Nov 9, 2021
Enigmoon - Luis8
Once again I will have to change the project date 😥
I had a lot of problems due to the pandemic, so I did very little work on Enigmoon.
However, development continues and will be launched in 2022.
Here are some images:

The Moon:


The Caves:
Jun 18, 2021
Enigmoon - Luis8
Due to the amount of criticism received regarding the exchange of graphics for something more 3D, I decided to keep the game 2D, then the art will be modified to something more retro.
This will not impact the release date, which will be in November this year.

Oct 7, 2019
Enigmoon - Otavio Ortiz
Hello everybody,

I would like to apologize for the lack of news, but was waiting for good news that never arrived.

Last year I passed the game to a small studio to finish because as I was developing alone was taking too long, this studio gave me an estimated date that failed to meet and for a change, a few months they went bankrupt and were not even halfway development yet.

Now I quit my formal job and I will dedicate myself exclusively to finishing this game, I apologize for all this delay but this game will be completed at all costs.
Enigmoon - Otavio Ortiz
Hello,
I bring good news and a bad news.

The bad thing is that due to new projects in my job I did not have time to finish what was missing from Lost Moon on the date I reported earlier:
I'm sorry about that.
The good news is that there is very little left to finish, I did not make this version available so I would not bring an incomplete game again.
Still in the first half of 2018 I will make available the new version of Lost Moon complete, you can follow the updates through the blog: http://thorngames.com/category/lost-moon/
Here is some information about the new version.

In new version of Lost Moon important points have been added in the menus.

The most important are:
  • System of slots to save.
  • Settings, including controller.
  • Simpler and more objective navigation.

And some mechanics were modified and others added, among them it is worth mentioning the following ones:
  • Interface – The interface has been reduced so it does not take up so much screen space and now the player has a power bar that can be increased.
  • Energy – Now we no longer have the oxygen system, instead we have an energy system that is consumed by shooting or triggering the getpack, but the energy recovers automatically.
  • Timespace – With this system the player can navigate between past and future by finding hidden portals.
  • Exploration – In this version the player has more freedom to explore and more secret places to find.

See some images below:













Enigmoon - Luis Otavio Afonso
Hello,
I bring good news and a bad news.

The bad thing is that due to new projects in my job I did not have time to finish what was missing from Lost Moon on the date I reported earlier:
I'm sorry about that.
The good news is that there is very little left to finish, I did not make this version available so I would not bring an incomplete game again.
Still in the first half of 2018 I will make available the new version of Lost Moon complete, you can follow the updates through the blog: http://thorngames.com/category/lost-moon/
Here is some information about the new version.

In new version of Lost Moon important points have been added in the menus.

The most important are:
  • System of slots to save.
  • Settings, including controller.
  • Simpler and more objective navigation.

And some mechanics were modified and others added, among them it is worth mentioning the following ones:
  • Interface – The interface has been reduced so it does not take up so much screen space and now the player has a power bar that can be increased.
  • Energy – Now we no longer have the oxygen system, instead we have an energy system that is consumed by shooting or triggering the getpack, but the energy recovers automatically.
  • Timespace – With this system the player can navigate between past and future by finding hidden portals.
  • Exploration – In this version the player has more freedom to explore and more secret places to find.

See some images below:













Enigmoon - Otavio Ortiz


Hello,
Firstly I would like to inform you that our studio has changed, Eplixe is now Thorngames, can follow our work by registering your email on the site: http://thorngames.com/

Finally I have some news about the new version of Lost Moon!
We completely change the technology, the game will have changes in game design, level design, among others.
We are working to release a version by the end of the year.
As soon I have news I'll post.
Here a video with the new intro of the game.

https://www.youtube.com/watch?v=OIMnsMcuQ0E
Enigmoon - Luis Otavio Afonso


Hello,
Firstly I would like to inform you that our studio has changed, Eplixe is now Thorngames, can follow our work by registering your email on the site: http://thorngames.com/

Finally I have some news about the new version of Lost Moon!
We completely change the technology, the game will have changes in game design, level design, among others.
We are working to release a version by the end of the year.
As soon I have news I'll post.
Here a video with the new intro of the game.

https://www.youtube.com/watch?v=OIMnsMcuQ0E
Enigmoon - Otavio Ortiz


This is the laser charged, it will also be possible to charged the other two weapons.
We have a new channel on Steam for you to leave your suggestion for Lost Moon, take part in it, too!
Eplixe Group: http://steamcommunity.com/groups/eplixe
Facebook: https://www.facebook.com/eplixe
Enigmoon - Luis Otavio Afonso


This is the laser charged, it will also be possible to charged the other two weapons.
We have a new channel on Steam for you to leave your suggestion for Lost Moon, take part in it, too!
Eplixe Group: http://steamcommunity.com/groups/eplixe
Facebook: https://www.facebook.com/eplixe
Enigmoon - Otavio Ortiz
  • Adobe Air installation removed
  • Adjust the difficulty of the initial puzzles
  • The songs were modified
  • Added New boss
...

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