Power Network Tycoon - contact.davidmadethis

This update features the following changes:

  • Prevented purchasing more oil than the oil storage capacity

  • Added new feature. Boost Points, allowing you to start new maps with a few research tasks complete or more resources, depending on far you progressed through the game (unlocked maps).

  • Added a new map GDP wealth milestone, which is at 125% of the maps score required to handover/audit to unlock the next map, serving as a reminder that you don't need to progress to 500M on the map if you don't want to (eg first map's 125% is the equivalent of 125M, then 250M for the second etc).

  • Added a choice of Font. Default or Simple (Noto).

  • Fixed problem with some simplified Chinese characters not being in the font file.

  • Added Screenshot function (F12 key, not on Gamepad at the moment). Only works in full-screen mode.

  • Small performance improvement related to updating UI text

  • Corrected a 'Global Stats' string of text saying 'Most Research Completed' instead of the string 'Highest Power Draw'

RPG Architect - Locke
  • Added support for Cut in Battle Programs and Rewards.
  • Fixed an issue with Linux Copy/Paste Clipboard source.
  • Fixed an issue with popup menus in Particle Emitter Effects and Projections.
  • Fixed an issue with how Result and Result Modifier Action Sequence Elements render/register in the user interface.
  • Fixed an issue where changing a Character Animation/Battle Pose ONLY causes resources to be reloaded/reconstructed, which created lag.
Scourge of the Reptiles - kfrankiw

As mentioned in my last monthly update - I had a HUGE 2.5h chat with Brodie Robertson for the Tech Over Tea Podcast and Youtube video. We discussed game design for Scourge, trends in retro game dev, and art design tricks among many other topics. If you want to look under the hood of Scourge, and see my man-cave work studio in the background!, this is totally worth a watch (or listen on podcast)...

https://www.youtube.com/watch?v=s79l_8oF8qU

https://www.youtube.com/watch?v=tL_ZMrBCip8

https://www.youtube.com/watch?v=99ZIFGVohsk

Easy Delivery Co. - Sweaters
patch v1.06: more bug fixes
- added tutorial energy drink hint
- headlights are now consistent between scenes
- fixed can't get up stairs in you know where
- fixed Weston hell bug
- fixed slower driving when lower framerate
- fixed end game dialog bug
- cat

Have an Easy day!
Coppy Tour Playtest - penguin0ogames
New features:
-Weapon Quickslots

Minor fixes:
- Target counter text wrapping
MagFighter - Tsunamisukoto
Also updated to latest unity version, so hopefully stability ++
You reincarnated into the game world and fucked the NPCs!-Animation- - Peperon

I’ve improved the English translation,

and I’m currently working on the illustration for the update.

Endless Alice - 蒔緲★Shi Miao*罵倒注意

\[New Content]

• Added new Legendary Item X-File

  - Increases the usage count of Empowerment items

\[Art & Model Adjustments]

• Adjusted materials and textures for Shibako

• Adjusted foot color for Takehime

\[Other Fixes]

• Fixed an issue where Attack Speed displayed incorrectly

• Fixed collision issues with map boundaries

• Fixed abnormal Awakening after reconnecting

• Fixed an issue where the achievement “Altimeter” could be completed incorrectly using jump plates or terrain height differences

If you encounter any issues after the update, please contact us via Discord or use the in-game feedback feature (F10).

If you come across something fun during gameplay, you can also share it with other players using (F12).

Thank you for your continued support of EndlessAlice.

Night Shift at Nate's - natieyamylostrealacc
Hello, people who might not see this.

I have just obfuscated the game files to Night Shift at Nate's to prevent some PIRATERS from stealing the game. I am being raided with constant emails for Steam keys and I am not trusting anybody.

I'm sorry for those who are legitimate streamers who wish to play the game but was denied by me, but I cannot provide any Steam keys anymore for a CERTAIN INDIVIDUAL trying to pirate my game out there (You know who you are, Discord people).

Other than that, thank you and bye!
Don't Die, Collect Loot - Dan
  • Fixed a bug where generic ability damage on weapons did not apply to spells. This is a buff
  • Fixed a bug where the Mirror Entity would rob Arcanists of their Fire Elemental. What a jerk!
  • Fixed a host of key rebinder issues, particularly on the controller
  • Fixed a controller issue when checking Nightmare details in the Nexus
  • Fixed a bug where you would not be able to exit the Echo Forger menu on a controller
  • Fixed a bunch of issues with the Codex and Game Guide on the controller. Sensing a theme yet?
  • Fixed a bug where the controller would not select the Conjuror tab on the skill tree
  • Fixed a few items that would prevent inventory navigation when selected on a controller
  • Fixed a memory leak with Avatar of the Night
  • Fixed a few bugs where the Challenge area could get you stuck with "Challenge HP". I'm aware that the Dodge challenge may have some bugs. If you run into this, send a report and let me know what you were doing at the time!
...

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