Order of Battle: World War II - SlithFox
Everyone knows the importance of the Pacific Theatre during World War II. Some of the bloodiest battles of the whole conflict were fought on the wide oceans and in the deep jungles. After three years and thousands of dead on all sides the Japanese Empire was destroyed and a new balance of power was established.

But this conflict started earlier than the Japanese attack on Pearl Harbour. China saw its own borders constantly menaced and, after many “incidents”, on July 7th of 1937 Japan began a large invasion of the Chinese soil. A nominally united China was still fighting its own internal wars and was initially ill-prepared for the onslaught leading to the Japanese forces conquering an impressive amount of land but at the cost of overstretching its lines..

The Second Sino – Japanese War has begun!

Order of Battle: Pacific after the release of the successful free update Battle of Britain, comes back to the Pacific Theatre, covering one of the cruellest but most underrated conflicts of the Second World War period..

Players take control over the Japanese forces fighting for territorial expansion and rich Chinese resources. The conflict soon turns into a massive all-out war between the two sides during the Battle of Shanghai. While the Chinese forces are numerically superior, they have suffered from internal conflict and are poorly equipped with outdated weapons. The recently modernised Japanese Army on the other hand is well trained and experienced, but as the war drags on it gets increasingly overstretched, allowing the enemy to regain the initiative at several occasions...

The game is ready for Beta phase and we ask players to join it to help us in giving the final touches!

You can apply from here
Order of Battle: World War II - SlithFox
Everyone knows the importance of the Pacific Theatre during World War II. Some of the bloodiest battles of the whole conflict were fought on the wide oceans and in the deep jungles. After three years and thousands of dead on all sides the Japanese Empire was destroyed and a new balance of power was established.

But this conflict started earlier than the Japanese attack on Pearl Harbour. China saw its own borders constantly menaced and, after many “incidents”, on July 7th of 1937 Japan began a large invasion of the Chinese soil. A nominally united China was still fighting its own internal wars and was initially ill-prepared for the onslaught leading to the Japanese forces conquering an impressive amount of land but at the cost of overstretching its lines..

The Second Sino – Japanese War has begun!

Order of Battle: Pacific after the release of the successful free update Battle of Britain, comes back to the Pacific Theatre, covering one of the cruellest but most underrated conflicts of the Second World War period..

Players take control over the Japanese forces fighting for territorial expansion and rich Chinese resources. The conflict soon turns into a massive all-out war between the two sides during the Battle of Shanghai. While the Chinese forces are numerically superior, they have suffered from internal conflict and are poorly equipped with outdated weapons. The recently modernised Japanese Army on the other hand is well trained and experienced, but as the war drags on it gets increasingly overstretched, allowing the enemy to regain the initiative at several occasions...

The game is ready for Beta phase and we ask players to join it to help us in giving the final touches!

You can apply from here
Order of Battle: World War II - SlithFox


Happy Battle of Britain Day!

Order of Battle: Pacific has been updated with free special content celebrating the 75th anniversary of the Battle of Britain!

The scenario starts on 12 June 1940 and lasts until 20 September 1940. The map covers England and the northern French, Belgian and Dutch coasts. It accurately portrays the changing German tactics in the battle, first focusing on the RAF airfields and later switching to the strategic bombing of cities. Several event pop ups help tell the story and outline the strategic situation of the battle.

You control the men and machines of the Royal Air Force and must protect British shipping and cities to keep the British Morale up. You win the scenario by destroying the German command’s desire to fight by downing bomber wings and reaching out to disrupt their preparations for Operation Sea Lion.

AI controlled allied convoys sail from the western edge of the map along the English Channel towards ports in London. Protecting these convoys not only prevents a morale penalty, but each ship arriving at the destination also provides the player with additional resources to assist the war effort.

Secondary objectives include protecting the vital Radar chain, the destruction of Stuka bomber units harassing the Atlantic Convoys and taking out a heavy German coastal gun battery which is bombarding the area around Dover.
Order of Battle: World War II - SlithFox


Happy Battle of Britain Day!

Order of Battle: Pacific has been updated with free special content celebrating the 75th anniversary of the Battle of Britain!

The scenario starts on 12 June 1940 and lasts until 20 September 1940. The map covers England and the northern French, Belgian and Dutch coasts. It accurately portrays the changing German tactics in the battle, first focusing on the RAF airfields and later switching to the strategic bombing of cities. Several event pop ups help tell the story and outline the strategic situation of the battle.

You control the men and machines of the Royal Air Force and must protect British shipping and cities to keep the British Morale up. You win the scenario by destroying the German command’s desire to fight by downing bomber wings and reaching out to disrupt their preparations for Operation Sea Lion.

AI controlled allied convoys sail from the western edge of the map along the English Channel towards ports in London. Protecting these convoys not only prevents a morale penalty, but each ship arriving at the destination also provides the player with additional resources to assist the war effort.

Secondary objectives include protecting the vital Radar chain, the destruction of Stuka bomber units harassing the Atlantic Convoys and taking out a heavy German coastal gun battery which is bombarding the area around Dover.
Order of Battle: World War II - Sukhoi


Order of Battle: Pacific – the acclaimed wargame made by The Artistocrats – will on the 15th of September receive free special content in order to celebrate the anniversary of the Battle of Britain!

This update will cover the entire course of the operations, from the initial “Channel battles” to the aftermath!

Stay tuned for further updates!
Order of Battle: World War II - Sukhoi


Order of Battle: Pacific – the acclaimed wargame made by The Artistocrats – will on the 15th of September receive free special content in order to celebrate the anniversary of the Battle of Britain!

This update will cover the entire course of the operations, from the initial “Channel battles” to the aftermath!

Stay tuned for further updates!
Order of Battle: World War II - SlithFox
It’s time to return to the Pacific Theatre!

Take a look at this bunch of detailed multiplayer map scenarios for Order of Battle: Pacific made by Erik Nygaard (great work Erik)!

They feature a lot of historical and hypothetical operations included CORAL SEA (1942), EASTERN SOLOMONS (1942), GUADALCANAL (1942), MIDWAY (1942), SAIPAN (1944), and more!

Please follow this link to see the entire list of maps at your disposal!


CORAL SEA (1942)
In the early May Imperial Japanese Navy forces sailed from Truk and Rabaul heading for Tulagi and Port Moresby respectively.
The Imperial Japanese Navy Command did not expect to find any US forces in the area as they believed all the US carriers to be damaged or occupied elsewhere.
The US had broken the Japanese Naval Codes and had despatched the carriers Lexington and Yorktown to the Coral Sea in late April with orders to turn back the invasion.
Failure by the US forces will mean the fall of New Guinea followed by the invasion of Australia.



GUAM (1944)
Guam was more important in the American eye than the neighbouring islands Saipan and Tinian in the Marianas. Guam was American territory before the war and a reconquest was important both for political and military reasons.




IWO JIMA (1945)
The goal of Operation Detachment was to capture the two working airfields and an additional under construction to provide a staging area for attacks on the Japanese main islands. This battle comprised some of the fiercest and bloodiest fighting in the Pacific. After the heavy losses incurred in the battle, the strategic value of the island became controversial as it was useless both to the US Army as a staging base and the US Navy as a fleet base.
Order of Battle: World War II - SlithFox
It’s time to return to the Pacific Theatre!

Take a look at this bunch of detailed multiplayer map scenarios for Order of Battle: Pacific made by Erik Nygaard (great work Erik)!

They feature a lot of historical and hypothetical operations included CORAL SEA (1942), EASTERN SOLOMONS (1942), GUADALCANAL (1942), MIDWAY (1942), SAIPAN (1944), and more!

Please follow this link to see the entire list of maps at your disposal!


CORAL SEA (1942)
In the early May Imperial Japanese Navy forces sailed from Truk and Rabaul heading for Tulagi and Port Moresby respectively.
The Imperial Japanese Navy Command did not expect to find any US forces in the area as they believed all the US carriers to be damaged or occupied elsewhere.
The US had broken the Japanese Naval Codes and had despatched the carriers Lexington and Yorktown to the Coral Sea in late April with orders to turn back the invasion.
Failure by the US forces will mean the fall of New Guinea followed by the invasion of Australia.



GUAM (1944)
Guam was more important in the American eye than the neighbouring islands Saipan and Tinian in the Marianas. Guam was American territory before the war and a reconquest was important both for political and military reasons.




IWO JIMA (1945)
The goal of Operation Detachment was to capture the two working airfields and an additional under construction to provide a staging area for attacks on the Japanese main islands. This battle comprised some of the fiercest and bloodiest fighting in the Pacific. After the heavy losses incurred in the battle, the strategic value of the island became controversial as it was useless both to the US Army as a staging base and the US Navy as a fleet base.
Order of Battle: World War II - SlithFox
Hi all!

Patch 1.8.3. is live and it brings a lot of important changes and improvements!

Now you can customize your units with different camouflage skins, mines can no longer be placed on exit points, every battleship can carry one floatplane in its cargo, and more!

Here is the full changelog:

V1.8.3 – July 14, 2015
Changes:
- Custom camouflage skins to personalize your ground vehicles
- Access to DLC manager in the main menu
- Captured units can now be repaired, but only at 1 strength point per turn.
- Bunkers and MG Foxholes can no longer be constructed adjacent to an enemy ground unit
- Mines can no longer be placed on exit points
- When upgrading an aircraft stored in a carrier, it can no longer take off during the same turn
- When not in deployment phase carrier-based aircraft can no longer be deployed next to a
carrier, but only inside one of its cargo slots
- Every battleship can carry one floatplane in its cargo
- Napping & sleeping units marked as darker dots on the minimap
- Spanish language added
- Code & memory usage optimizations
Order of Battle: World War II - SlithFox
Hi all!

Patch 1.8.3. is live and it brings a lot of important changes and improvements!

Now you can customize your units with different camouflage skins, mines can no longer be placed on exit points, every battleship can carry one floatplane in its cargo, and more!

Here is the full changelog:

V1.8.3 – July 14, 2015
Changes:
- Custom camouflage skins to personalize your ground vehicles
- Access to DLC manager in the main menu
- Captured units can now be repaired, but only at 1 strength point per turn.
- Bunkers and MG Foxholes can no longer be constructed adjacent to an enemy ground unit
- Mines can no longer be placed on exit points
- When upgrading an aircraft stored in a carrier, it can no longer take off during the same turn
- When not in deployment phase carrier-based aircraft can no longer be deployed next to a
carrier, but only inside one of its cargo slots
- Every battleship can carry one floatplane in its cargo
- Napping & sleeping units marked as darker dots on the minimap
- Spanish language added
- Code & memory usage optimizations
...

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