New World: Aeternum - nickibre

Greetings, Adventurers!

Gear up for battle with the Hearty Twitch Cache, packed with essential consumables to keep you sharp in the arena. Whether you’re diving into combat or honing your tactics, this cache has what you need to stay in the fight. Watch any New World stream on Twitch with Drops enabled from June 17 at 10AM PT (1PM ET / 5PM UTC) to June 23 at 10AM PT to earn your reward. This is a time-based Drop—just watch for 6 hours, and the cache is yours. Don’t forget to claim your reward on Twitch once you’ve hit the time goal. See you in the arena! Here's what you'll earn in your Hearty Cache:

  • 5× Vial of Suspended Azoth

  • 25× Dark Matter

  • 3× Gypsum Orbs

  • 15× Infused Health Potion

  • 5× Infused Regeneration Potion

  • 5× Banana Parfait

  • 5× Powerful Honing Stone

  • 5× Powerful Gemstone Dust

All items will be delivered simultaneously once you've claimed your reward. If you haven't done so already, make sure your Twitch account is linked to your Amazon Games and Steam accounts. You can find the steps you need to follow on our Twitch Drops page. Thanks for your support! We'll see you in the Aeternum.

New World: Aeternum - nickibre

Get ready to test your skill, coordination, and adaptability in the newest 3v3 Arena battleground coming to New World: Aeternum. This all-new map — the largest Arena yet — is entering the fight with a limited-time Preview Weekend from June 17 through June 23, ahead of its full integration in Season 9. Here’s everything you need to know before stepping into the ring.

A New Kind of Arena

While the name of the map will ultimately be voted on by the community, the location itself is already steeped in mystery. Deep within Aeternum, Syndicate explorers have uncovered an ancient site, its purpose long forgotten and its builders unknown. Though its weathered stonework suggests ties to early civilizations, the effigies and motifs hint at something far more primal — a place where animals or spirits were once worshiped, or perhaps feared.

That power hasn’t faded. It lingers — drawing adventurers who seek to understand it, and fighters who would claim it through combat.

This new map isn’t just visually distinct. It was designed in response to player feedback, offering a larger battlefield that creates meaningful strategic shifts between long-range and close-quarters combat. It’s not just a new arena — it’s a new way to play.

Map Overview
  • Largest 3v3 Map Yet: Nearly 50% larger than existing Arena maps, with more elevation, cover, and flanking paths.

  • Dynamic Combat Phases: The map favors ranged combat early on, but forcing players into melee engagements quickly.

  • Environmental Landmarks: Ancient statues, waterfalls, and weathered ruins provide natural callouts and add to the tactical depth.

“We wanted this to feel like a discovered place, not a constructed one. Something ancient, powerful, and reactive—visually and mechanically.” — Map Design Team

Strategic Impact

The map’s scale and design create a distinct flow that pushes players to adapt:

  • Team Composition: Ranged builds shine early, but melee dominance becomes critical once the circle tightens.

  • Mobility & Flexibility: Static strategies won’t cut it. Positioning, cover usage, and role switching are key to staying alive.

  • Cover Density: Sightlines are long at first but rapidly break down into close-range skirmishes, creating high-tension transition moments.

Integration & Preview Details
  • Preview Availability: From June 17–23, this will be the only map in the 3v3 Arena queue.

  • Permanent Rotation: The map joins the standard Arena rotation in Season 9.

  • Twitch Drops: Earn the Hearty Twitch Cache during the preview week by watching 6 cumulative hours of New World: Aeternum on Twitch to earn your reward.

Visual Identity & Lore

Inspired by the Monarch’s Bluffs — a beautiful, underutilized style — this arena mixes temple ruins with organic natural elements, creating a lush-yet-foreboding battlefield. Animal motifs and spirit-worship themes are woven into the design, reinforcing the idea that this place was not simply made for combat, but for reverence… or sacrifice.

“Concept art helped us lean deeper into the natural elements—juxtaposing ruin and overgrowth in a way that feels unique in the Arena ecosystem.” — Map Design Team

Developer Insights
  • Biggest Challenge: Balancing size and intensity. Throughout each match, the arena seamlessly flows from long range combat to more close range encounters.

  • Player Feedback: Strong community desire for more variety, more scale, and better role balance helped shape every decision — from layout to pacing.

  • Competitive Expectations: This map rewards versatility and forces adaptation. Expect meta shifts favoring hybrid builds and mobile team comps.

  • More Maps Coming?: Not immediately, but we have concepts for maps in the pipeline if demand stays strong.

  • Pro Tip: Don’t anchor to one position. The fight will come to you — fast. Master transition points and use cover creatively to outlast and outmaneuver.

Prepare for the Preview

This isn’t just another arena — it’s a full evolution of the 3v3 experience. Watch for callouts to emerge from the community, theorycraft new comps with your squad, and sharpen your skills across all ranges.

We’ll see you in the ring — if you can survive it.

New World: Aeternum - nickibre


Greetings, Adventurers!

This isn’t your average wardrobe update—unless your average includes lace, menace, and void-infused accessories. The Danse Macabre Bundle has twirled its way into the store, and it’s ready to conjure some chaos. Whether you’re channeling dark elegance or just want to hex your enemies in style, this gothic collection is the perfect match.


STORE ITEMS

Danse Macabre Bundle: The full set for the sorceress who doesn’t just cast spells—she makes a statement. Equal parts vintage elegance and eerie charm, this is how you dress for the end of the world (or at least the next war).

The Bundle Includes:
  • Elegant Sorceress’s Victorian Hat: A wide-brimmed nod to the witching hour. Ideal for those who like their headwear dramatic and their presence undeniable.
  • Elegant Sorceress’s Frilled Dress: Layers of lace, a touch of menace. This is not your grandma’s Sunday best.
  • Elegant Sorceress’s Fingerless Gloves: For casting, clawing, or just looking like you have secrets.
  • Elegant Sorceress’s Silk Stockings: Because even doom deserves a little shimmer.
  • Elegant Sorceress’s Heeled Boots: Click-clack into combat with style that says “I hex with heels.”
  • Evanescent Touch (Void Gauntlet Skin): A most elegant weapon from a more macabre era, perfect for the aspiring dark witch.
  • Evanescent Star (Flail Skin): All beauty, all bite. Let your flail do the screaming.

The Danse Macabre Bundle won’t linger in the void forever. Be sure to grab it before it vanishes into mist. We’ll see you—somewhere between the veil and the battlefield—in Aeternum.

New World: Aeternum - nickibre
Greetings, Adventurers!

New World: Aeternum Update 1.3.27 downtime will begin at 5:00 AM PT (1200 UTC) on June 3rd and last approximately 1.5 hours.

Check out the full release notes, including other notable fixes, below.


Seasonal Server 2

  • Seasonal Server 2 is our take on a hardcore experience. We’ve built this to reward you for flexing your mastery and knowledge of the game. Additionally, we want to open up all the content for all our players in this time limited experience. The major changes we have made for this server are:
  • No Main Questline - We’ve built a new, very expedited quest line to follow. This questline will give you all the experience needed for your character to reach maximum level in approximately 6 hours. It will also introduce you to the new mechanic we’re using for progressing your character on this server, Azerite Tailings.
  • Azerite Tailings - Azerite Tailings are an item that can be dropped from multiple different locations in the world and can be used to craft new types of inventory caches for yourself. These caches will be much faster to use for gearing up your character on this server than standard loot drops. These caches can provide everything you need for your characters (such as consumables, gear, and even materials for selecting perks on artifacts.)
  • Artifacts Unlimited - On this server, you are able to equip as many artifacts as you would like. We don’t know exactly how powerful these can become, but we want to allow you to experiment in some new ways and try some new gameplay combinations that even we haven’t seen before.
  • Death Status Effects - A new status effect will be present on your character when created on this server for tracking your Unfallen or Fallen state, and this is our attempt at a different kind of hardcore experience. Characters who have not died will be considered ‘Unfallen’ and characters who have died will be considered ‘Fallen’. Instead of a traditional hardcore model, where your character is simply deleted on death, this status effect will stack up, granting 25 bonus attributes per stack. However, some challenges can only be completed in an Unfallen state. Group up with others to tackle these objectives and remain Unfallen, but don’t be afraid to keep going if you do Fall, you’ll be getting stronger and stronger.
  • War has its own unique status effect. This status effect will provide a higher potential stacking on attributes after death (as well as a damage bonus), but it also reduces your armor and absorptions while active (this is intended to help balance out some of the potential defensive power artifacts can provide). Since this is a time limited server, territory control is not the primary focus, so we wanted to give people an opportunity to experience the mode in a different way. Honestly, we’re hoping you will all go out into the field and bonk each other over the head with foam bats and cardboard tubes for a weekend.
  • Earnable Rewards - You will be able to earn new rewards for your character by completing challenges in the Season Journey on this server. These new earnable rewards are Raw Orichalcite Stone which allows you to craft any artifact you want (out of all the artifacts you do not currently own), and Runewood Resin which allows you to craft any T3 trophy you want. There will also be new cosmetics and titles to earn throughout this experience. These rewards will not be claimable on your seasonal character and must be claimed on one of your primary characters.
  • Important extra note about the Hardcore server: As the focus of this server is push the limit of characters to the max, including using full sets of artifacts in endgame content such as the Gorgon raid, players will be required to have the Rise of the Angry Earth expansion to participate.


Expeditions Unleashed

With the release of Expeditions Unleashed, we added a dynamic health scaling system for these encounters which will scale up and down the health of creatures and bosses in the encounter based on the number of players in the encounter area. This system has both a minimum and maximum boundary to the scaling and a per player increment. Our intention with this system is that more players should always be a benefit, but except in critically large player numbers, fight duration should be longer and more consistent than it was in past boss events.

With our initial release we set our boundaries to fairly conservative numbers to ensure the system would not have a negative impact to server health due to the longer fights. After reviewing the data from live servers and player sentiment, we’ve seen a positive impact in fight duration within our boundaries but we are seeing significantly higher numbers of players than our upper limit and as a result, the effects of the system were not as impactful as we’d like versus very large numbers of players (ie greater than 40).

With this update we decided to increase that upper boundary to accommodate larger groups of players. We are making this change cautiously to avoid strain on the servers and, depending on the outcome, we may revisit these settings again in the future.


Combat & Game Modes

  • Increased the bow's damage by 1.86% and musket by 1.68% in PvP.
  • Upheaval - Reduced attack damage from 200% to 180% and reduced tactician upgrade CDR from 25% to 20%.
  • Vampire's Vestments - Increased lifesteal amount from 10% to 17%.
  • Lich Gloves - Increased empower (6% to 10%) and reduced cooldown (5s to 3s).
  • Updated the Attuned Leather Pants and Old Crown to grant 11 attributes instead of 10.
  • Vital Synergy - Reduced values for the stamina regen and healing bonus from 20% to 15%.
  • Fixed an issue where target dummies could become 'immune' and no longer generate damage numbers.
  • OPR - Buildable items are no longer allowed to be placed at the teleport locations through Gates and Barriers.
  • Fixed an issue where Vital Synergy was reducing the power of the relentless artifact perk.
  • Fixed an issue where Arenas didn't have the updated PvP damage values for Blunderbuss and Fire Staff.
  • Fixed an issue where the hit boxes for mounts may not have been in the correct locations.
  • Fixed an issue where rending stacks didn't have a cooldown allowing repeated activations per hit.


AI/Expeditions

  • Fixed an issue that allows players to climb onto Green keepers boulder attack, which would cause incorrect poison pool and boulder spawning.
  • Fixed an issue where some of the Shielded Pistoleer in the world couldn’t be damaged or killed.
  • Fixed an issue where Hive of the Gorgons sometimes couldn't be entered remotely.


General

  • Fixed an issue where players were experiencing instability and crashes on PlayStation.
  • Fixed an issue where PC players with the Rise of the Angry Earth expansion would see news to purchase it when logging into the game.
  • Fixed an issue where auto-running after any melee attack and trying to perform a vault or mantle would fail.
  • Fixed an issue where the character wouldn’t appear on the Character Select screen.
  • Fixed some issues with the new rotational modes timers in the Activity Finder screen.
  • Fixed an issue with the bottom-right queue status banner not being present when queuing for CTF.


World

  • Fixed an issue with the Sandwurm encounter that could cause players colliding with the Sandwurm to fall through the world or get stuck in geometry. The Sandwurm now has impassable collision and abilities that normally allow the player to pass through an enemy will not be able to pass through the Sandwurm.
  • Fixed an issue where players might push the Sandwurm off of its intended position in the arena and negatively affect subsequent spawn locations and how the Sandwurm's abilities function.
  • Adjusted spawn scaling bounds in Monarchs Bluff to address boar exploit.
  • Fixed Wit's Quest pin for killing Monstrous Polyphemus directing players to the general POI rather than the Elite POI.
Thanks for your support! We’ll see you in Aeternum.
New World: Aeternum - nickibre

Greetings, Adventurers!

New month, new gear. The store has been updated with a fresh lineup of items to help you stand out and strike hard in style across Aeternum. Whether you’re exploring the wilds or entering the fray, these new arrivals bring flair—and just a little fear—to your loadout.

STORE ITEMS
Harness the spirit of the fox with the new Kitsune Anchor Bundle, now available in the in-game store. Inspired by myth and built for battle, this bundle combines sleek, ceremonial design with sharp, supernatural edge. Whether you’re leading the charge with a gleaming Greatsword or supporting allies with a staff blessed by ancient energy, this set makes every moment feel legendary.

This Bundle Includes:

  • Kitsune Apparel Skin – Graceful yet battle-ready, this fox-masked ensemble channels both tradition and ferocity. Every detail—from the flowing silks to the stylized armor plating—was crafted to honor the Kitsune’s cunning and strength.
  • Kitsune Greatsword Skin – A sweeping blade adorned in red and white, echoing the spirit’s duality of beauty and power. Elegant in motion, deadly in purpose.
  • Kitsune Life Staff Skin – A ceremonial staff etched with mythic markings. Said to carry the blessing of ancient guardians, it empowers your healing with presence alone.

This bundle won’t stay hidden in the shadows for long. Visit the in-game store and let the Kitsune guide your next transformation.

We’ll see you in Aeternum.

New World: Aeternum - nickibre


Greetings, Adventurers!

We’re excited to give more details on our upcoming Season 8 Seasonal World. This Hardcore Seasonal World will be open to players for a limited time and have unique rules and settings.
  • Seasonal World Opens: June 3
  • Seasonal World Closes: July 8
In the Hardcore Seasonal World, players will progress from zero to endgame-ready in just a few hours. There’s a new questline that replaces the traditional Main Story Quest with content tailored to guide you through Hardcore’s unique progression and crafting loop. There’s faster gear access that allows you to reach endgame crafting and Artifact acquisition sooner than ever before.

This isn’t a grind—it’s a sprint.
  1. Accelerated crafting tiers with simplified requirements.
  2. Artifact access is streamlined so you can experiment with builds quickly.
  3. Endgame materials are easier to acquire, encouraging risk-taking and late-game optimization.
Every decision matters.
  • One life, one shot: Dying locks you out of Set 3 Journey rewards. Want another shot? Delete and restart.
  • Power through failure: Fallen characters receive +25 to all Attributes for up to five deaths—helping you get back on your feet, fast.
  • More accessible content: Even in Hardcore, we want players experimenting, pushing limits, and learning.
Only the bold make the board.
Challenge yourselves to reach new heights with new systems, and push even further on leaderboards. You’ll be competing against players at higher speeds, but some weekly leaderboards will compete across worlds. If you want to push as hard as you can, come try it in the Hardcore Seasonal World.

Keep in mind, some leaderboards will include players from all regions including Seasonal characters. The Weekly Clear Time and Weekly Max Score (Mutation-specific) leaderboards offer rewards. These reset weekly and once Seasonal characters expire, they'll no longer be eligible.
Exclusive challenges. Legendary rewards.

The Seasonal Journey is split into three sets:
Casual Rewards: Available for all players who participate in the Seasonal World
  • Rewards: 1 Raw Orichalcite Stone (Craft 1 Artifact of your Choice), 1 Gorgonite Inductor, 50 Dark Matter
Fallen Rewards: For those that have died on the Seasonal World, an incentive to push on and embrace your additional power
  • Rewards: 1 Raw Orichalcite Stone (Craft 1 Artifact of your Choice), 1 Runewood Resin (Craft 1 Major Trophy of your Choice), 1 Paragon's Resolve Legwear Armor Skin Reward Box, 1 Paragon's Odyssey Footwear Armor Skin Reward Box, Exemplar's Ambition Bow Weapon Skin Reward Box
Unfallen Rewards: Only for the unfallen—players who complete the journey without dying.
  • Rewards: 1 Trophy of Dominance (Seasonal World exclusive trophy that boosts Territory Standing gained), 1 Paragon's Virtue Headwear Armor Skin Reward Box, 1 Paragon's Aegis Chestwear Armor Skin Reward Box, 1 Paragon's Might Gloves Armor Skin Reward Box, Hard as Iron Title
  • In addition to the normal rewards, each task completed on the Unfallen Chapter has an associated title
  • Complete the Trial of the Devourer while in an Unfallen Group: Sandwurm Slayer Title
  • Complete 3 Tier 3 Mutations in an Unfallen Group: Masterwork Mutator Title
  • Defeat Echidna in the Hive of Gorgons in an Unfallen Group: Echidna Exterminator Title
  • Defeat Typhon in the Hive of Gorgons in an Unfallen Group: Terror of Typhon Title
  • Defeat Broodmother in the Hive of Gorgons in an Unfallen Group: Broodmother Brutalizer Title
Will you rise, or will you fall?
Prepare to craft, conquer, and survive. We’ll see you in Aeternum.

FAQ
  • What happens to my character when the Seasonal World closes?
  • Your Hardcore Seasonal character will be deleted after the world ends—but your Journey rewards can be claimed on a separate character on standard or legacy worlds.
  • What will happen to my company and treasury when the Seasonal World closes?
  • Since this is a limited-time world with systems and progression heavily accelerated, your Seasonal World’s company and treasury will not carry over.




New World: Aeternum - nickibre

Greetings, Adventurers!

Expedition threats are breaking free. With Expeditions Unleashed, we’re bringing some of New World: Aeternum’s most fearsome bosses out of the dungeons and into the open world.

Event Details:
Prepare to face three of Aeternum’s most formidable foes—this time, outside the safety of Expedition walls. During Expeditions Unleashed, iconic bosses will emerge into the open world on a rotating schedule. Players Item Level 65+ can take on these world-threatening enemies for rewards:

* Stampeding Devourer (Mammoth): May 20 – May 26
* Golden Scarab Lord Kephri: June 17 – June 23
* Infernal Ifrit: July 15 – July 21


What are World Boss encounters?

World Bosses are open-world, large-scale versions of iconic Expedition bosses. These timed events spawn across specific locations throughout Aeternum. Players can trigger the encounter by attacking enemies at the event site, much like Baalphazu or the Winter Warrior events. Once activated, a powerful boss will emerge—ready to be taken down by anyone brave enough to stand against it.

Do I need a group to participate?

There’s no matchmaking or group requirement, but these encounters are designed for teamwork. You’re welcome to join solo, but you’ll likely need help from fellow adventurers to take these enemies down.

Are there special mechanics or unique challenges?

While these bosses retain their expedition roots, many of their attacks and mechanics have been rebalanced and redesigned to create dynamic, large-scale fights in an open-world environment. Expect familiar mechanics with new twists, scaled to threaten dozens of players at once.

What’s in it for me?

World Bosses don’t just bring the spectacle—they bring the loot. Each encounter offers a mix of guaranteed gear, powerful upgrade materials, and exclusive collectibles, with multiple chances to earn high-end rewards every day.

Open World Boss Rewards


Normal Reward Box (Unlimited per day)
* 100%: 1 Weapon, Armor, or Jewelry piece
* 66%: Gear Score 700 Procedural Weapon or Armor
* 33%: Named Legendary Gear Score 710 Item (see Boss Rewards below)
* 100%: 2–3 Level-appropriate Potions
Bonus Reward Box (3 per day)
* 100%: Named Legendary Gear Score 710 Item (see Boss Rewards)
* 100%: 1 Black Gypsum
* 100%: 25 Dark Matter
* 25%: Named Legendary Gear Score 725 Weapon (see Boss Rewards, 1 per week)
* 10%: Jaeger Skin Set Box (1 per week)
* Contains 1 piece of the Jaeger Set:
* Jaeger’s Cunning (Head)
* Jaeger’s Spite (Chest)
* Jaeger’s Pluck (Hand)
* Jaeger’s Grit (Legs)
* Jaeger’s Advance (Feet)

Pity System

* To prevent unlucky streaks, a pity counter guarantees the following after opening 12 Bonus Boxes:
* 100%: 1 Named GS 725 Weapon (if not already earned that week)
* 100%: 1 Jaeger Skin Set Box (if not already earned that week)

Boss-Specific Loot
Each boss drops a distinct set of legendary Gear Score 710 weapons, armor, and jewelry—with a rare chance at an exclusive GS 725 weapon, once per week.


Stampeding Devourer (Mammoth)
710 Gear:
* Thick Powder
* Lighthouse
* Shardshot
* Bursting Void
* Berserking Slayer
* Brined Armor Set and Waterlogged Accessories
725 Weapon: The Hook

Golden Scarab Lord Kephri
710 Gear:
* Hippopotamidaen Strength
* Arm of Horus
* Mayhem Maker
* Finger of Suetekh
* Spear of the Defender
* More from the Desert Berserker, Leather Gladiator, and Grand General sets
725 Weapon: Beastfang

Infernal Ifrit
710 Gear:
* Strikeback
* Rending Flail
* Brightdark
* Fire of Life
* Snowmelt
* Multiple variations of Molten-themed armor sets
* 725 Weapon: Fire of Battle

Zhou Taiying
* 710 Gear:
* Harbinger Bow
* Harbinger Life Staff
* Harbinger Blunderbuss
* Harbinger Hatchet
* Harbinger Kite Shield
* Plus pieces from the Smyhle and Dynasty gear sets
725 Weapon: Taiying’s Heart

Manhataram
* 710 Gear
* Incendior
* Toothpick
* Dragon’s Scale
* Charon
* Razor’s Leaf
* Primal gear collection
725 Weapon
* Footfall


Why are these bosses in the open world?
Expedition bosses have long been a core part of New World: Aeternum’s PvE challenge. With Expeditions Unleashed, we’re reimagining that experience—removing barriers to entry and making these iconic fights available to all players, at scale.

By moving them into the open world, we’re not just turning up the threat—we’re creating shared, emergent moments across the map. You’ll see groups rally in real time, new alliances form, and stories unfold organically as players come together to face common enemies.

Who are these bosses?
Each World Boss is pulled from the Expedition pantheon—familiar foes now empowered for massive-scale encounters. These aren’t just remixed enemies—they’re open-world manifestations of threats you thought you knew.

For now, sharpen your weapons, gather your allies, and keep an eye on the horizon. We’ll see you in Aeternum.
New World: Aeternum - nickibre


Greetings, Adventurers!

Season 8: Season of the Divide has arrived, bringing a new OPR map, new game mode preview events, world boss events, and a hardcore seasonal server. To celebrate, all editions, including the Rise of the Angry Earth expansion, of New World: Aeternum are now 30% off from May 15-19 on Steam.

Whether you’re returning to Aeternum or joining the fight for the first time, there’s never been a better time to jump in. We’ll see you in Aeternum!
New World: Aeternum - nickibre

Greetings, Adventurers!

To celebrate the launch of Season 8: Season of the Divide, we’re bringing back a beloved cosmetic collection: the Vinespun Weapon Skin Set. Originally released for New World: Aeternum’s launch, this set is being un-vaulted for a limited time to give new and returning players a second chance to collect it.

Watch any New World stream on Twitch with Drops enabled from May 13 at 10AM PT (5PM UTC) through May 16 at 10AM PT (5PM UTC) to earn all 7 weapon skins across a total of 10 hours of watch time.

As a time-based drop, each reward unlocks automatically once you reach the required cumulative viewing time. Be sure to claim each reward on Twitch as you go to continue progressing toward the next.

Here’s what you can earn during the event:


* After 1 hour, unlock the Gaia Disc Round Shield and Garden Wall Tower Shield.
* At 2 hours, receive the Lush Armament Spear and Lush Cleaver Hatchet.
* At 3 hours, collect the Floral Flourish Rapier and Vinespin Bow.
* At 4.5 hours, claim the Lavender Blossom Kite Shield and Verdant Longsword.
* At 6 hours, earn the Hoarfrost Hand Ice Gauntlet and Gloomshot Musket.
* At 8 hours, receive Raven’s Revenge Fire Staff and Pearlescence Life Staff.
* And at 10 hours, complete the set with the Greengrip Great Axe and Mosshandle War Hammer.


If you haven't done so already, make sure your Twitch account is linked to your Amazon Games and Steam accounts. You can find the steps you need to follow on our Twitch Drops page.

Thanks for your support! We’ll see you in Aeternum.
New World: Aeternum - nickibre

Greetings Adventurers!

Capture the Flag is bringing fast, focused PvP action to New World: Aeternum. Get a first look at the new mode during a limited-time preview event:

Preview Event Start: Friday, May 16
Preview Event End: Monday, May 19

Capture the Flag offers a new way to dive into intense, short-duration matches where quick decisions and sharp teamwork make all the difference. The goal behind Capture the Flag was simple: create a PvP mode that’s instantly understandable, endlessly replayable, and a true test of quick thinking under pressure.

Pick a Role, Play Your Way
Every Capture the Flag match is a balance of offense, defense, and rapid adaptation. Players naturally fall into roles — carrier, defender, chaser, protector — but how you fill that role depends entirely on your team’s strategy and your build.

Carrying the flag isn’t easy. Slowed movement, increased incoming damage, and reduced healing keeps things balanced, while using certain movement abilities will cause you to drop the flag immediately. Every weapon loadout can run the flag, but not every loadout will survive the chase — smart play and teamwork are key.

Battlefields Built for Speed
Both Capture the Flag maps were custom-designed to support the mode’s relentless energy.

They may look familiar, but every jump pad, corridor, and power-up placement was crafted to keep fights tight and thrilling.

On the field, players will find:
  • Power-ups — grab boosts to health, speed, or damage at critical moments.
  • Jump pads — launch yourself into chaotic new angles of attack.
  • No base defenses — defense is your responsibility.

With near-instant respawns, downtime is nearly nonexistent—keeping pressure high from the moment you grab the flag to the moment you fight your way back to home base to score.
Speed Meets Strategy

Capture the Flag is quick to learn and satisfying to master.

The mode’s simplicity makes it perfect for casual players looking for instant action, but smart coordination and team synergy will define the winners.

Development for Capture the Flag wasn’t without its challenges. Tuning pickup timers, flag drop mechanics, and spawn protections took significant iteration — and the flexibility built into the mode’s backend will allow for ongoing live adjustments as the playerbase shapes how Capture the Flag is played.

Early versions of the mode experimented with twists on the traditional format, but the decision to start with a classic Capture the Flag experience sets the stage for future variant modes and experiments in coming seasons.

Play for Glory (and Loot)
During Season 8’s Preview Weekends, Capture the Flag will reward players with standard Outpost Rush crates.

There aren’t exclusive cosmetics or achievements tied to the mode yet — but capture the flag based rewards are already being explored for Season 9 and beyond.

For now, the goal is pure: victory, bragging rights, and endless clutch moments.
Build for the Fight

While Capture the Flag’s arenas are set in recognizable parts of Aeternum, they’re competitive spaces first — designed for flow, tactics, and nonstop motion.

To bring the mode to life, the team built:
  • Custom-designed flags and power-up visuals
  • New jump pad assets
  • A fully voiced announcer hyping every clutch play
  • Original music composed to match the pace of battle

It’s a fresh, kinetic experience inside a world players already know.

The Race Begins
Capture the Flag is fast, brutal, tactical, and just getting started.

Preview Weekends arrive in Season 8 — your first chance to sprint, defend, steal, and score before the mode goes live permanently.

Grab your team, sharpen your builds, and get ready to run. We’ll see you in Aeternum!

...

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