Portal - contact@rockpapershotgun.com (Jem Alexander)

It takes a very special something to make me excited about a pinball game. I played Pokemon Pinball to death, way back when, but very few pinball games since have really captured my attention. Until now. Until the Aperture Science Heuristic Portal Pinball Device. It s a Portal themed table for Zen Pinball [official site] and it looks fantastic. See for yourself in the trailer below the cut.

… [visit site to read more]

Portal - contact@rockpapershotgun.com (John Walker)

The world’s most accurate ranking of the 25 best puzzle games ever to reach a computer. Plucking the peak of PC puzzling, we break down what makes them so special, and put them in the correct order. Read on for more time travel, rearranged tiles, hidden objects and hexed cells than you could ever want.

… [visit site to read more]

Portal - contact@rockpapershotgun.com (Graham Smith)

Industrious internet users at Reddit have dug up brief footage of Valve’s Portal 2 VR demo, the one which was playable at GDC last week and which made me so giddy.

… [visit site to read more]

Portal - contact@rockpapershotgun.com (Shaun Green)

GLaDOS, GLaDOS, oh so monstrous,How does your garden grow?> With portable cells and many dead Chells,And propulsion gel all in a row.>

The original Portal’s Test Chamber 17 is notoriously the level in which the Weighted Companion Cube made its first appearance… and met its fiery doom. Though not before it became the cube with a face that launched a thousand memes.

Thanks to an enterprising level designer, laakkone, that Chamber can now be played in Portal 2. … [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Graham Smith)

In almost every strategy, management or sim game I play, I will immediately turn off the music which comes with the game in favour of my own. That means that Steam Music Player sounds like a good idea to me even if I long ago abandoned mp3s in favour of streaming. The built-in functionality, which lets you browse your music library and control playback from in-game using the Steam overlay, has just left beta after its initial announcement back in February.

To celebrate, Valve have made the soundtracks for some of their games freely available to those who own the associated games, including Half-Life, Half-Life 2 and its Episodes, Portal, Portal 2, and the Dota 2 documentary Free to Play.

… [visit site to read more]

Half-Life 2 - contact@rockpapershotgun.com (Graham Smith)

I don't have kids, but I do have a house full of kid's books.

Consider this your daily dose of nice. Artist Joey Spiotto, aka Joebot, draws films and videogames as the covers of children’s books. His game work includes imagined covers for Half-Life 2 (above, in part), Skyrim, BioShock, Portal, Mass Effect and more. (more…)

Portal - contact@rockpapershotgun.com (RPS)

Words by Hamish Todd.>

Portal has the best-designed first-person puzzles I’ve ever seen. They’re surprising, focused, and concise. They are also designed very perceptively, and we can learn a lot from looking at this perceptiveness. Read on for an analysis of Portal’s level design, and some lessons about what learning from it can do to improve game design.

BE WARNED: This article uses multiple animated .gif images on the same page, and might be tough to load on slower connections. (more…)

Portal - contact@rockpapershotgun.com (John Walker)

With yesterday’s news that Valve and J.J Abrams are working on a potential Portal movie, RPS immediately sent its spies into action. Infiltrating Valve HQ, we managed to steal three pages of script before the turrets woke up.

(more…)

Half-Life - contact@rockpapershotgun.com (Nathan Grayson)

I’m off in the strange, far-away land of Las Vegas right now, and I just got done watching Gabe Newell and JJ “Warring Trek of the Stars” Abrams chat each other up on stage. I’ll have more from the talk for you soon, but here’s the big take-away: Valve and Abrams are officially collaborating. “What we’re actually doing here,” Newell said at the talk’s conclusion, “is recapitulating a series of conversations that have been going on [between Abrams and I]. This is what happens when game and movie people get together. And we sort of reached the point where we decided that we needed to do more than talk. So we’re gonna try and figure out if we can make a Portal movie or a Half-Life movie together.” Meanwhile, Abrams added: “And we have a game idea we’d like to work with Valve on.” Finally, Gabe wrapped it up: “It’s time for our industries to stop talking about potential and really execute on it.”

Portal - contact@rockpapershotgun.com (Dan Griliopoulos)

Interrupted while coiling his precious cables, the sound guy glowers at me. “Scarface? What?” Now, the way you can tell games journalists aren’t like other journalists is our shame. We’re shy, we lack the killer instinct, mostly, that enables tabloid hacks to doorstep grieving families and hack murdered children’s phones. I’m a case in point – 6′ 1″, 13 stone – and I’m being intimidated by a diminutive roadie. “His assistant is called Scarface,” I repeat. The roadie shrugs. As he shuffles away, he’s obviously assigned me to the same aberrant category as everyone else still hanging around at the Jonathan Coulton gig – No 1 Fans, all of them.

After the gig, from the gallery of Union Chapel, I look down on the accretion disc of fandom. They’re loitering but not mingling, in the hope of catching another sight of their hero. With its non-conformist heritage, this old Gothic church is a strangely perfect venue for Jonathan Coulton, whose music is packed full of liberality, anti-authoritarianism, irony and inclusiveness – and for his reverential fans. While he’s best known in gaming circles for endlessly singable Portal ditty Still Alive, Coulton is the high priest of geek music. This former programmer’s songs about geek culture are so well known he was made ‘Contributing Troubador’ at Popular Science magazine. (more…)

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