One Hour One Life - contact@rockpapershotgun.com (Dominic Tarason)

Jason Rohrer’s wildly ambitious humanity simulator One Hour One Life has resurfaced on Steam today. Previously available only direct from the developer, it’s a real-time survival and crafting sandbox – familiar stuff, but with a twist. Every time you play, you begin as a random, helpless baby, unceremoniously spawned from another player. For your first few minutes, you’re dependent, and must be carried and fed by others. From there, you’ve got under an hour until you croak and begin the cycle anew, so players are constantly rushing to achieve something> before they die.

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