Life is Feudal: Your Own - Life is Feudal (Bobik)
This small patch is dedicated to combat sprinting mechanics tweaks along with some other minor fixes.

Patch notes (ver. 1.0.3.1):
New features and tweaks:
  • Sprinting cooldowns are now scaled along with Agility stat. Higher agility rates allows you to sprint longer and more often now.
  • Added Polish language localization
  • Tweaked blocking and parrying speeds slightly
  • Some minor art fixes and corrections

Bug fixes:
  • You can now max out stats and skills completely without decimal restrictions
  • Torch particle emitter works fine now after your draw your torch
  • Groundcover objects (grass, crops) now properly casts shadows
  • Audio settings menu no longer disables sound of rain
Life is Feudal: Your Own - Life is Feudal (Bobik)
This small patch is dedicated to combat sprinting mechanics tweaks along with some other minor fixes.

Patch notes (ver. 1.0.3.1):
New features and tweaks:
  • Sprinting cooldowns are now scaled along with Agility stat. Higher agility rates allows you to sprint longer and more often now.
  • Added Polish language localization
  • Tweaked blocking and parrying speeds slightly
  • Some minor art fixes and corrections

Bug fixes:
  • You can now max out stats and skills completely without decimal restrictions
  • Torch particle emitter works fine now after your draw your torch
  • Groundcover objects (grass, crops) now properly casts shadows
  • Audio settings menu no longer disables sound of rain
Life is Feudal: Your Own - Saxxon
We have worked very hard to deliver this patch and provide you with as many bug fixes, and as much new content, as possible. We hope you will like our mild, snowy weather and rain, which can affect your gameplay. You can check out the new weather and wind effects along with “White Standers”. https://www.youtube.com/watch?v=4Z4rvkQ5_rI

Patch notes (ver. 1.0.2.3):
New features and tweaks:
  • Changed sprinting in war stance mechanics. Duration of sprint is now limited and there is a short cooldown before you can sprint again. From now on you should consider sprint as a short situational dash, rather than something you would constantly use in combat.
  • Implemented advanced weather effects including wind affecting trees. Each season will have a certain set of different weather types and each weather type affects the growth rates of trees, cattle and farm harvesting yields. WARNING snow and rain particles can reduce FPS rates on weaker video cards - you can disable them in the Video Options menu.
  • Piles of snow are now randomly created in the world during snowy weather (can be disabled via server config). They will melt away during other types of weather, or you can remove them via your terraforming abilities and use the snow as a crafting material for snowballs and snowmen!
  • Added motion capture animations of movements with different types of weapons and some other war stance movements
  • Implemented large animal traps. Once triggered by stepping on them, players, horses and wild animals receive a moderate amount of damage and are rooted for a short duration of time. Watch your step now!
  • Tweaked ballistics of some ranged weaponry, including fire arrows damage versus stone buildings
  • Added mass production recipes for charcoal, glass and linen
  • You can now rotate the camera while sitting, resting or yielding by holding the “V” button
  • Tracking now provides visible footsteps. You can now distinguish by the track the type of animal you are going to find.
  • Updated multiple art assets and added craftable snowballs and snowmen that can be used for fun or to craft snow fortresses! ;)

Bug fixes:
  • Fixed multiple client side crashes (expect more fixes coming out “soon™”)
  • Fixed 1st and 3rd person camera view behavior in some situations
  • Fixed network code related bugs where you could see horses and players rubberbanding and jittering for no apparent reason
  • Multiple render and visualization related bug fixes
  • Fixed some Guild Monument interaction bugs
  • Prayer of home return should no longer spawn you on the roof if you have a bed inside the house
  • Warhorses can now be properly acquired via GM commands. Horses now breed in stables properly.
  • Fixed a bug where some dialogue windows disappeared while still waiting for user action
  • You no longer need to manually return to a war stance after you have ran out of breath while in combat
  • Fixed terraforming related dupe bug
  • Fixed selection targeting issues mostly related with trees selection/highlight

P.S. Server admins/GMs can use console command: /weather snowy
to enable snowy weather for the current day.
Life is Feudal: Your Own - Life is Feudal (Bobik)
We have worked very hard to deliver this patch and provide you with as many bug fixes, and as much new content, as possible. We hope you will like our mild, snowy weather and rain, which can affect your gameplay. You can check out the new weather and wind effects along with “White Standers”. https://www.youtube.com/watch?v=4Z4rvkQ5_rI

Patch notes (ver. 1.0.2.3):
New features and tweaks:
  • Changed sprinting in war stance mechanics. Duration of sprint is now limited and there is a short cooldown before you can sprint again. From now on you should consider sprint as a short situational dash, rather than something you would constantly use in combat.
  • Implemented advanced weather effects including wind affecting trees. Each season will have a certain set of different weather types and each weather type affects the growth rates of trees, cattle and farm harvesting yields. WARNING snow and rain particles can reduce FPS rates on weaker video cards - you can disable them in the Video Options menu.
  • Piles of snow are now randomly created in the world during snowy weather (can be disabled via server config). They will melt away during other types of weather, or you can remove them via your terraforming abilities and use the snow as a crafting material for snowballs and snowmen!
  • Added motion capture animations of movements with different types of weapons and some other war stance movements
  • Implemented large animal traps. Once triggered by stepping on them, players, horses and wild animals receive a moderate amount of damage and are rooted for a short duration of time. Watch your step now!
  • Tweaked ballistics of some ranged weaponry, including fire arrows damage versus stone buildings
  • Added mass production recipes for charcoal, glass and linen
  • You can now rotate the camera while sitting, resting or yielding by holding the “V” button
  • Tracking now provides visible footsteps. You can now distinguish by the track the type of animal you are going to find.
  • Updated multiple art assets and added craftable snowballs and snowmen that can be used for fun or to craft snow fortresses! ;)

Bug fixes:
  • Fixed multiple client side crashes (expect more fixes coming out “soon™”)
  • Fixed 1st and 3rd person camera view behavior in some situations
  • Fixed network code related bugs where you could see horses and players rubberbanding and jittering for no apparent reason
  • Multiple render and visualization related bug fixes
  • Fixed some Guild Monument interaction bugs
  • Prayer of home return should no longer spawn you on the roof if you have a bed inside the house
  • Warhorses can now be properly acquired via GM commands. Horses now breed in stables properly.
  • Fixed a bug where some dialogue windows disappeared while still waiting for user action
  • You no longer need to manually return to a war stance after you have ran out of breath while in combat
  • Fixed terraforming related dupe bug
  • Fixed selection targeting issues mostly related with trees selection/highlight

P.S. Server admins/GMs can use console command: /weather snowy
to enable snowy weather for the current day.
Dec 9, 2015
Life is Feudal: Your Own - Life is Feudal (Bobik)
There is a slight chill in the air… you can expect some snow falling next week along with bug fixes and some other interesting features. Stay tuned!

For those who are interested about the combat aspects of Life is Feudal, we have released (at last!) a tutorial video explaining all the basic, and some advanced aspects of our combat system. We strongly recommend you take a look at it - it might save your life and your belongings, because Life IS Feudal, afterall.
https://www.youtube.com/watch?v=yOe9cf6b1is
Dec 9, 2015
Life is Feudal: Your Own - Life is Feudal (Bobik)
There is a slight chill in the air… you can expect some snow falling next week along with bug fixes and some other interesting features. Stay tuned!

For those who are interested about the combat aspects of Life is Feudal, we have released (at last!) a tutorial video explaining all the basic, and some advanced aspects of our combat system. We strongly recommend you take a look at it - it might save your life and your belongings, because Life IS Feudal, afterall.
https://www.youtube.com/watch?v=yOe9cf6b1is
Life is Feudal: Your Own - Life is Feudal (Bobik)
In this current hotfix patch we have fixed numerous client crashes that some of you might have experienced. You should also notice some slight - or even significant - improvement to your FPS rates in some scenes. Black textures on terrain are fixed in this current patch too. That is all along with numerous other small to medium bugfixes.

We hope that this current patch will be the last of the series of our quickfix patches, which were aimed to fix most crashes and rendering issues that some players were experiencing on their hardware. We will provide optimizations and fixes on a continuous basis, but hope that the need for them will be significantly less now.

P.S. Expect some new content patches to pop up within the next two weeks. We are going to concentrate on community voted features. We remind you that you can take part in deciding what to introduce next into the harsh world of Life is Feudal:Your Own.
P.P.S Quality settings of water and shadow shaders will require a client restart now in order to be applied properly.
Life is Feudal: Your Own - Life is Feudal (Bobik)
In this current hotfix patch we have fixed numerous client crashes that some of you might have experienced. You should also notice some slight - or even significant - improvement to your FPS rates in some scenes. Black textures on terrain are fixed in this current patch too. That is all along with numerous other small to medium bugfixes.

We hope that this current patch will be the last of the series of our quickfix patches, which were aimed to fix most crashes and rendering issues that some players were experiencing on their hardware. We will provide optimizations and fixes on a continuous basis, but hope that the need for them will be significantly less now.

P.S. Expect some new content patches to pop up within the next two weeks. We are going to concentrate on community voted features. We remind you that you can take part in deciding what to introduce next into the harsh world of Life is Feudal:Your Own.
P.P.S Quality settings of water and shadow shaders will require a client restart now in order to be applied properly.
Nov 19, 2015
Life is Feudal: Your Own - Life is Feudal (Bobik)
This current hotfix patch should fix all (or at least most) rendering glitches, as well as some of the crashes that users have experienced on some hardware. You should also notice increased performance in certain places where you may have experienced frame rate drops before.

Black terrain textures seems to be partially fixed, but they still might exist in some cases on some hardware. We’re looking deeper into it.

We really appreciate your patience and understanding and are very thankful for it!
Nov 19, 2015
Life is Feudal: Your Own - Life is Feudal (Bobik)
This current hotfix patch should fix all (or at least most) rendering glitches, as well as some of the crashes that users have experienced on some hardware. You should also notice increased performance in certain places where you may have experienced frame rate drops before.

Black terrain textures seems to be partially fixed, but they still might exist in some cases on some hardware. We’re looking deeper into it.

We really appreciate your patience and understanding and are very thankful for it!
...

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