Overfall - Bulut
  • Minor bug fixes about steam connection.
Overfall - Bulut
  • Minor bug fixes about steam connection.
Overfall - Bulut
  • Fixed a bug which caused massive frame rate drop if you exit to the main menu from the sailing interface and start the game a couple of times.
  • General bug fixes and minor improvements.
Overfall - Bulut
  • Fixed a bug which caused massive frame rate drop if you exit to the main menu from the sailing interface and start the game a couple of times.
  • General bug fixes and minor improvements.
Overfall - Bulut
  • [Bug fix]Unlocks should be working as intended again.
  • Chance for getting inflamed, frail, brain damaged, slick has been modified.
Overfall - Bulut
  • [Bug fix]Unlocks should be working as intended again.
  • Chance for getting inflamed, frail, brain damaged, slick has been modified.
Overfall - Bulut
  • The initial loading time has been improved.
  • Added an option to release the fps lock.
  • Made some optimizations for the ship AI.
  • When the game is run on a monitor that does not support the last display resolution the game will reset to default resolution for that screen.
  • Fixing the wrong enemy prefabs seen on the story builder.
  • Changing Migrane personas proc rate to %25 from %40
  • In rare cases the persona you get from islands could stuck to one of the personas. Now it is fixed.
  • In story builder adding a persona which has a space in its name will work as intended.
  • In story builder empty rewards and requirements fields will not appear.
  • The wizard void weapon unlock will not require a razed island.
  • Updating the game engine.
Overfall - Bulut
  • The initial loading time has been improved.
  • Added an option to release the fps lock.
  • Made some optimizations for the ship AI.
  • When the game is run on a monitor that does not support the last display resolution the game will reset to default resolution for that screen.
  • Fixing the wrong enemy prefabs seen on the story builder.
  • Changing Migrane personas proc rate to %25 from %40
  • In rare cases the persona you get from islands could stuck to one of the personas. Now it is fixed.
  • In story builder adding a persona which has a space in its name will work as intended.
  • In story builder empty rewards and requirements fields will not appear.
  • The wizard void weapon unlock will not require a razed island.
  • Updating the game engine.
Overfall - Bulut
  • Clearing personas at the inn will reset all the persona counters for that character. So the character can get similar personas in the future
  • Achievements related to skills, classes and companions will be rewarded correctly. Any old progress will be automatically synced next time you open the game.
  • Objects from 'Floor Objects' category will not disable the hexes they inhabit during battles. So our characters can fight in a cosy environment on warm carpets.
  • Added Corpse Armored as a new Story builder item.
  • Pirate ship quests will no longer trick you into quests that are impossible.
  • The Everguards have a new line for when you have just the right amount of dust.
  • Characters cannot get the same persona twice even if one of them comes from encounters from story builder.
  • Fixing typo in Aegis condition tooltip.
  • Several typos in the encounters are fixed.
  • Added some new story arcs to fillers.
Overfall - Bulut
  • Clearing personas at the inn will reset all the persona counters for that character. So the character can get similar personas in the future
  • Achievements related to skills, classes and companions will be rewarded correctly. Any old progress will be automatically synced next time you open the game.
  • Objects from 'Floor Objects' category will not disable the hexes they inhabit during battles. So our characters can fight in a cosy environment on warm carpets.
  • Added Corpse Armored as a new Story builder item.
  • Pirate ship quests will no longer trick you into quests that are impossible.
  • The Everguards have a new line for when you have just the right amount of dust.
  • Characters cannot get the same persona twice even if one of them comes from encounters from story builder.
  • Fixing typo in Aegis condition tooltip.
  • Several typos in the encounters are fixed.
  • Added some new story arcs to fillers.
...

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