Polygod - Atomicdomb
We are no longer able to financially support Polygod and must close our business down. Because of this we will be removing Polygod from the Steam Store.
Aug 17, 2018
Polygod - wynstrol
Polygod is live!



Early Access has finally come to an end. It has been an epic 2 year journey and we could not have done it without such a supportive community. We at Krafted Games thank you! :)

Below is a list of all the polish that has been done in the days leading up to launch and includes all the bug fixes, balance changes and added content.

Patch Notes

Bug Fixes
  • Fixed a bug where the snake boss was on fire when dropping into the first boss fight.
  • Removed NPCs from Online Coop and Splitscreen Coop.
  • Removed Statues from Online Coop and Splitscreen Coop.
  • Fixed "Flawless Victory" text for boss fights 3 and 4.
  • Fixed a bug where enemies fall in Level 4.
  • Fixed gun shadows in splitscreen coop.
  • Fixed a bug where jump pads would occassionally not spawn.
  • Fixed Boss altars.
  • Reworked controller support system.
  • Fixed a bug where Electro Shot would damage the player.
  • Fixed a bug with Torpedo Shot's camera.
  • Fixed a bug where the player was unable to control the afterimage of Flying Thunder God.
  • Fixed a bug where enemies would immediately attack you after you fall into a level.
  • Fixed a bug where Power Lease blessings would be permanant.
  • Fixed a bug where temporary movement speed was not rounded off to 2 decimals.
  • Fixed a bug where Chaos Collosus would fall off the map.
  • Changed "Quit to Title" in the 6th Room of Rest to say "Save and Quit to Title" in the Pause Menu.
  • Made the Blessed of the Meek message to only appear once.
  • Fixed enemy SFX from playing when paused.
  • Blessed of the Meek was not increasing damage. This has been fixed.
  • Fixed Ethereal bullets.
  • Muted sound when Polygod is minimised.

Added Content
  • Added graphics options.
  • Added custom icons for button and keyboard controls.
  • Added snake to the title screen.
  • Added in the Blessed of the Meek icon to the left side of the screen once activated.
  • Added in the Sinful Sinner icon to the left side of the screen once activated.
  • Added a display bar for activating Truth Bomb.
  • Added 25 new achievements.

Sound Effects
  • Added menu music and UI sounds.
  • Added a Master Volume option.
  • Added new footstep, jump and land sounds.
  • Added new statue unlock sound.
  • Death sound effect volume has been lowered.
  • Added a Truth Bomb sound effect.
  • Added a new gun sound.
  • Added a feature when the sound is lowered in altar menus and the pause menu.

Balance Changes
  • Changed blood tithe to having a 20% chance of healing you that maxes out at 2 hp per enemy and 5 hp per boss.
  • Swapped Behemoth and Chaos Copter. The Behemoth is now in level 6, and the Chaos Copter in level 7.
  • Trigger Happy does not take your Rate of Fire over the max Rate of Fire.
  • Changed the drop rates of Health Orbs in the later levels.
  • Changed the Behemoth's bullet speed.
  • Chaos Colossus has has his health knocked down to 2000000 HP.

Multiplayer
  • Fixed multiplayer connectivity issues.
  • Fixed jump pads in Multiplayer Levels.
  • Fixed normal altars on client side.
  • Fixed the crate weapon parts displayed at altars.
  • Fixed Bossfight 4 Lighting.
  • Updated Level 4's altars.
  • Fixed a bug where Tesla Towers would shoot continuously.
  • Fixed a bug where Flybombers were much larger than they should be.
  • Fixed a bug where Light Feet didn't add jump height.
  • Fixed one of the skies in Level 3.
  • Fixed a bug where the Level 4 Boss didn't have a health bar.
  • Fixed a bug where the mosquitoes would drain health from only the host.
  • Fixed a bug where you wouldn't lose souls when you fell off the map.
Jul 11, 2018
Polygod - wynstrol
Hello Polygod Community!

We at Krafted Games wanted to give an update on where we disappeared to for the last few months. Fear not! We have not forgotten about you.

Over the last few months we have had our heads down working on getting Polygod ready for the Xbox One and Nintendo Switch. This unfortunately led to our wonderful Steam build getting neglected. However, this does not mean that Polygod development has been standing still.

The game has been continuously worked on in the interim with our team trying our utmost to get this game as balanced and polished as possible. Updates will be coming soon so we ask for a bit more patience.

Within the next couple of weeks we will be announcing a release date which we are extremely excited about seeing as it has been a 2 and a half year journey.

Thank you for being such a dedicated community! :)

Polygod - Atomicdomb
Hey everyone!

Today's update is a rather small one with just a few fixes and one new feature: a seed-saving system. You can now save seeds that you like through the pause menu in-game, and the death screen. Your saved seeds are accessible in the Saved Seeds menu which is in the New Game menu.

We hope you find this addition useful. As always, any and all feedback is welcome!




Patch Notes

Bug Fixes
  • Fixed a bug where Second Self would not respawn you at the start of the dungeon in some levels.
  • Fixed a bug where you could not walk under the gun parts at the altars in level 5.
  • Fixed a bug where the level 7 floors were red and white instead of black and white.
  • Fixed a bug where having Indomitable Will and Trigger Happy would double the rate of fire increase when Trigger Happy was active.
  • Fixed a bug in the acquire blessing randomness system.

Added Content
  • Added the gun parts to the boss altars.
  • Added a Saved Seeds menu in the New Game menu. You can now save your favourite seeds for later use.
  • Changed the altars in Level 7.
Feb 26, 2018
Polygod - Atomicdomb
Hey everyone!

Today’s update has something special in store for any player who’s ever been curious about the strange little folk in the Polyverse…

That’s right, we’d added new NPC content!



Dr Dando, everyone’s favourite nutty Zoologist, has some new information about the creatures in Polygod, and if you’re lucky, a tale about the origins of Faceless the First. It turns out he’s quite a chatty guy.

Maya’s got some new musings, too, on her preferred topic of... you guessed it: FREEDOM! But will she ever actually be free as a bee? (Hint: yes. We game devs took pity on her and made it so.)

If you care to chat to the other NPCs, I’m sure you’ll spot a new line here or there, or perhaps a pun that would even make Faceless facepalm.



We've also changed the sizes of the levels: they no longer get bigger as you progress through the game. They're all the same size as the first level. Let us know how you find this change, as it will affect balance, difficulty and the time it takes to complete the game.

Have fun!

Patch Notes

Bug Fixes
  • Fixed a bug where Proof of Stake would not affect the Level 1 and 2 Holy Champion.
  • Fixed a bug where Flying Thunder God would not allow you to move your afterimage.
  • Fixed a bug where the Drill Eye in Level 3 would spawn within walls.
  • Fixed a bug where the player could not continue from the Blessed are the Meek message when a controller is connected.
  • Fixed a bug in the Death Menu where the player could not see which button is selected when using a controller.
  • Fixed a bug in Splitscreen in the Dark Room of Rest where player 2 could not continue from the message.
  • Fixed a bug where you could walk on lava in the 6th Room of Rest.
  • Fixed a bug where the extra damage display was showing too many decimal places.

Balance Changes
  • Changed the size of all the levels. All the levels are the same size as the first level. The later levels are now smaller than before.

Added Content
  • Added gun parts to the altars.
  • Added a Back button to the Character Select Menu.
  • Made minor changes to the dialogue of the following NPCs: Kanox, Brontes, Bran, Tau..
  • Made bigger changes to the dialogue of the following NPCs: Maya, Dr Dando, Ark.
  • Added a quest to free Maya in exchange for a reward.
  • Added a quest to help Dando in exchange for a reward.
  • Added new Polygod Creator characters to the Credit Scene.

Other Changes
  • Changed the position of the Back and Resume button in the Pause Menu.
  • NPCs no longer switch to angry dialogue after being shot once: they will get angry after losing a small percentage of their health.
  • Optimised the game for an increase in FPS.
  • Optimised pathfinding
Polygod - Atomicdomb
Just a small patch with some bug fixes and one small addition.

Patch Notes
Bug Fixes
  • Fixed a bug where using a controller in the Death Screen would not show what the player has selected.
  • Fixed a bug where Blessed are the Meek would show up incorrectly in the pause menu.
  • Fixed a bug where Simple Sinner would not show up in Levels 2 and beyond.
  • Fixed a bug wheree Simple Sinner would not activate correctly in normal Boss Fights.
  • Fixed a bug in Splitscreen where the Mouse Sensitivity would default to 0.

Added Content
  • All blessings now add a part to your gun when bought.
Polygod - Atomicdomb
Today's patch is quite a large one where we have fixed a few bugs, improved the balance of the game and added two special state blessings which cannot be bought and can only be achieved by meeting specific requirements. However we are very excited to introduce the new content and fixes to the community!







Blessed are the Meek

Blessed are the Meek is a blessings bestowed to you by Truth who will increase your damage if your are on a level with a particularly under-powered weapon. We implemented this change to balance for players who received unfair or unworkable seeds due to a lack of base fire power. this also allows players to ride out weaker builds to a later stage in the game where they can acquire the damage at which blessed are the meek will no longer be active.


Simple Sinner

Simple sinner was created to encourage hardcore player and speed runners. After beating the first Holy Champion certain Faceless Ones (namely faceless Ones who don't have any blessings) will feel empowered and this resolve and inner strength will weaken future Holy Champions. This means it is now possible to beat the entire game without buying any blessings, this is of course very difficult.

Patch Notes
Bug Fixes
  • Fixed a bug with Compound X82 where the player would not get the temporary damage increase.
  • Fixed a bug with Blood Tax where the player would not get the damage multiplier.
  • Fixed a bug with Communism where Deadly Discount would still affect the prices.
  • Fixed a bug with Communism where it would affect the price of Boss Blessings.
  • Fixed some walls in Level 4 which were missing colliders.
  • Fixed some plumbing in Level 3 where the player would get stuck in some pipes.
  • Fixed a bug with Bonus Bessing where when choosing Divine Intervention, Power Swop, Random Swop, Select Next, Sacrificial Gamble or Power Lease the player would automatically get those blessings again at the respawned altar.
  • Fixed a bug where the player would take damage from Heart of Dance when in the air.
  • Fixed a bug where the afterimages in the Level 7 Boss Fight would stay around once the you have defeated the boss.
  • Fixed a bug where the descriptions for Blessings in the Blessings Menu would clip off the right side of the screen.
  • Fixed a bug where an altar would show the Proof of Stake description when a controller was connected.
  • Fixed a bug where when changing selection of Blessings at an altar, a Blessing would sometimes not swop correctly with the currently shown Blessing.
  • Fixed a bug where Press "E" to commune did not disappear once inside the altar menu.
  • A Loading Screen appears when going into Multiplayer.
  • Divine Truth has been renamed to Truth Bomb.
  • Fixed a bug where the Submarine would not die from Truth Bomb.
  • Fixed a bug where Heavy Artillery previously took away 3 movement speed. It has been adjusted back to a 2 movement speed deduction.
  • Fixed a bug where if you take away a Blessing that increases your jump height, you would still have the increased jump height.
  • Fixed a bug where you could not quit Multiplayer when using a controller.
  • Fixed a bug where the player could not sacrifice Blessings at an Altar or a statue.
  • Fixed a bug where, if activated, right-click Blessings fire right after an altar.
  • Fixed a bug where Proximity Mines would not explode after time. They have been given a 20 second selfdestruct timer.
  • Fixed a bug where Vampiric Aura would ignore your health shield when losing health.
  • Fixed a bug where having Vampiric Aura and Unstable Concoction would lead to becoming invincible.
  • Fixed a bug where Furious Core would only increment your damage by 0.5 per stack. It now increments by 1 damage.
  • Fixed a bug where the explosion from Exploding Core would not damage enemies.
  • Fixed a bug where Hand of Chaos would double your damage per charge incorrectly.
  • Fixed a bug where having Adrenaline and Inconquerable Will or Adrenaline and Indomitable Will would incorrectly give you the extra fire rate and damage.
  • Fixed Inconquerable Will to reflect its counterpart Indomitable Will in terms of damage and rate of fire increases.
  • Fixed a bug where when receiving random new Blessings you could receive Boss Blessings. This has been changed.

Balance Changes
  • Added an effect once Divine Truth is activated.
  • Adjusted the height of seed name in title screen.
  • Balanced the Rate of Fire to now steadily increase per level.

Typos
  • Corrected the Blood Tax description from "taxes you 1 hp every 20s" to "taxes you 2 hp every 20s".
  • Corrected Faceless the Heavy's blessings in the Character Select screen to say Listless Core and not Heavy Core.
  • Corrected Furious Core's description to state "Damage done will max out after 3 hits". This has been changed from 5 hits.
  • Adjusted the press 'A' in the character select screen when a controller is connected.

Splitscreen Coop
  • Changed the Splitscreen altar system to reflect the Online Multiplayer system.
  • Increased the minimum vertical x angle lock on the gun.
  • When starting a Splitscreen coop game, it will choose a random seed for the players.
  • Added a retry button for Splitscreen.
  • Fixed a graphic where the Babylon update had not been applied tothe Altar room or the End Door in Level 1.
  • Fixed a bug where the player could not advance past the Level 2 Boss Fight.
  • Fixed a bug where when transitioning levels, the fade was not alligned properly.
  • Fixed a bug where the players could not use right click powerups and could not switch between them.
  • Fixed a bug where Hand of Mazu and Spiritual Successor where not working in Splitscreen.
  • Added the new art style to coop.
  • When choosing a character, the camera will skip to your next unlocked character.

Added Content
  • New Blessing added: Blessed are the Meek
  • New Blessing added: Simple Sinner
  • Added controller support to the Dark Room of Rest.
  • Added controller support to the Death Screen.
  • Added controller support to sacrifices to Statues.
  • Added a visual in the Pause Menu showing temporary stat buffs.
Polygod - Atomicdomb
Hello everyone, in today's patch we added a subtle outline to many of the objects to give the art style a more polished feel. This feature can be turned off in the main menu if you don't like it and prefer the previous look. We also added after images to the final boss fight in order to make predicting the teleportation patterns more readable.









Patch Notes
Bug Fixes
  • Changed the Killing Sprint icon to the correct colour in the Pause Menu.
  • Fixed Victory text for Level 4 Boss Fight.
  • Fixed a bug where the timer would still increment in the 6th and 7th Room of Rest.
  • Changed "Press E to travel to the Holy Champion of Gaia" to "Press E to travel to the Holy Champion of Harenam" in Level 4.

Added Content
  • Added in GUI indicators for the Power Pills.
  • Added weather effect for fountains in Level 1.
  • Added more Polygod Lore to the Death Screen.
  • Added in afterimages to the Level 7 Boss Fight.
  • Redesigned the Level 4 altar.
  • Redesigned the Level 6 Room of Rest.
  • Added in a portal which takes you back to the Main Menu in the Credits Scene.
Polygod - Atomicdomb
Hello everyone I'm very excited to introduce level 7. We've been working very long and hard on it and are excited to get community input.





We have also added the last 12 blessings to the game giving us a total of 100 in game blessings!



Patch Notes
Bug Fixes
  • Fixed a bug where the Turret's stun animation would not show.
  • Fixed an issue with the music layer on multiple levels.
  • Fixed a bug where the player's character would not show up in the Pause Menu.
  • Fixed a bug where Kanox's colliders were not functioning correctly.
  • Fixed a bug with Ark in Level 2 where he had achieved powers of levitation.
  • Fixed a bug where the animation for Hand of Gaia was not being displayed for the Jawbreaker and the Sphere O'.
  • Fixed a bug in Splitscreen Coop where the descriptiions of powerups were not displaying correctly when choosing/destroying Blessings.
  • Fixed a bug in Splitscreen Coop where some of the characters had been incorrecty displayed.
  • Fixed a bug in Online Coop where Stun Shot was set at a 100% chance to stun.
  • Fixed a bug where Dragon's Breath's cooldown was supposed to be 20 seconds but was 30 seconds.

Balance Changes
  • Faceless the Fey has been given the Light Feet blessing in place of the
  • Ethereal Bullets and Fall Boots blessing. Its movement speed has been increased from 10 to 11.
  • Faceless the Soulless has been given the Vampiric Aura blessing in place of the Feeble Heart blessing. Its damage has been increased from 0.5 to 1, its hit points increased from 8 to 10 and its movement speed increased from 9 to 10.
  • Faceless the Foolish has been given the Feeble Heart blessing.
  • Faceless the Fury has been given the Torpedo Shot blessing in place of the Dragon's Breath blessing. Its movement speed has been decreased from 9 to 8.
  • Adjusted the Character Select Menu to make it easier for players to choose unlocked characters.
  • Added Pylons to the main floor of the Level 4 Boss Fight.
  • Added new teleport locations for the Level 6 Boss Fight.
  • Increased the Chaos Staff's hitbox.
  • Increased the Sentinal's hitbox when it is open.

Typos
  • Corrected the description for Ethereal Bullets. The word "enemeis' is replaced with "enemies".
  • Corrected the description for Indomitable Will. The words "fire rate" have been replaced by "rate of fire".
  • Corrected the description for Sacrifical Gamble. The word "Gaia" has been replaced by "one of the gods".
  • Corrected the description for Copter Boots. "Acquiring" has been added before "additional".
  • Corrected the Blessing descriptions which contained "more" to now have "additional".

Level 7!
  • The Void of Truth has been added as the 7th and final level.
  • The UFO has been added with 1300HP.
  • The Jelly Ball has been added with 1400HP.
  • The Behemoth has been added with 1600HP.
  • The Droid has been added with 1250HP.
  • Spin the Truth has been added with 1800HP.
  • Truth offers the players 3 new Boss Blessings. Communism, Divine Truth and Bonus Blessing, these blessings are only available after beating the game in subsequent runs.
  • COMMUNISM causes all blessings to cost 15 souls. DEADLY DISCOUNTS will not affect the soul cost of blessings.
  • DIVINE TRUTH will kill all the enemies on the level once activated.You will not get any souls for killing the enemies with DIVINE TRUTH. To activate hold down right click for 1 second. Press TAB to toggle secondary fire.
  • BONUS BLESSING gives an altar a 10% chance of not destroying after a blessing has been purchased. This allows for another blessing to be purchased from that same altar.

Added Content
  • The Blessing Sacrifice Menu for unlocking statues has been changed from a text-based system to an image-based system.
  • Added the Level 6 Red Boss Fight to Splitscreen Coop.
  • Added controller input for the melee attack. To activate the melee attack the player taps the right analog stick.
  • Added a Credits Scene.

The final 9 non-boss Blessings have been added to the game!
  • Blood Tax - 10 souls - BLOOD TAX gives you double damage but will tax you 1 health every 20 seconds. Acquiring additional BLOOD TAX blessings will increase the damage multiplier by 1, and will tax you an additional 1 health every 20 seconds.
  • Inconquerable Will - 20 souls - INCONQUERABLE WILL increases your damage and rate of fire based on how close your health is to 100%. Acquiring additional INCONQUERABLE WILL blessings will increase the rate at which damage and rate of fire are increased.
  • Compound X81 - 10 souls - COMPOUND X81 increases your rate of fire by 2 for 10 seconds after you collect a health orb. Additional COMPOUND X81 blessings will increase the rate of fire bonus by 2.
  • Adrenaline - 10 Souls - ADRENALINE increases your movement speed by 2 for 10 seconds after you collect a health orb. Acquiring additional ADRENALINE blessings will increase the movement speed bonus by 2.
  • Compound X82 - 10 Souls - COMPOUND X82 increase your damage by 2 for 10 seconds after you collect a health orb. Acquiring additional COMPOUND X82 blessings will increase the damage bonus by 2.
  • Daily Blessing - 5 Souls - DAILY BLESSING doubles your damage and rate of fire for 10 seconds after you buy a blessing. Acquiring additional DAILY BLESSINGs will increase the time by 5 seconds.
  • Lucky Soul - 5 Souls - LUCKY SOUL destroys up to 5 random blessings and gives you 5 new random blessings.
  • Anesthetic - 10 Souls - ANESTHETIC increases your health by 10 for 10 seconds after you collect a health orb. Additional ANESTHETIC blessings will increase the bonus health by 10.
  • Proof of Stake - 25 Souls - PROOF OF STAKE gives you 1 bonus damage for every 10 souls you hold. Does not stack.
Polygod - Atomicdomb


Today's patch is mostly bug fixes with some typo corrections and some quality of life. We just wanted to fix some issues and get the build into a relatively stable condition before launching the seventh level and boss fight (which are almost ready).

Patch Notes
Bug Fixes
  • Fixed a bug where the visual effect for Frozen Core was not appearing on the Jawbreaker and Submarine.
  • Fixed a bug where the Grasschopper would not indicate when it was taking damage.
  • Fixed a bug where the Flying Thunder God after-image would not appear correctly in Level 2.
  • Fixed a bug where the icon of Flying Thunder God had not been updated.
  • Fixed a bug where Stun Shot would affect Chaos Collossus (Chaos Holy Champion).
  • Fixed a visual error where the Unstable Concoction shrapnel trail colour would not update as your damage increased.
  • Fixed walls in Level 4 which were missing colliders.
  • Fixed jumppads in Level 6 which were not spawning correctly.
  • Fixed a bug where Maya's death scene would not disappear if Maya was killed earlier in the run.

Typos
  • Corrected "Deadly Discounts" to "Deadly Discount" for the Deadly Discount blessing.
  • Corrected the description for Impact Boots, the word "storey" replaces the word "story".
  • Corrected the Leaderboard to show spaces in names and not the "+" sign.
  • Corrected "Bubble Bullet" to "Bubble Bullets" in the description for the Bubble Dragon achievement.
  • Corrected "Wraths Quarry" to "Wrath's Quarry" in the description for the Bloody Business achievement.
  • Corrected the achievement name "Childs Play" to "Child's Play".
  • Corrected "gams" to "games" in the description of the Slow and Steady achievement.

Quality of Life
  • When in the character select sceen or the seed select screen, pressing the "esc" key will take the player back to the previous menu.
...

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