a direction. Note that while standing near Ropes or Apron, you will have the option to throw the table from Inside ring to Outside ring or Vice Versa

**** Stand On/Off Table = Press RB while standing near an unfolded table to Stand on Table or Drop Down from table while on table

**** Irish Whip Opponent on Table = Simply Irish whip your opponent near the table to launch him upon the table

**** Perform Table Break Grapple = Press B to Grapple your opponent while both on same table to Trigger Table Break Move

Whew! Thanks again for all of your kind and patient support and as always please let us know when you discover something new we broke while fixing something else ;)
...

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