Poggers - ZaxtorGameS


In this update, I added an indicator to show you if you couldn't break a rock in the regular game mode because you have not eaten the needed carrot.

In the space rock mode between levels, you'll now see the same indicator and a number showing you how many more carrots you must eat before you can start breaking rocks with good ol' Pogs.

..I've also tried to fix some issues where Poggers even with a carrot cannot destroy some ornery rocks from one side and requires you to change the side of the rock you push against. I believe it should be better than ever before with this update! ..If you try it and think it works better (or worse) be sure you let me know in the comments below!


As seen in the image above, I've added shadows for every alien spaceship missile to make dodging them easier than before this update.



Enjoy!


ZaxtorGameS ... (Solo Indie Game Developer)
Poggers - ZaxtorGameS


The six games listed above will be increasing in price on or around Monday, May 13th depending on
when Steam approves the price changes submitted.

These price increases are influenced by a number of factors including these six games haven't seen
a price increase since 2022 or earlier. These are games that offer incredible value for their price even
after the price increase, and also due to the inflation of almost everything the world over.

While these price increases are only a dollar or two each, if you've been considering purchasing one
of these six games, this weekend before the price increases would be a great time to grab them!

Have a great weekend or day whenever you read this message!


Sincerely,

ZaxtorGameS .. (Solo Indie Game Developer)
Poggers - ZaxtorGameS


Hello fellow Pog Champs!

With Update 1.07, I've finally finished one of what I plan on several new content additions to my best selling and highest rated game here on Steam with good ol' Poggers!

This is a new level that will help change things up and presents you with a new challenge of saving HoneyBoo who has hidden under one of many rocks due to an Alien Invasion. Is it real aliens attacking from the night sky or did Honeyboo find herself some alcohol somewhere? Well, it doesn't matter much because she needs to be found wherever she is for your game progression to continue!

This new level will be seen up to seven times per game, coming after completing levels 1, 4, 7, 10, 13, 16, and 19. This will likely be changed when and as new content and levels are added to the game over the coming months.

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As seen in the comparison screenshots above, I've also changed a few minor details of the games look such as making the logs have a variety of different shades as well as making the shape of the home caves smoother overall.

In this update, I've also made it so that you can always hit the TAB key to switch between windowed and full screen mode on every screen in the game, Previously, the TAB key had no function on several of the screens such as the "Level Complete", the "Steam High Scores", and the "Stats" screens.

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As with any new content in an indie game like this, there will likely be a few bugs and/or balance issues that I might need to fix or update in the coming weeks and I will make note of such updates here as usual. Please leave comments under this post or in the forums for this game should you have any new ideas, suggestions, or if you just happened to find a bug!

I hope that you enjoy saving HoneyBoo in this all new level and please share your thoughts and opinions after trying it out below!


Pog On!

Sincerely,

ZaxtorGameS .. (Solo Indie Game Developer)
Poggers - ZaxtorGameS
In Version 1.06, I made some changes that I hope will make the base game so many of you love even more exciting and enjoyable!

* On the fields full of cobras, to help you catch up with the flashing cobras, escape cobras, and just get around faster, Bun-Bun now jumps side to side (left and right) 20% further! This change will likely take some getting used to, but I think that it's a good change overall. The movement and jump distance in all directions has not changed once you jump onto a log of alligator that is in the river.

* I've also cleaned up some of the home icons for Poggers once you get him into a cave when you own the 10 million colors DLC and have a unique blend of colors that would sometimes make your home Poggers look really bizarre before this update.

* The game now launches in full screen mode, and remember that you can switch between full screen and windows anytime by simply hitting your TAB key.

* Also in this update, I've cleaned up the look for the flashing "Total Super Bunny Points" once you died or ran out of Super Bunny points to make it look better overall.

* Silver Nuggets, Gold Nuggets and Carrots should now never appear under a rock.

That's it for this update, but in the coming week or two look for some HUGE updates that will add more game modes to this game! Most of these modes will focus on saving your pink HoneyBoo girlfriend from a variety of deadly situations including giant spiders and alien spaceships as seen in this image:



All additional content added to Poggers will be in hopes of making this game offer more excitement and fun and it will come at no additional cost! ..Think of what will be coming as a "Thank you" for making the beloved "Bun-Bun Poggers" my most successful indie game to date!


Sincerely,

ZaxtorGameS ... (Solo Indie Game Developer)
Poggers - ZaxtorGameS
A Twitch streamer recently gave me a suggestion to re-make one of their old favorite early Windows games called "Rodent's Revenge". I've never played it, but after doing some research, I've seen that there seems to be quite a demand for such a game today.

So I've played for just a few minutes and came up with this start game image and of course I'd use my signature game character "Bun-Bun Poggers" and he'd be facing the dreaded cobras that he faced in my original 2019 Poggers game!



There are several good videos of the old "Rodent's Revenge" gameplay on Youtube, and here is a link to just one of them: https://www.youtube.com/watch?v=Qfa3_1pEx74


Please comment below if you were a fan of the old "Rodent's Revenge" Windows game and/or if you'd love to see "Poggers Revenge" made in same style of gameplay.


- ZaxtorGameS ... (Solo Indie Game Developer)
Poggers - ZaxtorGameS
Hello all you Bun-Bun Poggers fans out there!

I just wanted to let you know that I am proud to announce my 10th Steam game launching in just a couple of days with "Zaxterion: Space Frenzy!". It's a relentless retro space shooter where you cannot stop your ship at all! You face hundreds if not thousands of asteroids, floating skulls that merge together to get stronger, evil space birds, and even death spiders that spin webs in outer space!

It's going to be a lot of crazy, wild, and chaotic fun and Bun-Bun will be there for the ride in his own space craft I personally designed just for him!

Check out my newest game and the "Golden Poggers" trailer on the Zaxterion Steam page right HERE:

https://store.steampowered.com/app/2009420/Zaxterion_Space_Frenzy/?curator_clanid=27737447


I hope you enjoy!


ZaxtorGameS - Solo Indie Game Developer
Poggers - ZaxtorGameS
New content is coming to Poggers ....

https://www.youtube.com/watch?v=5l6wg_PwZwY


"The Spider Rescue"

Stay tuned for more teasers and information later this year...



ZaxtorGameS (Solo Indie Game Developer)
Poggers - ZaxtorGameS
Poggers has already done better than I could ever have imagined that it would when I developed it back in 2019 because I was shocked that I couldn't find any indie version of old school 'Frogger' on Steam! It was in that moment that I knew Steam HAD to have a new indie game inspired by the retro classic and that I could make it even more fun! ..Poggers was born and developed in about three weeks and I never expected it to become my most beloved game at that time!

When I launched Poggers, I figured that 100 high scores would be more than enough for the life of the game. Now, the game has over 800 high scores posted, only 200 of which can be seen from the Steam community page!

...This update fixes that problem!

You can now see the TOP 1,000 High Scores ever posted in Poggers directly from the game, and you don't even have to play a game to see them! From the welcome screen, you'll also see your highest score ever posted as well as where you stand in the rankings currently with that score!




There's also never been a better time to encourage your friends and family to buy Poggers and do some good ol' friendly competition in the game to see who is the best at playing Bun-Bun Poggers! You can easily see where you stand against your Steam friends now from the high score screen with a single click! Your 'top 40' friends scores are available at any time from with-in the game!




--- Fixes in this update: ---------

* Fixed an issue with the peaceful game music not playing if the game was started from the High Scores screen

* Fixed an issue that would allow both the credits window and the How-to-Play window from being opened simultaneously

* Changed the code to make sure the Poggers "home" icons were the same color as your bunny if you own the "Ten Million Colors" DLC (and you have a lighter colored bunny color)

* Nerfed the chances of getting a gold nugget from breaking a rock in Super Bunny Mode (from 9% to 5% chance)

* Increased the chances of getting a silver nugget from breaking a rock in Super Bunny mode (from 9% to 12% chance)

-------------------------------------


As the developer of Poggers, I am committed to ensuring that he lives on! The sequel "Poggers 2: A-Maze-Thing" is already in development and has a Steam page! I am also planning some massive updates to this game to completely change the dynamics of the game! ..Don't worry, this base game isn't going away, but new levels and objectives are planned so that you'll have new challenges to change things up as you progress through the game!

..The last few updates are only the beginning of what's in store for this "Poggers" game!


See you in the cobra fields!


Sincerely,

ZaxtorGameS (Solo Indie Game Developer)
Poggers - ZaxtorGameS
I've got some BIG plans for Poggers, all updates that will come to this game completely FREE of charge and this is the 2nd update to improve the overall game experience in the past 24 hours!

C R I S P E R , _ C L E A N E R _ G R A P H I C S !




* Several new grasses and grass clumps have been drawn and added to the game.

* New shading & randomized coloring has been added to the rocks and the grasses to give a cleaner look.

* The flashing cobras in Super Bunny mode have been completely re-drawn to give a cleaner look.

* The Kung-fu effects of cobras has been re-worked for a more dynamic feel and look.
___________________________________________________

Many more updates are planned, including a MASSIVE update to the game that will add night and day cycles, rain and snow, and brand new game modes so that you're not playing the same level over and over!

The new planned features will likely be added in several updates to the game in the next month or two, and overall, it will COMPLETELY CHANGE AND IMPROVE THE POGGERS EXPERIENCE!

Bun-Bun wants to say "thank you" for making this game by far my most successful game in my first five years of indie game development. And over the next couple of months, I firmly believe that Poggers will become a vastly improved and more fun game to play.

These planned updates, starting with this "Crisper Graphics" update are all just to say 'Thank You" to everyone who has helped make Poggers my most successful Steam game to date!


Sincerely,

ZaxtorGameS (Solo Indie Game Developer)
Poggers - ZaxtorGameS
In this update, I've made a change to make Bun-Bun easier to see if you own the "Ten Million Colors" DLC and make your bunny a very dark color. If this happens you'll see an outline around Bun-Bun both in the welcome screen where you make the adjustments as seen here:


and while you are playing the game as seen here:




I've also fixed some of the slider problems so the volume slider and the sliders for changing Bun-Buns color if you own the 'Ten Million Colors' DLC. These sliders should now work and slide smoother and better than ever before.

Additional changes have been made to the Pause screen and Game Over screen where if you hit the Escape key, you'll be taken back to the welcome screen rather then exiting to Windows, and at the Game Over screen, if you choose to play again, you'll skip going back to the welcome screen and jump right into a new game.

That's it for this update. Some pretty small changes, but should be a big help especially if you own the DLC and like making Bun-Buns fur really dark colors!



See you in the fields of cobras! ..Be careful out there! =)


Sincerely,

ZaxtorGameS (Solo Indie Game Developer)
...

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