NoLimits 2 Roller Coaster Simulation - nlcoaster
Small patch with a couple of bug fixes and MK1101 cross tie improvements
NoLimits 2 Roller Coaster Simulation - nlcoaster
A new add-on is available which extends the base game with an additional coaster style: The Vekoma MK1101. It is a modern and popular coaster style with a sleek design.

Vekoma Rides Manufacturing B.V. granted us an official license to use the product and company names and design for this add-on.

This add-on consists of a new train and track, recreating the real MK1101 coaster type produced by Vekoma Rides Manufacturing B.V.



Features of the add-on:
  • High detailed train with launch/chain lift option. The train's bottom side magnets will be automatically adjusted.
  • High detailed track hardware (friction tire, LSM module, static magnetic brake).
  • Normal and thick spine option.
  • Two new parks demonstrating both the LSM launch and the chain lift version.
  • Special horizontal rotating track switch
  • Automatically generated track covers protecting the friction tires from the chain dog in the chain lift version

Next to selecting between launch and chain lift version, the train offers other new options:
  • Optional handrails on front of car
  • Optional vests on restraints
  • Customizable nylon wheel colors
  • Zero car cover can be removed (for scripted custom theming)
  • Other car covers can be removed (for scripted custom theming)

The add-on is available on Steam only. If you are a customer of the stand-alone version of NL2 purchased from our website, you are encouraged to switch to the Steam version. For a free Steam key, send an email to us (email address can be found ingame when clicking on Info) using the same email address you used to purchase the game from our website. Provide your stand-alone User ID and Key in case you do not have access to your old email address anymore.
NoLimits 2 Roller Coaster Simulation - nlcoaster
Small patch which fixes are few bugs with the MK1101
NoLimits 2 Roller Coaster Simulation - nlcoaster
This is a smaller maintenence update. Here is the change log:

  • Preparation for the upcoming Vekoma MK1101* Coaster Style DLC
  • Button watch in VR mode
  • Support pipes, flanges, and footers can now be colored as 'unpainted metal'
  • Improved nut and bolt objects on track and supports
  • Added invert mouse option
  • A couple of other smaller fixes and improvements (see 'Main menu -> Info -> What's new' for details)

I am aware that there weren't any updates for a longer time. A couple of changes were required to be made, related to the distribution and future planning, meanwhile.

A new coaster style DLC was planned to come out for a long long time. Unfortunately there were some delays, some reasons for the delays were technical and some personal. I am finally very excited to announce that the DLC is coming out very soon, and this update lays down the foundation for it.

* Vekoma MK1101 is a product of Verkoma Rides Manufacturing B.V.
A license is granted to use the company and product name.
NoLimits 2 Roller Coaster Simulation - nlcoaster
The new 2.6.4.0 update contains some cool new features. Fully automatic generated 3D control panels finally found their way into NoLimits 2. They are completely interactive, and can be controlled using mouse and even VR motion controllers. You can press the buttons with your index finger in VR, it is a lot of fun. Flashing lights, sounds and vibration give feedback. Even without VR, they are lot of fun using the mouse. There are two modes, either use the centered dot and left click on the buttons, or right click to show the mouse cursor and directly point on the desired button. This cursor system is also scriptable and allows for easy interaction with custom scenery, too. The control panels will be automatically generated when the standard station building is used. For custom stations, it is possible to generate the control panel at a custom location (simply add an empty control panel desk object to the location where you want the control panel to be generated). Button and lights objects are included for further customization and new scripting APIs make it also possible to implement a custom control panel more easily.

Here are the main new features listed...

  • Automatic generated 3D Control Panels with user interaction (mouse and VR controllers)
  • Scriptable Cursor System (for mouse and VR controller interaction)
  • User Texture option for scene Objects
  • Billboard Scene Object Set demonstrating the new User Texture option.
  • Local Transform option in Editor
  • Many more fixes and improvements...

See in-game change log (Main menu -> info -> What's new) for more details.

Have fun!
NoLimits 2 Roller Coaster Simulation - nlcoaster
  • Fixes a few problems including a crash when running on Linux with Wine/Proton.
  • Fixes a few other crashes.
  • Small VR changes.

See in-game changelog for more details (Main menu -> Info -> What's New...)
NoLimits 2 Roller Coaster Simulation - nlcoaster
Small patch which fixes bugs introduced by previous update
NoLimits 2 Roller Coaster Simulation - nlcoaster
Small update released with the following highlights,..

  • Mac: Native Apple Silicon CPU support.
  • New Dark Theme user interface option.
  • New slim loading screen (can be configured to stay at the bottom for each park).
  • VR: Loading Screen is now lag-free in VR mode.
  • VR: Experimental OpenXR API support.

Read the full changelog in-game (Main menu -> Info -> What's new).
NoLimits 2 Roller Coaster Simulation - nlcoaster
Yet another update with some more bug fixes..

  • 360 degree video export fixed.
  • Brake placement for short sections fixed.
  • Pressing Q key in external ride views fixed.
  • Fixed a wierd problem when keyframing animation and scripted animation gets both used at the same time for a scene object.
NoLimits 2 Roller Coaster Simulation - nlcoaster
  • Small patch, that fixes a couple of bugs that sneaked into 2.6.2.0.
  • VR Vignette is disabled by default now.
  • Improved framerates on Mac, especially on Apple M1* graphics.
  • Mac binary is now notarized.

* Native Apple Silicon support is coming soon, it is not included in this update yet.
...

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