KoboldKare - Naelstrof
  • Fixed issue with text rendering sometimes not working on Linux platforms.
KoboldKare - Naelstrof
Fixed a few bugs relating to equipment changes killing frame rate due to spamming errors and warnings.

  • Fixed equipment changes causing log spam due to JiggleSkin array size differences.
  • Fixed equipment changes causing log spam due to execution order error with null references.
  • Fixed being kicked not properly loading the disconnect error screen. (Thanks uwu!)
KoboldKare - Naelstrof
  • Fixed JiggleSkin spamming warnings about mismatched arrays.
  • Fixed OnSpawnEquip for modded kobolds. May need further testing. (Thanks Jon!)
KoboldKare - Naelstrof
  • Modded Kobolds can now spawn with a default set of equipment. (Thanks Jon!)
KoboldKare - Naelstrof
Sorry for the large patch, nothing much changed but the patch is very large.

  • Fixed bug where the server list would not show all available servers.
KoboldKare - Naelstrof
  • Fixed issue where being in an animation station would enable headlook during Freecam mode.
KoboldKare - Naelstrof
  • Fixed bug where modded characters that had a different base size would make it difficult to use things. (Thanks gibby for the report!)
  • Using is now based on the player's camera, within a limited range. Making using items much more accurate.
KoboldKare - Naelstrof
  • Added new button "Hide HUD", which toggles the visibility of the HUD. Pressing Escape/Start will always bring the hud back. It defaults to the "H" key on KBM.
  • Free cam no longer hides the hud automatically.
  • Adjusted third person camera to more diligently frame important bits if you're viewing from the front.
  • Ragdoll camera now also attempts to frame important bits depending on the camera angle.
KoboldKare - Naelstrof
  • Fixed issue where camera mode could get stuck.
KoboldKare - Naelstrof
  • Freecam now allows you to grab your own head.
  • Entering an animation station in 3rd person now enters a unique camera state.
  • Animation stations now are subject to similar look target rules, preventing neck snapping.
  • Fixed issue where many modded maps would crash straight to desktop.
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