MegaQuest Playtest - brandon
A very frequent request is to make changing spells faster...

+ Loadout menus can now be quickly accessed through the d-pad
- up = weapons
- left = shield
- down = spells
- right = range
- this has been added to the controller map screen in options as well.

+ Dialogue UI swaps Z-ordering so characters no longer block text visibility

About halfway through the feedback requests... more changes soon!
Enjoy!!!

Great Service! Playtest - Didi_Dodo
0.0.8 Close pre-alpha

- Космический мусор (астероиды)
- Механика отключение света
- Механика майнера
- Обновлён визуал на кпп
- Новый SkyBox
- Новые пропсы
- Полноценный GamePlay цикл смен, проверки документов
- Новые анимации
- Новые звуковые эффекты
- Новые визуальные эффекты
Hell Survivors - Asphelion

Patch Notes:

  • Mutation Tree is now fully available (meta progression)

  • Added Steam Achievements (currently 33, more to come)

  • Enabled Steam Cloud Save

  • Made the quests icons appearence more obvious to the eye

1:24pm
Street Dog Legend - bugmode
Happy Friday! Thank God It's Hot Dog! God, Freakin' Mondays - Don't you hate them? Good thing it's not Monday - it's Friday! Which is awesome, by the way.

Here's a big patch of fixes for STREET DOG LEGEND to round out launch week! Huge thanks again to everyone who has played so far <3 Your feedback means so much, and it makes us happy that people care enough to let us know when there are issues.

Before I get into the patch notes, I'd also like to mention that there's bigger content updates on the way - more cart upgrades, more minigames, more characters, and even newer content we don't want to spoil. So keep an eye out, version 1.1 will be HUGE!!!

Now, here's the patch notes for version 1.0.1

MAJOR FIXES
– Fixed a major economy bug where customers paid twice for each order. At the expense of the citizens of New Frankfurt and their wallets, all of your playthroughs have been making BANK! No more! Now, customers only pay once. Sorry to the crapitalists, but this is only fair.

– Adjusted the pricing of Hot Dogs, and the bonus cash received with further upgrades. Upgrade progression should feel more natural and challenging. Those looking to relax more can still earn double money by enabling "Chill Mode" in the accessibility settings.

– Fixed steam overlay issues on MacOS - Achievements should now properly trigger for those users! The issue involved application codesigning.

MINOR FIXES
– Fixed a bug where players could cheat their previous health inspection by quitting / continuing
– Fixed a minor dialogue issue on day 18
– Fixed bug where infini-burger grill upgrade didn't upgrade the grill (sorry)
– Adjusted inifini-burger economy so that it gets crazier much faster and is less boring
– Added additional hints towards some secrets in the game... I'll say no more!
Breeders of the Nephelym - DerelictHelmsman
  • Added Breeder's Log -- a record of relevant messages, accessed in the menu

  • Added more graphics options

  • Optimized the Lovense system, Mobile (Automatic) was removed

  • Fixed many bugs and issues, including multiple body traits on wild Nephelym

1:18pm
Unfound Footage - Glowingiiiiiiiida9ueo37892

Hey! This small update was made just for you — to improve the experience and add more atmosphere.

Hope you enjoy it!

  • Slight changes to the ending

  • New decoration models added

  • Various bug fixes

  • Pause menu implemented

If you’re enjoying the demo, consider writing a review — it really helps a lot!

Thanks for playing! :)

Sea of Brave: Beast Island - seaofbrave32

Hey everyone!

Today I’ll be streaming a short (about 1 hour) gameplay session of Sea of Brave Beast Island, showing not only the demo content but also a sneak peek at Chapter 2, going beyond what’s currently available in the Steam Next Fest 🗺️

Sea of Brave Beast Island is a tactical deckbuilding roguelike, and the demo is part of the ongoing Steam Next Fest. If you’ve already tried it or are curious to see what lies ahead, this is your chance to hop on board.

📅 When:
🕖 Today, June 13 at 7:00 PM (Chile Time)
🇺🇸 6:00 PM ET (Eastern Time, US)

📺 Where to watch:
🔗

[dynamiclink href="https://store.steampowered.com/app/3006480/Sea_of_Brave_Beast_Island/"][/dynamiclink]

🎮 What you’ll see:

  • Full demo gameplay (Chapter 1)

  • Exclusive content from Chapter 2

  • Turn-based tactical combat with cards, allies, accessories, and dice

  • Deep roguelike mechanics and emergent strategies

⏱️ The stream is planned to last around an hour, but we might sail a bit further if the winds—and the adventure—demand it ⛵

Thanks for being part of this journey! Hope to see you on the island 🏴‍☠️

Mina the Hollower - YCG

Happy Friday the 13th! Come join us for a very special LIVE STREAM EVENT! The Yacht Club Games crew will be playing through the full Mina the Hollower demo with each weapon! Stop by and say hi! We’ll be answering questions and sharing tons of tips & tricks on how to play!

It’ll stream live in two locations:

Demo Page Link: Click Here to Visit Demo Page

Twitch Channel Link: CLICK HERE TO VISIT OUR TWITCH CHANNEL

If you can’t make it, don’t fret! The VOD will be saved and uploaded to our YouTube channel. We hope you join us for a fun time!

LASTLY BEFORE YOU GO

With that said, friendly reminder that the Mina demo is participating in Steam Next Fest! It’s a limited time demo so please make sure to check it out before the event ends on June 16th.

If you enjoyed the game, please consider wishlisting the game and leaving the demo a review! We’re almost to “overwhelmingly positive” and it would be cool to hit it before the event ends!!

Band of Crusaders Playtest - hepakles

Hello! A small update while going into the weekend:

Campaign / Camp

  • Fixed a rare crash that occurred during interactions with friendly Figurines.

  • Fixed Figurine spawning logic, now allowing stronger enemies to appear in high-Chaos provinces.

Section Gamma - Default Company
Hello, Commander,

Today we’ve released version 0.23.5, fixing a bug that could occasionally display incorrect buttons when starting the tutorial, preventing the game from continuing properly.

Huge thanks to everyone who reported this issue!

And we’ve got some great news for you:

🎮 Meet us at Indie Game Fest in Cologne!
On July 11–12, 2025, we’ll be at the Indie Game Fest in Cologne with Section Gamma! Stop by to play the latest version, chat with the developers, and get a sneak peek at what’s coming next.

We’d love to meet you in person, hear your thoughts, and talk about strategy games and development stories.

Major Graphics Update in the Works
We’re currently working on a massive graphical update for Section Gamma.
If everything goes as planned, you might even get a first hands-on with the new look at Indie Game Fest. So if you’re around, don’t miss the chance to check it out and share your feedback with us!

See you soon on the battlefield, Commander!
...

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