XCOM: Enemy Within - contact@rockpapershotgun.com (Brendan Caldwell)

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Mech love, not war. That is the lesson we must learn from the futuristic prophecies of the MechWarrior games. Yes, it is very noble to slam your big steel shoes upon a separatist s bedroom, and to laser him in the head. But would it not bring greater valour, greater unity, greater enlightenment, if those same 65-ton brogues were used to dance!

No. Here is a list of the 9 stompiest mechs in PC games. The heaviest, most murderous machines we know and trust with our frail human bods. But are they are all good at squashing?

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Dota 2 - contact@rockpapershotgun.com (RPS)

It’s been an eventful decade for PC games, and it would be hard for you to summarise everything that’s happened in the medium across the past ten years. Hard for you>, but a day’s work for us. Below you’ll find our picks for the 50 best games released on PC across the past decade.

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DEFCON - contact@rockpapershotgun.com (RPS)

You’ll ocassionally find someone on the internet sounding off about how the strategy genre is dead. If you see such a person in the future, send them this list of the best strategy games ever made.

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Into the Breach - contact@rockpapershotgun.com (Alice O'Connor)

Splendid streamlined strategy game Into The Breach was almost our favouritest favourite game of 2018, delighting with its honed focus on big robots smashing bugs in turn-based tactical action. It was once a far bigger, more complex game than that, mind, with a sprawling metagame of research trees and rebuilding the last cities of Earth and… it didn’t work. These work-in-progress versions worked so badly that creators Subset Games have revealed they almost gave up on the game entirely. Thankfully, in this timeline they cut all that back down and successfully finished making the game.

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Into the Breach - contact@rockpapershotgun.com (Alex Spencer)

Every game of Into the Breach tasks you with just about the biggest, most noble mission there is: save the world, this tiny watery globe we call home, from giant bug attacks, over and over again. But it also offers a smaller, more personal mission that s a little easier to get your head round: save one specific person. At the end of a game – success or failure you get the option to bring one of your surviving pilots over into a new timeline. I always pick Isaac.

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Jan 2, 2019
SpyParty - contact@rockpapershotgun.com (RPS)

The doors have been opened, the games inside have been devoured, and now it’s time to recycle the cardboard. Below you’ll find all of our picks for the best PC games of 2018, gathered together in a single post for easy reading.

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Divinity: Original Sin 2 - Definitive Edition - contact@rockpapershotgun.com (Rich McCormick)

I realise, at the end of 2018, that I ve spent much of the year digging back over games released in 2017 and earlier. That s in part because I ve been subject to the demands of evil overlord Graham, but also because I ve been trapped in the gravity well of monster timesinks like Destiny 2 and Divinity 2. When I did reach escape velocity, I cherished my time in the kind of small-and-perfectly-formed games that 2018 did so well: Dead Cells, Celeste, The Banner Saga 3. All of which get honourable mentions in my list, but get beaten out by (more…)

The Banner Saga 3 - contact@rockpapershotgun.com (Malindy Hetfeld)

My 2018 in games had me dealing with failure in multiple ways. Designed to move further and further away from the fantasy of the all-powerful player ever looking for an appropriate challenge, these games teach to forgive and accept forgiving someone a past hurt, accepting the lack of a perfect solution to a problem. From the satisfyingly familiar to a type of game I would usually avoid, 2018 had it all. (more…)

Monster Hunter: World - contact@rockpapershotgun.com (Alex Wiltshire)

I ve spent 2018 particularly distracted, flitting between games and feeling guilty that I haven t quite finished them or spent the time they deserved. Maybe it s because there have been so many good games? Or maybe I m just awful. Either way, I resolve to take better care next year.

Now I look back, I realise that I ve particularly enjoyed a series of games which gave me space to explore them on my own terms. Whether on the scale of giant monsters or the confined scale of the decks of a ship, they ve all felt expansive and generous, and respectful of me as a player.

Also, it s always hard to figure out a five, so shoutouts to Forza Horizon 4, Donut County, Far: Lone Sails and Total War: Warhammer 2 s pirate vampires.

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Forgotton Anne - contact@rockpapershotgun.com (Nic Rueben)

It s well known that games are an awful mistake that should have never been unleashed on an unsuspecting humanity. That said, here s five that hushed the howling primates that reside in my skull just long enough for me to consider them a worthwhile investment.

Honorable mentions go to Cultist Simulator (For it s alchemical harmony of theme and mechanics), Vermintide 2 (for being the second best Lord of the Rings game ever made) and Prey: Mooncrash (For being more Prey). Not in order of goodness: (more…)

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