Might & Magic X - Legacy - Nox
Hello adventurers!

Today we are pleased to announce you the official release of Might & Magic X – Legacy on Steam for Mac!
Since one piece of good news deserves another, the DLC “The Falcon & The Unicorn” will be automatically unlocked for all mac players!

We would like to apologize for the delay of this version and thank you for your amazing support on this title!

Enjoy your time in the Agyn Peninsula,
Your MMX Team.
Might & Magic X - Legacy - Nox
Hello adventurers!

Today we are pleased to announce you the official release of Might & Magic X – Legacy on Steam for Mac!
Since one piece of good news deserves another, the DLC “The Falcon & The Unicorn” will be automatically unlocked for all mac players!

We would like to apologize for the delay of this version and thank you for your amazing support on this title!

Enjoy your time in the Agyn Peninsula,
Your MMX Team.
Might & Magic X - Legacy - Nox
The time has come Adventurers!

Discover right now a whole new chapter of your quest in the Agyn Peninsula with Might & Magic X - Legacy : The Falcon & The Unicorn!

Face new enemies and explore new dungeons to solve the dark mystery that could change the fate of Ashan forever…

Available today on {LINK REMOVED} and automatically unlocked for all Deluxe Edition owners!

Concerning the Might & Magic X – Legacy Mac version, we are sorry to announce that we had to extend the testing period to secure & improve game compatibility with this platform.
We will keep you updated about this topic in the following days.

Your M&M Team.

----------------

Patch note:

4.7. 1.5 version release note.

o New Content:
• The Falcon and the Unicorn DLC content:
• 7 new quests
• New exclusive dungeons:
• Fort Laegaire
• Summer Palace
• New enemies from the Haven faction
• New monster spells/abilities:
• Sun Ray - Deals Light Magic damages to all party members.
• Martyr - Passive Ability. When this monster dies, all other monsters on the same tile get the "Hour of Justice" buff.
• Celestial Armor - Adds the "Celestial Armor" buff to a single monster on the same tile. Prevents damages that would be dealt to the monster.
• Hour of Justice - Adds the "Hour of Justice" buff to a single monster on the same tile. Increases target monster's Melee and Ranged Damage Values, Magic Power and Attack Values.
• Mass Heal - Heals all monsters on the same tile.
• Pacification - Apply “Sleeping” condition to the targeted character.
• Piercing Strike - Every successful strike has a chance to ignore a part of the targeted character’s armor value. Always applied with a critical strike.
• Unstoppable Strike - Melee block attempts will always fail and the block chance value is reduced.


• New features and improvements:
• “Fast travel” system with the Obelisks. Once activated, you can enter the name of another activated Obelisk, and the party will be teleported to that corresponding Obelisk.
• Map notes are now also visible on the World map
• Spirit Beacon spell can now be used only on the Outdoor areas and in the Cities. It can’t be casted during a combat or in dungeons anymore.
• New Visual and Sound FX for Spirit Beacon spell.
• Faceless creature can now cast “Dark Nova” spell.
• Repair/Identify screen and process optimizations.
• Name of the current level/region on the top of the Area Map.
• New Two-handed weapons variations
• New Warfare Ability: Furious Blow – You perform a melee attack with a percentage of additional damages per mana point consumed.
• Save system – close the save window after successfully saving a game and print game message “Game Saved”

o Bug fixes:
• The UI of the tooltip of Spirit Beacon spell is improper.
• Monster (Elite) Faceless is invisible and the combat turn gets freeze when it spawns in Ker Thal.
• Get guidance service from Madame Cassandra won't consume any gold.
• The two NPCs in Tomb of Thousand Terror (level 5) are not available when the party first gets into the house.
• Party can exit Tomb of Thousand Terrors without triggering the dialog with Eruina.
• In the Limbo Dungeon, the token "The Other Eye of Goros" won't be removed after using it.
• Monsters which can apply the condition - Sleep is not available.
• Nothing happens when interacting with Fountains and Statues the next daytime if the daytime comes in another map.
• Certain quest tokens which can be purchased for the second time shouldn't reappear.
• Party cannot get the quest reward when the inventory is full.
• The NPCs using the models Black Guard and Black Guard Captain are invisible in Karthal.
• The required cost for travel and coach shown in NPCs' dialog is improper.
• "Identify All Items" doesn't work if the number of the items is less than the number which identified for the first time.
• The tooltip of the slot to equip main hand weapon is improper.
• The window for purchase spells is disordered after reordering the characters' portrait.
• The spell “Spirit Beacon” can be cast in Karthal under Siege and cause blocker.
• The quest "The Secret of the Obelisks" cannot be completed, for the quest cannot be updated when visiting the 2nd obelisk.
• The special effect of equipment named "Provocation" is not functional.
• The options in NPC's dialog are still clickable, after the Repair / Identify Items interface is opened.
• The symbol of Spirit Beacon on mini map will vanish after changing maps, or performing save & load.
• The NPC Yeshtar in the Tomb of Thousand Terrors (level 5) (9,11) cannot give the quest Memory Lane to the party.
• The Expert & Master Tier bonus effect of the skill "Arcane Discipline" is improper.
• The game freezes after entering certain dungeons which have a conversation at the entrance.
• The cutscene won't play after killing Markus Wolf in Vigil 1.
• The ongoing quest "Peninsula Incognita" cannot be completed.
• Game freezes when characters cast the Warfare abilities without equipping melee weapons.
• The bark to remind the nearby secret shouldn't trigger again if the secret was already opened.
• The SFX of identifying will be out of frame, when the party has more than 1 page unidentified items.
• The last day(Ylda) of every month in Calendar is debug info.
• The outline of secret of Perception still remains after solving the secret.
• The HUD is improper under 1920*1080 resolutions.
• The tooltip of spell: Liquid Membrane cannot match its actual effect.
• Windsword's promotion ability "Perfect Strike" is not functional.
• The hireling Zhin won't increase the amount of Gold the party found and inconsistent with the description in the tooltip.
Might & Magic X - Legacy - Nox
The time has come Adventurers!

Discover right now a whole new chapter of your quest in the Agyn Peninsula with Might & Magic X - Legacy : The Falcon & The Unicorn!

Face new enemies and explore new dungeons to solve the dark mystery that could change the fate of Ashan forever…

Available today on {LINK REMOVED} and automatically unlocked for all Deluxe Edition owners!

Concerning the Might & Magic X – Legacy Mac version, we are sorry to announce that we had to extend the testing period to secure & improve game compatibility with this platform.
We will keep you updated about this topic in the following days.

Your M&M Team.

----------------

Patch note:

4.7. 1.5 version release note.

o New Content:
• The Falcon and the Unicorn DLC content:
• 7 new quests
• New exclusive dungeons:
• Fort Laegaire
• Summer Palace
• New enemies from the Haven faction
• New monster spells/abilities:
• Sun Ray - Deals Light Magic damages to all party members.
• Martyr - Passive Ability. When this monster dies, all other monsters on the same tile get the "Hour of Justice" buff.
• Celestial Armor - Adds the "Celestial Armor" buff to a single monster on the same tile. Prevents damages that would be dealt to the monster.
• Hour of Justice - Adds the "Hour of Justice" buff to a single monster on the same tile. Increases target monster's Melee and Ranged Damage Values, Magic Power and Attack Values.
• Mass Heal - Heals all monsters on the same tile.
• Pacification - Apply “Sleeping” condition to the targeted character.
• Piercing Strike - Every successful strike has a chance to ignore a part of the targeted character’s armor value. Always applied with a critical strike.
• Unstoppable Strike - Melee block attempts will always fail and the block chance value is reduced.


• New features and improvements:
• “Fast travel” system with the Obelisks. Once activated, you can enter the name of another activated Obelisk, and the party will be teleported to that corresponding Obelisk.
• Map notes are now also visible on the World map
• Spirit Beacon spell can now be used only on the Outdoor areas and in the Cities. It can’t be casted during a combat or in dungeons anymore.
• New Visual and Sound FX for Spirit Beacon spell.
• Faceless creature can now cast “Dark Nova” spell.
• Repair/Identify screen and process optimizations.
• Name of the current level/region on the top of the Area Map.
• New Two-handed weapons variations
• New Warfare Ability: Furious Blow – You perform a melee attack with a percentage of additional damages per mana point consumed.
• Save system – close the save window after successfully saving a game and print game message “Game Saved”

o Bug fixes:
• The UI of the tooltip of Spirit Beacon spell is improper.
• Monster (Elite) Faceless is invisible and the combat turn gets freeze when it spawns in Ker Thal.
• Get guidance service from Madame Cassandra won't consume any gold.
• The two NPCs in Tomb of Thousand Terror (level 5) are not available when the party first gets into the house.
• Party can exit Tomb of Thousand Terrors without triggering the dialog with Eruina.
• In the Limbo Dungeon, the token "The Other Eye of Goros" won't be removed after using it.
• Monsters which can apply the condition - Sleep is not available.
• Nothing happens when interacting with Fountains and Statues the next daytime if the daytime comes in another map.
• Certain quest tokens which can be purchased for the second time shouldn't reappear.
• Party cannot get the quest reward when the inventory is full.
• The NPCs using the models Black Guard and Black Guard Captain are invisible in Karthal.
• The required cost for travel and coach shown in NPCs' dialog is improper.
• "Identify All Items" doesn't work if the number of the items is less than the number which identified for the first time.
• The tooltip of the slot to equip main hand weapon is improper.
• The window for purchase spells is disordered after reordering the characters' portrait.
• The spell “Spirit Beacon” can be cast in Karthal under Siege and cause blocker.
• The quest "The Secret of the Obelisks" cannot be completed, for the quest cannot be updated when visiting the 2nd obelisk.
• The special effect of equipment named "Provocation" is not functional.
• The options in NPC's dialog are still clickable, after the Repair / Identify Items interface is opened.
• The symbol of Spirit Beacon on mini map will vanish after changing maps, or performing save & load.
• The NPC Yeshtar in the Tomb of Thousand Terrors (level 5) (9,11) cannot give the quest Memory Lane to the party.
• The Expert & Master Tier bonus effect of the skill "Arcane Discipline" is improper.
• The game freezes after entering certain dungeons which have a conversation at the entrance.
• The cutscene won't play after killing Markus Wolf in Vigil 1.
• The ongoing quest "Peninsula Incognita" cannot be completed.
• Game freezes when characters cast the Warfare abilities without equipping melee weapons.
• The bark to remind the nearby secret shouldn't trigger again if the secret was already opened.
• The SFX of identifying will be out of frame, when the party has more than 1 page unidentified items.
• The last day(Ylda) of every month in Calendar is debug info.
• The outline of secret of Perception still remains after solving the secret.
• The HUD is improper under 1920*1080 resolutions.
• The tooltip of spell: Liquid Membrane cannot match its actual effect.
• Windsword's promotion ability "Perfect Strike" is not functional.
• The hireling Zhin won't increase the amount of Gold the party found and inconsistent with the description in the tooltip.
Might & Magic X - Legacy - Nox
Hello adventurers!

You have been waiting for it and might already saw it, but here it comes, the official release of Might & Magic X – Legacy first post launch patch!

Your game should patch automatically on both Uplay & Steam platforms.


To discover all improvements of this version, please check our last week article on MMX OpenDev https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/details-about-post-launch-patch-1

MMX Team.
Might & Magic X - Legacy - Nox
Hello adventurers!

You have been waiting for it and might already saw it, but here it comes, the official release of Might & Magic X – Legacy first post launch patch!

Your game should patch automatically on both Uplay & Steam platforms.


To discover all improvements of this version, please check our last week article on MMX OpenDev https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/details-about-post-launch-patch-1

MMX Team.
Might & Magic X - Legacy - Nox
Might & Magic X is now officially released

It’s time for you to explore the Agyn Peninsula and prove yourself a true adventurer!

With your party of four, get entangled in intrigue and political machinations unfolding in and around the bustling seaport of Karthal. The city, on the verge of secession, is prey to competing factions vying for control. Your actions will determine its fate ...

Discover the complete authentic solo-experience of the classic first-person RPG genre!

For technical information, see our blog article here https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/technical-information

There will be an IAmA on reddit tomorrow, see https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/we-make-mmx-ask-us-anything

Don't forget our official forums if you any problems or comments! http://forums.ubi.com/forumdisplay.php/466-Might-amp-Magic-X-Legacy

We hope you will enjoy the game!

Cheers,
Your MMX team
Might & Magic X - Legacy - Nox
Might & Magic X is now officially released

It’s time for you to explore the Agyn Peninsula and prove yourself a true adventurer!

With your party of four, get entangled in intrigue and political machinations unfolding in and around the bustling seaport of Karthal. The city, on the verge of secession, is prey to competing factions vying for control. Your actions will determine its fate ...

Discover the complete authentic solo-experience of the classic first-person RPG genre!

For technical information, see our blog article here https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/technical-information

There will be an IAmA on reddit tomorrow, see https://mightandmagicx-legacy.ubi.com/opendev/blog/post/view/we-make-mmx-ask-us-anything

Don't forget our official forums if you any problems or comments! http://forums.ubi.com/forumdisplay.php/466-Might-amp-Magic-X-Legacy

We hope you will enjoy the game!

Cheers,
Your MMX team
Might & Magic X - Legacy - Budd
<div style = "text-align: justify">





Today we are happy to present you the second official patch of Might & Magic X – Legacy Early Access. As well as delivering many game improvements, we are very excited to announce that this second patch for MMX Early Access comes bundled with the MMX Modding Kit, allowing you to create your very own adventures!

Before we talk about all the exciting things we have in store, we wanted to thank you all for the numerous messages posted on the Open dev blog and forums. MMX would certainly not look so gorgeous today without you.

Let's talk about the Modding Kit release first! We really wanted to get this powerful kit into your hands as soon as possible, so that you can dive straight into creating and playing mods before the game is actually fully released. In addition to this, we are currently developing a new feature for the website, the Maps & Mods tab, which will enable you to share your mods with other fans and track down the best mods out there. This feature is not ready yet, but our web developer (Open Dev Blog’s father Supacoco) is working hard to release it before the end of the year, and when finished it will be accessible to everyone from the Open Dev blog.

The Modding Kit is an extremely flexible, feature-rich tool, and we wanted to show you some examples of the amazing mods that it can produce. That is why a few weeks ago we contacted two modders from the MMX community--one from RPG Codex and the other a MMX Ultimate Adventurer from the Open Dev Blog! They are currently creating their own mods that will be available when the Maps & Mods feature goes live. If you too are interested in modding, then you should totally check out following guide.
With the Modding Kit installed you can immediately start creating your own adventures or just have fun discovering all its features. However you use the kit, what you learn will be very valuable in the near future when a special modding contest is announced… Watch this space!


Now let’s check out what this second patch brings to MMX:

New features
  • New interactive objects have been added: Liquid Barrels and Buff Statues.
  • New game options. Barks can now be deactivated, and the same goes for game messages and floating damage numbers. You can now also change the opacity for tooltips and the quest/action log.
  • Korean language version is now available.
  • And last but not least, you can make your own notes on the Minimap. Check out our article about the Minimap notes feature!

IMPORTANT NOTICES
  • Using old saves from previous versions of the game will cause issues. For example, items at the vendors will be displayed in the wrong order and items that you had in the inventory before installing the patch will be lost. Therefore, we recommend that you start a new game after updating the game.
  • For Uplay customers, it is crucial that all 3 parts of the 2nd patch are installed before loading the game.

Once again, we would like to thank everyone who helped bring this game forward with their comments, feedback and bug reports. Your contributions are very much appreciated, keep up the good work!


Cheers!

Your MMX team


For more information, please check out our official Open Dev blog post, giving the release notes of the Second Official Patch!
</div>
Might & Magic X - Legacy - Budd
<div style = "text-align: justify">





Today we are happy to present you the second official patch of Might & Magic X – Legacy Early Access. As well as delivering many game improvements, we are very excited to announce that this second patch for MMX Early Access comes bundled with the MMX Modding Kit, allowing you to create your very own adventures!

Before we talk about all the exciting things we have in store, we wanted to thank you all for the numerous messages posted on the Open dev blog and forums. MMX would certainly not look so gorgeous today without you.

Let's talk about the Modding Kit release first! We really wanted to get this powerful kit into your hands as soon as possible, so that you can dive straight into creating and playing mods before the game is actually fully released. In addition to this, we are currently developing a new feature for the website, the Maps & Mods tab, which will enable you to share your mods with other fans and track down the best mods out there. This feature is not ready yet, but our web developer (Open Dev Blog’s father Supacoco) is working hard to release it before the end of the year, and when finished it will be accessible to everyone from the Open Dev blog.

The Modding Kit is an extremely flexible, feature-rich tool, and we wanted to show you some examples of the amazing mods that it can produce. That is why a few weeks ago we contacted two modders from the MMX community--one from RPG Codex and the other a MMX Ultimate Adventurer from the Open Dev Blog! They are currently creating their own mods that will be available when the Maps & Mods feature goes live. If you too are interested in modding, then you should totally check out following guide.
With the Modding Kit installed you can immediately start creating your own adventures or just have fun discovering all its features. However you use the kit, what you learn will be very valuable in the near future when a special modding contest is announced… Watch this space!


Now let’s check out what this second patch brings to MMX:

New features
  • New interactive objects have been added: Liquid Barrels and Buff Statues.
  • New game options. Barks can now be deactivated, and the same goes for game messages and floating damage numbers. You can now also change the opacity for tooltips and the quest/action log.
  • Korean language version is now available.
  • And last but not least, you can make your own notes on the Minimap. Check out our article about the Minimap notes feature!

IMPORTANT NOTICES
  • Using old saves from previous versions of the game will cause issues. For example, items at the vendors will be displayed in the wrong order and items that you had in the inventory before installing the patch will be lost. Therefore, we recommend that you start a new game after updating the game.
  • For Uplay customers, it is crucial that all 3 parts of the 2nd patch are installed before loading the game.

Once again, we would like to thank everyone who helped bring this game forward with their comments, feedback and bug reports. Your contributions are very much appreciated, keep up the good work!


Cheers!

Your MMX team


For more information, please check out our official Open Dev blog post, giving the release notes of the Second Official Patch!
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