Dec 14, 2016
Planet Explorers - kkiablo
Planet Explorers - zede05
Another update. We didn’t add in the story elements that we wanted, still tweaking some issues with adding in story elements without causing save problems, so hopefully next time. We’re also adding in a music player next time. The 32 bit version is up…but it’s not stable yet, it crashes after about an hour, so we’re still tweaking that as well. Finally, we’ve started on testing out if the player can ride animals…still not sure if it’ll be in, but we have some ideas on how to accomplish it.

Fixed some crash bugs
Fixed font errors in message box
Fixed no sound for reloading and shooting when using ISO gun
Fixed the range of turrets when enemy players attack from out of range
Fixed repeated conversation in the tutorial
Fixed followers getting too many items when collecting
Fixed missing sentences for Andy
Fixed mission cannot be completed when attacking opposed camp in multiplayer
Fixed the ambush mission not triggering after Todd dies in multiplayer
Fixed the repair machine not working properly
Fixed reloading sound and firing sound not synchronizing with the animation in multiplayer
Fixed some missions not completing after a server restart in multiplayer adventure
Fixed the colony icon of the opposed camp being seen sometimes
Fixed NPC disappearing in colony
Fixed GRV ships mission cannot be completed in multiplayer
Fixed skill level of followers
Tweaked sound logic when in third person
Added the great sword and dagger to the creation system
Added 6 language fonts in game (including Russian, French, Spanish, Italian, German, and Portuguese. The translation in these language will function well in game)
Added background music for Chen
Added particle cannon script being sold by Percy Malik
Planet Explorers - Dorist1
Another update. We didn’t add in the story elements that we wanted, still tweaking some issues with adding in story elements without causing save problems, so hopefully next time. We’re also adding in a music player next time. The 32 bit version is up…but it’s not stable yet, it crashes after about an hour, so we’re still tweaking that as well. Finally, we’ve started on testing out if the player can ride animals…still not sure if it’ll be in, but we have some ideas on how to accomplish it.

Fixed some crash bugs
Fixed font errors in message box
Fixed no sound for reloading and shooting when using ISO gun
Fixed the range of turrets when enemy players attack from out of range
Fixed repeated conversation in the tutorial
Fixed followers getting too many items when collecting
Fixed missing sentences for Andy
Fixed mission cannot be completed when attacking opposed camp in multiplayer
Fixed the ambush mission not triggering after Todd dies in multiplayer
Fixed the repair machine not working properly
Fixed reloading sound and firing sound not synchronizing with the animation in multiplayer
Fixed some missions not completing after a server restart in multiplayer adventure
Fixed the colony icon of the opposed camp being seen sometimes
Fixed NPC disappearing in colony
Fixed GRV ships mission cannot be completed in multiplayer
Fixed skill level of followers
Tweaked sound logic when in third person
Added the great sword and dagger to the creation system
Added 6 language fonts in game (including Russian, French, Spanish, Italian, German, and Portuguese. The translation in these language will function well in game)
Added background music for Chen
Added particle cannon script being sold by Percy Malik
Planet Explorers - kkiablo
We’re opening up the language spreadsheet to players who want to help with the localization of Planet Explorers. Everyone who would like to translate the story or any UI content can edit this sheet. Here is the how-to:

First open Steam. Right click Planet Explorers and choose properties. Click local files tab in the new pop-up window and choose browse local files.




The folder you’ve just opened is where your game is installed. Find the file named i18n. This is the database for all the text in the game. The extension of this file is .db, so you will need the right software to open it. We use SQLite v2.1.


You can edit all the text under Browser data tab by double clicking the text field.


Or if you like, you can modify the table and create a new language sheet. Just to make sure the field type is text.




Save and apply all the changes. Now you've finished most of the work, the rest is to load the new spreadsheet in game.

Click into the Option in launcher and switch to the language you would like to use. Then you are ready to go.



These edited databases will not be attached to the game (the game officially only has English and Chinese), so for anyone who wants the translation to be other than English and Chinese, you will have to download the text databases that other people have shared.
Planet Explorers - kkiablo
We’re opening up the language spreadsheet to players who want to help with the localization of Planet Explorers. Everyone who would like to translate the story or any UI content can edit this sheet. Here is the how-to:

First open Steam. Right click Planet Explorers and choose properties. Click local files tab in the new pop-up window and choose browse local files.




The folder you’ve just opened is where your game is installed. Find the file named i18n. This is the database for all the text in the game. The extension of this file is .db, so you will need the right software to open it. We use SQLite v2.1.


You can edit all the text under Browser data tab by double clicking the text field.


Or if you like, you can modify the table and create a new language sheet. Just to make sure the field type is text.




Save and apply all the changes. Now you've finished most of the work, the rest is to load the new spreadsheet in game.

Click into the Option in launcher and switch to the language you would like to use. Then you are ready to go.



These edited databases will not be attached to the game (the game officially only has English and Chinese), so for anyone who wants the translation to be other than English and Chinese, you will have to download the text databases that other people have shared.
Nov 24, 2016
Planet Explorers - kkiablo
Nov 24, 2016
Planet Explorers - zede05
A bunch of fixes this week. We fixed the skill tree resetting bug for real this time! We are also continuing to optimize the multiplayer code. Starting next build, we’ll be adding in more features and missions to the game. Once the current build stabilizes, we’ll be putting out the 32bit version and the standalone version on our site.

Also, we're resetting the official servers as the buildup is causing a lot of lag, we suggest that everyone playing on these servers save your buildings so that you won't lose them very easily.

Added stamina expenditure for axe and sword use
Added settings for getting ISOs in dungeon (you will get different ISOs based on the level of dungeon)
Fixed firing sound not synchronizing with the animation
Fixed skill tree data issue
Fixed spelling errors in UI
Fixed no transmitter script in adventure
Fixed items being sold in the wrong store
Fixed several UI crash bugs
Fixed the scroll bar in the repair machine not being able to scroll
Fixed NPC job title not being updated after player assigned jobs in Personnel
Fixed zero durability loss for ISOs in multiplayer
Fixed the usage of monster beacon in multiplayer (now a team can only place one monster beacon)
Fixed multiple players cannot proceed with multiple monster beacons at different locations in multiplayer
Fixed load file error when saving game after loading old saves in multiplayer
Fixed skill tree not being able to save in multiplayer
Fixed the data storage error for terrain and plants in multiplayer
Fixed NPC skills not being able to initialize in multiplayer story mode
Fixed multiple ashboxes in coop story
Fixed firebear shooting multiple fireballs in coop story
Fixed NPCs following other players in adventure multiplayer
Fixed Tariq fighting the Puja when he should be running away
Optimized ISO export in multiplayer
Optimized the network in multiplayer
Nov 24, 2016
Planet Explorers - zede05
A bunch of fixes this week. We fixed the skill tree resetting bug for real this time! We are also continuing to optimize the multiplayer code. Starting next build, we’ll be adding in more features and missions to the game. Once the current build stabilizes, we’ll be putting out the 32bit version and the standalone version on our site.

Also, we're resetting the official servers as the buildup is causing a lot of lag, we suggest that everyone playing on these servers save your buildings so that you won't lose them very easily.

Added stamina expenditure for axe and sword use
Added settings for getting ISOs in dungeon (you will get different ISOs based on the level of dungeon)
Fixed firing sound not synchronizing with the animation
Fixed skill tree data issue
Fixed spelling errors in UI
Fixed no transmitter script in adventure
Fixed items being sold in the wrong store
Fixed several UI crash bugs
Fixed the scroll bar in the repair machine not being able to scroll
Fixed NPC job title not being updated after player assigned jobs in Personnel
Fixed zero durability loss for ISOs in multiplayer
Fixed the usage of monster beacon in multiplayer (now a team can only place one monster beacon)
Fixed multiple players cannot proceed with multiple monster beacons at different locations in multiplayer
Fixed load file error when saving game after loading old saves in multiplayer
Fixed skill tree not being able to save in multiplayer
Fixed the data storage error for terrain and plants in multiplayer
Fixed NPC skills not being able to initialize in multiplayer story mode
Fixed multiple ashboxes in coop story
Fixed firebear shooting multiple fireballs in coop story
Fixed NPCs following other players in adventure multiplayer
Fixed Tariq fighting the Puja when he should be running away
Optimized ISO export in multiplayer
Optimized the network in multiplayer
Nov 17, 2016
Planet Explorers - zede05
So let's redo v1.0.3 again, without the crashing at the start of story mode. We've also tweaked the multiplayer portion of the game, it should hopefully be smoother than before. We're still continuing the optimization process.

Fixed crash bugs
Fixed multiplayer tower defense issues
Fixed passengers not synced up with the terrain in multiplayer
Fixed sometimes not being able to enter dungeon when latency is high
Fixed NPC skills in story coop
Fixed Kayla mission issue
Fixed placing a colony before the colony mission causing issues in story mode
Fixed block sync for multiplayer
Optimized some server code
Tweaked items in multiplayer
Added ladder script to the first towns in adventure
Added PS4 controller support (must reset controls in options)
Added ISO upload UI in multiplayer
Added more story animations
Nov 17, 2016
Planet Explorers - zede05
So let's redo v1.0.3 again, without the crashing at the start of story mode. We've also tweaked the multiplayer portion of the game, it should hopefully be smoother than before. We're still continuing the optimization process.

Fixed crash bugs
Fixed multiplayer tower defense issues
Fixed passengers not synced up with the terrain in multiplayer
Fixed sometimes not being able to enter dungeon when latency is high
Fixed NPC skills in story coop
Fixed Kayla mission issue
Fixed placing a colony before the colony mission causing issues in story mode
Fixed block sync for multiplayer
Optimized some server code
Tweaked items in multiplayer
Added ladder script to the first towns in adventure
Added PS4 controller support (must reset controls in options)
Added ISO upload UI in multiplayer
Added more story animations
...

Search news
Archive
2024
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002