Overgrowth - John
That's right Wolfire's original ninja rabbit fighting game is now available on Steam. You can check out the Lugaru HD Steam page <a href='http://store.steampowered.com/app/25010/'>HERE</a>!

Overgrowth - John
That's right Wolfire's original ninja rabbit fighting game is now available on Steam. You can check out the Lugaru HD Steam page HERE!

Overgrowth - HappyBunny
Just a little over a day left to buy 5 great indie games for what ever you think they are worth! now with 1 bonus game! http://www.wolfire.com/humble
Overgrowth - GroovyBunny
Just a little over a day left to buy 5 great indie games for what ever you think they are worth! now with 1 bonus game! http://www.wolfire.com/humble
Overgrowth - John
www.wolfire.com/pack This offer is only available for less than 3 more days so order now at: www.wolfire.com/pack
Overgrowth - John
www.wolfire.com/pack This offer is only available for less than 3 more days so order now at: www.wolfire.com/pack
Overgrowth - Sylar EnderPaws
By John on January 3rd, 2010

In September, we were asked to speak at GDC Austin about our policy of open development. It appears that our presentation was well-received because we've been asked to speak again at the main GDC (Game Developer Conference) in San Francisco!

San Francisco is our home base so it's convenient to be presenting here. Hopefully I can sneak in our HD video camera and get a recording set up for our YouTube channel. Also, it would be cool to meet up with other people flying into the city and show them the sights -- especially the awesome San Francisco disc golf course (we've been practicing).
Wolfire Speaking at GDC San Francisco
GDC San Francisco

This is quite an honor, and while I'll probably touch on many of the same points that were covered in my previous lecture, enough time has passed that there will be some new information as well.

It's still surprising to us that some indies are unwilling to give open development a try. The internet is such a noisy and crowded place that if you don't promote yourself early and often, you'll likely get lost in the crowd. My hope is that I can inspire other indie developers to strive for the attention they deserve.

The conference will be March 9th-13th and you should definitely let us know if you're going to be in the area. I haven't been assigned an official time slot yet but it should be up soon at our official listing here.

Do you have any ideas for additional topics that didn't get covered in the Austin presentation? The Austin PowerPoint slides are available here.


PowerPoint & Pictures at link below
(http://blog.wolfire.com/2010/01/Wolfire-Speaking-at-the-Main-GDC-in-San-Francisco)
Overgrowth - Sylar EnderPaws
By John on January 3rd, 2010

In September, we were asked to speak at GDC Austin about our policy of open development. It appears that our presentation was well-received because we've been asked to speak again at the main GDC (Game Developer Conference) in San Francisco!

San Francisco is our home base so it's convenient to be presenting here. Hopefully I can sneak in our HD video camera and get a recording set up for our YouTube channel. Also, it would be cool to meet up with other people flying into the city and show them the sights -- especially the awesome San Francisco disc golf course (we've been practicing).
Wolfire Speaking at GDC San Francisco
GDC San Francisco

This is quite an honor, and while I'll probably touch on many of the same points that were covered in my previous lecture, enough time has passed that there will be some new information as well.

It's still surprising to us that some indies are unwilling to give open development a try. The internet is such a noisy and crowded place that if you don't promote yourself early and often, you'll likely get lost in the crowd. My hope is that I can inspire other indie developers to strive for the attention they deserve.

The conference will be March 9th-13th and you should definitely let us know if you're going to be in the area. I haven't been assigned an official time slot yet but it should be up soon at our official listing here.

Do you have any ideas for additional topics that didn't get covered in the Austin presentation? The Austin PowerPoint slides are available here.


PowerPoint & Pictures at link below
(http://blog.wolfire.com/2010/01/Wolfire-Speaking-at-the-Main-GDC-in-San-Francisco)
Overgrowth - Sylar EnderPaws
By Jeff on January 2nd, 2010

For a long time, we've had a ShareThis widget embedded for each blog post, in the hopes that people would click on it and then share the post on one of 50+ different sharing services (del.icio.us, Digg, Facebook, etc.). For a content producer, the idea of ShareThis is really appealing, and I had assumed it was a "best practice" for a website.
ShareThis fail whale

However, in reality, I've noticed that no one actually clicks the ShareThis widget. In fact, after millions of page views, the ShareThis widget has been used just a small handful of times. Something on the order of 30 times, according to their stats. This is not too surprising, considering it is sort of dubious and confusing to use, compared to just copy/pasting the URL into the service manually.

Additionally, in the few times it is actually used, the reader ends up sharing the post on Facebook or Twitter. At least in my experience, there is no significant "long tail" of sharing services which might merit the confusingly epic list.

Finally, to add insult to injury, ShareThis loads kind of slowly and has been the source of several complaints since as of last month, it pops open on mouse over.

Therefore, I removed ShareThis and went straight to the source, adding Facebook and Twitter buttons! Check them out below!

Hopefully that encourages more sharing, since these buttons are actually much more straightforward and have a cool counter on them. I'm curious to see if it makes a difference!

Pictures At link below:
( http://blog.wolfire.com/2010/01/Killing-ShareThis )
Overgrowth - Sylar EnderPaws
By Jeff on January 2nd, 2010

For a long time, we've had a ShareThis widget embedded for each blog post, in the hopes that people would click on it and then share the post on one of 50+ different sharing services (del.icio.us, Digg, Facebook, etc.). For a content producer, the idea of ShareThis is really appealing, and I had assumed it was a "best practice" for a website.
ShareThis fail whale

However, in reality, I've noticed that no one actually clicks the ShareThis widget. In fact, after millions of page views, the ShareThis widget has been used just a small handful of times. Something on the order of 30 times, according to their stats. This is not too surprising, considering it is sort of dubious and confusing to use, compared to just copy/pasting the URL into the service manually.

Additionally, in the few times it is actually used, the reader ends up sharing the post on Facebook or Twitter. At least in my experience, there is no significant "long tail" of sharing services which might merit the confusingly epic list.

Finally, to add insult to injury, ShareThis loads kind of slowly and has been the source of several complaints since as of last month, it pops open on mouse over.

Therefore, I removed ShareThis and went straight to the source, adding Facebook and Twitter buttons! Check them out below!

Hopefully that encourages more sharing, since these buttons are actually much more straightforward and have a cool counter on them. I'm curious to see if it makes a difference!

Pictures At link below:
( http://blog.wolfire.com/2010/01/Killing-ShareThis )
...

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