Mount & Blade: Warband - Dejan


Viking Conquest 2.068 is live! No update to the multiplayer server files is needed. Modders can access the latest files on our website here.

PATCH NOTES (2.068)
  • Overhaul script_game_get_troop_note to attempt to strip out extraneous or non-immersive info coming from the limited debugging purpose of the original note system, add links, recognize issues around pretenders, handle lords removed from the game and dethroned kings, mention locations of player's prisoners, and name defecting lords that have arrived at the player's court.
  • Make script_texto_lords_relation compatible with the above updates to script_game_get_troop_note
  • Fix randomization of defector at player hall
  • Keep refused defectors from returning to player's hall
  • Add ages for companions in case they become heroes
  • Remove un-localized cheat/debug line
  • Add notification to player when they are indicted
  • Fix footwear of certain troops. Note, however, that nobility in this period preferred to signal their status over reducing potential battle damage.
  • script_give_center_to_lord: check when parameter operates as flag
  • Reduce volatility of player's personal relations with factions when factions change their bearing to one another or a player joins a faction at war
  • Add a case to the court scene to screen out ladies of defecting/inactive lords who have not presented themselves to the player yet
Apr 25, 2023
Mount & Blade: Warband - Dejan


Viking Conquest 2.064 is live! Server admins and modders can access the latest files on our website here.

PATCH NOTES (2.064)
  • test g_talk_troop in inventory subscript, to avoid errors from assuming that the player is always talking to a merchant
  • initialize g_talk_troop when merchant inventory is called from the town menu, to avoid those same errors and get proper merchant discounts
  • add dealing agent check to "kludge formation superiority", to avoid errors if that agent happens to die in the split second before the trigger fires
  • fix issues with Kingdom:Lords report
Mar 8, 2023
Mount & Blade: Warband - Dejan


Viking Conquest 2.063 is live! Server admins and modders can access the latest files on our website here.

PATCH NOTES (2.063)
  • Restore some story NPC heights
  • Another attempt to init tourney practice right
  • Keep those killed in the holmgang dead
  • Make adventurers default faction for lords of defeated factions released from prison to avoid backdoor to zombie kingdoms
  • Include non-companion lords in appropriate adventurer behavior
  • Have script_change_troop_faction handle non-kingdom faction properly
  • Use a defection process to place adventurer lords of defeated factions in new factions
  • Distinguish unconfirmed defectors to player and limit their spawn in the player's court
  • Defecting lords yield intel on their old faction when accepted by the player
  • Defecting lords do not defect immediately when rejected by player at the player's court
  • Add a tracker for the last faction to properly distinguish that from the original faction
  • For initiating defections, use the same function that counts disgruntled lords
  • Make liege relation more of a consideration for defection
  • Prohibit defections to factions from which lord will immediately defect
  • Lords that have nowhere to defect are removed from the game
  • Use script_indict_lord_for_treason for quest incriminate loyal commander
  • Redo caravan design to raise the cap to a level appropriate for when only two factions left
  • Prevent escaped defeated faction lords from forming parties until recruited into a new kingdom
  • Balance relation impacts of enfoefment
  • Corrections in Spanish and German localization files
Nov 16, 2021
Mount & Blade: Warband - Callum


Viking Conquest 2.060 is live! Server admins can access the updated server files on our website by following the link: Viking Conquest Reforged Edition


PATCH NOTES (2.060)

- Scaled all scaleable models back up, using natural variances and probabilities, and lop off those too tall to work right with ragdolls
- Updated multiplayer server files
May 19, 2021
Mount & Blade: Warband - Callum


Viking Conquest 2.059 is live! As always, server admins and modders can access the latest files on our website by following the link: Viking Conquest Reforged Edition


PATCH NOTES (2.059)

- revised surrender dialog logic so town lords don't autosurrender above minimum to consider
- fixed probable string bug pillage monastery quest
- made mnu_castle_taken_native exit like the other options
- made player's stronghold follow his/her faction changes
- added warning about breaking the story game to cheat
- fixed camera on allied troops at Doccinga
- gave Pict females access to speed bonus in multiplayer
- fixed tournament spawning and initialization
- completed second outfit at tournaments
- now using actual fighters for tournament display


And while you are here, make sure to check out Brytenwalda Studios' latest title, Beyond Mankind: The Awakening!

Dota 2 - contact@rockpapershotgun.com (Brendan Caldwell)

A screenshot of Sam Porter Bridges in Death Stranding, trudging across a grim, rocky landscape

Death Stranding

, the walking simulator about the sad Deliveroo man, is finally out on PC, allowing thousands of keyboard clackers to decode the complex metaphors embedded within such characters as “Mama”, a woman with a baby, and “Heartman”, a man with a pacemaker, played here by an aging and tired Danny Wallace. Look beyond the sub-textual nuance of such masterful creations, however, and you will find a half-decent delivery ‘em up. But is reliable postboy Sam Porter Bridges (a transporter who builds bridges) one of the 7 best couriers in PC games? You can find out by reading closely between the lines of this list.

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Mount & Blade: Warband - contact@rockpapershotgun.com (Alice O'Connor)

It’s time to saddle up and ride out, for Mount & Blade II: Bannerlord entered early access this morning. The long-awaited follow-up to Warband (one of the best RPGs, don’t you know?) will once again send us out to ride around a sandbox medieval world, raising armies, politicking, laying siege, and charging around big battlefields with hundreds of soldiers throwing down. But if you’d rather wait for the full and finished game, it’s expected to leave early access in “around a year.” For now, onwards to the launch trailer!

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