LEFT ALIVE™ - leftalive
■Update History
・Version 1.03

Update Contents
■ Bug fixes
・Fixed an issue that caused crashes under certain circumstances in the Steam version.

■ Difficulty level adjustments
▼Updates to all difficulty levels
・Added 2 First Aid Kits to each main character's starting equipment.
・Increased the amount of each main character's starting ammo.
 -Additionally, changed the number of bullets lost in the encounter with the ally soldier in Chapter 01 from "all" to "eight."

・Reduced enemy accuracy.

・Reduced damage dealt to players by frag grenades.

・Added a new difficulty level and changed the wording of the "Survivor" achievement.
Previous text: Finished the game on Light or Standard difficulty.
Updated text: Finished the game for the first time.

▼New Difficulty Level: CASUAL
・You can now play on a new difficulty level called CASUAL.
 This mode is for those wanting to go in guns blazing.
 It is a level below LIGHT.
-------------------------------------------------------------
・Increases your attack strength and heavily reduces the damage you take
・Increases your ammo limit
・Heavily reduces enemy health
・Increases damage dealt by headshots and attacks from behind, making it possible for one blow to deal heavy damage
・Increases durability of the Wanzers you pilot
-------------------------------------------------------------
You can start a new file with these updates by selecting NEW GAME from the title screen.
You can change the difficulty level of your current save file in the in-game OPTIONS menu.
LEFT ALIVE™ - Samantha
Catch the full developer diary interview with game director Toshifumi Nabeshima, character designer Yoji Shinkawa from KOJIMA PRODUCTIONS, and mech designer Takayuki Yanase on YouTube!

https://www.youtube.com/watch?v=ZCMLmQrqX3o

You can also watch an extended gameplay walkthrough with developer commentary, providing new detail about the various skills and tactics players muse use to achieve victory against the odds.

https://www.youtube.com/watch?v=GELmGHJlQ6o

We're only a few days away from release, and we're so excited to see how everyone will play through the game.
LEFT ALIVE™ - L1keMike
We are happy to announce that LEFT ALIVE, the upcoming survival action shooter from veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa from KOJIMA PRODUCTIONS (character designer, METAL GEAR series), and Takayuki Yanase (mech designer , Mobile Suit Gundam 00, Xenoblade Chronicles X) will release on 5th March 2019 on STEAM.



LEFT ALIVE tells a story of survival from the perspective of three different protagonists during the devastating invasion set in war-torn Novo Slava in 2127. Experience the massive power gap between man and machine in pulse-pounding encounters: face off against powerfully armed troops, armored vehicles and towering mechs.

Deploying on launch day and available for a limited time only, the LEFT ALIVE DAY ONE EDITION is now available for pre-purchase; it includes a host of bonus digital content and explosive DLC. The LEFT ALIVE DAY ONE EDITION includes the following content:

  • Full game

  • The Destructive DLC Pack:
    • Ammo Pack
    • Light Body Armor
    • Recovery Pack
    • Padub Weapon (exclusive)

  • A digital soundtrack sampler featuring music tracks from the game

  • A set of x5 stunning wallpapers including designs from legendary Yoji Shinkawa from KOJIMA PRODUCTIONS (Sizes: 1024 x 768, 1280 x 1024, 1920 x 1080, 2560 x 1600)

See you on the battlefield….

PRE-PURCHASE NOW


LEFT ALIVE™ - sunilg
We've had many people asking us about the team working on Left Alive, so today I'm here to give you a quick run-down of three of the creative minds behind the game.

Starting with one whose influence you may have already noticed in the Left Alive key art...

Character design: Yoji Shinkawa (KOJIMA PRODUCTIONS)

Director: Toshifumi Nabeshima

Mech design: Takayuki Yanase


Left Alive is releasing on Steam in 2018. Remember to keep an eye on our official Left Alive Twitter and Facebook channels for more information.
#LeftAlive
LEFT ALIVE™ - sunilg
We've had many people asking us about the team working on Left Alive, so today I'm here to give you a quick run-down of three of the creative minds behind the game.

Starting with one whose influence you may have already noticed in the Left Alive key art...

Character design: Yoji Shinkawa (KOJIMA PRODUCTIONS)

Director: Toshifumi Nabeshima

Mech design: Takayuki Yanase


Left Alive is releasing on Steam in 2018. Remember to keep an eye on our official Left Alive Twitter and Facebook channels for more information.
#LeftAlive
LEFT ALIVE™ - sunilg
Last week we released both a teaser and a full trailer for Left Alive and today I'm here to give you a quick recap of what was shown off!

At TGS on Tuesday (19th) we announced Left Alive with a teaser video which you can check out right here.

https://youtu.be/BsVTol_5OYg

Then on Thursday (21st) during TGS we released an announcement trailer, which features a first look at one of the characters in the game, as well as a very quick flash of gameplay towards the end of the video. Check it out just below, but make sure you don't blink or you might miss something! It's probably best to rewatch it a few times just like I did...

https://youtu.be/SfIlkxoevKU

Finally, we've also started both Twitter and Facebook accounts for Left Alive! (@LeftAliveGame on both)

Make sure you're following both to keep up to date with everything to do with Left Alive, and don't forget it's out on Steam in 2018. What do you think of what we've shown off so far? Comment below or let us know using the hashtag #LeftAlive
LEFT ALIVE™ - sunilg
Last week we released both a teaser and a full trailer for Left Alive and today I'm here to give you a quick recap of what was shown off!

At TGS on Tuesday (19th) we announced Left Alive with a teaser video which you can check out right here.

https://youtu.be/BsVTol_5OYg

Then on Thursday (21st) during TGS we released an announcement trailer, which features a first look at one of the characters in the game, as well as a very quick flash of gameplay towards the end of the video. Check it out just below, but make sure you don't blink or you might miss something! It's probably best to rewatch it a few times just like I did...

https://youtu.be/SfIlkxoevKU

Finally, we've also started both Twitter and Facebook accounts for Left Alive! (@LeftAliveGame on both)

Make sure you're following both to keep up to date with everything to do with Left Alive, and don't forget it's out on Steam in 2018. What do you think of what we've shown off so far? Comment below or let us know using the hashtag #LeftAlive
...

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