Moonlighter - tommy
A day passing as slowly as a village brook? That’s not in Will’s dictionary. Sure, you might get a moment to polish the goods on display or tweak your shop’s decor—but once those doors swing open and customers start pouring in, it’s all about charm, shopkeeper’s strategy, and the fine art of the haggle. But when the last deal is struck and the business day ends, there’s no time for a well-earned nap. That’s when adventure begins.



With Moonlighter 2: The Endless Vault, a new array of challenges unfolds. New mechanics, an expanded arsenal of weapons and gear, uncharted biomes teeming with treasures and enemies to vanquish in combat, and a fresh story to uncover—Will and his companions find themselves stranded in the mysterious village of Tresna, trapped in a dimension far from home. To get back, they’ll need to master both trade and blade.

Wishlist Moonlighter 2: The Endless Vault and stay updated:
https://store.steampowered.com/app/2350790/Moonlighter_2_The_Endless_Vault/

Take care,
Digital Sun & 11 bit studios

Moonlighter - tommy
Greetings travellers,

Will is back on an adventuring path, and with Moonlighter 2: The Endless Vault, the Digital Sun team is taking the beloved shopkeeping adventure to bold new heights. From deeper roguelike mechanics to vibrant, colourful 3D visuals and fresh biomes brimming with surprises, this sequel aims to outshine its predecessor while staying true to its charming roots. We caught up with the team to uncover how they’re levelling up the Moonlighter experience and what fans can look forward to in this exciting new chapter.



What are the biggest changes or evolutions in Moonlighter 2: The Endless Vault compared to the original game?
Moonlighter 2: The Endless Vault retains the beloved adventure-meets-shopkeeping core of the first game but adds a deeper layer of replayability and complexity to every system. Take the dungeons, for example—they now feature upgrades that vary from run to run, significantly influencing your playstyle. The same goes for shopkeeping, with unique perks and customization options shaping each sale. As for inventory management, relics now interact in diverse ways, including biome-specific effects. Our goal is to make every run feel fresh and distinct from the last.



Where does the story of Moonlighter 2: The Endless Vault pick up in relation to the first game?
After the events of the first game, Will loses his home dimension and becomes a castaway in the blob-infested land of Tresna, accompanied by both familiar faces and new allies.
But his luck takes a turn when he stumbles upon the Endless Vault—an ancient relic said to grant limitless treasures to those with boundless ambition. Perhaps among these treasures lies a way back home.

Can you give us a glimpse into how the shopkeeping and dungeon-crawling mechanics will evolve?
Both systems have been significantly expanded. Players will unlock perks and upgrades that change from run to run, boosting income or improving dungeon-crawling abilities, among other effects. We’re taking the elements that made the first Moonlighter unique and appealing to new heights, adding layers of depth to both combat and commerce.

How has the balance between shopkeeping and combat been approached in Moonlighter 2: The Endless Vault?
One of the things we nailed in the first game was the balance between dungeon crawling and shopkeeping. While Moonlighter 2 is still an ARPG roguelite with plenty of battles to gather loot, the shop remains the heart of the experience. This time, we’ve amplified its role with added customization, strategic decision-making, and dynamic changes between runs, making it more engaging and rewarding than ever.

What new systems or features are you most excited for players to experience?
Honestly, everything! After five years of development, we’re excited to see how players interact with the new perks, mechanics, and added replayability. We’ve fully embraced the roguelike possibilities of Moonlighter and can’t wait to see how players engage with these fresh elements.



Can you tell us more about the new regions, dungeons, or biomes that players will explore?
Without spoiling too much, players can look forward to exploring vastly different biomes in this sequel. From a harsh desert dimension to an eerie museum and a battlefield frozen in time, each region introduces exclusive enemies, relics, upgrades, and challenges that influence inventory management and combat strategies.

Are there any returning characters from Moonlighter, or will players meet an entirely new cast?
Yes! Long-time fans will reconnect with familiar faces like Andrei the blacksmith and Eris the witch, alongside an array of new characters such as a mysterious relic collector…

How has the art style evolved in Moonlighter 2: The Endless Vault, and what was the team’s goal with its 3D visuals?
The most noticeable change is the shift from 2D pixel art to 3D visuals. It’s a big leap, but the response from players has been overwhelmingly positive. The 3D approach allows us to create more detailed environments, enhance combat mechanics, and bring the world of Moonlighter to life in new and exciting ways. It’s worth noting that our composer for Moonlighter 2 is Christopher Larkin, well-known from Hollow Knight. We’re big fans, so we’re thrilled to have him on board.

What were the biggest challenges in designing Moonlighter 2, especially following the success of the first game?
Our biggest challenge was improving upon the original while preserving everything that made it so beloved. Striking a balance between what already worked and what we’ve learned after years of development and several other games released was key to crafting a worthy sequel.



How has fan feedback from Moonlighter influenced the development of its sequel?
We’ve spent countless hours analyzing player feedback to understand what they loved—and what they didn’t—about the first game. The emphasis on replayability and variety in the sequel is a direct result of this process.

What aspects of Moonlighter 2 do you think will surprise fans the most?
Fans will likely be amazed by the leap in quality and scope. This sequel is deeper, richer, and more visually stunning than ever. Players expecting "more of the same" will be pleasantly surprised by how far we’ve pushed the boundaries.

Do you have plans for post-launch support, like updates, expansions, or events?
Absolutely! We supported the first game with extensive post-launch content, and Moonlighter 2 will follow the same path.

What does the team hope players will take away from their experience with Moonlighter 2?
For returning players, we hope they’ll have even more fun than in the original and feel that their feedback truly shaped this sequel. For newcomers, we aim to deliver an experience they can lose themselves in for countless hours.

What platforms are you targeting for release?
Moonlighter 2 is confirmed for PC, Xbox Series X|S, and PlayStation 5 and that’s all we’ll say for now!

That said, the whole team at Digital Sun is committed to making the Moonlighter sequel a compelling and challenging single-player experience. So, all you business-savvy adventurers—stay sharp and keep an eye out for new updates about the game!



Wishlist now and don't miss any future updates:
https://store.steampowered.com/app/2350790/Moonlighter_2_The_Endless_Vault/

See you in Tresna!
Digital Sun & 11 bit studios
Moonlighter - tommy
Greetings, merchants!

With Moolighter being currently on sale, we'd like to take this opportunity to play and talk a little about the game, and how it compares to the upcoming sequel.

Check out the video:


Don't forget that until February 3rd, you can get Moonlighter with a huge discount:
https://store.steampowered.com/app/606150/Moonlighter/

Wishlist Moonlighter 2: The Endless Vault to stay updated:
https://store.steampowered.com/app/2350790/Moonlighter_2_The_Endless_Vault/

Take care,
Digital Sun & 11 bit studios
Moonlighter - tommy
Greetings, merchants!

We are so thrilled to announce Moonlighter 2: The Endless Vault, the long-awaited continuation to our shopkeeping roguelite and Digital Sun’s first-ever sequel. Grab your trusty backpack, fill it with hype, and meet a new Will in our 4K reveal trailer, which premiered tonight at the PC Gaming Show.



Coming to Steam in 2025

While delivering the beloved blend of dungeon-crawling and shopkeeping gameplay, Moonlighter 2: The Endless Vault elevates the series with expanded scope and refined quality in every aspect.

Add Moonlighter 2: The Endless Vault to your wishlist and stay updated!
https://store.steampowered.com/app/2350790/

About the Game

Step back into the life of intrepid adventurer and crafty merchant Will! Embrace your inner hero as you journey through vibrant, ever-changing dimensions brimming with loot, enemies, and traps. Max out your gains by strategically arranging the treasures within your packsack and unleashing countless effects.



Back at your homey shop, haggle for the best deals while handling unexpected messes. Grow your store’s charm with decorations and take advantage of temporary perks to make every transaction smoother.



Invest your hard-earned coins into enhancing your shop and gear so each expedition grows ever more fruitful. That’s how you will thrive in the blob-brimming land of Tresna!

Follow the merchant

Spill the beans on the trailer, and share your thoughts with fellow fans on our Discord, Twitter, Reddit and the Steam forum.

For more details, check our Moonlighter 2: The Endless Vault FAQ. We will unveil more details and sneak peeks in the following updates.

See you in Tresna!
Digital Sun & 11 bit studios

https://store.steampowered.com/app/2350790/
Moonlighter - Digital Sun
Greetings, Merchants!

Yet another small hotfix has been deployed for Moonlighter, adding a button/key layout for full-screen, major announcements appearing as you open the game. Now you will see what each button/key does for the sake of making the newsfeed more intuitive and user-friendly.

This is how it looks for keyboard users:



And this is what controller users will see:



Thanks to our Discord members for bringing out this issue, and everyone for your patience.

Have a great week!
Digital Sun
Moonlighter - Digital Sun
Greetings, Merchants!

We've just deployed a small hotfix for Moonlighter that fixes mod compatibility, which was affected by the introduction of the newsfeed.

Thanks to our Discord members for bringing out this issue, and everyone for your patience.

Don't forget that those who follow Digital Sun on Steam will get this adorable birdie!



Have a great weekend ahead!
Digital Sun
Moonlighter - Digital Sun
Watch Israel Mallen (Communications Manager) playing nearly an hour of Moonlighter for fun. It's so nice to go back to our very first game!
Moonlighter - Digital Sun
Greetings, Heroes and Merchants!

Look at this birdie!



Want this pal in front of your shop? Follow Digital Sun on Steam, and it’ll pay you a visit!*

Perhaps you’ve read about him on Moonlighter’s newsfeed, the other major addition to this update. When launching the game, you’ll see a curated selection of news about our games.

We’ll keep it nice and simple. Only major beats will be included in the newsfeed, like announcing a new title, premiering a new trailer, or releasing a game. Needless to say, all Moonlighter-related news will appear here, too!



Please ensure to open the news and follow our account from there, or the bird won’t appear!

Why are we doing this?

Well, the newsfeed is just another way to connect with our fans and keep you all posted about our future.

In an industry in which lay-offs and closures are so widely spread, making good games is no longer enough. We need our fans right at our side to forge an ever-lasting community that supports and enjoys our work.

Having that said, we don’t want to be spammy. Feel free to disable the newsfeed from the settings. But don’t forget that you still can hear from us on our Discord server!

See you in Rynoka.
Israel - Fellow Shopkeeper

*This little fella is purely cosmetic and has no impact on the gameplay.
Moonlighter - Digital Sun Games
Greetings, Heroes and Merchants!

Look at this birdie!



Want this pal in front of your shop? Follow Digital Sun on Steam, and it’ll pay you a visit!*

Perhaps you’ve read about him on Moonlighter’s newsfeed, the other major addition to this update. When launching the game, you’ll see a curated selection of news about our games.

We’ll keep it nice and simple. Only major beats will be included in the newsfeed, like announcing a new title, premiering a new trailer, or releasing a game. Needless to say, all Moonlighter-related news will appear here, too!



Please ensure to open the news and follow our account from there, or the bird won’t appear!

Why are we doing this?

Well, the newsfeed is just another way to connect with our fans and keep you all posted about our future.

In an industry in which lay-offs and closures are so widely spread, making good games is no longer enough. We need our fans right at our side to forge an ever-lasting community that supports and enjoys our work.

Having that said, we don’t want to be spammy. Feel free to disable the newsfeed from the settings. But don’t forget that you still can hear from us on our Discord server!

See you in Rynoka.
Israel - Fellow Shopkeeper

*This little fella is purely cosmetic and has no impact on the gameplay.
Moonlighter - Digital Sun
Fellow Rynokians!

It’s been a while since our last update, but there’s something HUGE we want to share with you:

Our next game, Cataclismo, is now ✨ LIVE ON KICKSTARTER

{LINK REMOVED}

After Moonlighter and The Mageseeker, we’re working on a gloomy mix of real-time strategy and tower defense featuring brick-by-brick construction.



While the sun is up, build whatever you can imagine in the purest LEGO-like style. But when night falls, waves of Horrors will emerge from the treacherous mist. Deploy a wide range of soldiers in tactical positions to defend your stronghold!

Interested? Then be among the first to support Cataclismo and get access to limited discounts and rewards, not least a 200-page hardcover artbook or a backer-exclusive Iris figure.



Who better than our fellow merchants to join us in this journey? Help us raise our quality standards, independence, and ambition by backing us on Kickstarter. You can also try its free demo on Steam!

https://store.steampowered.com/app/1422440/Cataclismo/

Hermes the pale raven says thanks!



See you in Hogar!
Israel - PR & CM
...

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