Sky Link 2 - InfinitePhoenix
Welcome Sky Captains to the start of an incredible summer!

Odisi Games has been working diligently to get Sky Link ready for release, and there are some incredible improvements this month to share; so let's get to it!

To start out, our smallest map has been shown a lot of love this month. Center Arena is a cave system that is enclosed, and it was just a bit too small with the updated flight mode we implemented earlier this year. Originally it was made for a skirmish mode and then later became part of our Team Death Match rotation. We decide to expand the map, introducing 2 bases on the sides and creating more spaces for flanking. Now you can be much more strategic with your allies whenever you encounter this map! Another small change I feel really good about, the discord button in the game now works to connect you to the Sky Link discord!







[SKIRMISH]

We have been working with the enemy AI systems and have been experimenting with all the drones in skirmish. This has made skirmish a much more dangerous place, and much more like playing against real players in a death match. The Skirmish mode puts you into a map with a number of enemies and you can now watch how they react with each drones' special abilities. Really changed the mode this month!








[TEAM DEATH MATCH]

We are rethinking a few systems for a more personalized experience in Team Death Match. The maps are being synchronized to size more appropriately for the battles we want to see. Spawn points are being moved to prevent spawn camping. Health pack positions are moved this month in Fjords as well. Also fixed this month is the issue where players were sometimes initialized as spectators at the beginning of a match.








[SOCIAL]

The party system is looking better than ever, and several of the issues with its' original implementation have been corrected too. You can no longer accept invites while already queued up for a match. The invite button is now disabled when you have no one online to invite. The issue with names showing up in parties has been corrected as well in June. In testing the party system has been reliable and it's really great to be able to join your friends for a match. The ready button has been corrected for the party leader, where it used to require two clicks you can now ready in just one. Some changes are still pending as well; the ability to add friends from players in your matches is still on the road map so keep your eyes peeled!







[VFX]

In Visual Effects, our legacy system is being completely reworked using the newer Niagara system available in Unreal 5. And the effects have been stunning! We're seeing better explosions with less frames dropped, and able to really do a lot more with the new system.

A few of the drones have a barrier, and the effects for these barriers have been recreated this month. There's a small disc that's shot out and this disc creates the barrier. Definitely looks cool and it works a lot better with the first person view as well!







[SFX]

Sound really causes immersion, and Odisi has been working through the new Unreal 5's experimental HDR system. So far, it's incredible. The sniper shots ring out across the map, the gattling gun has a roll to the constant release of shells. There's a feeling in the air when you can hear the EMP from the cyclops as the lightning arcs across your ship.

Updates in June for Sound Effects include new Invisibility sounds, and a Stealth ability sound so you have instant confirmation when your skill goes into effect.







[PLAYTESTS]

During our Friday event we do beta testing; checking balance in game while learning to master the finer mechanics of flight. Sky Link: Freefire is difficult to master, though truly easy to pick up and just play.

Last Friday’s playtest was shared on Youtube live, and can be viewed here: https://youtube.com/live/RzjfD5FKu9o

We get together every Friday at 1 PM PST and Saturdays at 4:30 PM PST. It’d be awesome if you could stop by and check it out with us!

Join the Sky Link: Freefire discord at the link discord.gg/playskylink


Jun 30
冒险日记 Adventure Diary - 诚实小郎君
修复wifi情况下打开游戏卡住的其他
Counter-Strike Nexon - The CSN:S Team


Attention Survivors,

2024-7-2 4:50A.M. CEST Update:
The maintenance for June 26th has been completed. Thank you for your patience throughout.
----------------------------------------------

We're going to perform a temporary maintenance today starting at 9:00 A.M. CEST, July 2nd, 2024. All servers during this period will be unavailable and we are anticipating the maintenance to conclude at around 11:00 A.M. CEST. Please refer below for more details on the maintenance.

Time Frame
  • Tuesday, July 2nd, 2024
  • SEA (UTC+7): 9:00 A.M. – 12:00 P.M.
  • CEST: 4:00 A.M. – 7:00A.M.
  • ET: 1st, 10:00 A.M. – 2nd, 1:00 A.M.
  • PT: 1st, 7:00P.M. – 1st, 10:00 P.M
  • Note: Please note that the estimated length of time for each maintenance is subject to change without notification.

Maintenance Details
  • Server stabilization & Restart
Thank you for your understanding and support in advance.

- The CSN:S Team
Jun 30
Rune Coliseum: Chained Warrior - Rafale Software
1.After upgrading weapons and armor, certain passive abilities become ineffective (disappear from display).
2.The program encounters an exception when using a special move to defeat an enemy during the tutorial.
3.Tribe Warrior's new skill description
A Storm Unsung - Xessous
Hello all!

Apparently, Discord links expire unless you expressly choose for them not to. This was brought to my attention by a helpful community member. As such, the Discord link that is on our store page and the various other places that it can be found is now updated to be a (hopefully) permanent link. I will also be dropping it here.

Discord!

Apologies for those affected,
Lucas
Jun 30
遗忘魔塔 - 诚实小郎君
修复电脑wifi情况下无法打开游戏的问题
SRPG Studio - SapphireSoft
Hello, everyone!
We have now released version 1.298.

Bug Fixes:
  • Fixed a bug when introducing reinforcements via "Unit Appearance".
  • Fixed a bug when erasing a unit after a successful fusion attack.
  • Fixed a bug where the mainEventCommand method was not called when "Execute Script" was selected.
  • Fixed a bug where the game option "Heal player units upon entering the battle prep screen" was working unconditionally.
  • Fixed a bug in the official plugin highlevel-versus.js.
Find Cats2 吃货猫奇遇 - 710066603
Added hints for replaying levels and added graphic hints for Generation 2 games
增加了重玩关卡的提示,增加了2代游戏的图片提示
Project QT - NtkuLover


Heyy, Senpai!! (o^ ^o)/

Guess what? Fan-favorite Amina is here and ready to join the Monthly Festival! Complete special missions, snag free goodies, and unlock epic rewards! o(>ω<)o
Monthly Carnival Event & New Girl Amina: July 5th ~ 23th.

And just when you thought it couldn’t get any hotter, there’s a sizzling deal waiting for you. Awaken your favorites and unlock mind-blowing sex scenes.
Lighting, Fire, Water, Wind Awaken Pack period: July 1st ~ August 1st.

There’re just soo many sexy waifus in this universe… so what could you do, Senpai? The answer is clear, add them to your harem and win their hearts. ❤︎
Joyce Drop Rate Up Summon Event period: July 2nd ~ 7th.
Christina Step-Up Event period: July 5th ~ 26th.
Amy Drop Rate Up Summon Event period: July 7th ~ 12th.

Last but clearly not least, if you’re feeling lucky, make sure you evolve Lucy to 5-Stars and unlock her ★animated sex pose★
Lucy Lucky Wheel period: July 5th ~ 23th.



The Project QT Team
Reincarnated as a Noble - RPG - uyxaviersaviour
What's New!


  • New Equipment: Nightmare Kanra(Sword)
  • Few changes

New Equipment:

  • Nightmare Kanra(Roa)

Go to the redeem section to see the new item.






...

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