Pirates of Everseas - moonmanasteam
Fixed error 28 when moving pier 4
Pirates of Everseas - moonmanasteam
- Extended piers 3
- UI scale option
- Name ships
- Add 5th fleet
- Allow hiding shipyard to mystic chest
- Decrease profit from KP abuse
More details here:
https://board.moonmana.com/viewtopic.php?f=86&t=32713&p=167602#p167602
Nov 1, 2023
Pirates of Everseas - moonmanasteam
- Increase Max level of barbershop
- Max level of Town Hall increased
- Town Hall income per level increment decreased
- Increase the max player level
- Bug fixes and game optimization
More details here: https://board.moonmana.com/viewtopic.php?f=86&t=32521&p=166264#p166264
Jul 7, 2022
Pirates of Everseas - moonmanasteam
- We have added a fleet load indicator
- Fix bugs and optimize the game
Dec 1, 2021
Pirates of Everseas - moonmanasteam
-New rating system;
-An opportunity to sell the last shipyard;
-Second type of cannonballs with high damage;
-Fixed a bug with rarely lost level rewards received when the player was offline;
-Fixed freezing of the game for some players when opening any city;
-Other bug fixes and game optimization;

More details here:
https://board.moonmana.com/viewtopic.php?f=86&t=30664
Mar 31, 2021
Pirates of Everseas - aischenko7753
-Smoke screen now affects guns in the same way as cannons
-Weapon sales limits have been changed
-We rebalanced weapons a bit
-fix bugs

more details here:
https://board.moonmana.com/viewtopic.php?f=86&p=152959#p152959
Apr 8, 2020
Pirates of Everseas - MoonMana
- A new Ships hold feature;
- Also we’ve added new quests;
- Bug fixes and improvements to game performance as usual.

Details are here:
https://board.moonmana.com/viewtopic.php?f=86&t=26921
Nov 5, 2019
Pirates of Everseas - MoonMana
New features:
- Monthly Subscription;
- New building - Craftsmen's Guild and new skills;
- Tutorial improvements;
- New quests.

Bug fixes:
- Fixed errors 11, 12, 18;
- Fixed crashes and other bugs.

Details are here:
https://board.moonmana.com/viewtopic.php?f=86&t=25752
Pirates of Everseas - MoonMana
Update v.3285, build 1277-r

Thank you for playing our game and all your feedback and reported problems!
We did our best and fixed as many problems as possible during this one long day.

Change log:

Bug with invisible fonts should be fixed in this update. Let us know if someone is able to reproduce it after the update!
Exit button added in settings dialog. Now you can quit the game without knowledge about hotkeys!
Some monsters and buildings parameters changed:
Maximum monster respawn delay increased to 10 hours
Monsters appearance levels changed:
  • Giant Agla-killer 3 -> 7
  • Jelly pig 3 -> 8
  • Beaklimb 3 -> 4
  • Sea dragon 10 -> 12
  • Ghost ship 10 -> 12
Barbershop appearance TH level changed 1 -> 7
Barbershop basic income changed from 75 to 80 (income at higher levels depend on basic income and changed accordingly)
...

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