Killing Floor 2 - [TW]Yoshiro


Hello everyone!

We are hoping you are having a jolly old time exploring Krampus’ Lair. While our offices begin to empty during this time of year, we have a few last parting gifts we wish to share with you!

The First Gift of Krampus Christmas is a Present, an extra helping of Dosh Vault crates. Users who log in during the Krampus Christmas event will find 5 extra Dosh Vault crates will be added to their inventory

The Second Gift of Krampus Christmas is Future knowledge. The knowledge that the Mac10 SMG will be joining the arsenal in the early part of next year! If you would like to help pick which weapon comes next, you can do so at the now updated Community Survey. Also be sure to let us know your thoughts on several items from this Krampus Christmas update!

And the Last Gift of Krampus Christmas is a message from the Past. You, the community said you wanted an Endless mode. See you in 2018!
Killing Floor 2 - [TW]Yoshiro


Hello everyone!

We are hoping you are having a jolly old time exploring Krampus’ Lair. While our offices begin to empty during this time of year, we have a few last parting gifts we wish to share with you!

The First Gift of Krampus Christmas is a Present, an extra helping of Dosh Vault crates. Users who log in during the Krampus Christmas event will find 5 extra Dosh Vault crates will be added to their inventory

The Second Gift of Krampus Christmas is Future knowledge. The knowledge that the Mac10 SMG will be joining the arsenal in the early part of next year! If you would like to help pick which weapon comes next, you can do so at the now updated Community Survey. Also be sure to let us know your thoughts on several items from this Krampus Christmas update!

And the Last Gift of Krampus Christmas is a message from the Past. You, the community said you wanted an Endless mode. See you in 2018!
Killing Floor 2 - [TW]Yoshiro


https://youtu.be/34-j4WDfXl8

Highlights
  • The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
  • The Abomination/Krampus wants to give you his special kiss
  • The New Map Krampus’ Lair awaits your exploration
  • 2 Naughty New Weapons - The UMP 45 and Freeze Thrower
  • A new system should be in place to look for and grant missing Dosh Vault crates that players have earned

Balance Changes
Demo
  • M16m203
    • 1 extra mag added to initial ammo pool
    • 2 extra mags added
    • 1 extra grenade added
    • Grenade damage increased 50%
    • Regular grenade reload speed increased 11.8%
  • Pulverizer
    • Added to perk as a cross perk weapon
Medic
  • Medic weapons now have new custom sights

Zeds
We’ve adjusted the scale on the following zeds to further help them to stand out more easily in game.
Quarter Pounder
  • Scale dropped down 5%
Crawler
  • Scale decreased 10%
Albino Crawler
  • Scale up 10%
Alpha Clot
  • Scaled up to 10%

Bug fixes
  • Fixed an issue where the King Fleshpound sound effects did not play correctly
  • Fixed an issue where the admin console command kick and kickban did not work
  • Fixed an issue for spectators where the incorrect music would play at the end of a game
  • Fixed an issue causing spectators in a game to affect the displayed player count
  • Fixed issues with Razer and Alienware LED keyboard effects
  • Fixed a number of issues with cosmetic items not displaying correctly
  • Fixed an exploit on the Nightmare map
  • Fixed an issue in Tragic Kingdom where some environmental sounds played even when the player had left the area they are supposed to play in
  • Fixed localization issues in Russian, German, Italian, Polish, Korean and Japanese
  • Fixed an issue where the commando chicken skin would clip with certain weapons during reloading
  • Fixed an issues with the iron sights of the centerfire rifle not aligning properly
  • Added the Stoner and Spitfires to the workshop upload tool
  • Fixed an issue where projectile weapons did not always break glass or destroy collectables
  • Fixed an issue where dedicated servers did not always update Steam Workshop content
  • Fixed an issue with webadmin where Clan Motto or Weblink fields would not display after a map travel
  • Fixed a bug where zeds will sometimes get stuck in a jail cell in Krampus Lair.
  • Fixed a bug where the boss would snag on arena geometry in Krampus Lair.
  • Fixed a bug when a game is set to localized versions (non-English), they lose the ability to change game length and difficulty in solo/offline game.
  • Fixed a bug where zeds would spawn in the boss arena during the normal waves, hindering player progression in Krampus Lair.
  • Fixed a bug where Krampus' helmet is not lighting properly on some maps.
  • Fixed a bug where the last seen UI value in the dosh vault was being out of sync with your actual total.
  • Fixed a bug where Demolitionist Shock Trooper Perk Skill prevented Pulverizer Reload.
  • Removed Krampus Lair from Versus vote list.
  • Server takeover no longer allows Versus Survival of Krampus Lair, The Descent, and Nightmare.
Killing Floor 2 - [TW]Yoshiro


https://youtu.be/34-j4WDfXl8

Highlights
  • The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
  • The Abomination/Krampus wants to give you his special kiss
  • The New Map Krampus’ Lair awaits your exploration
  • 2 Naughty New Weapons - The UMP 45 and Freeze Thrower
  • A new system should be in place to look for and grant missing Dosh Vault crates that players have earned

Balance Changes
Demo
  • M16m203
    • 1 extra mag added to initial ammo pool
    • 2 extra mags added
    • 1 extra grenade added
    • Grenade damage increased 50%
    • Regular grenade reload speed increased 11.8%
  • Pulverizer
    • Added to perk as a cross perk weapon
Medic
  • Medic weapons now have new custom sights

Zeds
We’ve adjusted the scale on the following zeds to further help them to stand out more easily in game.
Quarter Pounder
  • Scale dropped down 5%
Crawler
  • Scale decreased 10%
Albino Crawler
  • Scale up 10%
Alpha Clot
  • Scaled up to 10%

Bug fixes
  • Fixed an issue where the King Fleshpound sound effects did not play correctly
  • Fixed an issue where the admin console command kick and kickban did not work
  • Fixed an issue for spectators where the incorrect music would play at the end of a game
  • Fixed an issue causing spectators in a game to affect the displayed player count
  • Fixed issues with Razer and Alienware LED keyboard effects
  • Fixed a number of issues with cosmetic items not displaying correctly
  • Fixed an exploit on the Nightmare map
  • Fixed an issue in Tragic Kingdom where some environmental sounds played even when the player had left the area they are supposed to play in
  • Fixed localization issues in Russian, German, Italian, Polish, Korean and Japanese
  • Fixed an issue where the commando chicken skin would clip with certain weapons during reloading
  • Fixed an issues with the iron sights of the centerfire rifle not aligning properly
  • Added the Stoner and Spitfires to the workshop upload tool
  • Fixed an issue where projectile weapons did not always break glass or destroy collectables
  • Fixed an issue where dedicated servers did not always update Steam Workshop content
  • Fixed an issue with webadmin where Clan Motto or Weblink fields would not display after a map travel
  • Fixed a bug where zeds will sometimes get stuck in a jail cell in Krampus Lair.
  • Fixed a bug where the boss would snag on arena geometry in Krampus Lair.
  • Fixed a bug when a game is set to localized versions (non-English), they lose the ability to change game length and difficulty in solo/offline game.
  • Fixed a bug where zeds would spawn in the boss arena during the normal waves, hindering player progression in Krampus Lair.
  • Fixed a bug where Krampus' helmet is not lighting properly on some maps.
  • Fixed a bug where the last seen UI value in the dosh vault was being out of sync with your actual total.
  • Fixed a bug where Demolitionist Shock Trooper Perk Skill prevented Pulverizer Reload.
  • Removed Krampus Lair from Versus vote list.
  • Server takeover no longer allows Versus Survival of Krampus Lair, The Descent, and Nightmare.
Killing Floor 2 - [TW]Yoshiro
This is a required update for beta clients and servers.

Bug Fixes
  • Fixed a bug where zeds will sometimes get stuck in a jail cell in Krampus Lair.
  • Fixed a bug where the boss would snag on arena geometry in Krampus Lair.
  • Fixed a bug when a game is set to localized versions (non-English), they lose the ability to change game length and difficulty in solo/offline game.
  • Fixed a bug where zeds would spawn in the boss arena during the normal waves, hindering player progression in Krampus Lair.
  • Fixed a bug where Krampus' helmet is not lighting properly on some maps.
  • Fixed a bug where the last seen UI value in the dosh vault was being out of sync with your actual total.
  • Fixed a bug where Demolitionist Shock Trooper Perk Skill prevented Pulverizer Reload.
  • Removed Krampus Lair from Versus vote list.
    Server takeover no longer allows Versus Survival of Krampus Lair, The Descent, and Nightmare.

Special note. There was a bug where a mission will visually give you too much dosh. Players actually are earning the correct amount in the backend. This can make it appear dosh vault is not progressing until the back end has caught up to the visual amount. For those of you already in the desynced state, it will require the completion of a weekly objective to resysnc back up.
Killing Floor 2 - [TW]Yoshiro
This is a required update for beta clients and servers.

Bug Fixes
  • Fixed a bug where zeds will sometimes get stuck in a jail cell in Krampus Lair.
  • Fixed a bug where the boss would snag on arena geometry in Krampus Lair.
  • Fixed a bug when a game is set to localized versions (non-English), they lose the ability to change game length and difficulty in solo/offline game.
  • Fixed a bug where zeds would spawn in the boss arena during the normal waves, hindering player progression in Krampus Lair.
  • Fixed a bug where Krampus' helmet is not lighting properly on some maps.
  • Fixed a bug where the last seen UI value in the dosh vault was being out of sync with your actual total.
  • Fixed a bug where Demolitionist Shock Trooper Perk Skill prevented Pulverizer Reload.
  • Removed Krampus Lair from Versus vote list.
    Server takeover no longer allows Versus Survival of Krampus Lair, The Descent, and Nightmare.

Special note. There was a bug where a mission will visually give you too much dosh. Players actually are earning the correct amount in the backend. This can make it appear dosh vault is not progressing until the back end has caught up to the visual amount. For those of you already in the desynced state, it will require the completion of a weekly objective to resysnc back up.
Killing Floor 2 - [TW]Yoshiro
Hello everyone,

With the full release of the Killing Floor 2: Twister Christmas event happening next week (on December 12!), we are opening parts of the event up early to those brave enough to help us check for any major issues. Now there are a few things to note about this opt-in beta and how to join:
  • While we are not expecting any major bugs to show up to ruin Twisted Christmas, they just might (that is the reason this beta exists).
  • If you encounter one, please provide us with as much detail as possible how to reproduce it. This will help our teams find it and fix it faster. Being vague or referencing things that “everybody knows” generally is not helpful!
  • To join this test, “Right Click” on the game in your Steam Library and choose properties. From there select the beta tab. On the beta tab you will find a drop down box. Choose the option “preview” from that box and hit OK.
  • To opt out, you go to the same location and choose “none” from the drop down box.

While this beta includes the majority of content and features of the Twisted Christmas event, it will not include any seasonal event specific drops. Players progression, such as perks and achievements, will be saved and carry forward. With that in mind, there are some major changes we would love to have an extra eye or two (or a thousand) on!
  • The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
  • The Abomination/Krampus wants to give you his special kiss
  • A new system should be in place to look for and grant missing Dosh Vault crates that players have earned
  • And a myriad of fixes that will be detailed out in the changelog

Server admins who wish to help test this update can update their servers can run their server update script with the following addition: app_update 232130 -beta preview

A big thank you for all who choose to help us out! The full changelog can be found here:
http://steamcommunity.com/games/232090/announcements/detail/1469727073445811041
Killing Floor 2 - [TW]Yoshiro
Hello everyone,

With the full release of the Killing Floor 2: Twister Christmas event happening next week (on December 12!), we are opening parts of the event up early to those brave enough to help us check for any major issues. Now there are a few things to note about this opt-in beta and how to join:
  • While we are not expecting any major bugs to show up to ruin Twisted Christmas, they just might (that is the reason this beta exists).
  • If you encounter one, please provide us with as much detail as possible how to reproduce it. This will help our teams find it and fix it faster. Being vague or referencing things that “everybody knows” generally is not helpful!
  • To join this test, “Right Click” on the game in your Steam Library and choose properties. From there select the beta tab. On the beta tab you will find a drop down box. Choose the option “preview” from that box and hit OK.
  • To opt out, you go to the same location and choose “none” from the drop down box.

While this beta includes the majority of content and features of the Twisted Christmas event, it will not include any seasonal event specific drops. Players progression, such as perks and achievements, will be saved and carry forward. With that in mind, there are some major changes we would love to have an extra eye or two (or a thousand) on!
  • The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
  • The Abomination/Krampus wants to give you his special kiss
  • A new system should be in place to look for and grant missing Dosh Vault crates that players have earned
  • And a myriad of fixes that will be detailed out in the changelog

Server admins who wish to help test this update can update their servers can run their server update script with the following addition: app_update 232130 -beta preview

A big thank you for all who choose to help us out! The full changelog can be found here:
http://steamcommunity.com/games/232090/announcements/detail/1469727073445811041
Killing Floor 2 - [TW]Yoshiro
Highlights
  • The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
  • The Abomination/Krampus wants to give you his special kiss
  • The New Map Krampus’ Lair awaits your exploration
  • 2 Naughty New Weapons - The UMP 45 and Freeze Thrower
  • A new system should be in place to look for and grant missing Dosh Vault crates that players have earned

Balance Changes
Demo
  • M16m203
    • 1 extra mag added to initial ammo pool
    • 2 extra mags added
    • 1 extra grenade added
    • Grenade damage increased 50%
    • Regular grenade reload speed increased 11.8%
  • Pulverizer
    • Added to perk as a cross perk weapon
Medic
  • Medic weapons now have new custom sights

Zeds
We’ve adjusted the scale on the following zeds to further help them to stand out more easily in game.

Quarter pounder
  • Scale dropped down 5%
Crawler
  • Scale decreased 10%
Albino Crawler
  • Scale up 10%
Alpha Clot
  • Scaled up to 10%

Bug fixes
  • Fixed an issue where the King Fleshpound sound effects did not play correctly
  • Fixed an issue where the admin console command kick and kickban did not work
  • Fixed an issue for spectators where the incorrect music would play at the end of a game
  • Fixed an issue causing spectators in a game to affect the displayed player count
  • Fixed issues with Razer and Alienware LED keyboard effects
  • Fixed a number of issues with cosmetic items not displaying correctly
  • Fixed an exploit on the Nightmare map
  • Fixed an issue in Tragic Kingdom where some environmental sounds played even when the player had left the area they are supposed to play in
  • Fixed localization issues in Russian, German, Italian, Polish, Korean and Japanese
  • Fixed an issue where the commando chicken skin would clip with certain weapons during reloading
  • Fixed an issues with the iron sights of the centerfire rifle not aligning properly
  • Added the Stoner and Spitfires to the workshop upload tool
  • Fixed an issue where projectile weapons did not always break glass or destroy collectables
  • Fixed an issue where dedicated servers did not always update Steam Workshop content
  • Fixed an issue with webadmin where Clan Motto or Weblink fields would not display after a map travel

Instructions for how to opt-in will follow shortly!
Killing Floor 2 - [TW]Yoshiro
Highlights
  • The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious
  • The Abomination/Krampus wants to give you his special kiss
  • The New Map Krampus’ Lair awaits your exploration
  • 2 Naughty New Weapons - The UMP 45 and Freeze Thrower
  • A new system should be in place to look for and grant missing Dosh Vault crates that players have earned

Balance Changes
Demo
  • M16m203
    • 1 extra mag added to initial ammo pool
    • 2 extra mags added
    • 1 extra grenade added
    • Grenade damage increased 50%
    • Regular grenade reload speed increased 11.8%
  • Pulverizer
    • Added to perk as a cross perk weapon
Medic
  • Medic weapons now have new custom sights

Zeds
We’ve adjusted the scale on the following zeds to further help them to stand out more easily in game.

Quarter pounder
  • Scale dropped down 5%
Crawler
  • Scale decreased 10%
Albino Crawler
  • Scale up 10%
Alpha Clot
  • Scaled up to 10%

Bug fixes
  • Fixed an issue where the King Fleshpound sound effects did not play correctly
  • Fixed an issue where the admin console command kick and kickban did not work
  • Fixed an issue for spectators where the incorrect music would play at the end of a game
  • Fixed an issue causing spectators in a game to affect the displayed player count
  • Fixed issues with Razer and Alienware LED keyboard effects
  • Fixed a number of issues with cosmetic items not displaying correctly
  • Fixed an exploit on the Nightmare map
  • Fixed an issue in Tragic Kingdom where some environmental sounds played even when the player had left the area they are supposed to play in
  • Fixed localization issues in Russian, German, Italian, Polish, Korean and Japanese
  • Fixed an issue where the commando chicken skin would clip with certain weapons during reloading
  • Fixed an issues with the iron sights of the centerfire rifle not aligning properly
  • Added the Stoner and Spitfires to the workshop upload tool
  • Fixed an issue where projectile weapons did not always break glass or destroy collectables
  • Fixed an issue where dedicated servers did not always update Steam Workshop content
  • Fixed an issue with webadmin where Clan Motto or Weblink fields would not display after a map travel

Instructions for how to opt-in will follow shortly!
...

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