Idle Wizard - Two Wizards
It's Easter time in the Realm! The eggs feel fake, synthesized even. And Bunnies, well, those Bunnies never felt right. Send your Apprentices on an Expedition to retrieve and contain them!



You can collect eggs by by defeating Rabbits in Expedition and trade for other currencies. Eggs can be earned also in idle-expedition, with a tad lower chance.

Starting from April 16th and up to May 15th an Event will be active that includes collection of eggs, defeating evil bunnies, a small present and a buff to Crafting Dust gained to top it off!

We've also introduced 3 new enhancement Spells, tuned a couple of Quasis, added a dozen new Skins and cosmetics and stamped a few bugs out.

Come join us for the celebration!
Idle Wizard - EkzeR


New Mythic mechanic: Imbuement. Allows you to expand the functionality of your Mythic items by adding up to 2 new powers (Imbuements) to them. First, you select a specific pool of Imbuements to choose from, then the resulting power is selected from that pool at random.

Also includes:
- 4 new Mythics and 2 new slots (wrist and belt), 2 items each.
- Mythic items amount cap increased to 20 (was 15).
- Item sets received new, powerful bonuses when completed, and had some of the other bonuses rehashed.

Several bug and stability fixes included.

Check it out!
Idle Wizard - EkzeR
Hello fellow Wizards!

The previous Roadmap's run is over, and we're announcing the new 2025/26 Roadmap!

Last year, one of the major features for us was implementing a translations module. We've started as early as the beginning of 2024, but it was a humongous task. Now, the technical part is done, and it's already available live. Another big feature we've done outside of the original Roadmap was the Mythic Items, and we intend to keep expanding upon both their amount and their functionality later on this year. We've also populated the Realm map with a great amount of various Quasi-Realms, including 4 new Class ones.

This year we're planning on:
- Further improving Mythic items. New bases for slots that did not have any before, new customization/improvement options for them.
- A rework of Pantheon, making it more flexible and complex. This rework will also lay a good foundation for further improving the Pantheon by introducing Pantheon Memetics.
- We're looking into restructuring earlier Paragons. Currently, there's a great amount of power available to the player early on, but new players instead are often overwhelmed by the amount of mechanics they're introduced to all at once in a short period of time. We believe somehow spacing them out will allow players to get more familiar with things they already have before moving on to the new thing.



Along with other updates, we'll be including:
- More Quasi-Realms, T2 Classes Quasis
- More Enhancement Spells
- More Paramnesics, Heritages, Imprints
- New Skins

As before, it's a rough estimate and it's possible we'll move or include some things if necessary.

Thank you and stay tuned!

Idle Wizard - EkzeR
1.70 update, "Shards Of Heaven", is now up.



- New feature: Mythic Items
You can now craft a set of items of a new quality of items: Mythics. Only one Mythic item can be equipped at any time (but you can possess up to 15). This items have a base "inherent" bonus that depends on the item type and 3 random bonuses. The enchant type is freely changeable at any time, with the pool of available enchant types matching the enchant types that can be found on regular items in this slot. The random bonuses can be rerolled for Nullifiers.

Also, the Wizard's Hat Annual Tournament Event is now live!

Log in to receive a humble entry gift and participate in the Wizard's Hat Annual Tournament Event!
Complete the Tasks and collect bonus points to gain progress in a series of goals, each unlocking a new reward, with the final goal of gaining a new Mount!

In addition, there's a bonus to Trial Rune generation speed that'll last until March 15th.

Among other changes, some directly tied to the new Mythic Items mechanic:

- "Rare goodies" experiment removed.
- 2 new Experiments: "Nullifiers" (chance to get a random amount of Nullifiers) and "Rune progress" (give double, compared to other experiments, Rune progress per Dust spent). Effect of Crafting and Experiment efficiency works on both.
- Option "Buy all Mana Sources" now always available. Paragon 10 replaced by Paragon 29 (Increases attribute cap by 25).
- Disenchantment core removed from the game. Disenchanting now costs Nullifiers. All Disenchantment Cores you had on hand were converted into Nullifiers at 10:6 rate. Amount of Nullifiers gained from Market wares is now double or higher.
- Gods experience gain increased by 50%.
- Expedition Keys now can be also traded by 1000s (hotkey Alt).
- By popular demand, increased the maximum zoom for the Realms map.

Come visit us!
Idle Wizard - EkzeR


We've finally integrated translations into the game - Russian language is available, while German and French are available via machine translation for now. We also intend to add more languages with community's support. Keep in mind there's a select few sections of the game still untranslated - soon to be finished.

Another highlight of the patch is the removal of the Forge. Forge is no more! All the items are always available.

Some quasi rebalances, bug fixes and a lot of typos and ambiguous phrasing fixed.


It is also Christmas Season in Idle Wizard!

We at TwoWizards wish you a Merry Christmas!

Starting from December 16th and up to January 16th, log in to receive numerous gifts!

Check out some new visuals, try out Christmas skins for additional merriness!

Come join us for the celebration!
Idle Wizard - EkzeR


For a month, starting today, everyone logging in will receive some bonus stuff and buffs.
The update is mostly a technical one and includes the following things:
- Character XP rewards no longer are an accumulated flat XP, but instead add to a multiplicative component, stacking exponentially (1.002 from Bat and 1.005 from Corruption, not affected by drop quantity bonus). This is to remove the issue of having to equip xp-granting gear every time you collect a corruption.
- Added a Quest about Exiling and cleared up some requirements.
- A couple of fixes to enhanced spells, memetics and more.
A collection of event items is awarded upon entering the Anniversary event!

Come join us for celebration!
Nov 1, 2024
Idle Wizard - EkzeR


New Feature: Quests. An expanded tutorial/introduction comprised of a series of tasks with rewards, mostly aimed towards explaining the game's basic mechanics to new players.

Manual reset of Memories removed, Memories can now only be reset when Realming. Choose wisely!
"Unseen Efficiency" and "Unending Resource" Heritages have been removed from the game. You now permanently possess a bonus to Enchanting Dust and Catalyst Shards earned roughly equal to what you'd possess if you invested all of your Memories into either "Unseen Efficiency" or "Unending Resource".

New Enhancement Spells available: "Spirit Of Valor" and "Conjure Void Elemental", available from completing the "Redemption" and "The Great Crusade" Quasi-Realms, respectively.
New Imprint: Forged Affinity. Allows you to retain some of your Attribute Points after Realming.

And a couple of bugfixes and balance tweaks.

Check it out!
Idle Wizard - EkzeR


Log in to receive a humble entry gift and try out some of the new spooky skins!
Trade Pumpkin Seeds with our resident Pumpkin for some random Skin unlocks or minor random gifts. Seeds can be earned by collecting them from the game's screen, where they spawn periodically.

The pumpkin is, as always, full of cheeky retorts!
In addition, there's a bonus to Bats, Crafting and Enchanting Dust that'll last until November 10th.

There's also quite a few gameplay changes, including:
- 8 Legacy levels and 72 new upgrades.
- Almost every Paramnesic bonus increased to around ~x3 profits up from ~x2. Some were balanced towards being useful all the way across, so the first point is weaker, but the total for 5/10 invested is higher that before.

- A new Market item: The Dust Gatherer!
Automatically collects Crafting Dust from Jars, with an extra upgrade generating additional 1 dust per minute (1440 per day), unaffected by Dust bonuses. Also Increases Crafting Dust cap.
- Correspondingly, we've increased the amount of Crafting Dust in each pack by 20% on average. If you already posses a Master, Grandmaster or Crafting pack you will receive the difference immediately upon loading.

And some bugfixes along the way.

Come visit us!
Idle Wizard - Two Wizards


New feature: Trophy upgrade - Exhibits
Exhibits function not unlike Breakthroughs, allowing Trophies to increase the power of their basic bonuses. Exhibits are earnable through Expeditions and drop the same way Trophies drop initially, after the corresponding Trophy has reached Legendary quality.

A couple of new enhancement Spells were introduced: Jas'Aham's Missile Storm Spell, Nightfall and Primal Power.
Exhibits also come with a new Imprint and a Paramnesic: Pseudo-Fossils, a new Imprint that allows for carryover of Exhibits, and Exaggerated Spoils, a new Paramnesic that increases Expedition rewards.

Some of the previous Enhancements have also received buffs, and Fire Ball has been reworked.

Check it out!
Sep 13, 2024
Idle Wizard - EkzeR


New Quasi-Realm featuring Abolisher with a unique Doppelganger's attributes feature and a switchable Pet, and an Abolisher portrait to go along with it.

Enhanced "Rules of Nature" and "Fireball" Spells, obtainable from the "Rainforest" and "Feral Abyss" Quasi-Realms, respectively.

Most Classes and Pets no longer require time, offline time or idle time spent to unlock them or had it made simpler (hooray!).

And a couple of bugfixes and balance tweaks.

Check it out!
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