Apr 15, 2023
Making History: The Second World War - rmgiv


We have made a pass at improving the German translation for The Second World War.



All areas of the game are now in German.



We expect some errors but we hope this will be a big step forwards.

Making History: The Second World War - rmgiv


Big improvements to Chinese translations through out the UI and events.
Making History: The Second World War - rmgiv


We are happy to announce the release of a Chinese language version of The Second World War.



All strings have been translated into Simplified Chinese including UI and events.



Also in the this update, we fixed a few spelling errors and added port to the city of Hobart, Tasmania - the island south of the Australian mainland.



Like with our recent localization for The First World War, we plan to add more languages to this game.



German and Russian will be next with more to follow.
Making History: The Second World War - rmgiv


We’ve finished another set of aircraft models representing two minor Eastern European powers, Romania and Yugoslavia. There were unfortunately not many domestically designed combat craft to choose from for the Romanians, but the Yugoslavians had a wide range of units that we felt deserved to be added to the game. This is a free content update for all current and future owners of Making History: The Second World War.



We also included in this release a few requests by the community. There are more models and event content we are looking at for the next update.

Thanks.

Release Notes
  • Added new Romanian & Yugoslavian Air units
  • Changed Yakut Nationality Mapview color to be different to Russian color
  • Gave Communist China control of Shensi in both scenarios
  • Added Event to Establish People's Republic of China if Communists take most of China


New Yugoslavian Unit Models
  • Early Fighters - Rogožarski R-100
  • Fighters I - Ikarus IK 2
  • Fighters III - Rogozarski IK-3
  • Fighters V - Ikarus S-49C
  • Heavy Fighters I - Icarus Rogožarski IK5
  • Light Bombers I - Ikarus Orkan
  • Light Bombers II - Rogožarski R-313
  • Medium Bombers I - Zmaj R-1
  • Seaplane Torpedo Bombers I - Rogožarski SIM-XIV-H

New Romanian Unit Models
  • Fighters III - IAR 80
  • Early Bombers - IAR 37










Making History: The Second World War - rmgiv


As a small, landlocked nation surrounded by hostile neighbours, Czechoslovakia placed a high priority on developing a modern aviation industry. With no ports or ships, they viewed the air as their sea. Using the large heavy machinery and military industrial factories in Bohemia, Czechoslovakia was able to produce a well respected force in regards to personnel, material and equipment. The Munich Agreement forced the Czechs to surrender without a fight so we can never know how this force would have fared against the German Luftwaffe.



In this release we’ve added a set of historical models representing the Czechoslovak Air Force of the 1930s. Some units were in the proto-type stage when the German occupation began, ending further development. The models also include the Avia S-99, a Czech Messerschmitt Bf 109 post-war fighter constructed with parts and plans left over from Luftwaffe aircraft production during the war. A portion of these were sold to the new Israeli state forming that nations first fighter squadron.

In the next update we'll complete the regional power air unit model additions with entries from the Yugoslavian and Romanian Air Forces. There are plans to add Swedish and Australian aircraft at some point but the priorities will likely shift towards gameplay features. Also, we eventually want to expand the under-represented jet era models, notably Soviet aircraft.



New Czech Unit Models
  • Early Fighters - Avia B-34
  • Fighters I - Avia B-534
  • Fighters II - Avia B-135
  • Fighters IV - Avia S-99
  • Heavy Fighters I - Praga E.51
  • Early Bombers - Aero A.101
  • Light Bombers I - Avia B.158
  • Medium Bombers I - Aero A.300









Making History: The Second World War - rmgiv


The latest update to the game now adds unique models for the Dutch national air force. The infamous Fokker aircraft manufacturer designed and produced several respectable fighter and bomber planes that saw action in the German invasion of the Netherlands. Although many aircraft were destroyed on the ground, the outnumbered Dutch units scored significant victories against the German Luftwaffe. But the costs were high as almost 95% of the Dutch pilots were lost.



We’ve also included a Polish Seaplane Torpedo Bomber unit model that was unfinished at the time of this Summer’s Polish Air Force update.

After several comments about the American AI’s trigger happy response to Germany taking control of Denmark and as a result, gaining Iceland and Greenland, we have made changes to lower the chance of a war response in this case.

The next update we will be releasing unit models for the Czech Air Force.

Release Notes:

  • Lowered chance of USA going to war against Germany when/if they take control of Greenland from Denmark.
  • Updated Dutch Air Force decal Insignia to match the 1939 triangular version
  • Fixed propeller animation on Polish Medium Bomber I
  • Added Polish Seaplane Torpedo Bomber model

New Unit Models
  • Early Fighters - Fokker D.XVI
  • Fighters I - Fokker D.XVII
  • Fighters II - Fokker D.XXI
  • Fighters III - Koolhoven F.K.58
  • Heavy Fighters I - Fokker G.I
  • Early Bombers - Fokker C.V
  • Medium Bomber I - Fokker T.V
  • Medium Bomber II - Fokker T.IX
  • Seaplane Fighters I - Fokker C.XI
  • Seaplane Torpedo Bombers I - Fokker T.VIII









Making History: The Second World War - rmgiv
The newest version of The Second World War has now been released for Linux and Mac users. This includes the new Polish Aircraft content recently added to the Windows version of the game.



If a Linux or Mac player had their game Betas property set to use Mac or Linux, this should no longer be necessary. The property can be set to None.

All future updates will release on the three platforms simultaneously.
Making History: The Second World War - rmgiv


In this release we’ve added a new set of unit models representing the Polish Air Force. These include the unique gull-winged aircraft that Poland developed in the early 1930’s, one of the most advanced fighter designs in the world at that time. Many of the Polish planes we’ve modeled were never produced in significant numbers or were still in the prototyping phase when the Germans invaded.



Next we are looking to add Czech, Dutch, Romanian, Yugoslavian and maybe some Swedish and Australian air units. There are also a number of jet models we would like to include - especially Soviet jets.



This update was specifically focused on the model expansion however we did make a couple of other changes. The Cyprus capital has been designated as the port city of Famagusta so that region is no longer blocked from expanding rail. The Dominican Republic previously did not have a city assigned as a capital in the Last Days of Peace scenario.

The next update will have more bug/feature related updates - and hopefully more new unit models.
Making History: The Second World War - rmgiv


Now that The First World War has been released we’ve had time to refocus some attention on The Second World War. This update isn’t large but we wanted to get something out quickly. There are a few feature improvements but we’ve mostly tried to fix bugs.

The issue that caused the game to crash when changing the nationality of a colony has been resolved. We also found that disbanded units would return full MPU levels even if the unit was damaged. That too has been fixed. Improvements to UI elements and an optimization to camera zooming may help with some memory crashes. You can also now use the Q & E keys to tilt the camera. More updates are listed in the Release Notes below.

Work on the next SWW update has already begun. Please feel free to offer ideas.


Update Release Notes:

  • Modified Nation AI Character Properties
  • Unit Disband now accounts for MPU Damage
  • Removed phantom selection UI element
  • Artillery units continue attacking despite lack of fuel
  • Revised Kazak, Northern Chinese & Xiang Chinese flag
  • Increased nuke attack on Strategic Bomber
  • Revised Military Army & Group Tab
  • Revised Region Status Panel
  • Revised Selection Panel Group
  • Fixed Austrian Army strings
  • Added Airlift Tooltip
  • Revised First Vienna Awards Event
  • Fixed bug in changing dependent nationality UI that caused a game crash
  • Modified camera zoom properties that determine when models are turned on/off
  • Replaced Defeat & Victory screens for non-English versions
  • Added Icons to map when ship models are dropped during zoom out
  • Tilt camera can now be done with the Q & E key
  • Repaired script to prevent Vichy from annexing Indochina if Japan owns it when France Falls
Making History: The Second World War - rmgiv

Making History: The First World War will be released as an Early Access title in the near future. Visit the The First World War Steam page to get updated game information and participate in the Community Hub here: https://store.steampowered.com/app/959150/Making_History_The_First_World_War/
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