NeuroVoider - MrHelmut
Hey Voiders!

It's been a few weeks since we announced that we will take some time to work on console versions and new content for NeuroVoider.

Time for an update and a small glimpse of the new content.

Console ports are almost done and are on track to release early next year.
Our work on the next big update is also almost done too!

What to expect? A couple new environments, a whole new weapon categeroy (more powerfull than gold items), new skills, new musics from Dan Terminus, new special level type, and new achievements!

This update should release early next year too, first on Steam.

See you next year, and have some great holidays!




NeuroVoider - MrHelmut
Hey Voiders!

It's been a few weeks since we announced that we will take some time to work on console versions and new content for NeuroVoider.

Time for an update and a small glimpse of the new content.

Console ports are almost done and are on track to release early next year.
Our work on the next big update is also almost done too!

What to expect? A couple new environments, a whole new weapon categeroy (more powerfull than gold items), new skills, new musics from Dan Terminus, new special level type, and new achievements!

This update should release early next year too, first on Steam.

See you next year, and have some great holidays!




Nov 30, 2016
NeuroVoider - MrHelmut


Roadmap

Hey Voiders!

We're still busy on the free DLC and console versions, but here's a maintenance update to keep the game fresh.

Nothing new this time, but a few changes coming from the console versions which are in the work. All the versions of the game share the same code, so if we do some optimization for any of them, all the other versions get the improvements.

The most notable fix is that v50 introduced a bug allowing to restart a daily run on the game over screen. This was never intended and if you got the game post-v50 and thought that this was normal, we are very sorry and hope that it's not too big of a bummer. In any case, we double-checked and very few players used it, so we believe that the leaderboards are mostly unaffected.

Regarding the free DLC and console versions, work is going steadily and everything should be finished by the end of year. The free DLC is on track to release early 2017 and the console versions will follow shortly after. I'm hoping to bring relevant news about all this soon enough.

Have fun!

UPDATE: v54.1 has been released to fix an incompatibility with MacOS Sierra.

Changes
  • Optimized a bit how enemies are rendered (this should make the game a bit faster and working on some old hardware)
  • Updated our internal engine to its latest version (this should make the game more reliable and compatible)
  • The game has a few behaviors that have been adapted to match console versions (but this most likely won't be visible to PC players)
  • Re-encoded all audio to the same format (this should enhance memory management on Xbox One)
  • Gamepad disconnections are now better managed and will prompt which gamepad has been disconnected

Fixes
  • Fixes the possibility to restart a daily run on the game over screen
  • Fixes brain name not displaying or displaying the name of your last game when registering a daily run
  • Fixes some pixel bleeding on Xbox One (and probably other kind of GPU, including PC ones)

Nov 30, 2016
NeuroVoider - MrHelmut


Roadmap

Hey Voiders!

We're still busy on the free DLC and console versions, but here's a maintenance update to keep the game fresh.

Nothing new this time, but a few changes coming from the console versions which are in the work. All the versions of the game share the same code, so if we do some optimization for any of them, all the other versions get the improvements.

The most notable fix is that v50 introduced a bug allowing to restart a daily run on the game over screen. This was never intended and if you got the game post-v50 and thought that this was normal, we are very sorry and hope that it's not too big of a bummer. In any case, we double-checked and very few players used it, so we believe that the leaderboards are mostly unaffected.

Regarding the free DLC and console versions, work is going steadily and everything should be finished by the end of year. The free DLC is on track to release early 2017 and the console versions will follow shortly after. I'm hoping to bring relevant news about all this soon enough.

Have fun!

UPDATE: v54.1 has been released to fix an incompatibility with MacOS Sierra.

Changes
  • Optimized a bit how enemies are rendered (this should make the game a bit faster and working on some old hardware)
  • Updated our internal engine to its latest version (this should make the game more reliable and compatible)
  • The game has a few behaviors that have been adapted to match console versions (but this most likely won't be visible to PC players)
  • Re-encoded all audio to the same format (this should enhance memory management on Xbox One)
  • Gamepad disconnections are now better managed and will prompt which gamepad has been disconnected

Fixes
  • Fixes the possibility to restart a daily run on the game over screen
  • Fixes brain name not displaying or displaying the name of your last game when registering a daily run
  • Fixes some pixel bleeding on Xbox One (and probably other kind of GPU, including PC ones)

NeuroVoider - MrHelmut
Hey voiders!

You may have noticed, it has been a couple weeks since the last update. 53 weekly updates, that's quite a long streak...

Like we announced in previous updates, we slowed down to concentrate on something else, but that doesn't mean that we don't owe you some news!

Our team of two has now split to work on two NeuroVoider related things. So here's what we are working on.

Free content update

Nosifone is actively working on a free DLC. It will contain multiple new and revisited things:
  • 2 new environments;
  • A few new game mechanics related to overheating;
  • A new weapon category above gold items for each existing weapon type;
  • New special level types;
  • New and revisited skills;
  • New bosses;
  • New achievements.

This free DLC should release early 2017 and we will announce it properly in the coming weeks.

Console versions

On my end, I'm working full time on the console versions of NeuroVoider. While the base game already runs on all of them, there is still a lot of platform specific stuff to adapt (achievements, leaderboards, etc.).

Console versions will release early 2017 as well, including the free DLC (which will release on PC first).


And that's it for today!

Take care & have fun!
NeuroVoider - MrHelmut
Hey voiders!

You may have noticed, it has been a couple weeks since the last update. 53 weekly updates, that's quite a long streak...

Like we announced in previous updates, we slowed down to concentrate on something else, but that doesn't mean that we don't owe you some news!

Our team of two has now split to work on two NeuroVoider related things. So here's what we are working on.

Free content update

Nosifone is actively working on a free DLC. It will contain multiple new and revisited things:
  • 2 new environments;
  • A few new game mechanics related to overheating;
  • A new weapon category above gold items for each existing weapon type;
  • New special level types;
  • New and revisited skills;
  • New bosses;
  • New achievements.

This free DLC should release early 2017 and we will announce it properly in the coming weeks.

Console versions

On my end, I'm working full time on the console versions of NeuroVoider. While the base game already runs on all of them, there is still a lot of platform specific stuff to adapt (achievements, leaderboards, etc.).

Console versions will release early 2017 as well, including the free DLC (which will release on PC first).


And that's it for today!

Take care & have fun!
Nov 3, 2016
NeuroVoider - MrHelmut


Roadmap

Hello Voiders!

Time for a new update! v53 has arrived!

New supported languages are in, namely Spanish, Portuguese (Brazil), and Italian! Which brings the number of supported languages to 7.

We're still looking to support more, like Japanese and Korean, but we are still having difficulties to get them in, hence no promise for now.

We have created a topic on the Steam forum dedicated to translations. Feel free to drop by if you have any request or noticed typos.

We are now going to slow down our update pace, but fear not! this is to better focus on a bigger (free) content update that we hope to start teasing soon. All we can say for now is that you can expect new environments & weapons. ;)

Have a great week!

New
  • Spanish translation
  • Portuguese (Brazil) translation
  • Italian translation

Fixes
  • Fixes a few typos here and there
  • Fixes the free 25% HP repair not applying correctly sometimes when resuming a game from the inventory
  • Fixes a few very rare crashes

Nov 3, 2016
NeuroVoider - MrHelmut


Roadmap

Hello Voiders!

Time for a new update! v53 has arrived!

New supported languages are in, namely Spanish, Portuguese (Brazil), and Italian! Which brings the number of supported languages to 7.

We're still looking to support more, like Japanese and Korean, but we are still having difficulties to get them in, hence no promise for now.

We have created a topic on the Steam forum dedicated to translations. Feel free to drop by if you have any request or noticed typos.

We are now going to slow down our update pace, but fear not! this is to better focus on a bigger (free) content update that we hope to start teasing soon. All we can say for now is that you can expect new environments & weapons. ;)

Have a great week!

New
  • Spanish translation
  • Portuguese (Brazil) translation
  • Italian translation

Fixes
  • Fixes a few typos here and there
  • Fixes the free 25% HP repair not applying correctly sometimes when resuming a game from the inventory
  • Fixes a few very rare crashes

Oct 20, 2016
NeuroVoider - MrHelmut


Roadmap

Hey Voiders!

Update 52 is here a bit early, because next week we're off to the Paris Game Week! If you are there, you'll find us on the Made In France booth! Feel free to drop by to say hi. ːhappyNVː

This update packs one new element: the Russian localization.

Next update will feature Spanish, Portuguese (BR) and Italian localization.

Stay tuned for our content announcement! We postponed it because of Red Dead Redemption 2 and the Nintendo NX announcement. ːtrollNVː

Have a great weekend!

New
  • Russian translation

Fixes
  • Fixes a few minor typos and text alignment for most languages

Oct 20, 2016
NeuroVoider - MrHelmut


Roadmap

Hey Voiders!

Update 52 is here a bit early, because next week we're off to the Paris Game Week! If you are there, you'll find us on the Made In France booth! Feel free to drop by to say hi. :happyNV:

This update packs one new element: the Russian localization.

Next update will feature Spanish, Portuguese (BR) and Italian localization.

Stay tuned for our content announcement! We postponed it because of Red Dead Redemption 2 and the Nintendo NX announcement. :trollNV:

Have a great weekend!

New
  • Russian translation

Fixes
  • Fixes a few minor typos and text alignment for most languages

...

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