Dec 27, 2017
John, The Zombie - Minimal Lab
Hey, brain eaters from all over the world!
I'm here today to announce a sweet update for all of you to enjoy even more the brain diet!

Patch Notes
- Implemented Audio Control Settings
- Fixed bug related to the graphic settings
- Improved game mechanics on collecting items
- Fixed bug on Horse Racing
Dec 27, 2017
John, The Zombie - Minimal Lab
Hey, brain eaters from all over the world!
I'm here today to announce a sweet update for all of you to enjoy even more the brain diet!

Patch Notes
- Implemented Audio Control Settings
- Fixed bug related to the graphic settings
- Improved game mechanics on collecting items
- Fixed bug on Horse Racing
John, The Zombie - Minimal Lab
Hi, zombies!
Today we're finally releasing the achievements.
So, let's get playing this weekend and getting them all!

Also, we got some nice improvements on the zombies AI and we're making this city much more alive!
John, The Zombie - Minimal Lab
Hi, zombies!
Today we're finally releasing the achievements.
So, let's get playing this weekend and getting them all!

Also, we got some nice improvements on the zombies AI and we're making this city much more alive!
Dec 1, 2017
John, The Zombie - Minimal Lab
It's finally Friday and we expect you guys to be eating tons of brains this weekend. So here goes a new patch with some important fixes!

Patch notes:

- Fixed annoying glitches in the UI that were not collaborating to the brains eating
- Adjusted lots of colliders on the environment to make it feel more realistic
- Small tweaks on sound
Dec 1, 2017
John, The Zombie - Minimal Lab
It's finally Friday and we expect you guys to be eating tons of brains this weekend. So here goes a new patch with some important fixes!

Patch notes:

- Fixed annoying glitches in the UI that were not collaborating to the brains eating
- Adjusted lots of colliders on the environment to make it feel more realistic
- Small tweaks on sound
Nov 29, 2017
John, The Zombie - Minimal Lab
Hey, brain eaters!
Our Master John is happy to see you all eating those delicious brains.

To show his gratitude to you mere mortals, he asked our programmers to release this patch today with some very interesting improvements.

Patch Notes:

- General improvements on NPC's IA
- Fixed some issues with NPCs walking through fences and walls
- Improved some weird bugs involving NPCs hitting cars and throwing them away with the strength of a thousand angry zombies
- Fixed issue where cars would run over the horse and make him fly to the sky like a unicorn

Ok, people. Let's get to play!
Nov 29, 2017
John, The Zombie - Minimal Lab
Hey, brain eaters!
Our Master John is happy to see you all eating those delicious brains.

To show his gratitude to you mere mortals, he asked our programmers to release this patch today with some very interesting improvements.

Patch Notes:

- General improvements on NPC's IA
- Fixed some issues with NPCs walking through fences and walls
- Improved some weird bugs involving NPCs hitting cars and throwing them away with the strength of a thousand angry zombies
- Fixed issue where cars would run over the horse and make him fly to the sky like a unicorn

Ok, people. Let's get to play!
Nov 27, 2017
John, The Zombie - Minimal Lab
Let's begin this week eating some very delicious brains for dinner!
Our zombie-devs are keeping their high IQ brain diet and improving the game even more.

Patch Notes:
- Definitive fix for the mouse cursor. With the last patch, there were some situations where the cursor was still appearing on the screen. Now we've sent the cursor to far, far away from Johnwood!
- UI improvements
- Added option to back to the main menu
- Fixed bug that randomly happened in Mission 20 while trying to get in the horse
Nov 27, 2017
John, The Zombie - Minimal Lab
Let's begin this week eating some very delicious brains for dinner!
Our zombie-devs are keeping their high IQ brain diet and improving the game even more.

Patch Notes:
- Definitive fix for the mouse cursor. With the last patch, there were some situations where the cursor was still appearing on the screen. Now we've sent the cursor to far, far away from Johnwood!
- UI improvements
- Added option to back to the main menu
- Fixed bug that randomly happened in Mission 20 while trying to get in the horse
...

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