Overfall - Pera Games
Hello adventurers,

We proudly announce our next, currently in-development game;



A battle commander simulation game where you train your fighters with a vast variety of collected skills to manage them in mythical battlegrounds.

Core Features
  • 3 on 3 online strategy simulation with bright and peppy visuals. Group up with your buddies or match with new friends for an art of war against other commanders.
  • Make a collection within thousands of unique skills to beef up your library. Hire and customize fighters to suit your personal playing style, as they level up and bring you more glories!
  • You will have full control of battle strategy, decide who goes which objective and do what, also you will use ultimate skills to impact the most critical moments of fights. You are in complete control of tactics, combat positions, and objective instructions, and will be able to follow the battle live with our battle simulator.
  • Experience all multiplayer online battle arena aspects in a fresh new way - high fantasy role-playing elements, classes, skills, battlegrounds, arenas, maps, lanes, objectives and tactical depth are all present.
  • Regular updates and additions of new skills, battlegrounds, classes, events and more!

Please vote in Greenlight and share some love with your feedbacks!

In the meantime, enjoy a weekly discount for Overfall, if you don't have it already or wish to gift a friend.
Overfall - Pera Games


The aftermath of the Ancient War was devastating. The victorious Orcish Emperor executed each and everyone on Dys who practiced dark arts and summoning. The indisputable power they controlled and carried within their spirits became too dangerous to be used in the wrong hands. The bodies of those once the mightiest commanders were locked and hidden away in the Tombs that are scattered all around Dys. Never to be found again.

Until one day two heroes disembark on an island and hear the call for help of an Imperial Archaeologist.
  • 8 intense dungeon questlines with epic boss battles.
  • More than 15 new player personas with more upgrade options.
  • New and modified NPC stats and personas for more intense fights.
  • Reputation questlines giving you another alternative way of finishing your playthrough.
Overfall - Pera Games


The aftermath of the Ancient War was devastating. The victorious Orcish Emperor executed each and everyone on Dys who practiced dark arts and summoning. The indisputable power they controlled and carried within their spirits became too dangerous to be used in the wrong hands. The bodies of those once the mightiest commanders were locked and hidden away in the Tombs that are scattered all around Dys. Never to be found again.

Until one day two heroes disembark on an island and hear the call for help of an Imperial Archaeologist.
  • 8 intense dungeon questlines with epic boss battles.
  • More than 15 new player personas with more upgrade options.
  • New and modified NPC stats and personas for more intense fights.
  • Reputation questlines giving you another alternative way of finishing your playthrough.
Overfall - Bulut
  • Minor bug fixes about steam connection.
Overfall - Bulut
  • Minor bug fixes about steam connection.
Overfall - Bulut
  • Fixed a bug which caused massive frame rate drop if you exit to the main menu from the sailing interface and start the game a couple of times.
  • General bug fixes and minor improvements.
Overfall - Bulut
  • Fixed a bug which caused massive frame rate drop if you exit to the main menu from the sailing interface and start the game a couple of times.
  • General bug fixes and minor improvements.
Overfall - Bulut
  • [Bug fix]Unlocks should be working as intended again.
  • Chance for getting inflamed, frail, brain damaged, slick has been modified.
Overfall - Bulut
  • [Bug fix]Unlocks should be working as intended again.
  • Chance for getting inflamed, frail, brain damaged, slick has been modified.
Overfall - Bulut
  • The initial loading time has been improved.
  • Added an option to release the fps lock.
  • Made some optimizations for the ship AI.
  • When the game is run on a monitor that does not support the last display resolution the game will reset to default resolution for that screen.
  • Fixing the wrong enemy prefabs seen on the story builder.
  • Changing Migrane personas proc rate to %25 from %40
  • In rare cases the persona you get from islands could stuck to one of the personas. Now it is fixed.
  • In story builder adding a persona which has a space in its name will work as intended.
  • In story builder empty rewards and requirements fields will not appear.
  • The wizard void weapon unlock will not require a razed island.
  • Updating the game engine.
...

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