Neptune: Arena FPS - Reaper
The last update has brought some performance improvements, however if you are having ping issues connecting to the current available dedicated servers please keep in mind that you can host your match without any problem.

If you host your match your friends and everyone will be able to join, you can choose the map, the frag limit and the time limit you want and also the gamemode. Doing this you will have no lag because you will be the host, obviously the ping is based on the server/host location.

Hosting your match is really simple, just get into the main menu, Host your match, set everything up and press on the map you want, the game will start when at least one other player will connect.



That said i'm constantly working on improving the servers, hoping to provide players with an enjoyable game experience.

Happy Holidays.

- Reaper
Neptune: Arena FPS - Reaper
The last update has brought some performance improvements, however if you are having ping issues connecting to the current available dedicated servers please keep in mind that you can host your match without any problem.

If you host your match your friends and everyone will be able to join, you can choose the map, the frag limit and the time limit you want and also the gamemode. Doing this you will have no lag because you will be the host, obviously the ping is based on the server/host location.

Hosting your match is really simple, just get into the main menu, Host your match, set everything up and press on the map you want, the game will start when at least one other player will connect.



That said i'm constantly working on improving the servers, hoping to provide players with an enjoyable game experience.

Happy Holidays.

- Reaper
Dec 24, 2016
Neptune: Arena FPS - Reaper
Changes:

- Fixed barrels in SPACE, player could get stuck in them;
- Fixed the "ghost trail" effect on some materials caused by AA;
- Fixed the acid pool which was sometimes killing players for no reason (synchronized between server and client);
- Fixed the H health which was desynchronized between client and server;
- Fixed menu persistence;
- Fixed menu back button;
- Fixed the colliders in the borders of SPACE map;
- Disabled Temporal Antialiasing;
- Fixed key bindings;
- Fixed server refresh button;
- Fixed killed by self text not appearing;
- Fixed 0 health bug;
- Changed Plasma Rifle damage from 10 to 15;
- Changed Sting Gun damage from 7 to 10;
- Changed Melee damage from 60 to 80;
- Changed initial White-Hot ammo from 24 to 40;
- Made players more visible, especially in SPACE;
- Performance improved;

Happy Holidays!
Dec 24, 2016
Neptune: Arena FPS - Reaper
Changes:

- Fixed barrels in SPACE, player could get stuck in them;
- Fixed the "ghost trail" effect on some materials caused by AA;
- Fixed the acid pool which was sometimes killing players for no reason (synchronized between server and client);
- Fixed the H health which was desynchronized between client and server;
- Fixed menu persistence;
- Fixed menu back button;
- Fixed the colliders in the borders of SPACE map;
- Disabled Temporal Antialiasing;
- Fixed key bindings;
- Fixed server refresh button;
- Fixed killed by self text not appearing;
- Fixed 0 health bug;
- Changed Plasma Rifle damage from 10 to 15;
- Changed Sting Gun damage from 7 to 10;
- Changed Melee damage from 60 to 80;
- Changed initial White-Hot ammo from 24 to 40;
- Made players more visible, especially in SPACE;
- Performance improved;

Happy Holidays!
Dec 19, 2016
Neptune: Arena FPS - Reaper
Be sure to grab it with a 20% sale!
Dec 19, 2016
Neptune: Arena FPS - Reaper
Be sure to grab it with a 20% sale!
...

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