Planet Nomads - Craneballs
Hello Nomads,

We've just released an update that fixes issues with teleporting (your were loading inside the last used teleport instead of the correct place).

Here is the complete list of changes:
  • fixed spawning in Teleport after loading the game
  • fixed Teleport icon in Radial Menu
  • added automatic turn off of Teleport after use
  • added workaround for missing final monument in some games
  • reduced shaking of objects on Hover Jack
Planet Nomads - 501idni
Hello Nomads,

There is now the 1.0.7.2 update available in the Experimental branch.

There are some Teleport fixes and improvements, mainly the bug that loaded you errorneously inside the last used teleport was fixed.

We've also decided to turn off the (source) teleport after a successful transmission, so your batteries will keep charged, and you can still teleport back to the (disabled) device anyway.

There is also an unpleasant bug that prevents the final monument from being generated during the game inicialization and that make games unfinishable. It's just at some rare occasions that we do not know exaclty, but there is now a workaround to generate the final monument additionally, so you should be able to finish your old incomplete games now.

Here is the complete list of changes:
  • fixed spawning in Teleport after loading the game
  • fixed Teleport icon in Radial Menu
  • added automatic turn off of Teleport after use
  • added workaround for missing final monument in some games
  • reduced shaking of objects on Hover Jack
Planet Nomads - Craneballs
Hello Nomads,

We've just released the 1.0.7.1 update out. The new Teleport block is available for experienced players and there are also few minor fixes for everyone.

List of changes:
  • 1.0.7.0
    • added Teleport block
    • modified teleporting routine (no need to reload whole game)
    • fixed frozen winch after splitting grid
    • fixed achievement debug command for "Sample Collector" achievement
  • 1.0.7.1
    • added Teleport block to Tech Tree
    • fixed Teleport material
    • fixed Build Vision symbols rendering
    • fixed sound of Block Mover equipping
    • fixed error messages in animal AI & pathfinding
    • fixed minor threading error
Planet Nomads - 501idni
Hello Nomads,

We've just released 1.0.7.1 update in Experimental branch. List of changes follows:

  • added Teleport block to Tech Tree
  • fixed Teleport material
  • fixed Build Vision symbols rendering
  • fixed sound of Block Mover equipping
  • fixed error messages in animal AI & pathfinding
  • fixed minor threading error
Planet Nomads - 501idni
Hello Nomads,

Today, we've released 1.0.7.0 to experimental branch. It changes teleport functionality and adds a new Teleport block. So you can build teleports and transport yourself between your favorite places by the speed of light.

List of changes:
  • added Teleport block
  • modified teleporting routine (no need to reload whole game)
  • fixed frozen winch after splitting grid
  • fixed achievement debug command for "Sample Collector" achievement
Planet Nomads - Craneballs
Hello Nomads,

As many of you know, we are a small Czech game studio and these days, we celebrate 102 years of Czechoslovak independence. Our countries (Czech Republic and Slovakia) split peacefully in 1993 but we are more than happy that we still live side by side and also work proudly on great games.

To celebrate this, we joined together with our Czech and Slovak friends and prepared a unique opportunity to taste a bit of our cultrure, artisty, craft and skills - our computer games.

You can buy Planet Nomads with 75% sale, and also get dozens of other deals here: Czech and Slovak Games Week!

Share with your friends and enjoy our games made with love for you!
Planet Nomads - 501idni
Hello Nomads,

We've just released the 1.0.6.6 update. Game now remembers camera setting for each cockpit separatelly. You can also tune the weather a little bit more in custom settings.

The complete list of changes follows..

1.0.6.4
  • saving camera state (1st/3rd person and distance) separately for each cockpit
  • added option to reduce duration of "bad" weather
  • added flashing to "Terry's ship" icon in compass
  • added labels to planet map
  • fixed splitting of grid with wheels (physics glitch caused block fly away)
  • fixed cockpit colliders (aiming through window bug)
  • fixed binding of CTRL key for walking
  • fixed sound of walking on blocks

1.0.6.5
  • better walking on block detection

1.0.6.6
  • fixed infinity weather duration bug
Planet Nomads - 501idni
Hello Nomads,

We've just released an experimental update for a bug with endless weather.
Planet Nomads - 501idni
Hello Nomads,

New release of the game improves sounds of stepping on terrain/blocks introduced in previous release. It will go to the public branch soon.
Planet Nomads - Craneballs
Hello Nomads,

We've just released a new experimental update - version 1.0.6.4, with some bug fixes and tweaks.

The biggest change is probably in cockpits - when you exit the cockpit, it will remember the camera setting for the next time. We've also added some reduction of "bad" weather duration.

Here is the list of changes:
  • saving camera state (1st/3rd person and distance) separately for each cockpit
  • added option to reduce duration of "bad" weather
  • added flashing to "Terry's ship" icon in compass
  • added labels to planet map
  • fixed splitting of grid with wheels (physics glitch caused block fly away)
  • fixed cockpit colliders (aiming through window bug)
  • fixed binding of CTRL key for walking
  • fixed sound of walking on blocks
...

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