Main Assembly - Chefpenne


Hello inventors!

We've been working hard to address a lot of feedback and are making the new build available to the community, addressing issues listed a little further down. Please share any feedback via Discord and we'll aim to release to the main branch by late August.

How to access the build:
If this sounds like something for you, this is how you switch to the Experimental branch. In Steam right-click on the game and then select Properties:



Then go to the Betas tab and select experimental from the dropdown:



The builds we put on this branch will not have been QA tested, so it will possibly more unstable and have more bugs, but it will be more exciting!

How to report issues:
To report any issues, pls let us know via Discord

Fixes

Bot Building:
Center of Mass display is more accurate
Painting mode double click to fill now works more reliably
Can now extrude short distances
Improvements to moving panels
Decals get visually removed upon deletion
Non-drive Motors braking is no longer binary
Drive Motor braking register values under 0.1

Driving:
Screen goes grey at world bounds, even when inside a Bot. Previously only worked when in the
drone.
Camera part activation only applies to triggering docking stations in multiplayer
Damage distortions clears on reprint
Smart Sensor now tracks space boxes and the return zone
Respawning a bot with a Gyroscope Sensor gives expected results


World Building:
All Racing Activities have been replaced with WB Races
Selection of more than ~100 objects now possible
Multi-selection performs better
Target Object can now be triggered by ranged weapons
Scoreboard remembers its state

Misc:
Connection Issues will no longer throw you into the Main Menu if you're in Single Player or the
Host of a game
Chat window does not interfere when building/programming
Gamepad joystick is now invertible
Workshop Bots show their name instead of a file path
Increased shadow resolution in higher graphic settings
Removed a Drone Cosmetic from the Progression table that did not exist
Non-standard input keys shown as a blank key inside the game
World Build key is now rebindable
Drone move up/down keys are now rebindable
Xbox A-button no longer opens the chat
Can use arrow keys to move caret in chat


We hope you are enjoying the game so far, we are really enjoying seeing all your creations!

You can also keep up with Main Assembly's development on all these channels:

Main Assembly Twitter

Main Assembly Reddit

Main Assembly Facebook

Main Assembly Discord

Main Assembly - Greg_Team17
Inventors, creative minds of the future! Main Assembly, has today left Steam Early Access - and has officially launched! Hooray!



Featuring a comprehensive array of freeform building tools, players can now construct an even more significant number of intricate machines and robots thanks to a brand new update launched alongside the game’s full release.



The Final Frontier content introduces players to zero gravity, with a new sandbox map that includes a space station, a new space-based challenge level, the ability to add rocket engines and lasers to creations, and cosmetics so the in-game drone can cosplay as **an** astronaut. I mean, what more could you possibly ask for?!



As our Inventors; our wonderfully creative community know: Main Assembly has continually expanded during its Early Access phase, adding aquatic systems, environments, and Bot Brawls (a new game mode for players to battle against each other and their creations through online multiplayer) to the game over the last few months, regularly providing more activities for players.

Houston, we have a trailer:



Main Assembly key features:


  • Freeform building: Construct any robot or contraption imaginable and customise them with numerous cosmetic parts
  • Solo & multiplayer sandbox gameplay: Work individually to collect 156 stars in 24 single-player challenges or compete against each other in online multiplayer activities. Share inventions over Steam Workshop, and enjoy endless gameplay possibilities
  • Powerful visual programming: Harness the power of *Main Assembly’s* visual programming language to set up unique controls for creations, and even automate them with various types of sensors
  • Advanced physics: Experience aerodynamics and robot destruction; fly, drift, and destroy your creations



You’re the designer, engineer and architect - if you can imagine it you can create it! Construct robots of any shape or size from eight-legged spider bots to eerie UFO contraptions. When you’ve completed your masterpiece, craft the ultimate race course, battle your bots in an arena - or fly them through space, all whilst completing a vast array of objectives! Imagination is more important than knowledge. Alone or with fellow inventors, envision your design then make it a reality.



Thank you for your support thus far, Inventors — and welcome, new creative minds! We're happy to see you here, and we can't wait to see the madness that your conjure up!



Main Assembly 1.0 is OUT NOW on Steam. Grab it today!



Main Assembly - Greg_Team17
Hey folks! *waves at the screen*



We hope everyone had a good end to the year -despite the current situation - and that all of you got off to a solid, creative start in the new year! 2021 will help you push your imagination to its limits, not just your bots!

Everyone is back from their vacation, fully rested and eager to get back into the groove of eliminating nasty, unwelcome bugs. Die bugs, DIE.



We're less than a week away from releasing the full version of Main Assembly! As fun as it has been working on the game; we are delighted to finally ship it.

We are very proud of the game we have made and also very thankful for the support we have received from the community. Speaking of our community, some have already started building spaceships for the upcoming release. How cool is that! We see you, crafting your ships for the stars! Great stuff, carry on :)



Our curiosity about what types of space-ships you will build and how they will tackle the challenges is immense; we have had a blast playing around with them, and we hope that you will too!

We also hope that people who have played through the game will try out the challenges again with all the new and cool parts they've unlocked. We can recommend that because it's so much fun!



Don't forget - 26th of January is the release of v1.0 of Main Assembly! Who's excited about SPACE?! Reply with 'yeet' if you are.

Thank you for all the support so far! Stay safe and stay building!


Community Corner!


Jump into the Main Assembly Discord NOW and join in the fun!


You can also keep up with Main Assembly's development on all these channels:
Main Assembly Twitter
Main Assembly Reddit
Main Assembly Facebook
Main Assembly Discord
Team17 Twitter
Team17 Facebook
Main Assembly - Greg_Team17
Inventors of the future, past and present,

Main Assembly will be unleashed into the wild of a plethora of creative minds, as the game launches on January 26th 2021!

Version 1.0 will be live on release -- alongside the new SPACE Update! That's right, Inventors. We were always going to outgrow this world eventually, now it's time to look up to what's possible out there. Now it's time to create things we could only dream of! Now it's time for Interstellar inventions!




On Main Assembly's launch, you'll be able to conjure up creations that can fly & travel through space, whilst completing a vast array of objectives in zero gravity!



If there are grey little men out there somewhere, those extra-terrestrials will most certainly be impressed and confounded by your creative lockers. We know what you're capable of; it's time to show the universe!



We're providing an exclusive look at Main Assembly's launch & SPACE Update via kAN; a fantastic creator who loves to share his Main Assembly creations & adventures with his creative community! Take a look over on kAN's YouTube channel:



That's all from us, for now. We're off to strategize, and plan our ships and rockets for the skies above! Dream big.



See you next week for our weekly Dev Log :)

And most importantly -- see you on January 26th!





Main Assembly - Greg_Team17
Hello! Hello! Hello!

We hope everyone is getting into the Holiday spirit! As much as we love working on Main Assembly, we do need our vacation; we are looking forward to ending this week in a smashing way!

It's been a peculiar year, many fantastic creations from Inventors like yourselves have helped keep the spirits up! We hope to see even more fantastic inventions in 2021 :).

Let's get to it, shall we?


We are continuing our work of sweeping, fine-tuning the game and improving it. This time, we were reminded of how challenging the gauntlet trial can be! Ooft.



We have something super special for you this week! We got Zero-G in and working! Take a look AT. THAT! Very, very good.



We are having so much fun with this, even at this early stage! Creating spaceships with lasers! PEW! PEW! Maybe aliens will try out Main Assembly one day. I'm sure the extraterrestrials would make fantastic bots :D



Just imagine the possibilities! Tell your friends! Tell the alie---shhh! Ooops. We're definitely alone we promise ;) Or are we...? [pensive music]



We have also added another explosive of using on aeroplanes and submarines. But this is Main Assembly and, let's be honest, we never know what you are going to come up with. Haha.



Speaking of that, something that just totally blew our minds with the detail level - is this week's spotlight. How did you even create that? Wow! Please make sure to download this one from the workshop and take a look: https://steamcommunity.com/sharedfiles/filedetails/?id=2311914609

Community Spotlight: Bot Of The Week!

The Mercedes W11 F1 - by Kakkamurtuma! Fantastic work, absolutely marvellous effort.



Too good for just one-gif!



Oh yeah, before we leave you for a while! We have been putting in the work, and we now know what we will have in the next content update! So we have updated our roadmap!

Roadmap


We've got lasers, we've got plasma, we've got explosives, we've got zero-g, we've got a server browser, and we've got decals! WE HAVE IT ALL!

I guess this time; it's also going to be our most significant update yet, again. We love a fat update.




Thank you so much for all your support so far! See you after the holidays! Take care, and stay safe!


The next dev-log will be sometime in January!

Did you think we will leave you without some holiday engaging content? I don't think so! We have updated the game with a lot of fixes and a Christmas theme! Also, we are running a holiday mini-competition in our Discord. Create a Christmas themed bot and have a chance to win a game from our Publisher Team17!

Community Corner!

CHRISTMAS COMPETITION TIME!!



Right folks, it's time for a quick festive competition.

The rules are simple: Create a festive/Christmasy bot -- and our devs will decide who's is the best Christmas bot? Got it? Brilliant.

PRIZE: A Team17 game of YOUR CHOICE. That's right, we'll give the winner a steam key from Team17's vast library of titles :D

RULES:
Post your festive creations into #Competition_06 in our official Discord by Tuesday 22nd December, 5PM GMT -- link to our discord is below!

That's it! Good luck! :D

Jump into the Main Assembly Discord NOW and join in the fun!


You can also keep up with Main Assembly's development on all these channels:
Main Assembly Twitter
Main Assembly Reddit
Main Assembly Facebook
Main Assembly Discord
Team17 Twitter
Team17 Facebook
Main Assembly - Greg_Team17
Ho ho ho........ how about some bug fixes?



Inventors,

We've been hard at work with our elves to iron out some creases and mend some broken parts. The game dev life :D

The following list comprises the tweaks and fixes in our latest update for Main Assembly:

LIVE NOW!

Fixes & tweaks

  • Fix for world build level not being able to be uploaded to the workshop

  • World build objects now display if they can be animated in tooltip

  • Bots with many floatation parts (10+) is now more stable

  • Tweak water propellers weight and health

  • Fix for world-building pusher and hammer

  • World build launch could disappear, it will not stay put Invite friend now works again

  • Fix for clients not possessing bot correctly in Bot Brawl mode in some cases

  • Rare random crash fix while building

  • Spring settings can now be tweaked on wheel hubs

  • Added centre of thrust gizmo

  • Added tutorial popups for thrust and buoyancy gizmo popups Added cycle gizmo binding to controller setup

  • Bad connection UI is now animated and flashing so it's easier to notice

  • Bot are no longer despawned in battle mode if a piece falls into the kill trigger

  • Two players are needed in trigger to start battle mode

  • Added warning message for standing still to long in brawl mode Tweaked suction pad recoil

  • Smart sensor is now a bit smaller, to make it more similar to other sensors

  • Removed light property from World Building lights

  • World Building blocks with animation should be movable again Tweak World Building objects cost

  • Tweaked collision with of capsule for standard wheel large Center of Thrust gizmo now displays the centre of the currently selected part

  • Added missing Brawl mode image to world build maps

We appreciate your feedback and support, as always. Have a great Christmas, and don't stop creating!

Dev log tomorrow!

Cya!
Main Assembly - Greg_Team17
Hello! Greetings!



How are we, Inventors? I trust that you're all keeping well :)

How are your Christmas lists looking? On my Christmas list, I have asked for Christmas community bots, so don't let me down! :D

At Bad Yolk we have been super busy -- and super productive, of course! We're doing all we can to improve Main Assembly. We are currently knocking off tasks left, right, and centre after our internal sweeps; it feels terrific! There's nothing quite like ticking those tasks off of your list, is there?



However, some things we just don't want to fix; for example, the fact that you can deliver a foot of a dummy and complete an objective. That has been with us for too long, and we can't change that!



PEW PEW PEW!

We are continuing our work on manifesting some devastating new weapons. This time we are looking at doing a plasma shooter. [BOT DISCLAIMER] This is a super early showing; we are using the Laser model as a placeholder! What do you think? :)



Ohh yeah! Before we go, the bot brawl creation competition has officially ended. We want to thank everyone that has entered! We thoroughly enjoy seeing your creations -- it puts smiles on our faces, seeing what you've all mustered in your spare time. Brilliant efforts all round! Winners announced tomorrow, Friday 11th December.



If you don't see your entry, it's because we couldn't print it on the Bot Brawl arena.




See ya!

Community Corner!

Jump into the Main Assembly Discord NOW and join in the Competition!


Community Spotlight: Bot Brawler Of The Week!

This week's spotlight bot is the marvellously intimidating Turtle of Destruction! What a perfectly apt name! This Turtle Bot has been manifested by Chickenplayer24 -- funny that their bot will turn everyone else into chickens in no time, at all. I would most certainly avoid facing that; that is for certain!



Devastating!



Check out the - not so slow - Turtle of Destruction (makes a hell of a racket, too): https://steamcommunity.com/sharedfiles/filedetails/?id=2314177948



We'll see you next week for Dev Log #37!

You can also keep up with Main Assembly's development on all these channels:
Main Assembly Twitter
Main Assembly Reddit
Main Assembly Facebook
Main Assembly Discord
Team17 Twitter
Team17 Facebook
Main Assembly - Greg_Team17
Hello there, Inventors!



First of all, Merry Christmas! We are now officially in December; which means one thing: CHRISTMAS BOTS! Yes, that's right! We want to see you cooking up some roast turkey bots, sleighs, snow-bots - you name it! So get those magnificent, creative minds of yours in the festive spirit! Our devs are already wrapping up some special Christmas bots :)

Right then, let's get to it.

We've started the week by having a diligent sweep of the game, looking for things to improve and fix. We've got to be honest; there is a lot of stuff we've found early on in the game that needs fixing and improving!

Why isn't there anything good on TV anymore?




But it's been fun going down memory lane with all the diplomas and dummy poking.




But don't you worry! We've done our fair share of RnD for things to implement in the next content update. We've been playing around with explosives, oh yes. :D



They [explosives] currently come with a bunch of behaviour issues that we are looking at it; for example, we just cleared the box loading task by just blowing everything up!

Lasers are still mega fun! Break-it levels are a breeze now.




Until next time! Take care!



Ohh btw! The bot building competition is still underway, don't forget to join if you haven't. People are building some crazy things! Check out last week's blog for all the info you'll need (34): https://steamcommunity.com/app/1078920/allnews/

Community Corner!

Jump into the Main Assembly Discord NOW and join in the Competition!


Community Spotlight: Water Bot Brawler Of The Week!



Wait, what? Water and Bot Brawler? Yes, absolutely!

This week's Bot Brawler is the Battlebot1 by kAN!I think we prefer Water WALL-E' - but whatever floats your boat ;)

This inconspicuous bot is not only a battle bot; it also has the versatility to lurk in the water, spot its prey -- and then surface to charge its foe with dazzling speed and electrifying crushers! Frightening, truly. Cute eyes, too.



Head on over to the Steam Workshop link below to test out the BattleBot1 [#WaterWALL-E :D] in the Bot Brawl arena! Make sure to leave a like and a comment to show kAN your support.

https://steamcommunity.com/sharedfiles/filedetails/?id=2289483286

That's everything Main Assembly, for now. We hope you are enjoying our new update, we'll see you next week for Dev Log #36!

You can also keep up with Main Assembly's development on all these channels:
Main Assembly Twitter
Main Assembly Reddit
Main Assembly Facebook
Main Assembly Discord
Team17 Twitter
Team17 Facebook
Main Assembly - Emily_Team17


Howdy folks!

We hope you are busy crafting your greatest Brawler Bots, wicked World Building levels, wacky water Bots and more in Main Assembly!

It's time for the Steam Awards 2020!

We would love to see our amazing Community nominate Main Assembly for the "Best Game You Suck At".

If you have enjoyed crafting, building and playing in Main Assembly and you think it really is the best game you suck at, we would truly appreciate it if you would nominate us for this award!

Thank you everyone!
Main Assembly - Emily_Team17
Hello inventors!

We hope that everyone is doing alright and that you're enjoying our latest update!

As we have previously mentioned, we are currently working towards new content. If we can pull this off one-off, it will be amazing! We are talking next-level fun here!



The work on the Server Browser is coming along incredibly, and we can almost 100% say that we will have that feature in the next big content update; when that is, it's hard to say.



Other things we are currently working on are more weapons! We want to have a set of them, but it looks like we will have lasers in the game for sure! Pew! Pew!



If you have other ideas for weapons, drop them in the comment section!

Hopefully, soon you will be able to put all the lasers your heart desires on all your creations!



This is an early preview of the laser weapon, and it can be subject to change; you know the drill.

Until next time! Take care! Now for the Community Spotlights... and a Competition too!

Main Assembly is 25% off in the Steam Autumn Sale!



For those of you who don't have Main Assembly yet, you can pick up the game in the Steam Autumn Sale with 25% off until the 1st December! Already have the game? Why not pick up a copy for a friend!

https://store.steampowered.com/app/1078920/Main_Assembly/

Community Corner!

Competition Time! - Best Bot Brawler Discord Competition!



Hello Inventors, it's competition time!

We want to see your Best Brawler Bots! So start your engines! or rather build your engines in this case...

HOW TO ENTER

Create ONE Brawler themed Bot in Main Assembly.
Upload your Bot Brawler creation to the Main Assembly Steam Workshop and set this to “Public”.
Take ONE screenshot of your Brawler Bot, then post this in the #competition_05 channel along with a link to your Bot Brawler on the Steam Workshop.

Please Note: This Competition is one entry per Steam account. If your Steam account is shared, entries need to be from separate Steam accounts.

PRIZES
1st Prize: a signed Main Assembly poster by Bad Yolk Games and a t-shirt, mousepad or mug.
2nd Prize: a t-shirt, mousepad, poster, or mug
3rd Prize: a Mousepad

This competition is ONE ENTRY PER PERSON and closes at 6PM GMT on December 8th 2020
Full terms & conditions apply:
https://www.team17.com/terms-conditions-main-assembly-best-bot-brawler-discord-competition/

Good luck and have fun, Inventors!

Jump into the Main Assembly Discord NOW and join in the Competition!


Community Spotlight: Bot Brawler Of The Week!



This week's Bot Brawler is the [Bot Brawl] The Chopper [Brawler] by RokotPier!

Head on over to the Steam Workshop link below to test out the The Chopper in the Bot Brawl arena! Make sure to leave a like and a comment to show RokotPier your support.



https://steamcommunity.com/sharedfiles/filedetails/?id=2296300364

Community Spotlight: Water Themed Bot Of The Week

This week's Bot Build is the Surbmarine from ludovicb1239!



Make sure to leave a Like and a comment on ludovicb1239's Workshop entry to show them your support!



https://steamcommunity.com/sharedfiles/filedetails/?id=2295414800

That's everything Main Assembly for now, we hope you are enjoying our new update, we'll see you next week for Dev Log #35!

You can also keep up with Main Assembly's development on all these channels:
Main Assembly Twitter
Main Assembly Reddit
Main Assembly Facebook
Main Assembly Discord
Team17 Twitter
Team17 Facebook
...

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