KURSK - Jujubee S.A.
Hello all Jujubee fans! Today we have some great news to announce:

FLASHOUT is back and is racing into Steam this very year!




YEEES… FLASHOUT IS BACK!

Where high speed meets high stakes. Where unforgiving combat, loud electronic music and addictive boosts of adrenaline mix up to separate winners from losers. Where gravitation is nothing more than an empty word. This is where the world of FLASHOUT 3 will take you and your ride to the absolute limits!



FLASHOUT 3 will offer you ultra-fast ships, loops, jumps and sudden razor-sharp turns! You will have the chance to test your racing skills on the most impressive sci-fi circuits and try not to fall behind! But if it happens, don't sweat! Unleash the power of rockets, guns, bombs and mines to help you level down your competition!


In FLASHOUT 3 you will take part in an exciting, head-to-head fight to the finish! Witness spectacular crashes, the agony of defeat, and the sweet taste of victory! But don't blink! It can all end in a flash!



FLASHOUT was also always about music, so expect great and unique electronic tunes!

Steam users can expect a playable demo version by the end of May! The full version of the game is coming later this year to PC (Windows, Mac, Linux)!

Make sure to wishlist the game!

WISHLIST NOW:
https://store.steampowered.com/app/1761870

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Til the next one!
Nov 13, 2021
KURSK - Jujubee S.A.
Hello all!



Finally the day has come! PUNK WARS is now available on Steam, featuring four factions: Steampunk, Atompunk, Dieselpunk and Steelpunk! The game is available on Windows, Linux and Mac OS for the price of $19,99/€16,99 (with an extra 10% launch discount!).

It was a long way for us here at Jujubee and Strategy Forge and the whole development team did their best to deliver you a nice turn-based strategy game with a post-apo vibe. Hope you will enjoy what we have come up with and will have a decent time with our game:).





Punk Wars on Steam:
https://store.steampowered.com/app/1541790

If you have any feedback or ideas for future development let us know in the comments!

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Follow STRATEGY FORGE on Facebook
KURSK - Jujubee S.A.
We are happy to announce that the PUNK WARS playable demo is now available!

PUNK WARS is a combat-heavy twist on a classic turn-based 4X strategy where steam, steel, atom and diesel-punk corporations clash to spread their technology and the way of life.



Just on the side note please note that the game is still in development and that the demo comes from the pre-alpha version. Some features might not be available yet and some are not final. We have decided to release the demo based on an early version of the game also to confirm we are heading the right direction. We want to engage the community into the development of the game as much as possible. So in case you have any feedback or suggestions make sure to share them on the Steam Community page or on our Discord channel. Also don't forget to wishlist the game. Thank you for your support!

https://store.steampowered.com/app/1663880/

The Strategy Forge Team

Our Discord channel
Jujubee on Facebook
Strategy Forge on Facebook
KURSK - Jujubee S.A.
With our friends at STRATEGY FORGE we are excited to share with you the official announcement video trailer for PUNK WARS!

Strategy Forge has been working on this one for quite some time and as publisher, we are really happy to cooperate with them and to have the chance to present the announcement trailer for this single-player, combat-heavy twist on a classic turn-based 4X strategy! In PUNK WARS steam, steel, atom and diesel-punk clash to spread their technology and philosophy.

A sneak peek playable demo will be available to the players during the Steam Next Fest, starting June 16th, so make sure to have an eye on this one and to add it to your wishlist!

https://store.steampowered.com/app/1541790

KURSK - Pawel
Hello Everyone!

20 years ago on this day the submarine Kursk sank into the Barents Sea and the entire Jujubee studio would like to say that our thoughts and prayers go out towards the crew's families.

A year ago we have created a tribute post that commemorated the tragic event as well as showcased how we approached this topic in regards to bringing and developing an adventure video game.

Check it out here: https://steamcommunity.com/games/860620/announcements/detail/1601512606949809319
Furthermore, today we have thought of running an enticing 50% off discount for the game to allow more players to experience what might have happened 20 years ago, so it's definitely a fantastic opportunity to try out the game and explore the submarine itself.

https://store.steampowered.com/app/860620/KURSK/

Thank you for reading and until next time!

- Jujubee Team


Jun 8, 2020
KURSK - Pawel
Hey everyone!

Long time no see, but we've done some patching up, so take a look at what we have brought for you to day:

Patch Notes: 3.3
  • fixed mission tracking bug in PDA
  • fixed materials

There we go! We knew that the mission tracking bug was a pain, but it should be all working correctly now. Let us know!

Until next time!
KURSK - Pawel
Hey everyone,

Here at Jujubee we've just announced our latest project COVID: The Outbreak which we would like to use as a platform to help out in developing a vaccine for the dreaded COVID-19.

We've decided that 20% of all COVID: The Outbreak's net Steam sales throughout the month of May and June will be donated to the Coalition for Epidemic Preparedness Innovations (CEPI) and other charitable foundations supporting the fight against the consequences of the coronavirus pandemic.

We kindly ask you to join us in this ongoing fight by wishlisting the game:

https://store.steampowered.com/app/1287000


Thank you for your attention and we hope to see you soon!

Take care everyone!
KURSK - Pawel
Greetings,

The world we live in is currently enveloped by the dreaded COVID-19 pandemic. This lingering disease is a formidable opponent and we all have to be aware that it is going to stay with us for a little while before a vaccine is developed.

This brings us to the topic at hand as Jujubee would like to declare its participation in fighting this coronavirus head-on. We've decided that 20% of all COVID: The Outbreak's net Steam sales throughout the month of May and June will be donated to the Coalition for Epidemic Preparedness Innovations (CEPI) and other charitable foundations supporting the fight against the consequences of the coronavirus pandemic.

By supporting us, you are supporting the development of the vaccine that we all desperately need and for that - we thank you!

Wishlist the game here: https://store.steampowered.com/app/1287000

Stay safe everyone and let's win this battle against this invisible enemy!


Yours truly,
Jujubee Team
KURSK - Pawel
HEY EVERYONE!


We are just dropping by to inform everyone of our latest, upcoming title - Dark Moon. We are confident that fans of both strategy and survival games will find a lot of joy in our dark universe.

Dark Moon is a survival strategy game where in order to survive you must avoid the Sun’s scorching rays and embrace the darkness. Gather resources, upgrade your mobile base, make tough moral decisions, but most importantly - don’t go into the light!

Take a look at the Announcement Trailer


Dark Moon's features include:
SOLAR PRESSURE
The Sun is destroying everything it touches, you must avoid its radiance. The Mechaplex - a giant, general-purpose engineering vehicle will stand as your base of operations. It will also serve as your getaway vehicle, thus plan your actions accordingly and escape the tireless enemy. You must constantly move forward.

NON-LINEAR SURVIVAL
A different experience with each playthrough as each location and event may bring unpredictable results. Scan the terrain and obstacles with your drones to prepare for what lies ahead. Embrace or beware of other survivors who will want to join your convoy. Gather minerals and use their properties to increase your chances of survival.

MANAGE YOUR MOBILE BASE
The Mechaplex is your means of survival; build new buildings on top of it, research new technologies, enhance your crew's abilities, and traverse the lunar plains. Develop new mechanical prototypes that will enhance your mineral gathering or focus on enhancing your convoy's movement speed to elude the Sun's deadly grasp. You can't stay in one place for too long.

Wishlist the game:
https://store.steampowered.com/app/1105330

We hope you will accompany us on this journey of returning home from the Moon and thank you for taking the time to read this short announcement. Dark Moon is coming June 2020!

Cheers!

KURSK - Pawel


GREETINGS!

On this day, 19 years ago, the nuclear submarine K-141 Kursk sank into the Barents Sea taking the lives of all 118 personnel on board. Here at Jujubee, we would like to commemorate this tragic event by presenting a small journey of a Polish indie studio trying to recreate the past and tell the story of those brave men as accurately as possible. If you haven’t played the game we highly encourage you to do so as potential spoilers may be present in this post. Without further ado, welcome to the past, ladies and gentlemen.

Before we even set our foot on the submarine we’ve decided a short prologue would be a good starting point. And what better place to start the game then from the beautiful Moscow itself?



This scene below is quite symbolic knowing what will eventually happen in a couple of hours, so we wanted to give it the significance it deserved. The last opportunity to witness the beautiful horizon and the Russian armada heading out to perform their scheduled practice maneuvers. Please, take it in.



We are quite meticulous in our approach to achieve the most realistic representation of the submarine, so here we’re showcasing one of our, let’s say, technical documents. Bringing back this vessel with all of its sections and individual rooms took a lot of work, but that’s a comfortable price to pay if you want to achieve this level of accuracy and realism.



Speaking of realism, we wanted the player to have the opportunity to fully explore the vessel, so about 90% of rooms are open for the curious people out there. Rooms may seem identical (they were built this way), but we wanted to give some personal touch to the people who lived in those quarters, so a player might expect someone playing a video game whilst using a second chair to set his feet comfortably. The crew was working shifts, so the player could encounter some personnel simply resting after a tough night.



We had done a lot of research on the technology that was used in early 2000 as well. Even though we remembered some bits and pieces of what was being used back then, nothing beats quality research. Here’s the computer room which is basically a trip down the memory lane for the player (spot anything fancy?).



Here we pay a short visit to the Torpedo Room where the explosion that ultimately sank Kursk happened. At 11:28 local time that explosion changed the crew’s routine practice maneuvers into a fight for survival.



Portraying Kursk in its damaged state raised a couple of visual and gameplay questions: What could withstand the initial explosion? Would fire spread dramatically? How long until the whole vessel would be flooded completely? What were the chances of reaching the emergency compartment? When working with realism these questions have to be answered and it all has to flow well with the gameplay.



Throughout our entire development history KURSK was definitely the biggest project we’ve made and it took about 3.5 years to successfully complete it. We’ve been able to recreate the events from August 12, 2000 and KURSK became the first documentary adventure game that taught us many things about game development.



Thank you for reading our Anniversary Post, it really means a lot to us! KURSK the game was released on November 7, 2018. Intrigued by the game? Launching the Anniversary Post also means we’ve got a discount for anyone interested in trying the game out!

Check out the game here:

https://store.steampowered.com/app/860620/KURSK/

We salute the courage of the entire 118 personnel on board of the K-141!

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