Painkiller Hell & Damnation - Valve
Changelog Painkiller Hell & Damnation PC Patch BUILD_PKHD_20130108_27204 - 14th January 2013
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Balancing:
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Grenades in multiplayer fly faster, fixed bug with possibility to overtake your own grenade
Grenades trajectory adjusted
Heater bolts fly a longer distance now
It’s not possible to enable Tarot Cards in multiplayer anymore
Painkiller weapon effectiveness increased in multiplayer (speed, damage)
Added slowing mechanic of enemy players in multiplayer when you hit them with certain weaponry
SoulCatcher alternate mode effectiveness decreased
Stakes’ speed increased (about 25%)
Teleporters don’t slow down player when bunnyhopping
Flashlight intensity adjusted


Bug fixed:
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Achievement for unlocking all Tarot Cards working properly
Colosseum map - unlocking Tarot Card by collecting ammo now works properly
Compass range increased to point enemies that are further away
Easier to hit an enemy with the freezer (hit detection)
Enemies on Survival levels don’t stop to spawn
Freezing enemies in local coop doesn’t block progression through level
Initial loading of server list in Join Game lags removed
Some sounds were non-hearable when player takes damage, this is fixed now
Weapon Stay option corrected
Size of chosen monsters corrected for proper scaling


Level Fixes/Improvements:
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Cemetery level - doubled checkpoint sound removed
CTF-Unseen_HD - spawning without weapons bug fixed
DM-Forbidden - fixed spawn points for players
DM-Sacred balance fix: jumppad allows to get to the Silver Armor now
Factory - Chaingun added at the start of the level, fixed secret reachability issues
Fixed statistics in Tutorial level
Loony Park level - collisions on trees improved
Opera level - two checkpoints are not appearing at the same time
OrientalCastle level - AI paths improved, fixed some bugs in collisions, ammo for rockets and grenades synchronized
Orphanage - AI paths improved
Shadowland level - AI paths improved, fixed some bugs in collisions


Menu:
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Added notification on server list if server is password-protected
Default Options button added
FOV option added
Head Bob option added
HUD scale slider added
Mouse Smoothing option added
Numeric values display for different parameters in menu (mouse sensitivity, gamma etc.)
Sort Function in Server Join Menu added
Weapon Bob option added
Enabled cancelling connection to server when it’s not responding on loading screen


Multiplayer:
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Pickups setup adjusted towards the original Painkiller v.1.64
Sound setup adjusted
Painkiller weapon added to Survival mode
Survival kill messages corrected



Nordic Games & The Farm 51
Painkiller Hell & Damnation - Valve
An update has been set live for Painkiller Hell & Damnation. Apart from turning on a load of US West & East Server we fixed the following issues:
- fixed: It’s possible to unlock the “Evil’s Haste” achievement without destroying every object at tutorial level
- fixed: Local Co-op Save games are not made for any of the players when advancing in Local Co-op mode
- fixed: demon mode erratic weapon switching
- fixed: tarot cards do not have proper textures
- fixed possible hangouts when game is being closed.
- CTF flag statistics are now correctly updated on leaderboards
- tutorial messages fit on screen in 1024x768
- increased game stability
- proper game filtering in server browser
- increased network bandwidth for multilayer games
- inactive coop game sessions are removed from game list
- MP: updating server info duirng match is implemented
- MP: Waiting time after next round will be much shorter when a round is over
- added console command for changing fov (ex, Fov 120 )
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