Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
With this update we bring the long ask for feature of key rebinding.

For players who use mouse and keyboard there is now a new option in the controls menu that will allow you to rebind keys on the keyboard and mouse, allowing you to play Kings of Lorn with the controls that you like.

We have also fixed a few issues with cut scenes FOV not being right, small little things. As well as a weird bug with the lacerite arrows.

And with this build being brand new we have brought the file size back down to a reasonable size by getting rid of extra duplicate files that are not needed.

On steam now the file size requirement will be 25GB.

Thank you to everybody who was waiting for key reminding and was patient with us. It took a bit of time but we wanted to make sure that it would work correctly and not cause issues with the game.

Micah
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
Being a new developer I have continued to learn so much with every step forward.

One of those steps has been the process of porting to the PS4 and though this is Steam, there are many things we have learned that apply and benefit both platforms.

With that said, this new update is a massive one (mainly in size) that will overall improve the performance of the game for all players.

The required install space will now be 86GB.

This huge change in file size is due to not having the game properly chunked. Originally the game was a single chunked file at 24GB, however this configuration posed performance issues where the game could randomly freeze due to everything being loaded all at once.

The new configuration fixes this issue and supply a smoother experience.

We have also fixed many strange issues that came with our move to UE 4.24. Many cutscenes in the game had experienced changes in FOV and sound effects not playing correctly.

These are also now fixed.

LODs have been added to A.I’s animations in order to improve performance as well as physics calculations and other small improvements.

Thank you to all current and future players and fans!


Micah
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
A new patch is now live that will fix the full screen mode bug that was an issue with the previous version of Unreal Engine. Thank you to everyone who has been patient with us and Epic Games awaiting a fix.

With that being said, the patch will be massive as it will be updating all files to the new 4.24.1 version of the game engine. *Update: for some players the game may need to be completely reinstalled as the engine version has change and previous files may not work together*


*Full Screen Mode now works*

*Loading screens are now more efficient*

*Loading screen image updated to 'King of Lorn' image*

*Many optimizations have been made on lights*

*Optimizations to loading and saving*

*Optimizations on spawn locations of items*

*Tweaks to level design around ladders*

*Material changes for the character Solyn*

*Fixes on Achievements not unlocking*

*And some ?????? ???? for everyone to find (heh heh heh)*


Micah
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
We have published a small update that through our optimization for the PS4 we have made improvements on player and enemy collision and movement as well as many other overall optimizations to help performance on lower-end setups.

We are also currently still investigating why the four Kings of Lorn achievements do not unlock and will hopefully find the solution soon.


Micah
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
Small update is live that fixes a few small things.


Fixed *HUD being added to the screen too many times, causing build up in memory.*

Fixed *when jumping onto a ladder makes it possible to lose some controls*


Micah
Dec 4, 2019
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
We have a small update coming up that will help optimization with an issue we discovered on the HUD being added too many times to the screen.

We have already fixed the issue and had published it this morning, however the update caused the key and lacerite core icons to disappear after pausing the game.

So we had to revert the update until tonight or tomorrow.

Micah
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
Small little update is live that fixes the following.


Ladders now align the character at both bottom and top and the "flying Farren" glitch has been fixed, lol.

Optimizations on the corpse pieces have been been tweaked to help performance.
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
New patch is live. This one includes the following improvements.

There are now 4 difficulty levels.

Peasant / Easy
Knight / medium
King / hard
Deity / nightmare

The HUD can now be turned completely off for a more immersive experience.

King extra lives icon now fills when collecting Eld of Life to show progress to next extra life.

HUD will now display notifications when trying to pick up items that are already at their max.

Occasional input misses when playing with the mouse have been fixed.

Blood effects from player character reduced for better view when getting hurt by enemies.

Player character’s stagger when getting hurt by enemies, time reduced for quicker recovery.

Ladders have been improved to be more consistent when getting on and off.

Torch fires optimized to help loss of frames when using it.



Micah
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
Happy thanksgiving everyone! 🦃

Little update on the patch we are currently working on.

We are currently testing the new Difficulty Modes to make sure everything is working as intended before we set the next update live; there will be 4 in total.

Peasant = Easy
Knight = Medium
King = Hard
Deity = Nightmare

We are definitely looking forward to seeing players conquer Deity difficulty 😈


In addition to everything else being done for the next patch, we are also adding the ability to turn the HUD off and on for those who like the most immersive experience.

Tweaks being made to the ladders to make them more responsive and consistent when getting off and on.
We have also identified some of the issues where input has been lost and will be fixed.

We are still waiting on Epic Games for the full screen bug, so still continue to use full screen windowed as a substitute until it is fixed.

Micah
Kings of Lorn: The Fall of Ebris - TeamKill Media LLC
Hey everyone, we are working on a new patch that will introduce new features and rebalancing of current features.

We will be adding difficulty settings to the game; There will be 4 difficulty settings, ranging from easy, medium, hard to a nightmare type of difficulty.

We will also be rebalancing some of the enemies and stagger mechanics to smooth some things out, as well as adding in more notifications to inform the player whether they are capable of picking up certain items or how certain things work.

Also we will be adding in instructions at the beginning of the game that explains how combat works to lessen the confusion.

Thank you everyone for your patience!

If you would like to submit any feedback email us at micah@teamkillmedia.com.


Micah
...

Search news
Archive
2025
May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002