Enter the Gungeon - contact@rockpapershotgun.com (John Walker)

One of my favourite things about end of year lists on RPS is they never match the personal list of any individual writer. They’re a compromise between us all, an erratic, uncoordinated vote where consensus sees games of real worth rising to the top and filling our annual advent calendar. It makes for a list that’s far more broad and useful to the largest number of readers. And because it’s driven by nothing other than what we’ve all enjoyed that year is equally likely to be filled with the tripliest of As and the most obscure of indies. Still though, it leaves me wanting to say, “But! But there are THESE games too!” So below is my list of >my favourite games of 2016, far less useful to far fewer readers, but goodness me, a collection of games that deserve adulation.> … [visit site to read more]

Dec 12, 2016
OneShot - contact@rockpapershotgun.com (John Walker)

I’ve never played a game like OneShot [official site]. I’ve played rather a lot of games, too. It’s also been a really long time since I’ve cared about a game’s main character quite so much, to the point where decisions really mattered to me. Which is rather a lot to say of a game made in RPGMaker. But then this is a game that does stuff with that cutesy engine that I would never have thought possible. It does stuff with my PC> that I didn’t know games could do. This is quite the thing. Here’s wot I think: … [visit site to read more]

OneShot - contact@rockpapershotgun.com (John Walker)

Steam, you may have noticed, is a little bit broken. One of its multifarious idiosyncrasies is to include games that absolutely have not been released in its full list of released games. Every now and then I’ll spot a game that looks worth a peek, go to install it, and find it doesn’t even have a release date yet. So I tend to stick them on my wishlist and forget they exist. One such game that just popped up in my email as now released is OneShot [official site]. I don’t even have half a recollection of ever marking it, but gosh I’m glad I did. I’ve been playing it this morning and this top-down meta pixel adventure is completely charming. … [visit site to read more]

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